/*
* This file is part of LuaInterface.
*
* Copyright (C) 2003-2005 Fabio Mascarenhas de Queiroz.
* Copyright (C) 2012 Megax
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
using System;
using System.Text;
using System.Collections.Generic;
namespace LuaInterface.Tests
{
public class Entity
{
public event EventHandler Clicked;
protected virtual void OnEntityClicked(EventArgs e)
{
var handler = Clicked;
if(handler != null)
handler(this, e); // Use the () operator to raise the event.
}
public Entity()
{
}
public void Click()
{
OnEntityClicked(new EventArgs());
}
}
}