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ruanhaishen
NLua
Commits
1ef714b9
Commit
1ef714b9
authored
Sep 27, 2012
by
Vinicius Jarina
Browse files
Add solution/csproj to support MonoTouch build
parent
68bdf7fa
Changes
3
Show whitespace changes
Inline
Side-by-side
Core/KopiLua/KopiLua.IOS.csproj
0 → 100644
View file @
1ef714b9
<?xml version="1.0" encoding="utf-8"?>
<Project
DefaultTargets=
"Build"
ToolsVersion=
"4.0"
xmlns=
"http://schemas.microsoft.com/developer/msbuild/2003"
>
<PropertyGroup>
<Configuration
Condition=
" '$(Configuration)' == '' "
>
Debug
</Configuration>
<Platform
Condition=
" '$(Platform)' == '' "
>
AnyCPU
</Platform>
<ProductVersion>
10.0.0
</ProductVersion>
<SchemaVersion>
2.0
</SchemaVersion>
<ProjectGuid>
{23997AB1-C4A3-49BA-A7B5-4C14F97C236B}
</ProjectGuid>
<ProjectTypeGuids>
{6BC8ED88-2882-458C-8E55-DFD12B67127B};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
</ProjectTypeGuids>
<OutputType>
Library
</OutputType>
<RootNamespace>
KopiLua
</RootNamespace>
<IPhoneResourcePrefix>
Resources
</IPhoneResourcePrefix>
<AssemblyName>
KopiLua
</AssemblyName>
</PropertyGroup>
<PropertyGroup
Condition=
" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "
>
<DebugSymbols>
True
</DebugSymbols>
<DebugType>
full
</DebugType>
<Optimize>
False
</Optimize>
<OutputPath>
bin\Debug
</OutputPath>
<DefineConstants>
TRACE;DEBUG;LUA_CORE;_WIN32;LUA_COMPAT_VARARG;LUA_COMPAT_MOD;LUA_COMPAT_GFIND;CATCH_EXCEPTIONS
</DefineConstants>
<ErrorReport>
prompt
</ErrorReport>
<WarningLevel>
4
</WarningLevel>
<ConsolePause>
False
</ConsolePause>
</PropertyGroup>
<PropertyGroup
Condition=
" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "
>
<DebugType>
none
</DebugType>
<Optimize>
True
</Optimize>
<OutputPath>
bin\Release
</OutputPath>
<ErrorReport>
prompt
</ErrorReport>
<WarningLevel>
4
</WarningLevel>
<ConsolePause>
False
</ConsolePause>
</PropertyGroup>
<ItemGroup>
<Reference
Include=
"System"
/>
<Reference
Include=
"System.Core"
/>
<Reference
Include=
"System.Data"
/>
</ItemGroup>
<Import
Project=
"$(MSBuildBinPath)\Microsoft.CSharp.targets"
/>
<ItemGroup>
<Folder
Include=
"printf\"
/>
<Folder
Include=
"Properties\"
/>
</ItemGroup>
<ItemGroup>
<Compile
Include=
"printf\Tools.cs"
/>
<Compile
Include=
"Properties\AssemblyInfo.cs"
/>
<Compile
Include=
"lapi.cs"
/>
<Compile
Include=
"lauxlib.cs"
/>
<Compile
Include=
"lbaselib.cs"
/>
<Compile
Include=
"lcode.cs"
/>
<Compile
Include=
"ldblib.cs"
/>
<Compile
Include=
"ldebug.cs"
/>
<Compile
Include=
"ldo.cs"
/>
<Compile
Include=
"ldump.cs"
/>
<Compile
Include=
"lfunc.cs"
/>
<Compile
Include=
"lgc.cs"
/>
<Compile
Include=
"linit.cs"
/>
<Compile
Include=
"liolib.cs"
/>
<Compile
Include=
"llex.cs"
/>
<Compile
Include=
"llimits.cs"
/>
<Compile
Include=
"lmathlib.cs"
/>
<Compile
Include=
"lmem.cs"
/>
<Compile
Include=
"lobject.cs"
/>
<Compile
Include=
"lopcodes.cs"
/>
<Compile
Include=
"loslib.cs"
/>
<Compile
Include=
"lparser.cs"
/>
<Compile
Include=
"lstate.cs"
/>
<Compile
Include=
"lstring.cs"
/>
<Compile
Include=
"lstrlib.cs"
/>
<Compile
Include=
"ltable.cs"
/>
<Compile
Include=
"ltablib.cs"
/>
<Compile
Include=
"ltm.cs"
/>
<Compile
Include=
"luaconf.cs"
/>
<Compile
Include=
"lualib.cs"
/>
<Compile
Include=
"lundump.cs"
/>
<Compile
Include=
"lvm.cs"
/>
<Compile
Include=
"lzio.cs"
/>
<Compile
Include=
"print.cs"
/>
<Compile
Include=
"loadlib.cs"
/>
<Compile
Include=
"lua.cs"
/>
</ItemGroup>
</Project>
\ No newline at end of file
Core/LuaInterface/LuaInterface.IOS.csproj
0 → 100644
View file @
1ef714b9
<?xml version="1.0" encoding="utf-8"?>
<Project
DefaultTargets=
"Build"
ToolsVersion=
"4.0"
xmlns=
"http://schemas.microsoft.com/developer/msbuild/2003"
>
<PropertyGroup>
<Configuration
Condition=
" '$(Configuration)' == '' "
>
Debug
</Configuration>
<Platform
Condition=
" '$(Platform)' == '' "
>
AnyCPU
</Platform>
<ProductVersion>
10.0.0
</ProductVersion>
<SchemaVersion>
2.0
</SchemaVersion>
<ProjectGuid>
{7064B157-DD57-4828-94C5-CA149B25CB40}
</ProjectGuid>
<ProjectTypeGuids>
{6BC8ED88-2882-458C-8E55-DFD12B67127B};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
</ProjectTypeGuids>
<OutputType>
Library
</OutputType>
<RootNamespace>
LuaInterface.IOS
</RootNamespace>
<IPhoneResourcePrefix>
Resources
</IPhoneResourcePrefix>
<AssemblyName>
LuaInterface.IOS
</AssemblyName>
</PropertyGroup>
<PropertyGroup
Condition=
" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "
>
<DebugSymbols>
True
</DebugSymbols>
<DebugType>
full
</DebugType>
<Optimize>
False
</Optimize>
<OutputPath>
bin\Debug
</OutputPath>
<DefineConstants>
DEBUG;
</DefineConstants>
<ErrorReport>
prompt
</ErrorReport>
<WarningLevel>
4
</WarningLevel>
<ConsolePause>
False
</ConsolePause>
</PropertyGroup>
<PropertyGroup
Condition=
" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "
>
<DebugType>
none
</DebugType>
<Optimize>
True
</Optimize>
<OutputPath>
bin\Release
</OutputPath>
<ErrorReport>
prompt
</ErrorReport>
<WarningLevel>
4
</WarningLevel>
<ConsolePause>
False
</ConsolePause>
</PropertyGroup>
<ItemGroup>
<Reference
Include=
"System"
/>
<Reference
Include=
"System.Core"
/>
<Reference
Include=
"System.Data"
/>
<Reference
Include=
"System.Xml"
/>
</ItemGroup>
<Import
Project=
"$(MSBuildBinPath)\Microsoft.CSharp.targets"
/>
<ItemGroup>
<ProjectReference
Include=
"..\KopiLua\KopiLua.IOS.csproj"
>
<Project>
{23997AB1-C4A3-49BA-A7B5-4C14F97C236B}
</Project>
<Name>
KopiLua.IOS
</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Folder
Include=
"Config\"
/>
<Folder
Include=
"Event\"
/>
<Folder
Include=
"Exceptions\"
/>
<Folder
Include=
"Extensions\"
/>
<Folder
Include=
"GenerateEventAssembly\"
/>
<Folder
Include=
"LuaLib\"
/>
<Folder
Include=
"Method\"
/>
<Folder
Include=
"Properties\"
/>
</ItemGroup>
<ItemGroup>
<Compile
Include=
"Config\LuaInterfaceConfig.cs"
/>
<Compile
Include=
"Event\DebugHookEventArgs.cs"
/>
<Compile
Include=
"Event\EventCodes.cs"
/>
<Compile
Include=
"Event\EventMasks.cs"
/>
<Compile
Include=
"Event\HookExceptionEventArgs.cs"
/>
<Compile
Include=
"Exceptions\LuaException.cs"
/>
<Compile
Include=
"Exceptions\LuaScriptException.cs"
/>
<Compile
Include=
"Extensions\GeneralExtensions.cs"
/>
<Compile
Include=
"GenerateEventAssembly\ClassGenerator.cs"
/>
<Compile
Include=
"GenerateEventAssembly\CodeGeneration.cs"
/>
<Compile
Include=
"GenerateEventAssembly\DelegateGenerator.cs"
/>
<Compile
Include=
"GenerateEventAssembly\ILuaGeneratedType.cs"
/>
<Compile
Include=
"GenerateEventAssembly\LuaClassType.cs"
/>
<Compile
Include=
"LuaLib\GCOptions.cs"
/>
<Compile
Include=
"LuaLib\LuaEnums.cs"
/>
<Compile
Include=
"LuaLib\LuaIndexes.cs"
/>
<Compile
Include=
"LuaLib\LuaLib.cs"
/>
<Compile
Include=
"LuaLib\LuaTypes.cs"
/>
<Compile
Include=
"LuaLib\References.cs"
/>
<Compile
Include=
"Method\EventHandlerContainer.cs"
/>
<Compile
Include=
"Method\LuaClassHelper.cs"
/>
<Compile
Include=
"Method\LuaDelegate.cs"
/>
<Compile
Include=
"Method\LuaEventHandler.cs"
/>
<Compile
Include=
"Method\LuaMethodWrapper.cs"
/>
<Compile
Include=
"Method\MethodArgs.cs"
/>
<Compile
Include=
"Method\MethodCache.cs"
/>
<Compile
Include=
"Method\RegisterEventHandler.cs"
/>
<Compile
Include=
"Properties\AssemblyInfo.cs"
/>
<Compile
Include=
"CheckType.cs"
/>
<Compile
Include=
"Lua.cs"
/>
<Compile
Include=
"LuaBase.cs"
/>
<Compile
Include=
"LuaFunction.cs"
/>
<Compile
Include=
"LuaGlobalAttribute.cs"
/>
<Compile
Include=
"LuaHideAttribute.cs"
/>
<Compile
Include=
"LuaRegistrationHelper.cs"
/>
<Compile
Include=
"LuaTable.cs"
/>
<Compile
Include=
"LuaUserData.cs"
/>
<Compile
Include=
"Metatables.cs"
/>
<Compile
Include=
"ObjectTranslator.cs"
/>
<Compile
Include=
"ProxyType.cs"
/>
</ItemGroup>
</Project>
\ No newline at end of file
LuaInterface.IOS.sln
0 → 100644
View file @
1ef714b9
Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LuaInterface.IOS", "Core\LuaInterface\LuaInterface.IOS.csproj", "{7064B157-DD57-4828-94C5-CA149B25CB40}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "KopiLua.IOS", "Core\KopiLua\KopiLua.IOS.csproj", "{23997AB1-C4A3-49BA-A7B5-4C14F97C236B}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{23997AB1-C4A3-49BA-A7B5-4C14F97C236B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{23997AB1-C4A3-49BA-A7B5-4C14F97C236B}.Debug|Any CPU.Build.0 = Debug|Any CPU
{23997AB1-C4A3-49BA-A7B5-4C14F97C236B}.Release|Any CPU.ActiveCfg = Release|Any CPU
{23997AB1-C4A3-49BA-A7B5-4C14F97C236B}.Release|Any CPU.Build.0 = Release|Any CPU
{7064B157-DD57-4828-94C5-CA149B25CB40}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{7064B157-DD57-4828-94C5-CA149B25CB40}.Debug|Any CPU.Build.0 = Debug|Any CPU
{7064B157-DD57-4828-94C5-CA149B25CB40}.Release|Any CPU.ActiveCfg = Release|Any CPU
{7064B157-DD57-4828-94C5-CA149B25CB40}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(MonoDevelopProperties) = preSolution
StartupItem = Core\LuaInterface\LuaInterface.IOS.csproj
EndGlobalSection
EndGlobal
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