/*
* This file is part of LuaInterface.
*
* Copyright (C) 2003-2005 Fabio Mascarenhas de Queiroz.
* Copyright (C) 2012 Megax
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
using System;
using System.Text;
using System.Collections.Generic;
namespace LuaInterface
{
///
/// Base class to provide consistent disposal flow across lua objects. Uses code provided by Yves Duhoux and suggestions by Hans Schmeidenbacher and Qingrui Li
///
public abstract class LuaBase : IDisposable
{
private bool _Disposed;
[CLSCompliantAttribute(false)]
protected int _Reference;
[CLSCompliantAttribute(false)]
protected Lua _Interpreter;
~LuaBase()
{
Dispose(false);
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
public virtual void Dispose(bool disposeManagedResources)
{
if(!_Disposed)
{
if(disposeManagedResources)
{
if(_Reference != 0)
_Interpreter.dispose(_Reference);
}
_Interpreter = null;
_Disposed = true;
}
}
public override bool Equals(object o)
{
if(o is LuaBase)
{
var l = (LuaBase)o;
return _Interpreter.compareRef(l._Reference, _Reference);
}
else
return false;
}
public override int GetHashCode()
{
return _Reference;
}
}
}