/* * This file is part of LuaInterface. * * Copyright (C) 2003-2005 Fabio Mascarenhas de Queiroz. * Copyright (C) 2012 Megax * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ using System; namespace LuaInterface.Method { /* * Base wrapper class for Lua function event handlers. * Subclasses that do actual event handling are created * at runtime. * * Author: Fabio Mascarenhas * Version: 1.0 */ public class LuaEventHandler { public LuaFunction handler = null; // CP: Fix provided by Ben Bryant for delegates with one param // link: http://luaforge.net/forum/message.php?msg_id=9318 public void handleEvent(object[] args) { handler.Call(args); } //public void handleEvent(object sender,object data) //{ // handler.call(new object[] { sender,data },new Type[0]); //} } }