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ruanhaishen
NLua
Commits
25c51407
Commit
25c51407
authored
May 20, 2016
by
Vinicius Jarina
Browse files
Merge pull request #203 from MaxVain/master
Remove translator from the global pool before Lua state is closed
parents
5555f5a4
a9698525
Changes
1
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Inline
Side-by-side
Core/NLua/Lua.cs
View file @
25c51407
...
...
@@ -99,6 +99,11 @@ namespace NLua
private
LuaNativeFunction
panicCallback
;
private
ObjectTranslator
translator
;
/// <summary>
/// Used to protect the (global) object translator pool during add/remove
/// </summary>
private
static
readonly
object
translatorPoolLock
=
new
object
();
/// <summary>
/// Used to ensure multiple .net threads all get serialized by this single lock for access to the lua stack/objects
/// </summary>
...
...
@@ -318,7 +323,10 @@ end
LuaLib
.
LuaSetTable
(
luaState
,
-
3
);
LuaLib
.
LuaNetPopGlobalTable
(
luaState
);
translator
=
new
ObjectTranslator
(
this
,
luaState
);
lock
(
translatorPoolLock
)
{
ObjectTranslatorPool
.
Instance
.
Add
(
luaState
,
translator
);
}
LuaLib
.
LuaNetPopGlobalTable
(
luaState
);
LuaLib
.
LuaLDoString
(
luaState
,
Lua
.
initLuanet
);
}
...
...
@@ -329,10 +337,13 @@ end
return
;
if
(!
CheckNull
.
IsNull
(
luaState
))
{
lock
(
translatorPoolLock
)
{
LuaCore
.
LuaClose
(
luaState
);
ObjectTranslatorPool
.
Instance
.
Remove
(
luaState
);
}
}
}
#if MONOTOUCH
[
MonoPInvokeCallback
(
typeof
(
LuaNativeFunction
))]
...
...
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