"packages/KeraLua.1.0.11/lib/netstandard2.0/KeraLua.xml" did not exist on "1cc743933ca4413e846ca0ac07bc6c8d4afa5723"
Commit 8e5f6f83 authored by capresti@gmail.com's avatar capresti@gmail.com
Browse files

- Added LuaInterface.net35 project, uses linked files to reference the files...

- Added LuaInterface.net35 project, uses linked files to reference the files from the main LuaInterface project

git-svn-id: http://luainterface.googlecode.com/svn/trunk@29 63eb109e-e254-0410-a61e-ed0b8f8614f5
parent d2092ecc
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{817FF371-DB5F-4382-8E68-F1E569D20A81}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>LuaInterface</RootNamespace>
<AssemblyName>LuaInterface</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="lua51">
<HintPath>..\..\lib\lua51\net35\lua51.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\LuaInterface\CheckType.cs">
<Link>CheckType.cs</Link>
</Compile>
<Compile Include="..\LuaInterface\GenerateEventAssembly.cs">
<Link>GenerateEventAssembly.cs</Link>
</Compile>
<Compile Include="..\LuaInterface\Lua.cs">
<Link>Lua.cs</Link>
</Compile>
<Compile Include="..\LuaInterface\LuaBase.cs">
<Link>LuaBase.cs</Link>
</Compile>
<Compile Include="..\LuaInterface\LuaException.cs">
<Link>LuaException.cs</Link>
</Compile>
<Compile Include="..\LuaInterface\LuaFunction.cs">
<Link>LuaFunction.cs</Link>
</Compile>
<Compile Include="..\LuaInterface\LuaGlobalAttribute.cs">
<Link>LuaGlobalAttribute.cs</Link>
</Compile>
<Compile Include="..\LuaInterface\LuaHideAttribute.cs">
<Link>LuaHideAttribute.cs</Link>
</Compile>
<Compile Include="..\LuaInterface\LuaRegistrationHelper.cs">
<Link>LuaRegistrationHelper.cs</Link>
</Compile>
<Compile Include="..\LuaInterface\LuaScriptException.cs">
<Link>LuaScriptException.cs</Link>
</Compile>
<Compile Include="..\LuaInterface\LuaTable.cs">
<Link>LuaTable.cs</Link>
</Compile>
<Compile Include="..\LuaInterface\LuaUserData.cs">
<Link>LuaUserData.cs</Link>
</Compile>
<Compile Include="..\LuaInterface\Metatables.cs">
<Link>Metatables.cs</Link>
</Compile>
<Compile Include="..\LuaInterface\MethodWrapper.cs">
<Link>MethodWrapper.cs</Link>
</Compile>
<Compile Include="..\LuaInterface\ObjectTranslator.cs">
<Link>ObjectTranslator.cs</Link>
</Compile>
<Compile Include="..\LuaInterface\ProxyType.cs">
<Link>ProxyType.cs</Link>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<ProjectExtensions>
<VisualStudio>
<UserProperties ProjectLinkerExcludeFilter="\\?desktop(\\.*)?$;\\?silverlight(\\.*)?$;\.desktop;\.silverlight;\.xaml;^service references(\\.*)?$;\.clientconfig;^web references(\\.*)?$" />
</VisualStudio>
</ProjectExtensions>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
\ No newline at end of file
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("LuaInterface")]
[assembly: AssemblyDescription("Bridge between the Lua runtime and the CLR")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LuaInterface")]
[assembly: AssemblyCopyright("Copyright 2003-2008 Fabio Mascarenhas, Kevin Hester")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("ccd6bdad-dddd-4f27-ba91-5a5f4e200239")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("2.0.4.0")]
[assembly: AssemblyFileVersion("2.0.4.0")]
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