using System.Reflection; // Information about this assembly is defined by the following attributes. // Change them to the values specific to your project. #if NETFRAMEWORK [assembly: AssemblyTitle ("NLua (.NET Framework 4.6)")] #elif WINDOWS_UWP [assembly: AssemblyTitle ("NLua (UWP)")] #elif __ANDROID__ [assembly: AssemblyTitle ("NLua (Android)")] #elif NETCOREAPP [assembly: AssemblyTitle ("NLua (.NET Core)")] #elif NETSTANDARD [assembly: AssemblyTitle ("NLua (.NET Standard)")] #elif __TVOS__ [assembly: AssemblyTitle ("NLua (tvOS)")] #elif __WATCHOS__ [assembly: AssemblyTitle ("NLua (watchOS)")] #elif __MACCATALYST__ [assembly: AssemblyTitle ("NLua (Mac Catalyst)")] #elif __IOS__ [assembly: AssemblyTitle ("NLua (iOS)")] #elif __MACOS__ [assembly: AssemblyTitle ("NLua (Mac)")] #else [assembly: AssemblyTitle("NLua (.NET)")] #endif [assembly: AssemblyDescription("NLua library")] [assembly: AssemblyCompany("NLua.org")] [assembly: AssemblyProduct("NLua")] [assembly: AssemblyCopyright("Copyright © Vinicius Jarina 2024")] [assembly: AssemblyCulture("")] [assembly: AssemblyVersion("1.4.1.0")] [assembly: AssemblyInformationalVersion("1.0.7+Branch.main.Sha.80a328a64f12ed9032a0f14a75e6ecad967514d0")] [assembly: AssemblyFileVersion("1.4.1.0")]