Skip to content
GitLab
Menu
Projects
Groups
Snippets
Loading...
Help
Help
Support
Community forum
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
Menu
Open sidebar
ruanhaishen
NLua
Commits
9e8a1198
Commit
9e8a1198
authored
Jul 23, 2014
by
Guilherme Lopes Portela
Browse files
Updating Readme.md
parent
5ce70d75
Changes
1
Show whitespace changes
Inline
Side-by-side
README.md
View file @
9e8a1198
...
...
@@ -5,13 +5,13 @@ NLua
[

]()
NLua is a fork
of
project LuaInterface (from Fábio Mascarenhas/Craig Presti).
NLua is a fork project
of
LuaInterface (from Fábio Mascarenhas/Craig Presti).
[

]()
Example: using NLua from command line.
NLua allow
use
Lua from C#,
using
Windows, Linux, Mac, iOS , Android, Windows Phone 7 and
Windows Phone
8.
NLua allow
s the usage of
Lua from C#,
on
Windows, Linux, Mac, iOS , Android, Windows Phone 7 and 8.
Linux:
[

](https://travis-ci.org/NLua/NLua)
...
...
@@ -51,10 +51,10 @@ Windows Phone 8: **Download** [![dwn_wp8][14]][13]
[
13
]:
https://www.dropbox.com/s/47qqimfnux104a7/NLua.WP8.zip?
[
14
]:
http://nvlabs.github.com/cub/download-icon.png
(Download for Windows Phone 8 (ARM+x86)
)
Unity3D support
on
branch
[
unity3d
](
https://github.com/NLua/NLua/tree/unity3d
)
by
[
miaodadao
](
https://github.com/miaodadao
)
.
Unity3D support branch
:
[
unity3d
](
https://github.com/NLua/NLua/tree/unity3d
)
by
[
miaodadao
](
https://github.com/miaodadao
)
.
Windows: We don't have a CI Server for Windows.
You can
build NLua
,
you will need
(
msysgit, CMake
,
NUnit
)
http://screencast.com/t/rYuDtCdFG7
Windows: We don't have a CI Server for Windows
yet
.
To
build NLua you will need msysgit, CMake
and
NUnit http://screencast.com/t/rYuDtCdFG7
```
csharp
string
script
=
@"
...
...
@@ -124,7 +124,7 @@ NLua 1.0.0
>###Help NLua###
> If you are using NLua consider
to
help with some easy todo items.
> If you are using NLua
,
consider help
ing
with some easy todo items.
>
>### TODO: ###
> * Windows CI server.
...
...
@@ -137,10 +137,10 @@ NLua 1.0.0
> * Fix warnings/Gendarme/FxCop issues.
>* Contributing
> --------------
> * NLua
is using
the Mono Code-Style http://www.mono-project.com/Coding_Guidelines .
> * NLua
uses
the Mono Code-Style http://www.mono-project.com/Coding_Guidelines .
> * Please, do not change the line-end or re-indent the code.
> * Run the tests before push.
> * Avoid
to
push
unneeded
style changes (unless
is
really needed) renaming
,
move code.
> * Run the tests before
you
push.
> * Avoid push
ing
style changes (unless
they are
really needed)
,
renaming
and
move code.
...
...
@@ -159,13 +159,15 @@ lua51.dll and lua51.exe are Copyright (c) 2005 Tecgraf, PUC-Rio
Getting started with NLua:
-------------------------
*
Look at src/TestNLua/TestLua to see example usage from C#
(optionally run this from inside of the NLua solution in
the debugger). Also provides a good example of how to override .net
methods from Lua and use NLua from within your .NET application.
*
Look at src/TestNLua/TestLua to see an example of usage from C#
(optionally you can run this from inside the NLua solution using the debugger).
Also provides a good example of how to override .NET methods of Lua and usage of NLua
from within your .NET application.
*
Look at samples/testluaform.lua to see examples of how to use
.NET from inside Lua
*
More instructions for installing and using in the doc/guide.pdf file.
.NET inside Lua
*
More installation and usage instructions in the doc/guide.pdf file.
What's new in LuaInterface 2.0.3
------------------------------
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
.
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment