//note: this should be cleaned up and replaced with moq mocks where possible

namespace NLuaTest.Mock
{
    using System;
	using NLua;
	using System.Threading;
	using System.Diagnostics;
	using System.Reflection;

	/*
     * Delegates used for testing Lua function -> delegate translation
     */
	public delegate int TestDelegate1 (int a, int b);

	public delegate int TestDelegate2 (int a, out int b);

	public delegate void TestDelegate3 (int a, ref int b);

	public delegate TestClass TestDelegate4 (int a, int b);

	public delegate int TestDelegate5 (TestClass a, TestClass b);

	public delegate int TestDelegate6 (int a, out TestClass b);

	public delegate void TestDelegate7 (int a, ref TestClass b);

	/* Delegate Lua-handlers */

	class LuaTestDelegate1Handler : NLua.Method.LuaDelegate
	{
		int CallFunction (int a, int b)
		{
			object [] args = new object [] { a, b };
			object [] inArgs = new object [] { a, b };
			int [] outArgs = new int [] { };
			
			object ret = base.CallFunction (args, inArgs, outArgs);
			
			return (int)ret;
		}
	}

	class LuaTestDelegate2Handler : NLua.Method.LuaDelegate
	{
		int CallFunction (int a, out int b)
		{
			object [] args = new object [] { a, 0 };
			object [] inArgs = new object [] { a };
			int [] outArgs = new int [] { 1 };
			
			object ret = base.CallFunction (args, inArgs, outArgs);

			b = (int)args [1];
			return (int)ret;
		}
	}

	class LuaTestDelegate3Handler : NLua.Method.LuaDelegate
	{
		void CallFunction (int a, ref int b)
		{
			object [] args = new object [] { a, b };
			object [] inArgs = new object [] { a, b };
			int [] outArgs = new int [] { 1 };
			
			base.CallFunction (args, inArgs, outArgs);

			b = (int)args [1];
		}
	}

	class LuaTestDelegate4Handler : NLua.Method.LuaDelegate
	{
		TestClass CallFunction (int a, int b)
		{
			object [] args = new object [] { a, b };
			object [] inArgs = new object [] { a, b };
			int [] outArgs = new int [] { };
			
			object ret = base.CallFunction (args, inArgs, outArgs);

			return (TestClass)ret;
		}
	}

	class LuaTestDelegate5Handler : NLua.Method.LuaDelegate
	{	
		int CallFunction (TestClass a, TestClass b)
		{
			object [] args = new object [] { a, b };
			object [] inArgs = new object [] { a, b };
			int [] outArgs = new int [] {  };
			
			object ret = base.CallFunction (args, inArgs, outArgs);
			
			return (int)ret;
		}
	}

	class LuaTestDelegate6Handler : NLua.Method.LuaDelegate
	{
		int CallFunction (int a, ref TestClass b)
		{
			object [] args = new object [] { a, b };
			object [] inArgs = new object [] { a };
			int [] outArgs = new int [] { 1 };
			
			object ret = base.CallFunction (args, inArgs, outArgs);
			
			b = (TestClass)args [1];
			return (int)ret;
		}
	}

	class LuaTestDelegate7Handler : NLua.Method.LuaDelegate
	{
		void CallFunction (int a, ref TestClass b)
		{
			object [] args = new object [] { a, b };
			object [] inArgs = new object [] { a , b};
			int [] outArgs = new int [] { 1 };
			
			base.CallFunction (args, inArgs, outArgs);
			
			b = (TestClass)args [1];
		}
	}


	/*
     * Interface used for testing Lua table -> interface translation
     */
	public interface ITest
	{
		int intProp {
			get;
			set;
		}

		TestClass refProp {
			get;
			set;
		}

		int test1 (int a, int b);

		int test2 (int a, out int b);

		void test3 (int a, ref int b);

		TestClass test4 (int a, int b);

		int test5 (TestClass a, TestClass b);

		int test6 (int a, out TestClass b);

		void test7 (int a, ref TestClass b);
	}

	public interface IFoo1
	{
		int foo ();
	}

	public interface IFoo2
	{
		int foo ();
	}

	class MyClass
	{
		public int Func1 ()
		{
			return 1;
		}
	}

	/// <summary>
	/// Use to test threading
	/// </summary>
	class DoWorkClass
	{

		public void DoWork ()
		{

			//simulate work by sleeping
			//Console.WriteLine("Started to do work on thread: " + Thread.CurrentThread.ManagedThreadId);
			Thread.Sleep (new Random ().Next (0, 1000));
			//Console.WriteLine("Finished work on thread: " + Thread.CurrentThread.ManagedThreadId);
		}
	}

    /// <summary>
    /// test structure passing
    /// </summary>
    public struct TestStruct
    {
        public TestStruct(float val)
        {
            v = val;
        }

        public float v;

        public float val
        {
            get { return v; }
            set { v = value; }
        }
    }

    /// <summary>
    /// test enum
    /// </summary>
    public enum TestEnum
    {
        ValueA,
        ValueB
    }

	/// <summary>
	/// Generic class with generic and non-generic methods
	/// </summary>
	/// <typeparam name="T"></typeparam>
	public class TestClassGeneric<T>
	{
		private object _PassedValue;
		private bool _RegularMethodSuccess;

		public bool RegularMethodSuccess {
			get { return _RegularMethodSuccess; }
		}

		private bool _GenericMethodSuccess;

		public bool GenericMethodSuccess {
			get { return _GenericMethodSuccess; }
		}

		public void GenericMethod (T value)
		{
			_PassedValue = value;
			_GenericMethodSuccess = true;
		}

		public void RegularMethod ()
		{
			_RegularMethodSuccess = true;
		}

		/// <summary>
		/// Returns true if the generic method was successfully passed a matching value
		/// </summary>
		/// <param name="value"></param>
		/// <returns></returns>
		public bool Validate (T value)
		{
			return value.Equals (_PassedValue);
		}
	}

	/// <summary>
	/// Normal class containing a generic method
	/// </summary>
	public class TestClassWithGenericMethod
	{
		private object _PassedValue;

		public object PassedValue {
			get { return _PassedValue; }
		}

		private bool _GenericMethodSuccess;

		public bool GenericMethodSuccess {
			get { return _GenericMethodSuccess; }
		}

		public void GenericMethod<T> (T value)
		{
			_PassedValue = value;
			_GenericMethodSuccess = true;
		}

		internal bool Validate<T> (T value)
		{
			return value.Equals (_PassedValue);
		}
	}

	public class TestClass2
	{
		public static int func (int x, int y)
		{
			return x + y;
		}

		public int funcInstance (int x, int y)
		{
			return x + y;
		}
	}

	/*
	 * Sample class used in several test cases to check if
	 * Lua scripts are accessing objects correctly
	 */
	public class TestClass : IFoo1, IFoo2
	{
		public int val;
		private string strVal;

		public TestClass ()
		{
			val = 0;
		}

		public TestClass (int val)
		{
			this.val = val;
		}

		public TestClass (string val)
		{
			this.strVal = val;
		}

		public static TestClass makeFromString (String str)
		{
			return new TestClass (str);
		}

		bool? nb2 = null;

		public bool? NullableBool {
			get { return nb2; }
			set { nb2 = value; }
		}

		TestStruct s = new TestStruct ();

		public TestStruct Struct {
			get { return s; }
			set { s = (TestStruct)value; }
		}

		public int testval {
			get {
				return this.val;
			}
			set {
				this.val = value;
			}
		}

		public string teststrval {
			get {
				return this.strVal;
			}
			set {
				this.strVal = value;
			}
		}

		public int this [int index] {
			get { return 1; }
			set { }
		}

		public int this [string index] {
			get { return 1; }
			set { }
		}

		public TimeSpan? NullableMethod (TimeSpan? input)
		{
			return input;
		}

		public int? NullableMethod2 (int? input)
		{
			return input;
		}

		public object[] TestLuaFunction (LuaFunction func)
		{
			if (func != null) {
				return func.Call (1, 2);
			}
			return null;
		}

		public int sum (int x, int y)
		{
 return x + y;
		}

		public void setVal (int newVal)
		{
			val = newVal;
		}

		public void setVal (string newVal)
		{
			strVal = newVal;
		}

		public int getVal ()
		{
			return val;
		}

		public string getStrVal ()
		{
			return strVal;
		}

		public int outVal (out int val)
		{
			val = 5;
			return 3;
		}

		public int outVal (out int val, int val2)
		{
			val = 5;
			return val2;
		}

		public int outVal (int val, ref int val2)
		{
			val2 = val + val2;
			return val;
		}

		public int outValMutiple (int arg, out string arg2, out string arg3)
		{
			arg2 = Guid.NewGuid ().ToString ();
			arg3 = Guid.NewGuid ().ToString ();

			return arg;
		}

		public int callDelegate1 (TestDelegate1 del)
		{
			return del (2, 3);
		}

		public int callDelegate2 (TestDelegate2 del)
		{
			int a = 3;
			int b = del (2, out a);
			return a + b;
		}

		public int callDelegate3 (TestDelegate3 del)
		{
			int a = 3;
			del (2, ref a);
			//Console.WriteLine(a);
			return a;
		}

		public int callDelegate4 (TestDelegate4 del)
		{
			return del (2, 3).testval;
		}

		public int callDelegate5 (TestDelegate5 del)
		{
			return del (new TestClass (2), new TestClass (3));
		}

		public int callDelegate6 (TestDelegate6 del)
		{
			TestClass test = new TestClass ();
			int a = del (2, out test);
			return a + test.testval;
		}

		public int callDelegate7 (TestDelegate7 del)
		{
			TestClass test = new TestClass (3);
			del (2, ref test);
			return test.testval;
		}

		public int callInterface1 (ITest itest)
		{
			return itest.test1 (2, 3);
		}

		public int callInterface2 (ITest itest)
		{
			int a = 3;
			int b = itest.test2 (2, out a);
			return a + b;
		}

		public int callInterface3 (ITest itest)
		{
			int a = 3;
			itest.test3 (2, ref a);
			//Console.WriteLine(a);
			return a;
		}

		public int callInterface4 (ITest itest)
		{
			return itest.test4 (2, 3).testval;
		}

		public int callInterface5 (ITest itest)
		{
			return itest.test5 (new TestClass (2), new TestClass (3));
		}

		public int callInterface6 (ITest itest)
		{
			TestClass test = new TestClass ();
			int a = itest.test6 (2, out test);
			return a + test.testval;
		}

		public int callInterface7 (ITest itest)
		{
			TestClass test = new TestClass (3);
			itest.test7 (2, ref test);
			return test.testval;
		}

		public int callInterface8 (ITest itest)
		{
			itest.intProp = 3;
			return itest.intProp;
		}

		public int callInterface9 (ITest itest)
		{
			itest.refProp = new TestClass (3);
			return itest.refProp.testval;
		}

		public void exceptionMethod ()
		{
			throw new Exception ("exception test");
		}

		public virtual int overridableMethod (int x, int y)
		{
			return x + y;
		}

		public static int callOverridable (TestClass test, int x, int y)
		{
			return test.overridableMethod (x, y);
		}

		int IFoo1.foo ()
		{
			return 3;
		}

		public int foo ()
		{
			return 5;
		}

		private void _PrivateMethod ()
		{
			Console.WriteLine ("Private method called");
		}

		public void MethodOverload ()
		{
			Console.WriteLine ("Method with no params");
		}

		public void MethodOverload (TestClass testClass)
		{
			Console.WriteLine ("Method with testclass param");
		}

		public void MethodOverload (int i, int j, int k)
		{
			Console.WriteLine ("Overload without out param: " + i + ", " + j + ", " + k);
		}

		public void MethodOverload (int i, int j, out int k)
		{
			k = 5;
			Console.WriteLine ("Overload with out param" + i + ", " + j);
		}

		public void Print(object format,params object[] args)
		{
			//just for test,this is not printf implements
			var output = format.ToString() + "\t";
			foreach(var msg in args)
			{
				output += msg.ToString() + "\t";
			}
			Console.WriteLine(output);
		}

		static public int MethodWithParams (int a, params int[] others) {
			Console.WriteLine (a);
			int i = 0;
			foreach (int val in others) {
				Console.WriteLine (val);
				i++;
			}
			return i;
		}
	}

	public class TestClassWithOverloadedMethod
	{
		public int CallsToStringFunc {get;set;}
		public int CallsToIntFunc {get;set;}
		public void Func (string param)
		{
			CallsToStringFunc++;
		}

		public void Func (int param)
		{
			CallsToIntFunc++;
		}

	}
}
