/* * This file is part of LuaInterface. * * Copyright (C) 2003-2005 Fabio Mascarenhas de Queiroz. * Copyright (C) 2012 Megax * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ using System; using System.Text; using System.Collections.Generic; namespace LuaInterface { /// /// Base class to provide consistent disposal flow across lua objects. Uses code provided by Yves Duhoux and suggestions by Hans Schmeidenbacher and Qingrui Li /// public abstract class LuaBase : IDisposable { private bool _Disposed; [CLSCompliantAttribute(false)] protected int _Reference; [CLSCompliantAttribute(false)] protected Lua _Interpreter; ~LuaBase() { Dispose(false); } public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } public virtual void Dispose(bool disposeManagedResources) { if(!_Disposed) { if(disposeManagedResources) { if(_Reference != 0) _Interpreter.dispose(_Reference); } _Interpreter = null; _Disposed = true; } } public override bool Equals(object o) { if(o is LuaBase) { var l = (LuaBase)o; return _Interpreter.compareRef(l._Reference, _Reference); } else return false; } public override int GetHashCode() { return _Reference; } } }