using System; using LuaState = KeraLua.Lua; namespace NLua { class ClassGenerator { private ObjectTranslator translator; private Type klass; public ClassGenerator(ObjectTranslator objTranslator, Type typeClass) { translator = objTranslator; klass = typeClass; } public object ExtractGenerated(LuaState luaState, int stackPos) { return CodeGeneration.Instance.GetClassInstance(klass, translator.GetTable(luaState, stackPos)); } } }