/* * This file is part of LuaInterface. * * Copyright (C) 2012 Megax * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ using System; namespace LuaInterface.Config { public static class Consts { public const string LuaInterfaceDescription = "Bridge between the Lua runtime and the CLR"; #if DEBUG public const string LuaInterfaceConfiguration = "Debug"; #else public const string LuaInterfaceConfiguration = "Release"; #endif public const string LuaInterfaceCompany = "LuaInterface Productions"; public const string LuaInterfaceProduct = "LuaInterface"; public const string LuaInterfaceCopyright = "Copyright 2003-2008 Fabio Mascarenhas, Kevin Hesterm and 2012 Megax"; public const string LuaInterfaceTrademark = "MIT license"; public const string LuaInterfaceVersion = "2.0.4"; public const string LuaInterfaceFileVersion = "2.0.4.0"; } }