/*
** $Id: lundump.c,v 2.7.1.4 2008/04/04 19:51:41 roberto Exp $
** load precompiled Lua chunks
** See Copyright Notice in lua.h
*/

#include "c_string.h"
#include "c_types.h"

#define lundump_c
#define LUA_CORE

#include "lua.h"

#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstring.h"
#include "lundump.h"
#include "lzio.h"

typedef struct {
 lua_State* L;
 ZIO* Z;
 Mbuffer* b;
 const char* name;
 int swap;
 int numsize;
 int toflt;
 size_t total;
} LoadState;

#ifdef LUAC_TRUST_BINARIES
#define IF(c,s)
#define error(S,s)
#else
#define IF(c,s)		if (c) error(S,s)

static void error(LoadState* S, const char* why)
{
 luaO_pushfstring(S->L,"%s: %s in precompiled chunk",S->name,why);
 luaD_throw(S->L,LUA_ERRSYNTAX);
}
#endif

#define	LoadByte(S)		(lu_byte)LoadChar(S)
#define LoadVar(S,x)		LoadMem(S,&x,1,sizeof(x))
#define LoadVector(S,b,n,size)	LoadMem(S,b,n,size)

static void LoadBlock(LoadState* S, void* b, size_t size)
{
 size_t r=luaZ_read(S->Z,b,size);
 IF (r!=0, "unexpected end");
 S->total+=size;
}

static void LoadMem (LoadState* S, void* b, int n, size_t size)
{
  LoadBlock(S,b,n*size);
  if (S->swap && b)
  {
    char* p=(char*) b;
    char c;
    switch (size)
    {
      case 1:
        break;
      case 2:
	      while (n--)
	      {
	        c=p[0]; p[0]=p[1]; p[1]=c;
	        p+=2;
	      }
  	    break;
      case 4:
	      while (n--)
	      {
	        c=p[0]; p[0]=p[3]; p[3]=c;
	        c=p[1]; p[1]=p[2]; p[2]=c;
	        p+=4;
	      }
  	    break;
      case 8:
	      while (n--)
	      {
          c=p[0]; p[0]=p[7]; p[7]=c;
          c=p[1]; p[1]=p[6]; p[6]=c;
          c=p[2]; p[2]=p[5]; p[5]=c;
          c=p[3]; p[3]=p[4]; p[4]=c;
          p+=8;
        }
  	    break;
      default:
   	    IF(1, "bad size");
  	    break;
    }
  }
}

static int LoadChar(LoadState* S)
{
 char x;
 LoadVar(S,x);
 return x;
}

static void Align4(LoadState* S)
{
 while(S->total&3)
  LoadChar(S);
}

static int LoadInt(LoadState* S)
{
 int x;
 LoadVar(S,x);
 IF (x<0, "bad integer");
 return x;
}

static lua_Number LoadNumber(LoadState* S)
{
 lua_Number x;
 if(S->toflt)
 {
  switch(S->numsize)
  {
   case 1: {
    int8_t y;
    LoadVar(S,y);
    x = (lua_Number)y;
   } break;
   case 2: {
    int16_t y;
    LoadVar(S,y);
    x = (lua_Number)y;
   } break;
   case 4: {
    int32_t y;
    LoadVar(S,y);
    x = (lua_Number)y;
   } break;
   case 8: {
    int64_t y;
    LoadVar(S,y);
    x = (lua_Number)y;
   } break;
   default: lua_assert(0);
  }
 }
 else
 {
  LoadVar(S,x); /* should probably handle more cases for float here... */
 }
 return x;
}

static TString* LoadString(LoadState* S)
{
 int32_t size;
 LoadVar(S,size);
 if (size==0)
  return NULL;
 else
 {
  char* s;
  if (!luaZ_direct_mode(S->Z)) {
   s = luaZ_openspace(S->L,S->b,size);
   LoadBlock(S,s,size);
   return luaS_newlstr(S->L,s,size-1); /* remove trailing zero */
  } else {
   s = (char*)luaZ_get_crt_address(S->Z);
   LoadBlock(S,NULL,size);
   return luaS_newrolstr(S->L,s,size-1);
  }
 }
}

static void LoadCode(LoadState* S, Proto* f)
{
 int n=LoadInt(S);
 Align4(S);
 if (!luaZ_direct_mode(S->Z)) {
  f->code=luaM_newvector(S->L,n,Instruction);
  LoadVector(S,f->code,n,sizeof(Instruction));
 } else {
  f->code=(Instruction*)luaZ_get_crt_address(S->Z);
  LoadVector(S,NULL,n,sizeof(Instruction));
 }
 f->sizecode=n;
}

static Proto* LoadFunction(LoadState* S, TString* p);

static void LoadConstants(LoadState* S, Proto* f)
{
 int i,n;
 n=LoadInt(S);
 f->k=luaM_newvector(S->L,n,TValue);
 f->sizek=n;
 for (i=0; i<n; i++) setnilvalue(&f->k[i]);
 for (i=0; i<n; i++)
 {
  TValue* o=&f->k[i];
  int t=LoadChar(S);
  switch (t)
  {
   case LUA_TNIL:
   	setnilvalue(o);
	break;
   case LUA_TBOOLEAN:
   	setbvalue(o,LoadChar(S)!=0);
	break;
   case LUA_TNUMBER:
	setnvalue(o,LoadNumber(S));
	break;
   case LUA_TSTRING:
	setsvalue2n(S->L,o,LoadString(S));
	break;
   default:
	error(S,"bad constant");
	break;
  }
 }
 n=LoadInt(S);
 f->p=luaM_newvector(S->L,n,Proto*);
 f->sizep=n;
 for (i=0; i<n; i++) f->p[i]=NULL;
 for (i=0; i<n; i++) f->p[i]=LoadFunction(S,f->source);
}

static void LoadDebug(LoadState* S, Proto* f)
{
 int i,n;
 n=LoadInt(S);
 Align4(S);
 if (!luaZ_direct_mode(S->Z)) {
   f->lineinfo=luaM_newvector(S->L,n,int);
   LoadVector(S,f->lineinfo,n,sizeof(int));
 } else {
   f->lineinfo=(int*)luaZ_get_crt_address(S->Z);
   LoadVector(S,NULL,n,sizeof(int));
 }
 f->sizelineinfo=n;
 n=LoadInt(S);
 f->locvars=luaM_newvector(S->L,n,LocVar);
 f->sizelocvars=n;
 for (i=0; i<n; i++) f->locvars[i].varname=NULL;
 for (i=0; i<n; i++)
 {
  f->locvars[i].varname=LoadString(S);
  f->locvars[i].startpc=LoadInt(S);
  f->locvars[i].endpc=LoadInt(S);
 }
 n=LoadInt(S);
 f->upvalues=luaM_newvector(S->L,n,TString*);
 f->sizeupvalues=n;
 for (i=0; i<n; i++) f->upvalues[i]=NULL;
 for (i=0; i<n; i++) f->upvalues[i]=LoadString(S);
}

static Proto* LoadFunction(LoadState* S, TString* p)
{
 Proto* f;
 if (++S->L->nCcalls > LUAI_MAXCCALLS) error(S,"code too deep");
 f=luaF_newproto(S->L);
 if (luaZ_direct_mode(S->Z)) proto_readonly(f);
 setptvalue2s(S->L,S->L->top,f); incr_top(S->L);
 f->source=LoadString(S); if (f->source==NULL) f->source=p;
 f->linedefined=LoadInt(S);
 f->lastlinedefined=LoadInt(S);
 f->nups=LoadByte(S);
 f->numparams=LoadByte(S);
 f->is_vararg=LoadByte(S);
 f->maxstacksize=LoadByte(S);
 LoadCode(S,f);
 LoadConstants(S,f);
 LoadDebug(S,f);
 IF (!luaG_checkcode(f), "bad code");
 S->L->top--;
 S->L->nCcalls--;
 return f;
}

static void LoadHeader(LoadState* S)
{
 char h[LUAC_HEADERSIZE];
 char s[LUAC_HEADERSIZE];
 int intck = (((lua_Number)0.5)==0); /* 0=float, 1=int */
 luaU_header(h);
 LoadBlock(S,s,LUAC_HEADERSIZE);
 S->swap=(s[6]!=h[6]); s[6]=h[6]; /* Check if byte-swapping is needed  */
 S->numsize=h[10]=s[10]; /* length of lua_Number */
 S->toflt=(s[11]>intck); /* check if conversion from int lua_Number to flt is needed */
 if(S->toflt) s[11]=h[11];
 IF (c_memcmp(h,s,LUAC_HEADERSIZE)!=0, "bad header");
}

/*
** load precompiled chunk
*/
Proto* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff, const char* name)
{
 LoadState S;
 if (*name=='@' || *name=='=')
  S.name=name+1;
 else if (*name==LUA_SIGNATURE[0])
  S.name="binary string";
 else
  S.name=name;
 S.L=L;
 S.Z=Z;
 S.b=buff;
 LoadHeader(&S);
 S.total=0;
 return LoadFunction(&S,luaS_newliteral(L,"=?"));
}

/*
* make header
*/
void luaU_header (char* h)
{
 int x=1;
 c_memcpy(h,LUA_SIGNATURE,sizeof(LUA_SIGNATURE)-1);
 h+=sizeof(LUA_SIGNATURE)-1;
 *h++=(char)LUAC_VERSION;
 *h++=(char)LUAC_FORMAT;
 *h++=(char)*(char*)&x;				/* endianness */
 *h++=(char)sizeof(int);
 *h++=(char)sizeof(int32_t);
 *h++=(char)sizeof(Instruction);
 *h++=(char)sizeof(lua_Number);
 *h++=(char)(((lua_Number)0.5)==0);		/* is lua_Number integral? */
}
