Commit be0bfcc8 authored by Mervill's avatar Mervill
Browse files

Forced consistent line endings.

parent e5330179
...@@ -339,6 +339,8 @@ namespace NLua ...@@ -339,6 +339,8 @@ namespace NLua
#if WINDOWS_PHONE #if WINDOWS_PHONE
Debug.WriteLine("lua stack depth: {0}", depth); Debug.WriteLine("lua stack depth: {0}", depth);
#elif UNITY_3D
UnityEngine.Debug.Log(string.Format("lua stack depth: {0}", depth));
#elif !SILVERLIGHT #elif !SILVERLIGHT
Debug.Print ("lua stack depth: {0}", depth); Debug.Print ("lua stack depth: {0}", depth);
#endif #endif
...@@ -356,6 +358,8 @@ namespace NLua ...@@ -356,6 +358,8 @@ namespace NLua
#if WINDOWS_PHONE #if WINDOWS_PHONE
Debug.WriteLine("{0}: ({1}) {2}", i, typestr, strrep); Debug.WriteLine("{0}: ({1}) {2}", i, typestr, strrep);
#elif UNITY_3D
UnityEngine.Debug.Log(string.Format("{0}: ({1}) {2}", i, typestr, strrep));
#elif !SILVERLIGHT #elif !SILVERLIGHT
Debug.Print ("{0}: ({1}) {2}", i, typestr, strrep); Debug.Print ("{0}: ({1}) {2}", i, typestr, strrep);
#endif #endif
......
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