Commit 17df207a authored by Johny Mattsson's avatar Johny Mattsson
Browse files

Port Terry's Lua 5.1 + 5.3 work from the esp8266 branch.

Changes have been kept to a minimum, but a serious chunk of work was
needed to move from 8266isms to IDFisms.

Some things got refactored into components/lua/common, in particular
the LFS location awareness.

As part of this work I also evicted our partition table manipulation
code, as with the current IDF it kept breaking checksums and rendering
things unbootable, which is the opposite of helpful (which was the
original intent behind it).

The uart module got relocated from base_nodemcu to the modules component
properly, after I worked out how to force its inclusion using Kconfig alone.
parent f123d462
/*
** $Id: lctype.h,v 1.12.1.1 2013/04/12 18:48:47 roberto Exp $
** 'ctype' functions for Lua
** See Copyright Notice in lua.h
*/
#ifndef lctype_h
#define lctype_h
#include "lua.h"
/*
** WARNING: the functions defined here do not necessarily correspond
** to the similar functions in the standard C ctype.h. They are
** optimized for the specific needs of Lua
*/
#if !defined(LUA_USE_CTYPE)
#if 'A' == 65 && '0' == 48
/* ASCII case: can use its own tables; faster and fixed */
#define LUA_USE_CTYPE 0
#else
/* must use standard C ctype */
#define LUA_USE_CTYPE 1
#endif
#endif
#if !LUA_USE_CTYPE /* { */
#include <limits.h>
#include "llimits.h"
#define ALPHABIT 0
#define DIGITBIT 1
#define PRINTBIT 2
#define SPACEBIT 3
#define XDIGITBIT 4
#define MASK(B) (1 << (B))
/*
** add 1 to char to allow index -1 (EOZ)
*/
#define testprop(c,p) (luai_ctype_[(c)+1] & (p))
/*
** 'lalpha' (Lua alphabetic) and 'lalnum' (Lua alphanumeric) both include '_'
*/
#define lislalpha(c) testprop(c, MASK(ALPHABIT))
#define lislalnum(c) testprop(c, (MASK(ALPHABIT) | MASK(DIGITBIT)))
#define lisdigit(c) testprop(c, MASK(DIGITBIT))
#define lisspace(c) testprop(c, MASK(SPACEBIT))
#define lisprint(c) testprop(c, MASK(PRINTBIT))
#define lisxdigit(c) testprop(c, MASK(XDIGITBIT))
/*
** this 'ltolower' only works for alphabetic characters
*/
#define ltolower(c) ((c) | ('A' ^ 'a'))
/* two more entries for 0 and -1 (EOZ) */
LUAI_DDEC const lu_byte luai_ctype_[UCHAR_MAX + 2];
#else /* }{ */
/*
** use standard C ctypes
*/
#include <ctype.h>
#define lislalpha(c) (isalpha(c) || (c) == '_')
#define lislalnum(c) (isalnum(c) || (c) == '_')
#define lisdigit(c) (isdigit(c))
#define lisspace(c) (isspace(c))
#define lisprint(c) (isprint(c))
#define lisxdigit(c) (isxdigit(c))
#define ltolower(c) (tolower(c))
#endif /* } */
#endif
/*
** $Id: ldblib.c,v 1.151.1.1 2017/04/19 17:20:42 roberto Exp $
** Interface from Lua to its debug API
** See Copyright Notice in lua.h
*/
#define ldblib_c
#define LUA_LIB
#include "lprefix.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
/*
** The hook table at registry[&HOOKKEY] maps threads to their current
** hook function. (We only need the unique address of 'HOOKKEY'.)
*/
static const int HOOKKEY = 0;
/*
** If L1 != L, L1 can be in any state, and therefore there are no
** guarantees about its stack space; any push in L1 must be
** checked.
*/
static void checkstack (lua_State *L, lua_State *L1, int n) {
if (L != L1 && !lua_checkstack(L1, n))
luaL_error(L, "stack overflow");
}
static int db_getregistry (lua_State *L) {
lua_pushvalue(L, LUA_REGISTRYINDEX);
return 1;
}
static int db_getstrings (lua_State *L) {
static const char *const opts[] = {"RAM","ROM",NULL};
int opt = luaL_checkoption(L, 1, "RAM", opts);
if (lua_pushstringsarray(L, opt)) {
if(lua_getglobal(L, "table") == LUA_TTABLE) {
lua_getfield(L, -1, "sort"); /* look up table.sort function */
lua_pushvalue(L, -3); /* dup the strings_table to ToS */
lua_call(L, 1, 0); /* table.sort(strings_table) */
lua_pop(L, 1); /* dump the table entry */
}
}
return 1;
}
static int db_getmetatable (lua_State *L) {
luaL_checkany(L, 1);
if (!lua_getmetatable(L, 1)) {
lua_pushnil(L); /* no metatable */
}
return 1;
}
static int db_setmetatable (lua_State *L) {
int t = lua_type(L, 2);
luaL_argcheck(L, t == LUA_TNIL || t == LUA_TTABLE, 2,
"nil or table expected");
lua_settop(L, 2);
lua_setmetatable(L, 1);
return 1; /* return 1st argument */
}
static int db_getuservalue (lua_State *L) {
if (lua_type(L, 1) != LUA_TUSERDATA)
lua_pushnil(L);
else
lua_getuservalue(L, 1);
return 1;
}
static int db_setuservalue (lua_State *L) {
luaL_checktype(L, 1, LUA_TUSERDATA);
luaL_checkany(L, 2);
lua_settop(L, 2);
lua_setuservalue(L, 1);
return 1;
}
/*
** Auxiliary function used by several library functions: check for
** an optional thread as function's first argument and set 'arg' with
** 1 if this argument is present (so that functions can skip it to
** access their other arguments)
*/
static lua_State *getthread (lua_State *L, int *arg) {
if (lua_isthread(L, 1)) {
*arg = 1;
return lua_tothread(L, 1);
}
else {
*arg = 0;
return L; /* function will operate over current thread */
}
}
/*
** Variations of 'lua_settable', used by 'db_getinfo' to put results
** from 'lua_getinfo' into result table. Key is always a string;
** value can be a string, an int, or a boolean.
*/
static void settabss (lua_State *L, const char *k, const char *v) {
lua_pushstring(L, v);
lua_setfield(L, -2, k);
}
static void settabsi (lua_State *L, const char *k, int v) {
lua_pushinteger(L, v);
lua_setfield(L, -2, k);
}
static void settabsb (lua_State *L, const char *k, int v) {
lua_pushboolean(L, v);
lua_setfield(L, -2, k);
}
/*
** In function 'db_getinfo', the call to 'lua_getinfo' may push
** results on the stack; later it creates the result table to put
** these objects. Function 'treatstackoption' puts the result from
** 'lua_getinfo' on top of the result table so that it can call
** 'lua_setfield'.
*/
static void treatstackoption (lua_State *L, lua_State *L1, const char *fname) {
if (L == L1)
lua_rotate(L, -2, 1); /* exchange object and table */
else
lua_xmove(L1, L, 1); /* move object to the "main" stack */
lua_setfield(L, -2, fname); /* put object into table */
}
/*
** Calls 'lua_getinfo' and collects all results in a new table.
** L1 needs stack space for an optional input (function) plus
** two optional outputs (function and line table) from function
** 'lua_getinfo'.
*/
static int db_getinfo (lua_State *L) {
lua_Debug ar;
int arg;
lua_State *L1 = getthread(L, &arg);
const char *options = luaL_optstring(L, arg+2, "flnStu");
checkstack(L, L1, 3);
if (lua_isfunction(L, arg + 1)) { /* info about a function? */
options = lua_pushfstring(L, ">%s", options); /* add '>' to 'options' */
lua_pushvalue(L, arg + 1); /* move function to 'L1' stack */
lua_xmove(L, L1, 1);
}
else { /* stack level */
if (!lua_getstack(L1, (int)luaL_checkinteger(L, arg + 1), &ar)) {
lua_pushnil(L); /* level out of range */
return 1;
}
}
if (!lua_getinfo(L1, options, &ar))
return luaL_argerror(L, arg+2, "invalid option");
lua_newtable(L); /* table to collect results */
if (strchr(options, 'S')) {
settabss(L, "source", ar.source);
settabss(L, "short_src", ar.short_src);
settabsi(L, "linedefined", ar.linedefined);
settabsi(L, "lastlinedefined", ar.lastlinedefined);
settabss(L, "what", ar.what);
}
if (strchr(options, 'l'))
settabsi(L, "currentline", ar.currentline);
if (strchr(options, 'u')) {
settabsi(L, "nups", ar.nups);
settabsi(L, "nparams", ar.nparams);
settabsb(L, "isvararg", ar.isvararg);
}
if (strchr(options, 'n')) {
settabss(L, "name", ar.name);
settabss(L, "namewhat", ar.namewhat);
}
if (strchr(options, 't'))
settabsb(L, "istailcall", ar.istailcall);
if (strchr(options, 'L'))
treatstackoption(L, L1, "activelines");
if (strchr(options, 'f'))
treatstackoption(L, L1, "func");
return 1; /* return table */
}
static int db_getlocal (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
lua_Debug ar;
const char *name;
int nvar = (int)luaL_checkinteger(L, arg + 2); /* local-variable index */
if (lua_isfunction(L, arg + 1)) { /* function argument? */
lua_pushvalue(L, arg + 1); /* push function */
lua_pushstring(L, lua_getlocal(L, NULL, nvar)); /* push local name */
return 1; /* return only name (there is no value) */
}
else { /* stack-level argument */
int level = (int)luaL_checkinteger(L, arg + 1);
if (!lua_getstack(L1, level, &ar)) /* out of range? */
return luaL_argerror(L, arg+1, "level out of range");
checkstack(L, L1, 1);
name = lua_getlocal(L1, &ar, nvar);
if (name) {
lua_xmove(L1, L, 1); /* move local value */
lua_pushstring(L, name); /* push name */
lua_rotate(L, -2, 1); /* re-order */
return 2;
}
else {
lua_pushnil(L); /* no name (nor value) */
return 1;
}
}
}
static int db_setlocal (lua_State *L) {
int arg;
const char *name;
lua_State *L1 = getthread(L, &arg);
lua_Debug ar;
int level = (int)luaL_checkinteger(L, arg + 1);
int nvar = (int)luaL_checkinteger(L, arg + 2);
if (!lua_getstack(L1, level, &ar)) /* out of range? */
return luaL_argerror(L, arg+1, "level out of range");
luaL_checkany(L, arg+3);
lua_settop(L, arg+3);
checkstack(L, L1, 1);
lua_xmove(L, L1, 1);
name = lua_setlocal(L1, &ar, nvar);
if (name == NULL)
lua_pop(L1, 1); /* pop value (if not popped by 'lua_setlocal') */
lua_pushstring(L, name);
return 1;
}
/*
** get (if 'get' is true) or set an upvalue from a closure
*/
static int auxupvalue (lua_State *L, int get) {
const char *name;
int n = (int)luaL_checkinteger(L, 2); /* upvalue index */
luaL_checktype(L, 1, LUA_TFUNCTION); /* closure */
name = get ? lua_getupvalue(L, 1, n) : lua_setupvalue(L, 1, n);
if (name == NULL) return 0;
lua_pushstring(L, name);
lua_insert(L, -(get+1)); /* no-op if get is false */
return get + 1;
}
static int db_getupvalue (lua_State *L) {
return auxupvalue(L, 1);
}
static int db_setupvalue (lua_State *L) {
luaL_checkany(L, 3);
return auxupvalue(L, 0);
}
/*
** Check whether a given upvalue from a given closure exists and
** returns its index
*/
static int checkupval (lua_State *L, int argf, int argnup) {
int nup = (int)luaL_checkinteger(L, argnup); /* upvalue index */
luaL_checktype(L, argf, LUA_TFUNCTION); /* closure */
luaL_argcheck(L, (lua_getupvalue(L, argf, nup) != NULL), argnup,
"invalid upvalue index");
return nup;
}
static int db_upvalueid (lua_State *L) {
int n = checkupval(L, 1, 2);
lua_pushlightuserdata(L, lua_upvalueid(L, 1, n));
return 1;
}
static int db_upvaluejoin (lua_State *L) {
int n1 = checkupval(L, 1, 2);
int n2 = checkupval(L, 3, 4);
luaL_argcheck(L, !lua_iscfunction(L, 1), 1, "Lua function expected");
luaL_argcheck(L, !lua_iscfunction(L, 3), 3, "Lua function expected");
lua_upvaluejoin(L, 1, n1, 3, n2);
return 0;
}
/*
** Call hook function registered at hook table for the current
** thread (if there is one)
*/
static void hookf (lua_State *L, lua_Debug *ar) {
static const char *const hooknames[] =
{"call", "return", "line", "count", "tail call"};
lua_rawgetp(L, LUA_REGISTRYINDEX, &HOOKKEY);
lua_pushthread(L);
if (lua_rawget(L, -2) == LUA_TFUNCTION) { /* is there a hook function? */
lua_pushstring(L, hooknames[(int)ar->event]); /* push event name */
if (ar->currentline >= 0)
lua_pushinteger(L, ar->currentline); /* push current line */
else lua_pushnil(L);
lua_assert(lua_getinfo(L, "lS", ar));
lua_call(L, 2, 0); /* call hook function */
}
}
/*
** Convert a string mask (for 'sethook') into a bit mask
*/
static int makemask (const char *smask, int count) {
int mask = 0;
if (strchr(smask, 'c')) mask |= LUA_MASKCALL;
if (strchr(smask, 'r')) mask |= LUA_MASKRET;
if (strchr(smask, 'l')) mask |= LUA_MASKLINE;
if (count > 0) mask |= LUA_MASKCOUNT;
return mask;
}
/*
** Convert a bit mask (for 'gethook') into a string mask
*/
static char *unmakemask (int mask, char *smask) {
int i = 0;
if (mask & LUA_MASKCALL) smask[i++] = 'c';
if (mask & LUA_MASKRET) smask[i++] = 'r';
if (mask & LUA_MASKLINE) smask[i++] = 'l';
smask[i] = '\0';
return smask;
}
static int db_sethook (lua_State *L) {
int arg, mask, count;
lua_Hook func;
lua_State *L1 = getthread(L, &arg);
if (lua_isnoneornil(L, arg+1)) { /* no hook? */
lua_settop(L, arg+1);
func = NULL; mask = 0; count = 0; /* turn off hooks */
}
else {
const char *smask = luaL_checkstring(L, arg+2);
luaL_checktype(L, arg+1, LUA_TFUNCTION);
count = (int)luaL_optinteger(L, arg + 3, 0);
func = hookf; mask = makemask(smask, count);
}
if (lua_rawgetp(L, LUA_REGISTRYINDEX, &HOOKKEY) == LUA_TNIL) {
lua_createtable(L, 0, 2); /* create a hook table */
lua_pushvalue(L, -1);
lua_rawsetp(L, LUA_REGISTRYINDEX, &HOOKKEY); /* set it in position */
lua_pushstring(L, "k");
lua_setfield(L, -2, "__mode"); /** hooktable.__mode = "k" */
lua_pushvalue(L, -1);
lua_setmetatable(L, -2); /* setmetatable(hooktable) = hooktable */
}
checkstack(L, L1, 1);
lua_pushthread(L1); lua_xmove(L1, L, 1); /* key (thread) */
lua_pushvalue(L, arg + 1); /* value (hook function) */
lua_rawset(L, -3); /* hooktable[L1] = new Lua hook */
lua_sethook(L1, func, mask, count);
return 0;
}
static int db_gethook (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
char buff[5];
int mask = lua_gethookmask(L1);
lua_Hook hook = lua_gethook(L1);
if (hook == NULL) /* no hook? */
lua_pushnil(L);
else if (hook != hookf) /* external hook? */
lua_pushliteral(L, "external hook");
else { /* hook table must exist */
lua_rawgetp(L, LUA_REGISTRYINDEX, &HOOKKEY);
checkstack(L, L1, 1);
lua_pushthread(L1); lua_xmove(L1, L, 1);
lua_rawget(L, -2); /* 1st result = hooktable[L1] */
lua_remove(L, -2); /* remove hook table */
}
lua_pushstring(L, unmakemask(mask, buff)); /* 2nd result = mask */
lua_pushinteger(L, lua_gethookcount(L1)); /* 3rd result = count */
return 3;
}
#ifdef LUA_USE_HOST
static int db_debug (lua_State *L) {
for (;;) {
char buffer[250];
lua_writestringerror("%s", "lua_debug> ");
if (fgets(buffer, sizeof(buffer), stdin) == 0 ||
strcmp(buffer, "cont\n") == 0)
return 0;
if (luaL_loadbuffer(L, buffer, strlen(buffer), "=(debug command)") ||
lua_pcall(L, 0, 0, 0))
lua_writestringerror("%s\n", lua_tostring(L, -1));
lua_settop(L, 0); /* remove eventual returns */
}
}
#endif
static int db_traceback (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
const char *msg = lua_tostring(L, arg + 1);
if (msg == NULL && !lua_isnoneornil(L, arg + 1)) /* non-string 'msg'? */
lua_pushvalue(L, arg + 1); /* return it untouched */
else {
int level = (int)luaL_optinteger(L, arg + 2, (L == L1) ? 1 : 0);
luaL_traceback(L, L1, msg, level);
}
return 1;
}
LROT_BEGIN(dblib, NULL, 0)
#ifdef LUA_USE_HOST
LROT_FUNCENTRY( debug, db_debug )
#endif
LROT_FUNCENTRY( getuservalue, db_getuservalue )
LROT_FUNCENTRY( gethook, db_gethook )
LROT_FUNCENTRY( getinfo, db_getinfo )
LROT_FUNCENTRY( getlocal, db_getlocal )
LROT_FUNCENTRY( getregistry, db_getregistry )
LROT_FUNCENTRY( getstrings, db_getstrings )
LROT_FUNCENTRY( getmetatable, db_getmetatable )
LROT_FUNCENTRY( getupvalue, db_getupvalue )
LROT_FUNCENTRY( upvaluejoin, db_upvaluejoin )
LROT_FUNCENTRY( upvalueid, db_upvalueid )
LROT_FUNCENTRY( setuservalue, db_setuservalue )
LROT_FUNCENTRY( sethook, db_sethook )
LROT_FUNCENTRY( setlocal, db_setlocal )
LROT_FUNCENTRY( setmetatable, db_setmetatable )
LROT_FUNCENTRY( setupvalue, db_setupvalue )
LROT_FUNCENTRY( traceback, db_traceback )
LROT_END(dblib, NULL, 0)
LUAMOD_API int luaopen_debug (lua_State *L) {
(void)L;
return 0;
}
/*
** $Id: ldebug.c,v 2.121.1.2 2017/07/10 17:21:50 roberto Exp $
** Debug Interface
** See Copyright Notice in lua.h
*/
#define ldebug_c
#define LUA_CORE
#include "lprefix.h"
#include <stdarg.h>
#include <stddef.h>
#include <string.h>
#include "lua.h"
#include "lapi.h"
#include "lcode.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "lvm.h"
#define noLuaClosure(f) ((f) == NULL || (f)->c.tt == LUA_TCCL)
/* Active Lua function (given call info) */
#define ci_func(ci) (clLvalue((ci)->func))
static const char *funcnamefromcode (lua_State *L, CallInfo *ci,
const char **name);
static int currentpc (CallInfo *ci) {
lua_assert(isLua(ci));
return pcRel(ci->u.l.savedpc, ci_func(ci)->p);
}
static int currentline (CallInfo *ci) {
return getfuncline(ci_func(ci)->p, currentpc(ci));
}
/*
** If function yielded, its 'func' can be in the 'extra' field. The
** next function restores 'func' to its correct value for debugging
** purposes. (It exchanges 'func' and 'extra'; so, when called again,
** after debugging, it also "re-restores" ** 'func' to its altered value.
*/
static void swapextra (lua_State *L) {
if (L->status == LUA_YIELD) {
CallInfo *ci = L->ci; /* get function that yielded */
StkId temp = ci->func; /* exchange its 'func' and 'extra' values */
ci->func = restorestack(L, ci->extra);
ci->extra = savestack(L, temp);
}
}
/*
** This function can be called asynchronously (e.g. during a signal).
** Fields 'oldpc', 'basehookcount', and 'hookcount' (set by
** 'resethookcount') are for debug only, and it is no problem if they
** get arbitrary values (causes at most one wrong hook call). 'hookmask'
** is an atomic value. We assume that pointers are atomic too (e.g., gcc
** ensures that for all platforms where it runs). Moreover, 'hook' is
** always checked before being called (see 'luaD_hook').
*/
LUA_API void lua_sethook (lua_State *L, lua_Hook func, int mask, int count) {
if (func == NULL || mask == 0) { /* turn off hooks? */
mask = 0;
func = NULL;
}
if (isLua(L->ci))
L->oldpc = L->ci->u.l.savedpc;
L->hook = func;
L->basehookcount = count;
resethookcount(L);
L->hookmask = cast_byte(mask);
}
LUA_API lua_Hook lua_gethook (lua_State *L) {
return L->hook;
}
LUA_API int lua_gethookmask (lua_State *L) {
return L->hookmask;
}
LUA_API int lua_gethookcount (lua_State *L) {
return L->basehookcount;
}
LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar) {
int status;
CallInfo *ci;
if (level < 0) return 0; /* invalid (negative) level */
lua_lock(L);
for (ci = L->ci; level > 0 && ci != &L->base_ci; ci = ci->previous)
level--;
if (level == 0 && ci != &L->base_ci) { /* level found? */
status = 1;
ar->i_ci = ci;
}
else status = 0; /* no such level */
lua_unlock(L);
return status;
}
static const char *upvalname (Proto *p, int uv) {
TString *s = check_exp(uv < p->sizeupvalues, p->upvalues[uv].name);
if (s == NULL) return "?";
else return getstr(s);
}
static const char *findvararg (CallInfo *ci, int n, StkId *pos) {
int nparams = getnumparams(clLvalue(ci->func)->p);
if (n >= cast_int(ci->u.l.base - ci->func) - nparams)
return NULL; /* no such vararg */
else {
*pos = ci->func + nparams + n;
return "(*vararg)"; /* generic name for any vararg */
}
}
static const char *findlocal (lua_State *L, CallInfo *ci, int n,
StkId *pos) {
const char *name = NULL;
StkId base;
if (isLua(ci)) {
if (n < 0) /* access to vararg values? */
return findvararg(ci, -n, pos);
else {
base = ci->u.l.base;
name = luaF_getlocalname(ci_func(ci)->p, n, currentpc(ci));
}
}
else
base = ci->func + 1;
if (name == NULL) { /* no 'standard' name? */
StkId limit = (ci == L->ci) ? L->top : ci->next->func;
if (limit - base >= n && n > 0) /* is 'n' inside 'ci' stack? */
name = "(*temporary)"; /* generic name for any valid slot */
else
return NULL; /* no name */
}
*pos = base + (n - 1);
return name;
}
LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n) {
const char *name;
lua_lock(L);
swapextra(L);
if (ar == NULL) { /* information about non-active function? */
if (!isLfunction(L->top - 1)) /* not a Lua function? */
name = NULL;
else /* consider live variables at function start (parameters) */
name = luaF_getlocalname(clLvalue(L->top - 1)->p, n, 0);
}
else { /* active function; get information through 'ar' */
StkId pos = NULL; /* to avoid warnings */
name = findlocal(L, ar->i_ci, n, &pos);
if (name) {
setobj2s(L, L->top, pos);
api_incr_top(L);
}
}
swapextra(L);
lua_unlock(L);
return name;
}
LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n) {
StkId pos = NULL; /* to avoid warnings */
const char *name;
lua_lock(L);
swapextra(L);
name = findlocal(L, ar->i_ci, n, &pos);
if (name) {
setobjs2s(L, pos, L->top - 1);
L->top--; /* pop value */
}
swapextra(L);
lua_unlock(L);
return name;
}
static void funcinfo (lua_Debug *ar, Closure *cl) {
if (noLuaClosure(cl)) {
ar->source = "=[C]";
ar->linedefined = -1;
ar->lastlinedefined = -1;
ar->what = "C";
}
else {
Proto *p = cl->l.p;
ar->source = p->source ? getstr(p->source) : "=?";
ar->linedefined = p->linedefined;
ar->lastlinedefined = p->lastlinedefined;
ar->what = (ar->linedefined == 0) ? "main" : "Lua";
}
luaO_chunkid(ar->short_src, ar->source, LUA_IDSIZE);
}
#define LD_BN 7
#define LD_MARKER (1<<LD_BN)
#define LD_BITS(n,d) (d & ((1<<(n))-1))
#define LD_BYTE0(sign,d) (LD_MARKER & (sign<<(LD_BN-1)) & LD_BITS(LD_BN-1,d))
#define LD_BYTE(delta) (LD_MARKER & LD_BITS(LD_BN,d))
/*
** This is O(n) but only accessed frequently in traceexec and the while loop
** will be executed for roughly half the number of non-blank source lines in
** the Lua function and these tend to be short. See lcode.c for description
** of the packing algo. Since the algo is almost identical for collectvalidlines
** a zero pc is used to denote this variant processing.
*/
LUAI_FUNC int luaG_getfuncline (lua_State *L, const Proto *f, int ins_pc) {
int line = 0, shift = 0, delta = 0, pc = 0;
int sign = -1; /* <0 denotes unset */
int i;
unsigned *u = cast(unsigned *, f->lineinfo);
/* the union is Flash-friendly to fetch the lineinfo in word-aligned chunks */
union { unsigned u; lu_byte c[sizeof(unsigned)]; } buf;
lu_byte *p;
if (!u)
return -1;
while (pc < f->sizecode) {
buf.u = *u++;
for (i = 0, p = buf.c; i < sizeof(unsigned); i++, p++) {
if (*p & LD_MARKER) { /* line delta */
if (shift == 0) { /* if shift == 0 then 1st LD byte */
sign = (*p & (1<<6)) ? 1 : 0;
delta = LD_BITS(6, *p);
shift = 6;
} else {
delta += LD_BITS(7, *p)<<shift;
shift += 7;
}
} else { /* Instruction count: latch and reset delta */
if (*p == 0) /* The packed lineinfo is '\0' terminated */
return -1;
line += (sign < 0) ? 1 : (sign ? -delta : delta + 2);
delta = shift = 0;
sign = -1;
if (L) {
/* if L is set then table at ToS [line] = true */
luaH_setint(L, hvalue(L->top-2), line, L->top-1);
} else if (pc <= ins_pc && ins_pc < (pc + *p)) {
/* if L is NULL and pc in current line range then return the line */
return line;
}
pc += *p;
}
}
}
return 0;
}
static void collectvalidlines (lua_State *L, Closure *f) {
if (noLuaClosure(f)) {
setnilvalue(L->top);
api_incr_top(L);
} else {
sethvalue(L, L->top, luaH_new(L)); /* ToS = new table to store active lines */
api_incr_top(L);
if (f->l.p->lineinfo) {
setbvalue(L->top, 1); /* ToS = boolean 'true' to be the value of all indices */
api_incr_top(L);
luaG_getfuncline(L, f->l.p, 0); /* call with PC=0 to do table collection */
L->top--; /* dump boolean leaving table as ToS */
}
}
}
static const char *getfuncname (lua_State *L, CallInfo *ci, const char **name) {
if (ci == NULL) /* no 'ci'? */
return NULL; /* no info */
else if (ci->callstatus & CIST_FIN) { /* is this a finalizer? */
*name = "__gc";
return "metamethod"; /* report it as such */
}
/* calling function is a known Lua function? */
else if (!(ci->callstatus & CIST_TAIL) && isLua(ci->previous))
return funcnamefromcode(L, ci->previous, name);
else return NULL; /* no way to find a name */
}
static int auxgetinfo (lua_State *L, const char *what, lua_Debug *ar,
Closure *f, CallInfo *ci) {
int status = 1;
for (; *what; what++) {
switch (*what) {
case 'S': {
funcinfo(ar, f);
break;
}
case 'l': {
ar->currentline = (ci && isLua(ci)) ? currentline(ci) : -1;
break;
}
case 'u': {
ar->nups = (f == NULL) ? 0 : f->c.nupvalues;
if (noLuaClosure(f)) {
ar->isvararg = 1;
ar->nparams = 0;
}
else {
ar->isvararg = getis_vararg(f->l.p);
ar->nparams = getnumparams(f->l.p);
}
break;
}
case 't': {
ar->istailcall = (ci) ? ci->callstatus & CIST_TAIL : 0;
break;
}
case 'n': {
ar->namewhat = getfuncname(L, ci, &ar->name);
if (ar->namewhat == NULL) {
ar->namewhat = ""; /* not found */
ar->name = NULL;
}
break;
}
case 'L':
case 'f': /* handled by lua_getinfo */
break;
default: status = 0; /* invalid option */
}
}
return status;
}
LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar) {
int status;
Closure *cl;
CallInfo *ci;
StkId func;
lua_lock(L);
swapextra(L);
if (*what == '>') {
ci = NULL;
func = L->top - 1;
api_check(L, ttisfunction(func), "function expected");
what++; /* skip the '>' */
L->top--; /* pop function */
}
else {
ci = ar->i_ci;
func = ci->func;
lua_assert(ttisfunction(ci->func));
}
cl = ttisclosure(func) ? clvalue(func) : NULL;
status = auxgetinfo(L, what, ar, cl, ci);
if (strchr(what, 'f')) {
setobjs2s(L, L->top, func);
api_incr_top(L);
}
swapextra(L); /* correct before option 'L', which can raise a mem. error */
if (strchr(what, 'L'))
collectvalidlines(L, cl);
lua_unlock(L);
return status;
}
/*
** {======================================================
** Symbolic Execution
** =======================================================
*/
static const char *getobjname (Proto *p, int lastpc, int reg,
const char **name);
/*
** find a "name" for the RK value 'c'
*/
static void kname (Proto *p, int pc, int c, const char **name) {
if (ISK(c)) { /* is 'c' a constant? */
TValue *kvalue = &p->k[INDEXK(c)];
if (ttisstring(kvalue)) { /* literal constant? */
*name = svalue(kvalue); /* it is its own name */
return;
}
/* else no reasonable name found */
}
else { /* 'c' is a register */
const char *what = getobjname(p, pc, c, name); /* search for 'c' */
if (what && *what == 'c') { /* found a constant name? */
return; /* 'name' already filled */
}
/* else no reasonable name found */
}
*name = "?"; /* no reasonable name found */
}
static int filterpc (int pc, int jmptarget) {
if (pc < jmptarget) /* is code conditional (inside a jump)? */
return -1; /* cannot know who sets that register */
else return pc; /* current position sets that register */
}
/*
** try to find last instruction before 'lastpc' that modified register 'reg'
*/
static int findsetreg (Proto *p, int lastpc, int reg) {
int pc;
int setreg = -1; /* keep last instruction that changed 'reg' */
int jmptarget = 0; /* any code before this address is conditional */
for (pc = 0; pc < lastpc; pc++) {
Instruction i = p->code[pc];
OpCode op = GET_OPCODE(i);
int a = GETARG_A(i);
switch (op) {
case OP_LOADNIL: {
int b = GETARG_B(i);
if (a <= reg && reg <= a + b) /* set registers from 'a' to 'a+b' */
setreg = filterpc(pc, jmptarget);
break;
}
case OP_TFORCALL: {
if (reg >= a + 2) /* affect all regs above its base */
setreg = filterpc(pc, jmptarget);
break;
}
case OP_CALL:
case OP_TAILCALL: {
if (reg >= a) /* affect all registers above base */
setreg = filterpc(pc, jmptarget);
break;
}
case OP_JMP: {
int b = GETARG_sBx(i);
int dest = pc + 1 + b;
/* jump is forward and do not skip 'lastpc'? */
if (pc < dest && dest <= lastpc) {
if (dest > jmptarget)
jmptarget = dest; /* update 'jmptarget' */
}
break;
}
default:
if (testAMode(op) && reg == a) /* any instruction that set A */
setreg = filterpc(pc, jmptarget);
break;
}
}
return setreg;
}
static const char *getobjname (Proto *p, int lastpc, int reg,
const char **name) {
int pc;
*name = luaF_getlocalname(p, reg + 1, lastpc);
if (*name) /* is a local? */
return "local";
/* else try symbolic execution */
pc = findsetreg(p, lastpc, reg);
if (pc != -1) { /* could find instruction? */
Instruction i = p->code[pc];
OpCode op = GET_OPCODE(i);
switch (op) {
case OP_MOVE: {
int b = GETARG_B(i); /* move from 'b' to 'a' */
if (b < GETARG_A(i))
return getobjname(p, pc, b, name); /* get name for 'b' */
break;
}
case OP_GETTABUP:
case OP_GETTABLE: {
int k = GETARG_C(i); /* key index */
int t = GETARG_B(i); /* table index */
const char *vn = (op == OP_GETTABLE) /* name of indexed variable */
? luaF_getlocalname(p, t + 1, pc)
: upvalname(p, t);
kname(p, pc, k, name);
return (vn && strcmp(vn, LUA_ENV) == 0) ? "global" : "field";
}
case OP_GETUPVAL: {
*name = upvalname(p, GETARG_B(i));
return "upvalue";
}
case OP_LOADK:
case OP_LOADKX: {
int b = (op == OP_LOADK) ? GETARG_Bx(i)
: GETARG_Ax(p->code[pc + 1]);
if (ttisstring(&p->k[b])) {
*name = svalue(&p->k[b]);
return "constant";
}
break;
}
case OP_SELF: {
int k = GETARG_C(i); /* key index */
kname(p, pc, k, name);
return "method";
}
default: break; /* go through to return NULL */
}
}
return NULL; /* could not find reasonable name */
}
/*
** Try to find a name for a function based on the code that called it.
** (Only works when function was called by a Lua function.)
** Returns what the name is (e.g., "for iterator", "method",
** "metamethod") and sets '*name' to point to the name.
*/
static const char *funcnamefromcode (lua_State *L, CallInfo *ci,
const char **name) {
TMS tm = (TMS)0; /* (initial value avoids warnings) */
Proto *p = ci_func(ci)->p; /* calling function */
int pc = currentpc(ci); /* calling instruction index */
Instruction i = p->code[pc]; /* calling instruction */
if (ci->callstatus & CIST_HOOKED) { /* was it called inside a hook? */
*name = "?";
return "hook";
}
switch (GET_OPCODE(i)) {
case OP_CALL:
case OP_TAILCALL:
return getobjname(p, pc, GETARG_A(i), name); /* get function name */
case OP_TFORCALL: { /* for iterator */
*name = "for iterator";
return "for iterator";
}
/* other instructions can do calls through metamethods */
case OP_SELF: case OP_GETTABUP: case OP_GETTABLE:
tm = TM_INDEX;
break;
case OP_SETTABUP: case OP_SETTABLE:
tm = TM_NEWINDEX;
break;
case OP_ADD: case OP_SUB: case OP_MUL: case OP_MOD:
case OP_POW: case OP_DIV: case OP_IDIV: case OP_BAND:
case OP_BOR: case OP_BXOR: case OP_SHL: case OP_SHR: {
int offset = cast_int(GET_OPCODE(i)) - cast_int(OP_ADD); /* ORDER OP */
tm = cast(TMS, offset + cast_int(TM_ADD)); /* ORDER TM */
break;
}
case OP_UNM: tm = TM_UNM; break;
case OP_BNOT: tm = TM_BNOT; break;
case OP_LEN: tm = TM_LEN; break;
case OP_CONCAT: tm = TM_CONCAT; break;
case OP_EQ: tm = TM_EQ; break;
case OP_LT: tm = TM_LT; break;
case OP_LE: tm = TM_LE; break;
default:
return NULL; /* cannot find a reasonable name */
}
*name = getstr(G(L)->tmname[tm]);
return "metamethod";
}
/* }====================================================== */
/*
** The subtraction of two potentially unrelated pointers is
** not ISO C, but it should not crash a program; the subsequent
** checks are ISO C and ensure a correct result.
*/
static int isinstack (CallInfo *ci, const TValue *o) {
ptrdiff_t i = o - ci->u.l.base;
return (0 <= i && i < (ci->top - ci->u.l.base) && ci->u.l.base + i == o);
}
/*
** Checks whether value 'o' came from an upvalue. (That can only happen
** with instructions OP_GETTABUP/OP_SETTABUP, which operate directly on
** upvalues.)
*/
static const char *getupvalname (CallInfo *ci, const TValue *o,
const char **name) {
LClosure *c = ci_func(ci);
int i;
for (i = 0; i < c->nupvalues; i++) {
if (c->upvals[i]->v == o) {
*name = upvalname(c->p, i);
return "upvalue";
}
}
return NULL;
}
static const char *varinfo (lua_State *L, const TValue *o) {
const char *name = NULL; /* to avoid warnings */
CallInfo *ci = L->ci;
const char *kind = NULL;
if (isLua(ci)) {
kind = getupvalname(ci, o, &name); /* check whether 'o' is an upvalue */
if (!kind && isinstack(ci, o)) /* no? try a register */
kind = getobjname(ci_func(ci)->p, currentpc(ci),
cast_int(o - ci->u.l.base), &name);
}
return (kind) ? luaO_pushfstring(L, " (%s '%s')", kind, name) : "";
}
l_noret luaG_typeerror (lua_State *L, const TValue *o, const char *op) {
const char *t = luaT_objtypename(L, o);
const char *info = varinfo(L, o);
luaG_runerror(L, "attempt to %s a %s value%s", op, t, info);
}
l_noret luaG_concaterror (lua_State *L, const TValue *p1, const TValue *p2) {
if (ttisstring(p1) || cvt2str(p1)) p1 = p2;
luaG_typeerror(L, p1, "concatenate");
}
l_noret luaG_opinterror (lua_State *L, const TValue *p1,
const TValue *p2, const char *msg) {
lua_Number temp;
if (!tonumber(p1, &temp)) /* first operand is wrong? */
p2 = p1; /* now second is wrong */
luaG_typeerror(L, p2, msg);
}
/*
** Error when both values are convertible to numbers, but not to integers
*/
l_noret luaG_tointerror (lua_State *L, const TValue *p1, const TValue *p2) {
lua_Integer temp;
if (!tointeger(p1, &temp))
p2 = p1;
luaG_runerror(L, "number%s has no integer representation", varinfo(L, p2));
}
l_noret luaG_ordererror (lua_State *L, const TValue *p1, const TValue *p2) {
const char *t1 = luaT_objtypename(L, p1);
const char *t2 = luaT_objtypename(L, p2);
if (strcmp(t1, t2) == 0)
luaG_runerror(L, "attempt to compare two %s values", t1);
else
luaG_runerror(L, "attempt to compare %s with %s", t1, t2);
}
/* add src:line information to 'msg' */
const char *luaG_addinfo (lua_State *L, const char *msg, TString *src,
int line) {
char buff[LUA_IDSIZE];
if (src)
luaO_chunkid(buff, getstr(src), LUA_IDSIZE);
else { /* no source available; use "?" instead */
buff[0] = '?'; buff[1] = '\0';
}
return luaO_pushfstring(L, "%s:%d: %s", buff, line, msg);
}
l_noret luaG_errormsg (lua_State *L) {
if (L->errfunc != 0) { /* is there an error handling function? */
StkId errfunc = restorestack(L, L->errfunc);
setobjs2s(L, L->top, L->top - 1); /* move argument */
setobjs2s(L, L->top - 1, errfunc); /* push function */
L->top++; /* assume EXTRA_STACK */
luaD_callnoyield(L, L->top - 2, 1); /* call it */
}
luaD_throw(L, LUA_ERRRUN);
}
l_noret luaG_runerror (lua_State *L, const char *fmt, ...) {
CallInfo *ci = L->ci;
const char *msg;
va_list argp;
luaC_checkGC(L); /* error message uses memory */
va_start(argp, fmt);
msg = luaO_pushvfstring(L, fmt, argp); /* format message */
va_end(argp);
if (isLua(ci)) /* if Lua function, add source:line information */
luaG_addinfo(L, msg, ci_func(ci)->p->source, currentline(ci));
luaG_errormsg(L);
}
void luaG_traceexec (lua_State *L) {
CallInfo *ci = L->ci;
lu_byte mask = L->hookmask;
int counthook = (--L->hookcount == 0 && (mask & LUA_MASKCOUNT));
if (counthook)
resethookcount(L); /* reset count */
else if (!(mask & LUA_MASKLINE))
return; /* no line hook and count != 0; nothing to be done */
if (ci->callstatus & CIST_HOOKYIELD) { /* called hook last time? */
ci->callstatus &= ~CIST_HOOKYIELD; /* erase mark */
return; /* do not call hook again (VM yielded, so it did not move) */
}
if (counthook)
luaD_hook(L, LUA_HOOKCOUNT, -1); /* call count hook */
if (mask & LUA_MASKLINE) {
Proto *p = ci_func(ci)->p;
int npc = pcRel(ci->u.l.savedpc, p);
int newline = getfuncline(p, npc);
if (npc == 0 || /* call linehook when enter a new function, */
ci->u.l.savedpc <= L->oldpc || /* when jump back (loop), or when */
newline != getfuncline(p, pcRel(L->oldpc, p))) /* enter a new line */
luaD_hook(L, LUA_HOOKLINE, newline); /* call line hook */
}
L->oldpc = ci->u.l.savedpc;
if (L->status == LUA_YIELD) { /* did hook yield? */
if (counthook)
L->hookcount = 1; /* undo decrement to zero */
ci->u.l.savedpc--; /* undo increment (resume will increment it again) */
ci->callstatus |= CIST_HOOKYIELD; /* mark that it yielded */
ci->func = L->top - 1; /* protect stack below results */
luaD_throw(L, LUA_YIELD);
}
}
/*
** $Id: ldebug.h,v 2.14.1.1 2017/04/19 17:20:42 roberto Exp $
** Auxiliary functions from Debug Interface module
** See Copyright Notice in lua.h
*/
#ifndef ldebug_h
#define ldebug_h
#include "lstate.h"
#define pcRel(pc, p) (cast(int, (pc) - (p)->code) - 1)
#define getfuncline(f,pc) (luaG_getfuncline(NULL,f,pc))
#define resethookcount(L) (L->hookcount = L->basehookcount)
LUAI_FUNC l_noret luaG_typeerror (lua_State *L, const TValue *o,
const char *opname);
LUAI_FUNC l_noret luaG_concaterror (lua_State *L, const TValue *p1,
const TValue *p2);
LUAI_FUNC l_noret luaG_opinterror (lua_State *L, const TValue *p1,
const TValue *p2,
const char *msg);
LUAI_FUNC l_noret luaG_tointerror (lua_State *L, const TValue *p1,
const TValue *p2);
LUAI_FUNC l_noret luaG_ordererror (lua_State *L, const TValue *p1,
const TValue *p2);
LUAI_FUNC l_noret luaG_runerror (lua_State *L, const char *fmt, ...);
LUAI_FUNC const char *luaG_addinfo (lua_State *L, const char *msg,
TString *src, int line);
LUAI_FUNC l_noret luaG_errormsg (lua_State *L);
LUAI_FUNC void luaG_traceexec (lua_State *L);
LUAI_FUNC int luaG_getfuncline (lua_State *L, const Proto *f, int ins_pc);
#endif
/*
** $Id: ldo.c,v 2.157.1.1 2017/04/19 17:20:42 roberto Exp $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
#define ldo_c
#define LUA_CORE
#include "lprefix.h"
#include <setjmp.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lapi.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lparser.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "lundump.h"
#include "lvm.h"
#include "lzio.h"
#define errorstatus(s) ((s) > LUA_YIELD)
/*
** {======================================================
** Error-recovery functions
** =======================================================
*/
/*
** LUAI_THROW/LUAI_TRY define how Lua does exception handling. By
** default, Lua handles errors with exceptions when compiling as
** C++ code, with _longjmp/_setjmp when asked to use them, and with
** longjmp/setjmp otherwise.
*/
#if !defined(LUAI_THROW) /* { */
#if defined(__cplusplus) && !defined(LUA_USE_LONGJMP) /* { */
/* C++ exceptions */
#define LUAI_THROW(L,c) throw(c)
#define LUAI_TRY(L,c,a) \
try { a } catch(...) { if ((c)->status == 0) (c)->status = -1; }
#define luai_jmpbuf int /* dummy variable */
#elif defined(LUA_USE_POSIX) /* }{ */
/* in POSIX, try _longjmp/_setjmp (more efficient) */
#define LUAI_THROW(L,c) _longjmp((c)->b, 1)
#define LUAI_TRY(L,c,a) if (_setjmp((c)->b) == 0) { a }
#define luai_jmpbuf jmp_buf
#else /* }{ */
/* ISO C handling with long jumps */
#define LUAI_THROW(L,c) longjmp((c)->b, 1)
#define LUAI_TRY(L,c,a) if (setjmp((c)->b) == 0) { a }
#define luai_jmpbuf jmp_buf
#endif /* } */
#endif /* } */
/* chain list of long jump buffers */
struct lua_longjmp {
struct lua_longjmp *previous;
luai_jmpbuf b;
volatile int status; /* error code */
};
static void seterrorobj (lua_State *L, int errcode, StkId oldtop) {
switch (errcode) {
case LUA_ERRMEM: { /* memory error? */
setsvalue2s(L, oldtop, G(L)->memerrmsg); /* reuse preregistered msg. */
break;
}
case LUA_ERRERR: {
setsvalue2s(L, oldtop, luaS_newliteral(L, "error in error handling"));
break;
}
default: {
setobjs2s(L, oldtop, L->top - 1); /* error message on current top */
break;
}
}
L->top = oldtop + 1;
}
l_noret luaD_throw (lua_State *L, int errcode) {
if (L->errorJmp) { /* thread has an error handler? */
L->errorJmp->status = errcode; /* set status */
LUAI_THROW(L, L->errorJmp); /* jump to it */
}
else { /* thread has no error handler */
global_State *g = G(L);
L->status = cast_byte(errcode); /* mark it as dead */
if (g->mainthread->errorJmp) { /* main thread has a handler? */
setobjs2s(L, g->mainthread->top++, L->top - 1); /* copy error obj. */
luaD_throw(g->mainthread, errcode); /* re-throw in main thread */
}
else { /* no handler at all; abort */
if (g->panic) { /* panic function? */
seterrorobj(L, errcode, L->top); /* assume EXTRA_STACK */
if (L->ci->top < L->top)
L->ci->top = L->top; /* pushing msg. can break this invariant */
lua_unlock(L);
g->panic(L); /* call panic function (last chance to jump out) */
}
#ifdef LUA_USE_ESP8266
while(1) {};
#else
abort();
#endif
}
}
}
int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud) {
unsigned short oldnCcalls = L->nCcalls;
struct lua_longjmp lj;
lj.status = LUA_OK;
lj.previous = L->errorJmp; /* chain new error handler */
L->errorJmp = &lj;
LUAI_TRY(L, &lj,
(*f)(L, ud);
);
L->errorJmp = lj.previous; /* restore old error handler */
L->nCcalls = oldnCcalls;
return lj.status;
}
/* }====================================================== */
/*
** {==================================================================
** Stack reallocation
** ===================================================================
*/
static void correctstack (lua_State *L, TValue *oldstack) {
CallInfo *ci;
UpVal *up;
L->top = (L->top - oldstack) + L->stack;
for (up = L->openupval; up != NULL; up = up->u.open.next)
up->v = (up->v - oldstack) + L->stack;
for (ci = L->ci; ci != NULL; ci = ci->previous) {
ci->top = (ci->top - oldstack) + L->stack;
ci->func = (ci->func - oldstack) + L->stack;
if (isLua(ci))
ci->u.l.base = (ci->u.l.base - oldstack) + L->stack;
}
}
/* some space for error handling */
#define ERRORSTACKSIZE (LUAI_MAXSTACK + 200)
void luaD_reallocstack (lua_State *L, int newsize) {
TValue *oldstack = L->stack;
int lim = L->stacksize;
lua_assert(newsize <= LUAI_MAXSTACK || newsize == ERRORSTACKSIZE);
lua_assert(L->stack_last - L->stack == L->stacksize - EXTRA_STACK);
luaM_reallocvector(L, L->stack, L->stacksize, newsize, TValue);
for (; lim < newsize; lim++)
setnilvalue(L->stack + lim); /* erase new segment */
L->stacksize = newsize;
L->stack_last = L->stack + newsize - EXTRA_STACK;
correctstack(L, oldstack);
}
void luaD_growstack (lua_State *L, int n) {
int size = L->stacksize;
if (size > LUAI_MAXSTACK) /* error after extra size? */
luaD_throw(L, LUA_ERRERR);
else {
int needed = cast_int(L->top - L->stack) + n + EXTRA_STACK;
int newsize = 2 * size;
if (newsize > LUAI_MAXSTACK) newsize = LUAI_MAXSTACK;
if (newsize < needed) newsize = needed;
if (newsize > LUAI_MAXSTACK) { /* stack overflow? */
luaD_reallocstack(L, ERRORSTACKSIZE);
luaG_runerror(L, "stack overflow");
}
else
luaD_reallocstack(L, newsize);
}
}
static int stackinuse (lua_State *L) {
CallInfo *ci;
StkId lim = L->top;
for (ci = L->ci; ci != NULL; ci = ci->previous) {
if (lim < ci->top) lim = ci->top;
}
lua_assert(lim <= L->stack_last);
return cast_int(lim - L->stack) + 1; /* part of stack in use */
}
void luaD_shrinkstack (lua_State *L) {
int inuse = stackinuse(L);
int goodsize = inuse + (inuse / 8) + 2*EXTRA_STACK;
if (goodsize > LUAI_MAXSTACK)
goodsize = LUAI_MAXSTACK; /* respect stack limit */
if (L->stacksize > LUAI_MAXSTACK) /* had been handling stack overflow? */
luaE_freeCI(L); /* free all CIs (list grew because of an error) */
else
luaE_shrinkCI(L); /* shrink list */
/* if thread is currently not handling a stack overflow and its
good size is smaller than current size, shrink its stack */
if (inuse <= (LUAI_MAXSTACK - EXTRA_STACK) &&
goodsize < L->stacksize)
luaD_reallocstack(L, goodsize);
else /* don't change stack */
condmovestack(L,{},{}); /* (change only for debugging) */
}
void luaD_inctop (lua_State *L) {
luaD_checkstack(L, 1);
L->top++;
}
/* }================================================================== */
/*
** Call a hook for the given event. Make sure there is a hook to be
** called. (Both 'L->hook' and 'L->hookmask', which triggers this
** function, can be changed asynchronously by signals.)
*/
void luaD_hook (lua_State *L, int event, int line) {
lua_Hook hook = L->hook;
if (hook && L->allowhook) { /* make sure there is a hook */
CallInfo *ci = L->ci;
ptrdiff_t top = savestack(L, L->top);
ptrdiff_t ci_top = savestack(L, ci->top);
lua_Debug ar;
ar.event = event;
ar.currentline = line;
ar.i_ci = ci;
luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */
ci->top = L->top + LUA_MINSTACK;
lua_assert(ci->top <= L->stack_last);
L->allowhook = 0; /* cannot call hooks inside a hook */
ci->callstatus |= CIST_HOOKED;
lua_unlock(L);
(*hook)(L, &ar);
lua_lock(L);
lua_assert(!L->allowhook);
L->allowhook = 1;
ci->top = restorestack(L, ci_top);
L->top = restorestack(L, top);
ci->callstatus &= ~CIST_HOOKED;
}
}
static void callhook (lua_State *L, CallInfo *ci) {
int hook = LUA_HOOKCALL;
ci->u.l.savedpc++; /* hooks assume 'pc' is already incremented */
if (isLua(ci->previous) &&
GET_OPCODE(*(ci->previous->u.l.savedpc - 1)) == OP_TAILCALL) {
ci->callstatus |= CIST_TAIL;
hook = LUA_HOOKTAILCALL;
}
luaD_hook(L, hook, -1);
ci->u.l.savedpc--; /* correct 'pc' */
}
static StkId adjust_varargs (lua_State *L, Proto *p, int actual) {
int i;
int nfixargs = getnumparams(p);
StkId base, fixed;
/* move fixed parameters to final position */
fixed = L->top - actual; /* first fixed argument */
base = L->top; /* final position of first argument */
for (i = 0; i < nfixargs && i < actual; i++) {
setobjs2s(L, L->top++, fixed + i);
setnilvalue(fixed + i); /* erase original copy (for GC) */
}
for (; i < nfixargs; i++)
setnilvalue(L->top++); /* complete missing arguments */
return base;
}
/*
** Check whether __call metafield of 'func' is a function. If so, put
** it in stack below original 'func' so that 'luaD_precall' can call
** it. Raise an error if __call metafield is not a function.
*/
static void tryfuncTM (lua_State *L, StkId func) {
const TValue *tm = luaT_gettmbyobj(L, func, TM_CALL);
StkId p;
if (!ttisfunction(tm))
luaG_typeerror(L, func, "call");
/* Open a hole inside the stack at 'func' */
for (p = L->top; p > func; p--)
setobjs2s(L, p, p-1);
L->top++; /* slot ensured by caller */
setobj2s(L, func, tm); /* tag method is the new function to be called */
}
/*
** Given 'nres' results at 'firstResult', move 'wanted' of them to 'res'.
** Handle most typical cases (zero results for commands, one result for
** expressions, multiple results for tail calls/single parameters)
** separated.
*/
static int moveresults (lua_State *L, const TValue *firstResult, StkId res,
int nres, int wanted) {
switch (wanted) { /* handle typical cases separately */
case 0: break; /* nothing to move */
case 1: { /* one result needed */
if (nres == 0) /* no results? */
firstResult = luaO_nilobject; /* adjust with nil */
setobjs2s(L, res, firstResult); /* move it to proper place */
break;
}
case LUA_MULTRET: {
int i;
for (i = 0; i < nres; i++) /* move all results to correct place */
setobjs2s(L, res + i, firstResult + i);
L->top = res + nres;
return 0; /* wanted == LUA_MULTRET */
}
default: {
int i;
if (wanted <= nres) { /* enough results? */
for (i = 0; i < wanted; i++) /* move wanted results to correct place */
setobjs2s(L, res + i, firstResult + i);
}
else { /* not enough results; use all of them plus nils */
for (i = 0; i < nres; i++) /* move all results to correct place */
setobjs2s(L, res + i, firstResult + i);
for (; i < wanted; i++) /* complete wanted number of results */
setnilvalue(res + i);
}
break;
}
}
L->top = res + wanted; /* top points after the last result */
return 1;
}
/*
** Finishes a function call: calls hook if necessary, removes CallInfo,
** moves current number of results to proper place; returns 0 iff call
** wanted multiple (variable number of) results.
*/
int luaD_poscall (lua_State *L, CallInfo *ci, StkId firstResult, int nres) {
StkId res;
int wanted = ci->nresults;
if (L->hookmask & (LUA_MASKRET | LUA_MASKLINE)) {
if (L->hookmask & LUA_MASKRET) {
ptrdiff_t fr = savestack(L, firstResult); /* hook may change stack */
luaD_hook(L, LUA_HOOKRET, -1);
firstResult = restorestack(L, fr);
}
L->oldpc = ci->previous->u.l.savedpc; /* 'oldpc' for caller function */
}
res = ci->func; /* res == final position of 1st result */
L->ci = ci->previous; /* back to caller */
/* move results to proper place */
return moveresults(L, firstResult, res, nres, wanted);
}
#define next_ci(L) (L->ci = (L->ci->next ? L->ci->next : luaE_extendCI(L)))
/* macro to check stack size, preserving 'p' */
#define checkstackp(L,n,p) \
luaD_checkstackaux(L, n, \
ptrdiff_t t__ = savestack(L, p); /* save 'p' */ \
luaC_checkGC(L), /* stack grow uses memory */ \
p = restorestack(L, t__)) /* 'pos' part: restore 'p' */
/*
** Prepares a function call: checks the stack, creates a new CallInfo
** entry, fills in the relevant information, calls hook if needed.
** If function is a C function, does the call, too. (Otherwise, leave
** the execution ('luaV_execute') to the caller, to allow stackless
** calls.) Returns true iff function has been executed (C function).
*/
int luaD_precall (lua_State *L, StkId func, int nresults) {
lua_CFunction f;
CallInfo *ci;
switch (ttype(func)) {
case LUA_TCCL: /* C closure */
f = clCvalue(func)->f;
goto Cfunc;
case LUA_TLCF: /* light C function */
f = fvalue(func);
Cfunc: {
int n; /* number of returns */
checkstackp(L, LUA_MINSTACK, func); /* ensure minimum stack size */
ci = next_ci(L); /* now 'enter' new function */
ci->nresults = nresults;
ci->func = func;
ci->top = L->top + LUA_MINSTACK;
lua_assert(ci->top <= L->stack_last);
ci->callstatus = 0;
if (L->hookmask & LUA_MASKCALL)
luaD_hook(L, LUA_HOOKCALL, -1);
lua_unlock(L);
n = (*f)(L); /* do the actual call */
lua_lock(L);
api_checknelems(L, n);
luaD_poscall(L, ci, L->top - n, n);
return 1;
}
case LUA_TLCL: { /* Lua function: prepare its call */
StkId base;
Proto *p = clLvalue(func)->p;
int n = cast_int(L->top - func) - 1; /* number of real arguments */
int fsize = getmaxstacksize(p); /* frame size */
checkstackp(L, fsize, func);
if (getis_vararg(p))
base = adjust_varargs(L, p, n);
else { /* non vararg function */
for (; n < getnumparams(p); n++)
setnilvalue(L->top++); /* complete missing arguments */
base = func + 1;
}
ci = next_ci(L); /* now 'enter' new function */
ci->nresults = nresults;
ci->func = func;
ci->u.l.base = base;
L->top = ci->top = base + fsize;
lua_assert(ci->top <= L->stack_last);
ci->u.l.savedpc = p->code; /* starting point */
ci->callstatus = CIST_LUA;
if (L->hookmask & LUA_MASKCALL)
callhook(L, ci);
return 0;
}
default: { /* not a function */
checkstackp(L, 1, func); /* ensure space for metamethod */
tryfuncTM(L, func); /* try to get '__call' metamethod */
return luaD_precall(L, func, nresults); /* now it must be a function */
}
}
}
/*
** Check appropriate error for stack overflow ("regular" overflow or
** overflow while handling stack overflow). If 'nCalls' is larger than
** LUAI_MAXCCALLS (which means it is handling a "regular" overflow) but
** smaller than 9/8 of LUAI_MAXCCALLS, does not report an error (to
** allow overflow handling to work)
*/
static void stackerror (lua_State *L) {
if (L->nCcalls == LUAI_MAXCCALLS)
luaG_runerror(L, "C stack overflow");
else if (L->nCcalls >= (LUAI_MAXCCALLS + (LUAI_MAXCCALLS>>3)))
luaD_throw(L, LUA_ERRERR); /* error while handing stack error */
}
/*
** Call a function (C or Lua). The function to be called is at *func.
** The arguments are on the stack, right after the function.
** When returns, all the results are on the stack, starting at the original
** function position.
*/
void luaD_call (lua_State *L, StkId func, int nResults) {
if (++L->nCcalls >= LUAI_MAXCCALLS)
stackerror(L);
if (!luaD_precall(L, func, nResults)) /* is a Lua function? */
luaV_execute(L); /* call it */
L->nCcalls--;
}
/*
** Similar to 'luaD_call', but does not allow yields during the call
*/
void luaD_callnoyield (lua_State *L, StkId func, int nResults) {
L->nny++;
luaD_call(L, func, nResults);
L->nny--;
}
/*
** Completes the execution of an interrupted C function, calling its
** continuation function.
*/
static void finishCcall (lua_State *L, int status) {
CallInfo *ci = L->ci;
int n;
/* must have a continuation and must be able to call it */
lua_assert(ci->u.c.k != NULL && L->nny == 0);
/* error status can only happen in a protected call */
lua_assert((ci->callstatus & CIST_YPCALL) || status == LUA_YIELD);
if (ci->callstatus & CIST_YPCALL) { /* was inside a pcall? */
ci->callstatus &= ~CIST_YPCALL; /* continuation is also inside it */
L->errfunc = ci->u.c.old_errfunc; /* with the same error function */
}
/* finish 'lua_callk'/'lua_pcall'; CIST_YPCALL and 'errfunc' already
handled */
adjustresults(L, ci->nresults);
lua_unlock(L);
n = (*ci->u.c.k)(L, status, ci->u.c.ctx); /* call continuation function */
lua_lock(L);
api_checknelems(L, n);
luaD_poscall(L, ci, L->top - n, n); /* finish 'luaD_precall' */
}
/*
** Executes "full continuation" (everything in the stack) of a
** previously interrupted coroutine until the stack is empty (or another
** interruption long-jumps out of the loop). If the coroutine is
** recovering from an error, 'ud' points to the error status, which must
** be passed to the first continuation function (otherwise the default
** status is LUA_YIELD).
*/
static void unroll (lua_State *L, void *ud) {
if (ud != NULL) /* error status? */
finishCcall(L, *(int *)ud); /* finish 'lua_pcallk' callee */
while (L->ci != &L->base_ci) { /* something in the stack */
if (!isLua(L->ci)) /* C function? */
finishCcall(L, LUA_YIELD); /* complete its execution */
else { /* Lua function */
luaV_finishOp(L); /* finish interrupted instruction */
luaV_execute(L); /* execute down to higher C 'boundary' */
}
}
}
/*
** Try to find a suspended protected call (a "recover point") for the
** given thread.
*/
static CallInfo *findpcall (lua_State *L) {
CallInfo *ci;
for (ci = L->ci; ci != NULL; ci = ci->previous) { /* search for a pcall */
if (ci->callstatus & CIST_YPCALL)
return ci;
}
return NULL; /* no pending pcall */
}
/*
** Recovers from an error in a coroutine. Finds a recover point (if
** there is one) and completes the execution of the interrupted
** 'luaD_pcall'. If there is no recover point, returns zero.
*/
static int recover (lua_State *L, int status) {
StkId oldtop;
CallInfo *ci = findpcall(L);
if (ci == NULL) return 0; /* no recovery point */
/* "finish" luaD_pcall */
oldtop = restorestack(L, ci->extra);
luaF_close(L, oldtop);
seterrorobj(L, status, oldtop);
L->ci = ci;
L->allowhook = getoah(ci->callstatus); /* restore original 'allowhook' */
L->nny = 0; /* should be zero to be yieldable */
luaD_shrinkstack(L);
L->errfunc = ci->u.c.old_errfunc;
return 1; /* continue running the coroutine */
}
/*
** Signal an error in the call to 'lua_resume', not in the execution
** of the coroutine itself. (Such errors should not be handled by any
** coroutine error handler and should not kill the coroutine.)
*/
static int resume_error (lua_State *L, const char *msg, int narg) {
L->top -= narg; /* remove args from the stack */
setsvalue2s(L, L->top, luaS_new(L, msg)); /* push error message */
api_incr_top(L);
lua_unlock(L);
return LUA_ERRRUN;
}
/*
** Do the work for 'lua_resume' in protected mode. Most of the work
** depends on the status of the coroutine: initial state, suspended
** inside a hook, or regularly suspended (optionally with a continuation
** function), plus erroneous cases: non-suspended coroutine or dead
** coroutine.
*/
static void resume (lua_State *L, void *ud) {
int n = *(cast(int*, ud)); /* number of arguments */
StkId firstArg = L->top - n; /* first argument */
CallInfo *ci = L->ci;
if (L->status == LUA_OK) { /* starting a coroutine? */
if (!luaD_precall(L, firstArg - 1, LUA_MULTRET)) /* Lua function? */
luaV_execute(L); /* call it */
}
else { /* resuming from previous yield */
lua_assert(L->status == LUA_YIELD);
L->status = LUA_OK; /* mark that it is running (again) */
ci->func = restorestack(L, ci->extra);
if (isLua(ci)) /* yielded inside a hook? */
luaV_execute(L); /* just continue running Lua code */
else { /* 'common' yield */
if (ci->u.c.k != NULL) { /* does it have a continuation function? */
lua_unlock(L);
n = (*ci->u.c.k)(L, LUA_YIELD, ci->u.c.ctx); /* call continuation */
lua_lock(L);
api_checknelems(L, n);
firstArg = L->top - n; /* yield results come from continuation */
}
luaD_poscall(L, ci, firstArg, n); /* finish 'luaD_precall' */
}
unroll(L, NULL); /* run continuation */
}
}
LUA_API int lua_resume (lua_State *L, lua_State *from, int nargs) {
int status;
unsigned short oldnny = L->nny; /* save "number of non-yieldable" calls */
lua_lock(L);
if (L->status == LUA_OK) { /* may be starting a coroutine */
if (L->ci != &L->base_ci) /* not in base level? */
return resume_error(L, "cannot resume non-suspended coroutine", nargs);
}
else if (L->status != LUA_YIELD)
return resume_error(L, "cannot resume dead coroutine", nargs);
L->nCcalls = (from) ? from->nCcalls + 1 : 1;
if (L->nCcalls >= LUAI_MAXCCALLS)
return resume_error(L, "C stack overflow", nargs);
luai_userstateresume(L, nargs);
L->nny = 0; /* allow yields */
api_checknelems(L, (L->status == LUA_OK) ? nargs + 1 : nargs);
status = luaD_rawrunprotected(L, resume, &nargs);
if (status == -1) /* error calling 'lua_resume'? */
status = LUA_ERRRUN;
else { /* continue running after recoverable errors */
while (errorstatus(status) && recover(L, status)) {
/* unroll continuation */
status = luaD_rawrunprotected(L, unroll, &status);
}
if (errorstatus(status)) { /* unrecoverable error? */
L->status = cast_byte(status); /* mark thread as 'dead' */
seterrorobj(L, status, L->top); /* push error message */
L->ci->top = L->top;
}
else lua_assert(status == L->status); /* normal end or yield */
}
L->nny = oldnny; /* restore 'nny' */
L->nCcalls--;
lua_assert(L->nCcalls == ((from) ? from->nCcalls : 0));
lua_unlock(L);
return status;
}
LUA_API int lua_isyieldable (lua_State *L) {
return (L->nny == 0);
}
LUA_API int lua_yieldk (lua_State *L, int nresults, lua_KContext ctx,
lua_KFunction k) {
CallInfo *ci = L->ci;
luai_userstateyield(L, nresults);
lua_lock(L);
api_checknelems(L, nresults);
if (L->nny > 0) {
if (L != G(L)->mainthread)
luaG_runerror(L, "attempt to yield across a C-call boundary");
else
luaG_runerror(L, "attempt to yield from outside a coroutine");
}
L->status = LUA_YIELD;
ci->extra = savestack(L, ci->func); /* save current 'func' */
if (isLua(ci)) { /* inside a hook? */
api_check(L, k == NULL, "hooks cannot continue after yielding");
}
else {
if ((ci->u.c.k = k) != NULL) /* is there a continuation? */
ci->u.c.ctx = ctx; /* save context */
ci->func = L->top - nresults - 1; /* protect stack below results */
luaD_throw(L, LUA_YIELD);
}
lua_assert(ci->callstatus & CIST_HOOKED); /* must be inside a hook */
lua_unlock(L);
return 0; /* return to 'luaD_hook' */
}
int luaD_pcall (lua_State *L, Pfunc func, void *u,
ptrdiff_t old_top, ptrdiff_t ef) {
int status;
CallInfo *old_ci = L->ci;
lu_byte old_allowhooks = L->allowhook;
unsigned short old_nny = L->nny;
ptrdiff_t old_errfunc = L->errfunc;
L->errfunc = ef;
status = luaD_rawrunprotected(L, func, u);
if (status != LUA_OK) { /* an error occurred? */
StkId oldtop = restorestack(L, old_top);
luaF_close(L, oldtop); /* close possible pending closures */
seterrorobj(L, status, oldtop);
L->ci = old_ci;
L->allowhook = old_allowhooks;
L->nny = old_nny;
luaD_shrinkstack(L);
}
L->errfunc = old_errfunc;
return status;
}
/*
** Execute a protected parser.
*/
struct SParser { /* data to 'f_parser' */
ZIO *z;
Mbuffer buff; /* dynamic structure used by the scanner */
Dyndata dyd; /* dynamic structures used by the parser */
const char *mode;
const char *name;
};
static void checkmode (lua_State *L, const char *mode, const char *x) {
if (mode && strchr(mode, x[0]) == NULL) {
luaO_pushfstring(L,
"attempt to load a %s chunk (mode is '%s')", x, mode);
luaD_throw(L, LUA_ERRSYNTAX);
}
}
static void f_parser (lua_State *L, void *ud) {
LClosure *cl;
struct SParser *p = cast(struct SParser *, ud);
int c = zgetc(p->z); /* read first character */
if (c == LUA_SIGNATURE[0]) {
checkmode(L, p->mode, "binary");
cl = luaU_undump(L, p->z, p->name);
}
else {
checkmode(L, p->mode, "text");
cl = luaY_parser(L, p->z, &p->buff, &p->dyd, p->name, c);
}
lua_assert(cl->nupvalues == cl->p->sizeupvalues);
luaF_initupvals(L, cl);
}
int luaD_protectedparser (lua_State *L, ZIO *z, const char *name,
const char *mode) {
struct SParser p;
int status;
L->nny++; /* cannot yield during parsing */
p.z = z; p.name = name; p.mode = mode;
p.dyd.actvar.arr = NULL; p.dyd.actvar.size = 0;
p.dyd.gt.arr = NULL; p.dyd.gt.size = 0;
p.dyd.label.arr = NULL; p.dyd.label.size = 0;
luaZ_initbuffer(L, &p.buff);
status = luaD_pcall(L, f_parser, &p, savestack(L, L->top), L->errfunc);
luaZ_freebuffer(L, &p.buff);
luaM_freearray(L, p.dyd.actvar.arr, p.dyd.actvar.size);
luaM_freearray(L, p.dyd.gt.arr, p.dyd.gt.size);
luaM_freearray(L, p.dyd.label.arr, p.dyd.label.size);
L->nny--;
return status;
}
/*
** $Id: ldo.h,v 2.29.1.1 2017/04/19 17:20:42 roberto Exp $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
#ifndef ldo_h
#define ldo_h
#include "lobject.h"
#include "lstate.h"
#include "lzio.h"
/*
** Macro to check stack size and grow stack if needed. Parameters
** 'pre'/'pos' allow the macro to preserve a pointer into the
** stack across reallocations, doing the work only when needed.
** 'condmovestack' is used in heavy tests to force a stack reallocation
** at every check.
*/
#define luaD_checkstackaux(L,n,pre,pos) \
if (L->stack_last - L->top <= (n)) \
{ pre; luaD_growstack(L, n); pos; } else { condmovestack(L,pre,pos); }
/* In general, 'pre'/'pos' are empty (nothing to save) */
#define luaD_checkstack(L,n) luaD_checkstackaux(L,n,(void)0,(void)0)
#define savestack(L,p) ((char *)(p) - (char *)L->stack)
#define restorestack(L,n) ((TValue *)((char *)L->stack + (n)))
/* type of protected functions, to be ran by 'runprotected' */
typedef void (*Pfunc) (lua_State *L, void *ud);
LUAI_FUNC int luaD_protectedparser (lua_State *L, ZIO *z, const char *name,
const char *mode);
LUAI_FUNC void luaD_hook (lua_State *L, int event, int line);
LUAI_FUNC int luaD_precall (lua_State *L, StkId func, int nresults);
LUAI_FUNC void luaD_call (lua_State *L, StkId func, int nResults);
LUAI_FUNC void luaD_callnoyield (lua_State *L, StkId func, int nResults);
LUAI_FUNC int luaD_pcall (lua_State *L, Pfunc func, void *u,
ptrdiff_t oldtop, ptrdiff_t ef);
LUAI_FUNC int luaD_poscall (lua_State *L, CallInfo *ci, StkId firstResult,
int nres);
LUAI_FUNC void luaD_reallocstack (lua_State *L, int newsize);
LUAI_FUNC void luaD_growstack (lua_State *L, int n);
LUAI_FUNC void luaD_shrinkstack (lua_State *L);
LUAI_FUNC void luaD_inctop (lua_State *L);
LUAI_FUNC l_noret luaD_throw (lua_State *L, int errcode);
LUAI_FUNC int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud);
#endif
/*
** $Id: ldump.c,v 2.37.1.1 2017/04/19 17:20:42 roberto Exp $
** save precompiled Lua chunks
** See Copyright Notice in lua.h
*/
#define ldump_c
#define LUA_CORE
#include "lprefix.h"
#include <stddef.h>
#include "lua.h"
#include "lapi.h"
#include "lauxlib.h"
#include "llex.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "lundump.h"
typedef struct {
lua_State *L;
lua_Writer writer;
void *data;
int strip;
int status;
#ifdef LUA_USE_HOST
int useStrRefs;
Table *stringIndex;
int sTScnt;
int lTScnt;
int nFixed;
#endif
} DumpState;
/*
** To ensure that dump files are loadable onto the ESP architectures:
** 1. Integers are in the range -2^31 .. 2^31-1 (sint32_t)
** 2. Floats are the IEEE 4 or 8 byte format, with a 4 byte default.
**
** The file formats are also different to standard because of two add
** additional goals:
** 3. The file must be serially loadable into a programmable flash
** memory through a file-write like API call.
** 4. Compactness of dump files is a key design goal.
*/
#define DumpVector(v,n,D) DumpBlock(v,(n)*sizeof((v)[0]),D)
#define DumpLiteral(s,D) DumpBlock(s, sizeof(s) - sizeof(char), D)
static void DumpBlock (const void *b, size_t size, DumpState *D) {
if (D->status == 0 && size > 0) {
lua_unlock(D->L);
D->status = (*D->writer)(D->L, b, size, D->data);
lua_lock(D->L);
}
}
#define DumpVar(x,D) DumpVector(&x,1,D)
static void DumpByte (lu_byte x, DumpState *D) {
DumpVar(x, D);
}
/*
** Dump (unsigned) int 0..MAXINT using multibyte encoding (MBE). DumpInt
** is used for context dependent counts and sizes; no type information
** is embedded.
*/
static void DumpInt (lua_Integer x, DumpState *D) {
lu_byte buf[sizeof(lua_Integer) + 2];
lu_byte *b = buf + sizeof(buf) - 1;
lua_assert(x>=0);
*b-- = x & 0x7f; x >>= 7;
while(x) { *b-- = 0x80 + (x & 0x7f); x >>= 7; }
b++;
lua_assert (b >= buf);
DumpVector(b, (buf - b) + sizeof(buf), D);
}
static void DumpNumber (lua_Number x, DumpState *D) {
DumpByte(LUAU_TNUMFLT, D);
DumpVar(x, D);
}
/*
** DumpIntTT is MBE and embeds a type encoding for string length and integers.
** It also handles negative integers by forcing the type to LUAU_TNUMNINT.
** 0TTTNNNN or 1TTTNNNN (1NNNNNNN)* 0NNNNNNN
*/
static void DumpIntTT (lu_byte tt, lua_Integer y, DumpState *D) {
lua_Integer x = y < 0 ? -(y + 1) : y;
lu_byte buf[sizeof(lua_Integer) + 3];
lu_byte *b = buf + sizeof(buf) - 1;
*b-- = x & 0x7f; x >>= 7;
while(x) { *b-- = 0x80 + (x & 0x7f); x >>= 7; }
b++;
if (*b & cast(lu_byte, LUAU_TMASK) )/* Need an extra byte for the type bits? */
*--b = 0x80;
*b |= (y >= 0) ? tt: LUAU_TNUMNINT;
lua_assert (b >= buf);
DumpVector(b, (buf - b) + sizeof(buf), D);
}
#define DumpInteger(i, D) DumpIntTT(LUAU_TNUMPINT, i, D);
/*
** Strings are stored in LFS uniquely, any string references use this index.
** The table at D->stringIndex is used to lookup this unique index.
*/
static void DumpString (const TString *s, DumpState *D) {
if (s == NULL) {
DumpByte(LUAU_TSSTRING + 0, D);
} else {
lu_byte tt = (gettt(s) == LUA_TSHRSTR) ? LUAU_TSSTRING : LUAU_TLSTRING;
size_t l = tsslen(s);
const char *str = getstr(s);
#ifdef LUA_USE_HOST
if (D->useStrRefs) {
const TValue *o = luaH_getstr(D->stringIndex, cast(TString *,s));
DumpIntTT(tt, ivalue(o), D);
return;
}
#endif
DumpIntTT(tt, l + 1, D); /* include trailing '\0' */
DumpVector(str, l, D); /* no need to save '\0' */
}
}
static void DumpCode (const Proto *f, DumpState *D) {
DumpInt(f->sizecode, D);
DumpVector(f->code, f->sizecode, D);
}
static void DumpFunction(const Proto *f, TString *psource, DumpState *D);
static void DumpConstants (const Proto *f, DumpState *D) {
int i;
int n = f->sizek;
DumpInt(n, D);
for (i = 0; i < n; i++) {
const TValue *o = &f->k[i];
switch (ttype(o)) {
case LUA_TNIL:
DumpByte(LUAU_TNIL, D);
break;
case LUA_TBOOLEAN:
DumpByte(LUAU_TBOOLEAN + bvalue(o), D);
break;
case LUA_TNUMFLT :
DumpNumber(fltvalue(o), D);
break;
case LUA_TNUMINT:
DumpInteger(ivalue(o), D);
break;
case LUA_TSHRSTR:
case LUA_TLNGSTR:
DumpString(tsvalue(o), D);
break;
default:
lua_assert(0);
}
}
}
static void DumpProtos (const Proto *f, DumpState *D) {
int i;
int n = f->sizep;
DumpInt(n, D);
for (i = 0; i < n; i++)
DumpFunction(f->p[i], f->source, D);
}
static void DumpUpvalues (const Proto *f, DumpState *D) {
int i, n = f->sizeupvalues, nostrip = (D->strip == 0);
DumpByte(nostrip, D);
DumpInt(n, D);
for (i = 0; i < n; i++) {
if (nostrip)
DumpString(f->upvalues[i].name, D);
DumpByte(f->upvalues[i].instack, D);
DumpByte(f->upvalues[i].idx, D);
}
}
static void DumpDebug (const Proto *f, DumpState *D) {
int i, keepli = (D->strip <= 1), keeplv = (D->strip == 0);
int n = keepli ? f->sizelineinfo : 0;
DumpInt(n, D);
DumpVector(f->lineinfo, n, D);
n = keeplv ? f->sizelocvars : 0;
DumpInt(n, D);
for (i = 0; i < n; i++) {
DumpString(f->locvars[i].varname, D);
DumpInt(f->locvars[i].startpc, D);
DumpInt(f->locvars[i].endpc, D);
}
}
static void DumpFunction (const Proto *f, TString *psource, DumpState *D) {
if (f->source == psource)
DumpString(NULL, D); /* same source as its parent */
else
DumpString(f->source, D);
DumpInt(f->linedefined, D);
DumpInt(f->lastlinedefined, D);
DumpByte(getnumparams(f), D);
DumpByte(getis_vararg(f), D);
DumpByte(getmaxstacksize(f), D);
DumpProtos(f, D);
DumpCode(f, D);
DumpConstants(f, D);
DumpUpvalues(f, D);
DumpDebug(f, D);
}
static void DumpHeader (DumpState *D, int format) {
DumpLiteral(LUA_SIGNATURE, D);
DumpByte(LUAC_VERSION, D);
DumpByte(format, D);
DumpLiteral(LUAC_DATA, D);
DumpByte(sizeof(int), D);
DumpByte(sizeof(Instruction), D);
DumpByte(sizeof(lua_Integer), D);
DumpByte(sizeof(lua_Number), D);
/* Note that we multi-byte encoded integers so need to check size_t or endian */
DumpNumber(LUAC_NUM, D);
}
/*
** Dump Lua function as precompiled chunk
*/
int luaU_dump (lua_State *L, const Proto *f, lua_Writer w, void *data,
int strip) {
DumpState D = {0};
D.L = L;
D.writer = w;
D.data = data;
D.strip = strip;
DumpHeader(&D, LUAC_FORMAT);
DumpByte(f->sizeupvalues, &D);
DumpFunction(f, NULL, &D);
return D.status;
}
static int stripdebug (lua_State *L, Proto *f, int level) {
int i, len = 0;
switch (level) {
case 2:
if (f->lineinfo) {
f->lineinfo = luaM_freearray(L, f->lineinfo, f->sizelineinfo);
len += f->sizelineinfo;
}
// fall-through
case 1:
for (i=0; i<f->sizeupvalues; i++)
f->upvalues[i].name = NULL;
f->locvars = luaM_freearray(L, f->locvars, f->sizelocvars);
len += f->sizelocvars * sizeof(LocVar);
f->sizelocvars = 0;
}
return len;
}
/* This is a recursive function so it's stack size has been kept to a minimum! */
int luaU_stripdebug (lua_State *L, Proto *f, int level, int recv){
int len = 0, i;
if (recv != 0 && f->sizep != 0) {
for(i=0;i<f->sizep;i++) len += luaU_stripdebug(L, f->p[i], level, recv);
}
len += stripdebug (L, f, level);
return len;
}
/*============================================================================**
**
** NodeMCU extensions for LFS support and dumping. Note that to keep lua_lock
** pairing for testing, this dump/unload functionality works within a locked
** window and therefore has to use the core luaH, ..., APIs rather than the
** public Lua and lauxlib APIs.
**
**============================================================================*/
#ifdef LUA_USE_HOST
/*
** Add a TS found in the Proto Load to the table at the ToS. Note that this is
** a unified table of {string = index} for both short and long TStrings.
*/
static void addTS (TString *ts, DumpState *D) {
lua_State *L = D->L;
if (!ts)
return;
if (ttisnil(luaH_getstr(D->stringIndex, ts))) {
TValue k, v, *slot;
gettt(ts)<=LUA_TSHRSTR ? D->sTScnt++ : D->lTScnt++;
setsvalue(L, &k, ts);
setivalue(&v, D->sTScnt + D->lTScnt);
slot = luaH_set(L, D->stringIndex, &k);
setobj2t(L, slot, &v);
luaC_barrierback(L, D->stringIndex, &v);
}
}
/*
** Add the fixed TS that are created by the luaX and LuaT initialisation
** and fixed so not collectable. This are always loaded into LFS to save
** RAM and can be implicitly referenced in any Proto.
*/
static void addFixedStrings (DumpState *D) {
int i;
const char *p;
for (i = 0; (p = luaX_getstr(i, 0))!=NULL; i++)
addTS(luaS_new(D->L, p), D);
addTS(G(D->L)->memerrmsg, D);
addTS(luaS_new(D->L, LUA_ENV), D);
for (i = 0; (p = luaT_getstr(i))!=NULL; i++)
addTS(luaS_new(D->L, p), D);
lua_assert(D->lTScnt == 0); /* all of these fixed strings should be short */
D->nFixed = D->sTScnt; /* book mark for later skipping */
}
/*
** Dump all LFS strings. If there are 71 fixed and 17 LFS strings, say, in
** the stringIndex, then these fixed and LFS strings are numbered 1..71 and
** 72..88 respectively; this numbering is swapped to 18..88 and 1..17. The
** fixed strings are fixed and can be omitted from the LFS image.
*/
static void DumpLFSstrings(DumpState *D) {
lua_State *L = D->L;
int n = D->sTScnt + D->lTScnt;
int i, maxlen = 0, nStrings = n - D->nFixed;
Table *revT = luaH_new(L);
sethvalue(L, L->top++, revT); /* Put on stack to prevent GC */
luaH_resize(L, revT, n, 0);
luaC_checkGC(L);
/* luaH_next scan of stringIndex table using two top of stack entries */
setnilvalue(L->top++);
api_incr_top(L);
while (luaH_next(L, D->stringIndex, L->top-2)) {
/*
* Update the value to swap fix and LFS order, then insert (v, k) into
* the reverse index table. Note that luaC_barrier checks not required
* for overwrites and non-collectable values.
*/
int len = tsslen(tsvalue(L->top-2));
lua_Integer *i = &L->top[-1].value_.i;
*i += *i > D->nFixed ? -D->nFixed : nStrings; /* recalc index and */
luaH_set(L, D->stringIndex, L->top-2)->value_.i = *i; /* update table value */
luaH_setint(L, revT, ivalue(L->top-1), L->top-2); /* Add str to reverse T */
if (len > maxlen) maxlen = len; /* roll up maximum string size */
}
L->top -= 2; /* discard key and value stack slots */
DumpInt(maxlen, D);
DumpInt(D->sTScnt, D);
DumpInt(D->lTScnt, D);
DumpInt(nStrings, D);
for (i = 1; i <= nStrings; i++) { /* dump out non-fixed strings in order */
const TValue *o = luaH_getint(revT, i);
DumpString(tsvalue(o), D);
}
L->top--; /* pop revT stack entry */
luaC_checkGC(L);
}
/*
** Recursive scan all of the Protos in the Proto hierarchy
** to collect all referenced strings in 2 Lua Arrays at ToS.
*/
#define OVER(n) for (i = 0; i < (n); i++)
static void scanProtoStrings(const Proto *f, DumpState *D) {
int i;
addTS(f->source, D);
OVER(f->sizek) if (ttisstring(f->k + i))
addTS(tsvalue(f->k + i), D);
OVER(f->sizeupvalues) addTS(f->upvalues[i].name, D);
OVER(f->sizelocvars) addTS(f->locvars[i].varname, D);
OVER(f->sizep) scanProtoStrings(f->p[i], D);
}
/*
** An LFS image comprises a prologue segment of all of the strings used in
** the image, followed by a set of Proto dumps. Each of these is essentially
** the same as standard lua_dump format, except that string constants don't
** contain the string inline, but are instead an index into the prologue.
** Separating out the strings in this way simplifies loading the image
** content into an LFS region.
**
** A dummy container Proto, main, is used to hold all of the Protos to go
** into the image. The Proto main itself is not callable; it is used as the
** image Proto index and only contains a Proto vector and a constant vector
** where each constant in the string names the corresponding Proto.
*/
int luaU_DumpAllProtos(lua_State *L, const Proto *m, lua_Writer w,
void *data, int strip) {
DumpState D = {0};
D.L = L;
D.writer = w;
D.data = data;
D.strip = strip;
lua_assert(L->stack_last - L->top > 5); /* This dump uses 5 stack slots */
DumpHeader(&D, LUAC_LFS_IMAGE_FORMAT);
DumpInteger(G(L)->seed, &D);
D.stringIndex = luaH_new(L);
sethvalue(L, L->top++, D.stringIndex); /* Put on stack to prevent GC */
/* Add fixed strings + strings used in the Protos, then swap fixed/added blocks */
addFixedStrings(&D);
scanProtoStrings(m, &D);
/* Dump out all non-fixed strings */
DumpLiteral(LUA_STRING_SIG, &D);
DumpLFSstrings(&D);
/* Switch to string reference mode and add the Protos themselves */
D.useStrRefs = 1;
DumpLiteral(LUA_PROTO_SIG, &D);
DumpProtos(m, &D);
DumpConstants(m, &D); /* Dump Function name vector */
L->top--;
return D.status;
}
#endif
/*
** $Id: lfunc.c,v 2.45.1.1 2017/04/19 17:39:34 roberto Exp $
** Auxiliary functions to manipulate prototypes and closures
** See Copyright Notice in lua.h
*/
#define lfunc_c
#define LUA_CORE
#include "lprefix.h"
#include <stddef.h>
#include "lua.h"
#include "lfunc.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
CClosure *luaF_newCclosure (lua_State *L, int n) {
GCObject *o = luaC_newobj(L, LUA_TCCL, sizeCclosure(n));
CClosure *c = gco2ccl(o);
c->nupvalues = cast_byte(n);
return c;
}
LClosure *luaF_newLclosure (lua_State *L, int n) {
GCObject *o = luaC_newobj(L, LUA_TLCL, sizeLclosure(n));
LClosure *c = gco2lcl(o);
c->p = NULL;
c->nupvalues = cast_byte(n);
while (n--) c->upvals[n] = NULL;
return c;
}
/*
** fill a closure with new closed upvalues
*/
void luaF_initupvals (lua_State *L, LClosure *cl) {
int i;
for (i = 0; i < cl->nupvalues; i++) {
UpVal *uv = luaM_new(L, UpVal);
uv->refcount = 1;
uv->v = &uv->u.value; /* make it closed */
setnilvalue(uv->v);
cl->upvals[i] = uv;
}
}
UpVal *luaF_findupval (lua_State *L, StkId level) {
UpVal **pp = &L->openupval;
UpVal *p;
UpVal *uv;
lua_assert(isintwups(L) || L->openupval == NULL);
while (*pp != NULL && (p = *pp)->v >= level) {
lua_assert(upisopen(p));
if (p->v == level) /* found a corresponding upvalue? */
return p; /* return it */
pp = &p->u.open.next;
}
/* not found: create a new upvalue */
uv = luaM_new(L, UpVal);
uv->refcount = 0;
uv->u.open.next = *pp; /* link it to list of open upvalues */
uv->u.open.touched = 1;
*pp = uv;
uv->v = level; /* current value lives in the stack */
if (!isintwups(L)) { /* thread not in list of threads with upvalues? */
L->twups = G(L)->twups; /* link it to the list */
G(L)->twups = L;
}
return uv;
}
void luaF_close (lua_State *L, StkId level) {
UpVal *uv;
while (L->openupval != NULL && (uv = L->openupval)->v >= level) {
lua_assert(upisopen(uv));
L->openupval = uv->u.open.next; /* remove from 'open' list */
if (uv->refcount == 0) /* no references? */
luaM_free(L, uv); /* free upvalue */
else {
setobj(L, &uv->u.value, uv->v); /* move value to upvalue slot */
uv->v = &uv->u.value; /* now current value lives here */
luaC_upvalbarrier(L, uv);
}
}
}
Proto *luaF_newproto (lua_State *L) {
GCObject *o = luaC_newobj(L, LUA_TPROTO, sizeof(Proto));
Proto *f = gco2p(o);
f->k = NULL;
f->sizek = 0;
f->p = NULL;
f->sizep = 0;
f->code = NULL;
f->sizecode = 0;
f->lineinfo = NULL;
f->upvalues = NULL;
f->sizelineinfo = 0;
f->sizeupvalues = 0;
f->numparams = 0;
f->is_vararg = 0;
f->maxstacksize = 0;
f->locvars = NULL;
f->sizelocvars = 0;
f->linedefined = 0;
f->lastlinedefined = 0;
f->source = NULL;
f->gclist = NULL;
return f;
}
void luaF_freeproto (lua_State *L, Proto *f) {
luaM_freearray(L, f->code, f->sizecode);
luaM_freearray(L, f->p, f->sizep);
luaM_freearray(L, f->k, f->sizek);
luaM_freearray(L, cast(char *,f->lineinfo), f->sizelineinfo);
luaM_freearray(L, f->locvars, f->sizelocvars);
luaM_freearray(L, f->upvalues, f->sizeupvalues);
luaM_free(L, f);
}
/*
** Look for n-th local variable at line 'line' in function 'func'.
** Returns NULL if not found.
*/
const char *luaF_getlocalname (const Proto *f, int local_number, int pc) {
int i;
for (i = 0; i<f->sizelocvars && f->locvars[i].startpc <= pc; i++) {
if (pc < f->locvars[i].endpc) { /* is variable active? */
local_number--;
if (local_number == 0)
return getstr(f->locvars[i].varname);
}
}
return NULL; /* not found */
}
/*
** $Id: lfunc.h,v 2.15.1.1 2017/04/19 17:39:34 roberto Exp $
** Auxiliary functions to manipulate prototypes and closures
** See Copyright Notice in lua.h
*/
#ifndef lfunc_h
#define lfunc_h
#include "lobject.h"
#define sizeCclosure(n) (cast(int, sizeof(CClosure)) + \
cast(int, sizeof(TValue)*((n)-1)))
#define sizeLclosure(n) (cast(int, sizeof(LClosure)) + \
cast(int, sizeof(TValue *)*((n)-1)))
/* test whether thread is in 'twups' list */
#define isintwups(L) (L->twups != L)
/*
** maximum number of upvalues in a closure (both C and Lua). (Value
** must fit in a VM register.)
*/
#define MAXUPVAL 255
/*
** Upvalues for Lua closures
*/
struct UpVal {
TValue *v; /* points to stack or to its own value */
lu_mem refcount; /* reference counter */
union {
struct { /* (when open) */
UpVal *next; /* linked list */
int touched; /* mark to avoid cycles with dead threads */
} open;
TValue value; /* the value (when closed) */
} u;
};
#define upisopen(up) ((up)->v != &(up)->u.value)
LUAI_FUNC Proto *luaF_newproto (lua_State *L);
LUAI_FUNC CClosure *luaF_newCclosure (lua_State *L, int nelems);
LUAI_FUNC LClosure *luaF_newLclosure (lua_State *L, int nelems);
LUAI_FUNC void luaF_initupvals (lua_State *L, LClosure *cl);
LUAI_FUNC UpVal *luaF_findupval (lua_State *L, StkId level);
LUAI_FUNC void luaF_close (lua_State *L, StkId level);
LUAI_FUNC void luaF_freeproto (lua_State *L, Proto *f);
LUAI_FUNC const char *luaF_getlocalname (const Proto *func, int local_number,
int pc);
#endif
/*
** $Id: lgc.c,v 2.215.1.2 2017/08/31 16:15:27 roberto Exp $
** Garbage Collector
** See Copyright Notice in lua.h
*/
#define lgc_c
#define LUA_CORE
#include "lprefix.h"
#include <string.h>
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
/*
** internal state for collector while inside the atomic phase. The
** collector should never be in this state while running regular code.
*/
#define GCSinsideatomic (GCSpause + 1)
/*
** cost of sweeping one element (the size of a small object divided
** by some adjust for the sweep speed)
*/
#define GCSWEEPCOST ((sizeof(TString) + 4) / 4)
/* maximum number of elements to sweep in each single step */
#define GCSWEEPMAX (cast_int((GCSTEPSIZE / GCSWEEPCOST) / 4))
/* cost of calling one finalizer */
#define GCFINALIZECOST GCSWEEPCOST
/*
** macro to adjust 'stepmul': 'stepmul' is actually used like
** 'stepmul / STEPMULADJ' (value chosen by tests)
*/
#define STEPMULADJ 200
/*
** macro to adjust 'pause': 'pause' is actually used like
** 'pause / PAUSEADJ' (value chosen by tests)
*/
#define PAUSEADJ 100
/*
** 'makewhite' erases all color bits then sets only the current white
** bit
*/
#define maskcolors (~(bitmask(BLACKBIT) | WHITEBITS))
#define makewhite(g,x) \
(x->marked = cast_byte((x->marked & maskcolors) | luaC_white(g)))
#define white2gray(x) resetbits(x->marked, WHITEBITS)
#define black2gray(x) resetbit(x->marked, BLACKBIT)
#define valiswhite(x) (iscollectable(x) && iswhite(gcvalue(x)))
#define checkdeadkey(n) lua_assert(!ttisdeadkey(gkey(n)) || ttisnil(gval(n)))
#define checkconsistency(obj) \
lua_longassert(!iscollectable(obj) || righttt(obj))
#define markvalue(g,o) { checkconsistency(o); \
if (valiswhite(o)) reallymarkobject(g,gcvalue(o)); }
#define markobject(g,t) { if (iswhite(t)) reallymarkobject(g, obj2gco(t)); }
/*
** mark an object that can be NULL (either because it is really optional,
** or it was stripped as debug info, or inside an uncompleted structure)
*/
#define markobjectN(g,t) { if (t) markobject(g,t); }
static void reallymarkobject (global_State *g, GCObject *o);
/*
** {======================================================
** Generic functions
** =======================================================
*/
/*
** one after last element in a hash array
*/
#define gnodelast(h) gnode(h, cast(size_t, sizenode(h)))
/*
** link collectable object 'o' into list pointed by 'p'
*/
#define linkgclist(o,p) ((o)->gclist = (p), (p) = obj2gco(o))
/*
** If key is not marked, mark its entry as dead. This allows key to be
** collected, but keeps its entry in the table. A dead node is needed
** when Lua looks up for a key (it may be part of a chain) and when
** traversing a weak table (key might be removed from the table during
** traversal). Other places never manipulate dead keys, because its
** associated nil value is enough to signal that the entry is logically
** empty.
*/
static void removeentry (Node *n) {
lua_assert(ttisnil(gval(n)));
if (valiswhite(gkey(n)))
setdeadvalue(wgkey(n)); /* unused and unmarked key; remove it */
}
/*
** tells whether a key or value can be cleared from a weak
** table. Non-collectable objects are never removed from weak
** tables. Strings behave as 'values', so are never removed too. for
** other objects: if really collected, cannot keep them; for objects
** being finalized, keep them in keys, but not in values
*/
static int iscleared (global_State *g, const TValue *o) {
if (!iscollectable(o)) return 0;
else if (ttisstring(o)) {
markobject(g, tsvalue(o)); /* strings are 'values', so are never weak */
return 0;
}
else return iswhite(gcvalue(o));
}
/*
** barrier that moves collector forward, that is, mark the white object
** being pointed by a black object. (If in sweep phase, clear the black
** object to white [sweep it] to avoid other barrier calls for this
** same object.)
*/
void luaC_barrier_ (lua_State *L, GCObject *o, GCObject *v) {
global_State *g = G(L);
lua_assert(isblack(o) && iswhite(v) && !isdead(g, v) && !isdead(g, o));
if (keepinvariant(g)) /* must keep invariant? */
reallymarkobject(g, v); /* restore invariant */
else { /* sweep phase */
lua_assert(issweepphase(g));
makewhite(g, o); /* mark main obj. as white to avoid other barriers */
}
}
/*
** barrier that moves collector backward, that is, mark the black object
** pointing to a white object as gray again.
*/
void luaC_barrierback_ (lua_State *L, Table *t) {
global_State *g = G(L);
lua_assert(isblack(t) && !isdead(g, t));
black2gray(t); /* make table gray (again) */
linkgclist(t, g->grayagain);
}
/*
** barrier for assignments to closed upvalues. Because upvalues are
** shared among closures, it is impossible to know the color of all
** closures pointing to it. So, we assume that the object being assigned
** must be marked.
*/
void luaC_upvalbarrier_ (lua_State *L, UpVal *uv) {
global_State *g = G(L);
GCObject *o = gcvalue(uv->v);
lua_assert(!upisopen(uv)); /* ensured by macro luaC_upvalbarrier */
if (keepinvariant(g))
markobject(g, o);
}
void luaC_fix (lua_State *L, GCObject *o) {
global_State *g = G(L);
lu_byte marked = getmarked(o);
if((marked & WHITEBITS)==0 || (marked & bitmask(LFSBIT)))
return; /* no point in trying to fix an object in LFS */
lua_assert(g->allgc == o); /* object must be 1st in 'allgc' list! */
white2gray(o); /* they will be gray forever */
g->allgc = o->next; /* remove object from 'allgc' list */
o->next = g->fixedgc; /* link it to 'fixedgc' list */
g->fixedgc = o;
}
/*
** create a new collectable object (with given type and size) and link
** it to 'allgc' list.
*/
GCObject *luaC_newobj (lua_State *L, int tt, size_t sz) {
global_State *g = G(L);
GCObject *o = cast(GCObject *, luaM_newobject(L, novariant(tt), sz));
o->marked = luaC_white(g);
o->tt = tt;
o->next = g->allgc;
g->allgc = o;
return o;
}
/* }====================================================== */
/*
** {======================================================
** Mark functions
** =======================================================
*/
/*
** mark an object. Userdata, strings, and closed upvalues are visited
** and turned black here. Other objects are marked gray and added
** to appropriate list to be visited (and turned black) later. (Open
** upvalues are already linked in 'headuv' list.)
*/
static void reallymarkobject (global_State *g, GCObject *o) {
reentry:
if (isLFSobj(o))
return;
/* DEBUG: Catch any attempt to mark an unmarked LFS object */
lua_assert((unsigned)(((char *) o)-((char *) g->l_LFS)) > g->LFSsize);
white2gray(o);
switch (gettt(o)) {
case LUA_TSHRSTR: {
gray2black(o);
g->GCmemtrav += sizelstring(gco2ts(o)->shrlen);
break;
}
case LUA_TLNGSTR: {
gray2black(o);
g->GCmemtrav += sizelstring(gco2ts(o)->u.lnglen);
break;
}
case LUA_TUSERDATA: {
TValue uvalue;
markobjectN(g, gco2u(o)->metatable); /* mark its metatable */
gray2black(o);
g->GCmemtrav += sizeudata(gco2u(o));
getuservalue(g->mainthread, gco2u(o), &uvalue);
if (valiswhite(&uvalue)) { /* markvalue(g, &uvalue); */
o = gcvalue(&uvalue);
goto reentry;
}
break;
}
case LUA_TLCL: {
linkgclist(gco2lcl(o), g->gray);
break;
}
case LUA_TCCL: {
linkgclist(gco2ccl(o), g->gray);
break;
}
case LUA_TTABLE: {
linkgclist(gco2t(o), g->gray);
break;
}
case LUA_TTHREAD: {
linkgclist(gco2th(o), g->gray);
break;
}
case LUA_TPROTO: {
linkgclist(gco2p(o), g->gray);
break;
}
default: lua_assert(0); break;
}
}
/*
** mark metamethods for basic types
*/
static void markmt (global_State *g) {
int i;
for (i=0; i < LUA_NUMTAGS; i++)
markobjectN(g, g->mt[i]);
}
/*
** mark all objects in list of being-finalized
*/
static void markbeingfnz (global_State *g) {
GCObject *o;
for (o = g->tobefnz; o != NULL; o = o->next)
markobject(g, o);
}
/*
** Mark all values stored in marked open upvalues from non-marked threads.
** (Values from marked threads were already marked when traversing the
** thread.) Remove from the list threads that no longer have upvalues and
** not-marked threads.
*/
static void remarkupvals (global_State *g) {
lua_State *thread;
lua_State **p = &g->twups;
while ((thread = *p) != NULL) {
lua_assert(!isblack(thread)); /* threads are never black */
if (isgray(thread) && thread->openupval != NULL)
p = &thread->twups; /* keep marked thread with upvalues in the list */
else { /* thread is not marked or without upvalues */
UpVal *uv;
*p = thread->twups; /* remove thread from the list */
thread->twups = thread; /* mark that it is out of list */
for (uv = thread->openupval; uv != NULL; uv = uv->u.open.next) {
if (uv->u.open.touched) {
markvalue(g, uv->v); /* remark upvalue's value */
uv->u.open.touched = 0;
}
}
}
}
}
/*
** mark root set and reset all gray lists, to start a new collection
*/
static void restartcollection (global_State *g) {
g->gray = g->grayagain = NULL;
g->weak = g->allweak = g->ephemeron = NULL;
markobject(g, g->mainthread);
markvalue(g, &g->l_registry);
markmt(g);
markbeingfnz(g); /* mark any finalizing object left from previous cycle */
}
/* }====================================================== */
/*
** {======================================================
** Traverse functions
** =======================================================
*/
/*
** Traverse a table with weak values and link it to proper list. During
** propagate phase, keep it in 'grayagain' list, to be revisited in the
** atomic phase. In the atomic phase, if table has any white value,
** put it in 'weak' list, to be cleared.
*/
static void traverseweakvalue (global_State *g, Table *h) {
Node *n, *limit = gnodelast(h);
/* if there is array part, assume it may have white values (it is not
worth traversing it now just to check) */
int hasclears = (h->sizearray > 0);
for (n = gnode(h, 0); n < limit; n++) { /* traverse hash part */
checkdeadkey(n);
if (ttisnil(gval(n))) /* entry is empty? */
removeentry(n); /* remove it */
else {
lua_assert(!ttisnil(gkey(n)));
markvalue(g, gkey(n)); /* mark key */
if (!hasclears && iscleared(g, gval(n))) /* is there a white value? */
hasclears = 1; /* table will have to be cleared */
}
}
if (g->gcstate == GCSpropagate)
linkgclist(h, g->grayagain); /* must retraverse it in atomic phase */
else if (hasclears)
linkgclist(h, g->weak); /* has to be cleared later */
}
/*
** Traverse an ephemeron table and link it to proper list. Returns true
** iff any object was marked during this traversal (which implies that
** convergence has to continue). During propagation phase, keep table
** in 'grayagain' list, to be visited again in the atomic phase. In
** the atomic phase, if table has any white->white entry, it has to
** be revisited during ephemeron convergence (as that key may turn
** black). Otherwise, if it has any white key, table has to be cleared
** (in the atomic phase).
*/
static int traverseephemeron (global_State *g, Table *h) {
int marked = 0; /* true if an object is marked in this traversal */
int hasclears = 0; /* true if table has white keys */
int hasww = 0; /* true if table has entry "white-key -> white-value" */
Node *n, *limit = gnodelast(h);
unsigned int i;
/* traverse array part */
for (i = 0; i < h->sizearray; i++) {
if (valiswhite(&h->array[i])) {
marked = 1;
reallymarkobject(g, gcvalue(&h->array[i]));
}
}
/* traverse hash part */
for (n = gnode(h, 0); n < limit; n++) {
checkdeadkey(n);
if (ttisnil(gval(n))) /* entry is empty? */
removeentry(n); /* remove it */
else if (iscleared(g, gkey(n))) { /* key is not marked (yet)? */
hasclears = 1; /* table must be cleared */
if (valiswhite(gval(n))) /* value not marked yet? */
hasww = 1; /* white-white entry */
}
else if (valiswhite(gval(n))) { /* value not marked yet? */
marked = 1;
reallymarkobject(g, gcvalue(gval(n))); /* mark it now */
}
}
/* link table into proper list */
if (g->gcstate == GCSpropagate)
linkgclist(h, g->grayagain); /* must retraverse it in atomic phase */
else if (hasww) /* table has white->white entries? */
linkgclist(h, g->ephemeron); /* have to propagate again */
else if (hasclears) /* table has white keys? */
linkgclist(h, g->allweak); /* may have to clean white keys */
return marked;
}
static void traversestrongtable (global_State *g, Table *h) {
Node *n, *limit = gnodelast(h);
unsigned int i;
for (i = 0; i < h->sizearray; i++) /* traverse array part */
markvalue(g, &h->array[i]);
for (n = gnode(h, 0); n < limit; n++) { /* traverse hash part */
checkdeadkey(n);
if (ttisnil(gval(n))) /* entry is empty? */
removeentry(n); /* remove it */
else {
lua_assert(!ttisnil(gkey(n)));
markvalue(g, gkey(n)); /* mark key */
markvalue(g, gval(n)); /* mark value */
}
}
}
static lu_mem traversetable (global_State *g, Table *h) {
const char *weakkey, *weakvalue;
const TValue *mode = gfasttm(g, h->metatable, TM_MODE);
markobjectN(g, h->metatable);
if (mode && ttisstring(mode) && /* is there a weak mode? */
((weakkey = strchr(svalue(mode), 'k')),
(weakvalue = strchr(svalue(mode), 'v')),
(weakkey || weakvalue))) { /* is really weak? */
black2gray(h); /* keep table gray */
if (!weakkey) /* strong keys? */
traverseweakvalue(g, h);
else if (!weakvalue) /* strong values? */
traverseephemeron(g, h);
else /* all weak */
linkgclist(h, g->allweak); /* nothing to traverse now */
}
else /* not weak */
traversestrongtable(g, h);
return sizeof(Table) + sizeof(TValue) * h->sizearray +
sizeof(Node) * cast(size_t, allocsizenode(h));
}
/*
** Traverse a prototype. (While a prototype is being build, its
** arrays can be larger than needed; the extra slots are filled with
** NULL, so the use of 'markobjectN')
*/
static int traverseproto (global_State *g, Proto *f) {
int i;
markobjectN(g, f->source);
for (i = 0; i < f->sizek; i++) /* mark literals */
markvalue(g, &f->k[i]);
for (i = 0; i < f->sizeupvalues; i++) /* mark upvalue names */
markobjectN(g, f->upvalues[i].name);
for (i = 0; i < f->sizep; i++) /* mark nested protos */
markobjectN(g, f->p[i]);
for (i = 0; i < f->sizelocvars; i++) /* mark local-variable names */
markobjectN(g, f->locvars[i].varname);
return sizeof(Proto) + sizeof(Instruction) * f->sizecode +
sizeof(Proto *) * f->sizep +
sizeof(TValue) * f->sizek +
sizeof(char) * f->sizelineinfo +
sizeof(LocVar) * f->sizelocvars +
sizeof(Upvaldesc) * f->sizeupvalues;
}
static lu_mem traverseCclosure (global_State *g, CClosure *cl) {
int i;
for (i = 0; i < cl->nupvalues; i++) /* mark its upvalues */
markvalue(g, &cl->upvalue[i]);
return sizeCclosure(cl->nupvalues);
}
/*
** open upvalues point to values in a thread, so those values should
** be marked when the thread is traversed except in the atomic phase
** (because then the value cannot be changed by the thread and the
** thread may not be traversed again)
*/
static lu_mem traverseLclosure (global_State *g, LClosure *cl) {
int i;
if (!isLFSobj(cl->p))
markobjectN(g, cl->p); /* mark its prototype */
for (i = 0; i < cl->nupvalues; i++) { /* mark its upvalues */
UpVal *uv = cl->upvals[i];
if (uv != NULL) {
if (upisopen(uv) && g->gcstate != GCSinsideatomic)
uv->u.open.touched = 1; /* can be marked in 'remarkupvals' */
else
markvalue(g, uv->v);
}
}
return sizeLclosure(cl->nupvalues);
}
static lu_mem traversethread (global_State *g, lua_State *th) {
StkId o = th->stack;
if (o == NULL)
return 1; /* stack not completely built yet */
lua_assert(g->gcstate == GCSinsideatomic ||
th->openupval == NULL || isintwups(th));
for (; o < th->top; o++) /* mark live elements in the stack */
markvalue(g, o);
if (g->gcstate == GCSinsideatomic) { /* final traversal? */
StkId lim = th->stack + th->stacksize; /* real end of stack */
for (; o < lim; o++) /* clear not-marked stack slice */
setnilvalue(o);
/* 'remarkupvals' may have removed thread from 'twups' list */
if (!isintwups(th) && th->openupval != NULL) {
th->twups = g->twups; /* link it back to the list */
g->twups = th;
}
}
else if (g->gckind != KGC_EMERGENCY)
luaD_shrinkstack(th); /* do not change stack in emergency cycle */
return (sizeof(lua_State) + sizeof(TValue) * th->stacksize +
sizeof(CallInfo) * th->nci);
}
/*
** traverse one gray object, turning it to black (except for threads,
** which are always gray).
*/
static void propagatemark (global_State *g) {
lu_mem size;
GCObject *o = g->gray;
lua_assert(isgray(o));
gray2black(o);
switch (gettt(o)) {
case LUA_TTABLE: {
Table *h = gco2t(o);
g->gray = h->gclist; /* remove from 'gray' list */
size = traversetable(g, h);
break;
}
case LUA_TLCL: {
LClosure *cl = gco2lcl(o);
g->gray = cl->gclist; /* remove from 'gray' list */
size = traverseLclosure(g, cl);
break;
}
case LUA_TCCL: {
CClosure *cl = gco2ccl(o);
g->gray = cl->gclist; /* remove from 'gray' list */
size = traverseCclosure(g, cl);
break;
}
case LUA_TTHREAD: {
lua_State *th = gco2th(o);
g->gray = th->gclist; /* remove from 'gray' list */
linkgclist(th, g->grayagain); /* insert into 'grayagain' list */
black2gray(o);
size = traversethread(g, th);
break;
}
case LUA_TPROTO: {
Proto *p = gco2p(o);
g->gray = p->gclist; /* remove from 'gray' list */
size = traverseproto(g, p);
break;
}
default: lua_assert(0); return;
}
g->GCmemtrav += size;
}
static void propagateall (global_State *g) {
while (g->gray) propagatemark(g);
}
static void convergeephemerons (global_State *g) {
int changed;
do {
GCObject *w;
GCObject *next = g->ephemeron; /* get ephemeron list */
g->ephemeron = NULL; /* tables may return to this list when traversed */
changed = 0;
while ((w = next) != NULL) {
next = gco2t(w)->gclist;
if (traverseephemeron(g, gco2t(w))) { /* traverse marked some value? */
propagateall(g); /* propagate changes */
changed = 1; /* will have to revisit all ephemeron tables */
}
}
} while (changed);
}
/* }====================================================== */
/*
** {======================================================
** Sweep Functions
** =======================================================
*/
/*
** clear entries with unmarked keys from all weaktables in list 'l' up
** to element 'f'
*/
static void clearkeys (global_State *g, GCObject *l, GCObject *f) {
for (; l != f; l = gco2t(l)->gclist) {
Table *h = gco2t(l);
Node *n, *limit = gnodelast(h);
for (n = gnode(h, 0); n < limit; n++) {
if (!ttisnil(gval(n)) && (iscleared(g, gkey(n)))) {
setnilvalue(gval(n)); /* remove value ... */
}
if (ttisnil(gval(n))) /* is entry empty? */
removeentry(n); /* remove entry from table */
}
}
}
/*
** clear entries with unmarked values from all weaktables in list 'l' up
** to element 'f'
*/
static void clearvalues (global_State *g, GCObject *l, GCObject *f) {
for (; l != f; l = gco2t(l)->gclist) {
Table *h = gco2t(l);
Node *n, *limit = gnodelast(h);
unsigned int i;
for (i = 0; i < h->sizearray; i++) {
TValue *o = &h->array[i];
if (iscleared(g, o)) /* value was collected? */
setnilvalue(o); /* remove value */
}
for (n = gnode(h, 0); n < limit; n++) {
if (!ttisnil(gval(n)) && iscleared(g, gval(n))) {
setnilvalue(gval(n)); /* remove value ... */
removeentry(n); /* and remove entry from table */
}
}
}
}
void luaC_upvdeccount (lua_State *L, UpVal *uv) {
lua_assert(uv->refcount > 0);
uv->refcount--;
if (uv->refcount == 0 && !upisopen(uv))
luaM_free(L, uv);
}
static void freeLclosure (lua_State *L, LClosure *cl) {
int i;
for (i = 0; i < cl->nupvalues; i++) {
UpVal *uv = cl->upvals[i];
if (uv)
luaC_upvdeccount(L, uv);
}
luaM_freemem(L, cl, sizeLclosure(cl->nupvalues));
}
static void freeobj (lua_State *L, GCObject *o) {
switch (gettt(o)) {
case LUA_TPROTO: luaF_freeproto(L, gco2p(o)); break;
case LUA_TLCL: {
freeLclosure(L, gco2lcl(o));
break;
}
case LUA_TCCL: {
luaM_freemem(L, o, sizeCclosure(gco2ccl(o)->nupvalues));
break;
}
case LUA_TTABLE: luaH_free(L, gco2t(o)); break;
case LUA_TTHREAD: luaE_freethread(L, gco2th(o)); break;
case LUA_TUSERDATA: luaM_freemem(L, o, sizeudata(gco2u(o))); break;
case LUA_TSHRSTR:
luaS_remove(L, gco2ts(o)); /* remove it from hash table */
luaM_freemem(L, o, sizelstring(gco2ts(o)->shrlen));
break;
case LUA_TLNGSTR: {
luaM_freemem(L, o, sizelstring(gco2ts(o)->u.lnglen));
break;
}
default: lua_assert(0);
}
}
#define sweepwholelist(L,p) sweeplist(L,p,MAX_LUMEM)
static GCObject **sweeplist (lua_State *L, GCObject **p, lu_mem count);
/*
** sweep at most 'count' elements from a list of GCObjects erasing dead
** objects, where a dead object is one marked with the old (non current)
** white; change all non-dead objects back to white, preparing for next
** collection cycle. Return where to continue the traversal or NULL if
** list is finished.
*/
static GCObject **sweeplist (lua_State *L, GCObject **p, lu_mem count) {
global_State *g = G(L);
int ow = otherwhite(g);
int white = luaC_white(g); /* current white */
while (*p != NULL && count-- > 0) {
GCObject *curr = *p;
int marked = curr->marked;
if (isdeadm(ow, marked)) { /* is 'curr' dead? */
*p = curr->next; /* remove 'curr' from list */
freeobj(L, curr); /* erase 'curr' */
}
else { /* change mark to 'white' */
curr->marked = cast_byte((marked & maskcolors) | white);
p = &curr->next; /* go to next element */
}
}
return (*p == NULL) ? NULL : p;
}
/*
** sweep a list until a live object (or end of list)
*/
static GCObject **sweeptolive (lua_State *L, GCObject **p) {
GCObject **old = p;
do {
p = sweeplist(L, p, 1);
} while (p == old);
return p;
}
/* }====================================================== */
/*
** {======================================================
** Finalization
** =======================================================
*/
/*
** If possible, shrink string table
*/
static void checkSizes (lua_State *L, global_State *g) {
if (g->gckind != KGC_EMERGENCY) {
l_mem olddebt = g->GCdebt;
if (g->strt.nuse < g->strt.size / 4) /* string table too big? */
luaS_resize(L, g->strt.size / 2); /* shrink it a little */
g->GCestimate += g->GCdebt - olddebt; /* update estimate */
}
}
static GCObject *udata2finalize (global_State *g) {
GCObject *o = g->tobefnz; /* get first element */
lua_assert(tofinalize(o));
g->tobefnz = o->next; /* remove it from 'tobefnz' list */
o->next = g->allgc; /* return it to 'allgc' list */
g->allgc = o;
resetbit(o->marked, FINALIZEDBIT); /* object is "normal" again */
if (issweepphase(g))
makewhite(g, o); /* "sweep" object */
return o;
}
static void dothecall (lua_State *L, void *ud) {
UNUSED(ud);
luaD_callnoyield(L, L->top - 2, 0);
}
static void GCTM (lua_State *L, int propagateerrors) {
global_State *g = G(L);
const TValue *tm;
TValue v;
setgcovalue(L, &v, udata2finalize(g));
tm = luaT_gettmbyobj(L, &v, TM_GC);
if (tm != NULL && ttisfunction(tm)) { /* is there a finalizer? */
int status;
lu_byte oldah = L->allowhook;
int running = g->gcrunning;
L->allowhook = 0; /* stop debug hooks during GC metamethod */
g->gcrunning = 0; /* avoid GC steps */
setobj2s(L, L->top, tm); /* push finalizer... */
setobj2s(L, L->top + 1, &v); /* ... and its argument */
L->top += 2; /* and (next line) call the finalizer */
L->ci->callstatus |= CIST_FIN; /* will run a finalizer */
status = luaD_pcall(L, dothecall, NULL, savestack(L, L->top - 2), 0);
L->ci->callstatus &= ~CIST_FIN; /* not running a finalizer anymore */
L->allowhook = oldah; /* restore hooks */
g->gcrunning = running; /* restore state */
if (status != LUA_OK && propagateerrors) { /* error while running __gc? */
if (status == LUA_ERRRUN) { /* is there an error object? */
const char *msg = (ttisstring(L->top - 1))
? svalue(L->top - 1)
: "no message";
luaO_pushfstring(L, "error in __gc metamethod (%s)", msg);
status = LUA_ERRGCMM; /* error in __gc metamethod */
}
luaD_throw(L, status); /* re-throw error */
}
}
}
/*
** call a few (up to 'g->gcfinnum') finalizers
*/
static int runafewfinalizers (lua_State *L) {
global_State *g = G(L);
unsigned int i;
lua_assert(!g->tobefnz || g->gcfinnum > 0);
for (i = 0; g->tobefnz && i < g->gcfinnum; i++)
GCTM(L, 1); /* call one finalizer */
g->gcfinnum = (!g->tobefnz) ? 0 /* nothing more to finalize? */
: g->gcfinnum * 2; /* else call a few more next time */
return i;
}
/*
** call all pending finalizers
*/
static void callallpendingfinalizers (lua_State *L) {
global_State *g = G(L);
while (g->tobefnz)
GCTM(L, 0);
}
/*
** find last 'next' field in list 'p' list (to add elements in its end)
*/
static GCObject **findlast (GCObject **p) {
while (*p != NULL)
p = &(*p)->next;
return p;
}
/*
** move all unreachable objects (or 'all' objects) that need
** finalization from list 'finobj' to list 'tobefnz' (to be finalized)
*/
static void separatetobefnz (global_State *g, int all) {
GCObject *curr;
GCObject **p = &g->finobj;
GCObject **lastnext = findlast(&g->tobefnz);
while ((curr = *p) != NULL) { /* traverse all finalizable objects */
lua_assert(tofinalize(curr));
if (!(iswhite(curr) || all)) /* not being collected? */
p = &curr->next; /* don't bother with it */
else {
*p = curr->next; /* remove 'curr' from 'finobj' list */
curr->next = *lastnext; /* link at the end of 'tobefnz' list */
*lastnext = curr;
lastnext = &curr->next;
}
}
}
/*
** if object 'o' has a finalizer, remove it from 'allgc' list (must
** search the list to find it) and link it in 'finobj' list.
*/
void luaC_checkfinalizer (lua_State *L, GCObject *o, Table *mt) {
global_State *g = G(L);
if (tofinalize(o) || /* obj. is already marked... */
gfasttm(g, mt, TM_GC) == NULL) /* or has no finalizer? */
return; /* nothing to be done */
else { /* move 'o' to 'finobj' list */
GCObject **p;
if (issweepphase(g)) {
makewhite(g, o); /* "sweep" object 'o' */
if (g->sweepgc == &o->next) /* should not remove 'sweepgc' object */
g->sweepgc = sweeptolive(L, g->sweepgc); /* change 'sweepgc' */
}
/* search for pointer pointing to 'o' */
for (p = &g->allgc; *p != o; p = &(*p)->next) { /* empty */ }
*p = o->next; /* remove 'o' from 'allgc' list */
o->next = g->finobj; /* link it in 'finobj' list */
g->finobj = o;
l_setbit(o->marked, FINALIZEDBIT); /* mark it as such */
}
}
/* }====================================================== */
/*
** {======================================================
** GC control
** =======================================================
*/
/*
** Set a reasonable "time" to wait before starting a new GC cycle; cycle
** will start when memory use hits threshold. (Division by 'estimate'
** should be OK: it cannot be zero (because Lua cannot even start with
** less than PAUSEADJ bytes).
*/
static void setpause (global_State *g) {
l_mem threshold, debt;
l_mem estimate = g->GCestimate / PAUSEADJ; /* adjust 'estimate' */
lua_assert(estimate > 0);
threshold = (g->gcpause < MAX_LMEM / estimate) /* overflow? */
? estimate * g->gcpause /* no overflow */
: MAX_LMEM; /* overflow; truncate to maximum */
debt = gettotalbytes(g) - threshold;
luaE_setdebt(g, debt);
}
/*
** Enter first sweep phase.
** The call to 'sweeplist' tries to make pointer point to an object
** inside the list (instead of to the header), so that the real sweep do
** not need to skip objects created between "now" and the start of the
** real sweep.
*/
static void entersweep (lua_State *L) {
global_State *g = G(L);
g->gcstate = GCSswpallgc;
lua_assert(g->sweepgc == NULL);
g->sweepgc = sweeplist(L, &g->allgc, 1);
}
void luaC_freeallobjects (lua_State *L) {
global_State *g = G(L);
separatetobefnz(g, 1); /* separate all objects with finalizers */
lua_assert(g->finobj == NULL);
callallpendingfinalizers(L);
lua_assert(g->tobefnz == NULL);
g->currentwhite = WHITEBITS; /* this "white" makes all objects look dead */
g->gckind = KGC_NORMAL;
sweepwholelist(L, &g->finobj);
sweepwholelist(L, &g->allgc);
sweepwholelist(L, &g->fixedgc); /* collect fixed objects */
lua_assert(g->strt.nuse == 0);
}
static l_mem atomic (lua_State *L) {
global_State *g = G(L);
l_mem work;
GCObject *origweak, *origall;
GCObject *grayagain = g->grayagain; /* save original list */
lua_assert(g->ephemeron == NULL && g->weak == NULL);
lua_assert(!iswhite(g->mainthread));
g->gcstate = GCSinsideatomic;
g->GCmemtrav = 0; /* start counting work */
markobject(g, L); /* mark running thread */
/* registry and global metatables may be changed by API */
markvalue(g, &g->l_registry);
markmt(g); /* mark global metatables */
/* remark occasional upvalues of (maybe) dead threads */
remarkupvals(g);
propagateall(g); /* propagate changes */
work = g->GCmemtrav; /* stop counting (do not recount 'grayagain') */
g->gray = grayagain;
propagateall(g); /* traverse 'grayagain' list */
g->GCmemtrav = 0; /* restart counting */
convergeephemerons(g);
/* at this point, all strongly accessible objects are marked. */
/* Clear values from weak tables, before checking finalizers */
clearvalues(g, g->weak, NULL);
clearvalues(g, g->allweak, NULL);
origweak = g->weak; origall = g->allweak;
work += g->GCmemtrav; /* stop counting (objects being finalized) */
separatetobefnz(g, 0); /* separate objects to be finalized */
g->gcfinnum = 1; /* there may be objects to be finalized */
markbeingfnz(g); /* mark objects that will be finalized */
propagateall(g); /* remark, to propagate 'resurrection' */
g->GCmemtrav = 0; /* restart counting */
convergeephemerons(g);
/* at this point, all resurrected objects are marked. */
/* remove dead objects from weak tables */
clearkeys(g, g->ephemeron, NULL); /* clear keys from all ephemeron tables */
clearkeys(g, g->allweak, NULL); /* clear keys from all 'allweak' tables */
/* clear values from resurrected weak tables */
clearvalues(g, g->weak, origweak);
clearvalues(g, g->allweak, origall);
luaS_clearcache(g);
g->currentwhite = cast_byte(otherwhite(g)); /* flip current white */
work += g->GCmemtrav; /* complete counting */
return work; /* estimate of memory marked by 'atomic' */
}
static lu_mem sweepstep (lua_State *L, global_State *g,
int nextstate, GCObject **nextlist) {
if (g->sweepgc) {
l_mem olddebt = g->GCdebt;
g->sweepgc = sweeplist(L, g->sweepgc, GCSWEEPMAX);
g->GCestimate += g->GCdebt - olddebt; /* update estimate */
if (g->sweepgc) /* is there still something to sweep? */
return (GCSWEEPMAX * GCSWEEPCOST);
}
/* else enter next state */
g->gcstate = nextstate;
g->sweepgc = nextlist;
return 0;
}
static lu_mem singlestep (lua_State *L) {
global_State *g = G(L);
switch (g->gcstate) {
case GCSpause: {
g->GCmemtrav = g->strt.size * sizeof(GCObject*);
restartcollection(g);
g->gcstate = GCSpropagate;
return g->GCmemtrav;
}
case GCSpropagate: {
g->GCmemtrav = 0;
lua_assert(g->gray);
propagatemark(g);
if (g->gray == NULL) /* no more gray objects? */
g->gcstate = GCSatomic; /* finish propagate phase */
return g->GCmemtrav; /* memory traversed in this step */
}
case GCSatomic: {
lu_mem work;
propagateall(g); /* make sure gray list is empty */
work = atomic(L); /* work is what was traversed by 'atomic' */
entersweep(L);
g->GCestimate = gettotalbytes(g); /* first estimate */;
return work;
}
case GCSswpallgc: { /* sweep "regular" objects */
return sweepstep(L, g, GCSswpfinobj, &g->finobj);
}
case GCSswpfinobj: { /* sweep objects with finalizers */
return sweepstep(L, g, GCSswptobefnz, &g->tobefnz);
}
case GCSswptobefnz: { /* sweep objects to be finalized */
return sweepstep(L, g, GCSswpend, NULL);
}
case GCSswpend: { /* finish sweeps */
makewhite(g, g->mainthread); /* sweep main thread */
checkSizes(L, g);
g->gcstate = GCScallfin;
return 0;
}
case GCScallfin: { /* call remaining finalizers */
if (g->tobefnz && g->gckind != KGC_EMERGENCY) {
int n = runafewfinalizers(L);
return (n * GCFINALIZECOST);
}
else { /* emergency mode or no more finalizers */
g->gcstate = GCSpause; /* finish collection */
return 0;
}
}
default: lua_assert(0); return 0;
}
}
/*
** advances the garbage collector until it reaches a state allowed
** by 'statemask'
*/
void luaC_runtilstate (lua_State *L, int statesmask) {
global_State *g = G(L);
while (!testbit(statesmask, g->gcstate))
singlestep(L);
}
/*
** get GC debt and convert it from Kb to 'work units' (avoid zero debt
** and overflows)
*/
static l_mem getdebt (global_State *g) {
l_mem debt = g->GCdebt;
int stepmul = g->gcstepmul;
if (debt <= 0) return 0; /* minimal debt */
else {
debt = (debt / STEPMULADJ) + 1;
debt = (debt < MAX_LMEM / stepmul) ? debt * stepmul : MAX_LMEM;
return debt;
}
}
/*
** performs a basic GC step when collector is running
*/
#ifdef LUA_USE_ESP8266 /*DEBUG*/
extern void dbg_printf(const char *fmt, ...);
#define CCOUNT_REG ({ int32_t r; asm volatile("rsr %0, ccount" : "=r"(r)); r;})
#else /*DEBUG*/
#define dbg_printf(...)
#define CCOUNT_REG 0
#endif /*DEBUG*/
void luaC_step (lua_State *L) {
global_State *g = G(L);
l_mem debt = getdebt(g); /* GC deficit (be paid now) */
if (!g->gcrunning) { /* not running? */
luaE_setdebt(g, -GCSTEPSIZE * 10); /* avoid being called too often */
return;
}
do { /* repeat until pause or enough "credit" (negative debt) */
/*DEBUG int32_t start = CCOUNT_REG; */
lu_mem work = singlestep(L); /* perform one single step */
debt -= work;
/*DEBUG dbg_printf("singlestep - %d, %d, %u \n", debt, lua_freeheap(), CCOUNT_REG-start); */
} while (debt > -GCSTEPSIZE && g->gcstate != GCSpause);
if (g->gcstate == GCSpause)
setpause(g); /* pause until next cycle */
else {
/*DEBUG int32_t start = CCOUNT_REG; */
debt = (debt / g->gcstepmul) * STEPMULADJ; /* convert 'work units' to Kb */
luaE_setdebt(g, debt);
runafewfinalizers(L);
/*DEBUG dbg_printf("new debt - %d, %d, %u \n", debt, lua_freeheap(), CCOUNT_REG-start); */
}
}
/*
** Performs a full GC cycle; if 'isemergency', set a flag to avoid
** some operations which could change the interpreter state in some
** unexpected ways (running finalizers and shrinking some structures).
** Before running the collection, check 'keepinvariant'; if it is true,
** there may be some objects marked as black, so the collector has
** to sweep all objects to turn them back to white (as white has not
** changed, nothing will be collected).
*/
void luaC_fullgc (lua_State *L, int isemergency) {
global_State *g = G(L);
lua_assert(g->gckind == KGC_NORMAL);
if (isemergency) g->gckind = KGC_EMERGENCY; /* set flag */
if (keepinvariant(g)) { /* black objects? */
entersweep(L); /* sweep everything to turn them back to white */
}
/* finish any pending sweep phase to start a new cycle */
luaC_runtilstate(L, bitmask(GCSpause));
luaC_runtilstate(L, ~bitmask(GCSpause)); /* start new collection */
luaC_runtilstate(L, bitmask(GCScallfin)); /* run up to finalizers */
/* estimate must be correct after a full GC cycle */
lua_assert(g->GCestimate == gettotalbytes(g));
luaC_runtilstate(L, bitmask(GCSpause)); /* finish collection */
g->gckind = KGC_NORMAL;
setpause(g);
}
/* }====================================================== */
/*
** $Id: lgc.h,v 2.91.1.1 2017/04/19 17:39:34 roberto Exp $
** Garbage Collector
** See Copyright Notice in lua.h
*/
#ifndef lgc_h
#define lgc_h
#include "lobject.h"
#include "lstate.h"
/*
** Collectable objects may have one of three colors: white, which
** means the object is not marked; gray, which means the
** object is marked, but its references may be not marked; and
** black, which means that the object and all its references are marked.
** The main invariant of the garbage collector, while marking objects,
** is that a black object can never point to a white one. Moreover,
** any gray object must be in a "gray list" (gray, grayagain, weak,
** allweak, ephemeron) so that it can be visited again before finishing
** the collection cycle. These lists have no meaning when the invariant
** is not being enforced (e.g., sweep phase).
*/
/* how much to allocate before next GC step */
#if !defined(GCSTEPSIZE)
/* ~100 small strings */
#define GCSTEPSIZE (cast_int(100 * sizeof(TString)))
#endif
/*
** Possible states of the Garbage Collector
*/
#define GCSpropagate 0
#define GCSatomic 1
#define GCSswpallgc 2
#define GCSswpfinobj 3
#define GCSswptobefnz 4
#define GCSswpend 5
#define GCScallfin 6
#define GCSpause 7
#define issweepphase(g) \
(GCSswpallgc <= (g)->gcstate && (g)->gcstate <= GCSswpend)
/*
** macro to tell when main invariant (white objects cannot point to black
** ones) must be kept. During a collection, the sweep
** phase may break the invariant, as objects turned white may point to
** still-black objects. The invariant is restored when sweep ends and
** all objects are white again.
*/
#define keepinvariant(g) ((g)->gcstate <= GCSatomic)
/*
** some useful bit tricks
*/
#define resetbits(x,m) ((x) &= cast(lu_byte, ~(m)))
#define setbits(x,m) ((x) |= (m))
#define testbits(x,m) ((x) & (m))
#define bitmask(b) (1<<(b))
#define bit2mask(b1,b2) (bitmask(b1) | bitmask(b2))
#define l_setbit(x,b) setbits(x, bitmask(b))
#define resetbit(x,b) resetbits(x, bitmask(b))
#define testbit(x,b) testbits(x, bitmask(b))
/* Layout for bit use in 'marked' field: */
#define WHITE0BIT 0 /* object is white (type 0) */
#define WHITE1BIT 1 /* object is white (type 1) */
#define BLACKBIT 2 /* object is black */
#define FINALIZEDBIT 3 /* object has been marked for finalization */
#define LFSBIT 5 /* object is in LFS and is skipped in marking */
/* bit 7 is currently used by tests (luaL_checkmemory) */
#define WHITEBITS bit2mask(WHITE0BIT, WHITE1BIT)
#define iswhite(x) testbits(getmarked(x), WHITEBITS)
#define isblack(x) testbit(getmarked(x), BLACKBIT)
#define isgray(x) /* neither white nor black */ \
(!testbits(getmarked(x), WHITEBITS | bitmask(BLACKBIT)))
#define tofinalize(x) testbit(getmarked(x), FINALIZEDBIT)
#define otherwhite(g) ((g)->currentwhite ^ WHITEBITS)
#define isdeadm(ow,m) (!(((m) ^ WHITEBITS) & (ow)))
#define isdead(g,v) isdeadm(otherwhite(g), getmarked(v))
#define changewhite(x) ((x)->marked ^= WHITEBITS)
#define gray2black(x) l_setbit((x)->marked, BLACKBIT)
#define luaC_white(g) cast(lu_byte, (g)->currentwhite & WHITEBITS)
#define isLFSobj(x) testbit(getmarked(x), LFSBIT)
#define setLFSbit(x) l_setbit((x)->marked, LFSBIT)
/*
** Does one step of collection when debt becomes positive. 'pre'/'pos'
** allows some adjustments to be done only when needed. macro
** 'condchangemem' is used only for heavy tests (forcing a full
** GC cycle on every opportunity)
*/
#define luaC_condGC(L,pre,pos) \
{ if (G(L)->GCdebt > 0) { pre; luaC_step(L); pos;}; \
condchangemem(L,pre,pos); }
/* more often than not, 'pre'/'pos' are empty */
#define luaC_checkGC(L) luaC_condGC(L,(void)0,(void)0)
#define luaC_barrier(L,p,v) ( \
(iscollectable(v) && isblack(p) && iswhite(gcvalue(v))) ? \
luaC_barrier_(L,obj2gco(p),gcvalue(v)) : cast_void(0))
#define luaC_barrierback(L,p,v) ( \
(iscollectable(v) && isblack(p) && iswhite(gcvalue(v))) ? \
luaC_barrierback_(L,p) : cast_void(0))
#define luaC_objbarrier(L,p,o) ( \
(isblack(p) && iswhite(o)) ? \
luaC_barrier_(L,obj2gco(p),obj2gco(o)) : cast_void(0))
#define luaC_upvalbarrier(L,uv) ( \
(iscollectable((uv)->v) && !upisopen(uv)) ? \
luaC_upvalbarrier_(L,uv) : cast_void(0))
LUAI_FUNC void luaC_fix (lua_State *L, GCObject *o);
LUAI_FUNC void luaC_freeallobjects (lua_State *L);
LUAI_FUNC void luaC_step (lua_State *L);
LUAI_FUNC void luaC_runtilstate (lua_State *L, int statesmask);
LUAI_FUNC void luaC_fullgc (lua_State *L, int isemergency);
LUAI_FUNC GCObject *luaC_newobj (lua_State *L, int tt, size_t sz);
LUAI_FUNC void luaC_barrier_ (lua_State *L, GCObject *o, GCObject *v);
LUAI_FUNC void luaC_barrierback_ (lua_State *L, Table *o);
LUAI_FUNC void luaC_upvalbarrier_ (lua_State *L, UpVal *uv);
LUAI_FUNC void luaC_checkfinalizer (lua_State *L, GCObject *o, Table *mt);
LUAI_FUNC void luaC_upvdeccount (lua_State *L, UpVal *uv);
#endif
/*
** $Id: llex.c,v 2.96.1.1 2017/04/19 17:20:42 roberto Exp $
** Lexical Analyzer
** See Copyright Notice in lua.h
*/
#define llex_c
#define LUA_CORE
#include "lprefix.h"
#include <locale.h>
#include <string.h>
#include "lua.h"
#include "lctype.h"
#include "ldebug.h"
#include "ldo.h"
#include "lgc.h"
#include "llex.h"
#include "lobject.h"
#include "lparser.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "lzio.h"
#define next(ls) (ls->current = zgetc(ls->z))
#define currIsNewline(ls) (ls->current == '\n' || ls->current == '\r')
/* ORDER RESERVED */
static const char *const luaX_tokens [] = {
"and", "break", "do", "else", "elseif",
"end", "false", "for", "function", "goto", "if",
"in", "local", "nil", "not", "or", "repeat",
"return", "then", "true", "until", "while",
"//", "..", "...", "==", ">=", "<=", "~=",
"<<", ">>", "::", "<eof>",
"<number>", "<integer>", "<name>", "<string>"
};
#define save_and_next(ls) (save(ls, ls->current), next(ls))
static l_noret lexerror (LexState *ls, const char *msg, int token);
static void save (LexState *ls, int c) {
Mbuffer *b = ls->buff;
if (luaZ_bufflen(b) + 1 > luaZ_sizebuffer(b)) {
size_t newsize;
if (luaZ_sizebuffer(b) >= MAX_SIZE/2)
lexerror(ls, "lexical element too long", 0);
newsize = luaZ_sizebuffer(b) * 2;
luaZ_resizebuffer(ls->L, b, newsize);
}
b->buffer[luaZ_bufflen(b)++] = cast(char, c);
}
void luaX_init (lua_State *L) {
int i;
TString *e = luaS_newliteral(L, LUA_ENV); /* create env name */
luaC_fix(L, obj2gco(e)); /* never collect this name */
for (i=0; i<NUM_RESERVED; i++) {
TString *ts = luaS_new(L, luaX_tokens[i]);
luaC_fix(L, obj2gco(ts)); /* reserved words are never collected */
if (!isLFSobj(ts)) /* if in LFS then this has been done already */
ts->extra = cast_byte(i+1); /* reserved word */
else
lua_assert(ts->extra == cast_byte(i+1)); /* LFS version should match */
}
}
/* Access method to expose luaX_fixed strings */
const char *luaX_getstr (unsigned int i, int *extra) {
if (i == sizeof(luaX_tokens)/sizeof(*luaX_tokens))
return NULL;
if (extra)
*extra = (i<NUM_RESERVED) ? i+1 : 0;
return luaX_tokens[i];
}
const char *luaX_token2str (LexState *ls, int token) {
if (token < FIRST_RESERVED) { /* single-byte symbols? */
lua_assert(token == cast_uchar(token));
return luaO_pushfstring(ls->L, "'%c'", token);
}
else {
const char *s = luaX_tokens[token - FIRST_RESERVED];
if (token < TK_EOS) /* fixed format (symbols and reserved words)? */
return luaO_pushfstring(ls->L, "'%s'", s);
else /* names, strings, and numerals */
return s;
}
}
static const char *txtToken (LexState *ls, int token) {
switch (token) {
case TK_NAME: case TK_STRING:
case TK_FLT: case TK_INT:
save(ls, '\0');
return luaO_pushfstring(ls->L, "'%s'", luaZ_buffer(ls->buff));
default:
return luaX_token2str(ls, token);
}
}
static l_noret lexerror (LexState *ls, const char *msg, int token) {
msg = luaG_addinfo(ls->L, msg, ls->source, ls->linenumber);
if (token)
luaO_pushfstring(ls->L, "%s near %s", msg, txtToken(ls, token));
luaD_throw(ls->L, LUA_ERRSYNTAX);
}
l_noret luaX_syntaxerror (LexState *ls, const char *msg) {
lexerror(ls, msg, ls->t.token);
}
/*
** creates a new string and anchors it in scanner's table so that
** it will not be collected until the end of the compilation
** (by that time it should be anchored somewhere)
*/
TString *luaX_newstring (LexState *ls, const char *str, size_t l) {
lua_State *L = ls->L;
TValue *o; /* entry for 'str' */
TString *ts = luaS_newlstr(L, str, l); /* create new string */
setsvalue2s(L, L->top++, ts); /* temporarily anchor it in stack */
o = luaH_set(L, ls->h, L->top - 1);
if (ttisnil(o)) { /* not in use yet? */
/* boolean value does not need GC barrier;
table has no metatable, so it does not need to invalidate cache */
setbvalue(o, 1); /* t[string] = true */
luaC_checkGC(L);
}
else { /* string already present */
ts = tsvalue(keyfromval(o)); /* re-use value previously stored */
}
L->top--; /* remove string from stack */
return ts;
}
/*
** increment line number and skips newline sequence (any of
** \n, \r, \n\r, or \r\n)
*/
static void inclinenumber (LexState *ls) {
int old = ls->current;
lua_assert(currIsNewline(ls));
next(ls); /* skip '\n' or '\r' */
if (currIsNewline(ls) && ls->current != old)
next(ls); /* skip '\n\r' or '\r\n' */
if (++ls->linenumber >= MAX_INT)
lexerror(ls, "chunk has too many lines", 0);
}
void luaX_setinput (lua_State *L, LexState *ls, ZIO *z, TString *source,
int firstchar) {
ls->t.token = 0;
ls->L = L;
ls->current = firstchar;
ls->lookahead.token = TK_EOS; /* no look-ahead token */
ls->z = z;
ls->fs = NULL;
ls->linenumber = 1;
ls->lastline = 1;
ls->source = source;
ls->envn = luaS_newliteral(L, LUA_ENV); /* get env name */
luaZ_resizebuffer(ls->L, ls->buff, LUA_MINBUFFER); /* initialize buffer */
}
/*
** =======================================================
** LEXICAL ANALYZER
** =======================================================
*/
static int check_next1 (LexState *ls, int c) {
if (ls->current == c) {
next(ls);
return 1;
}
else return 0;
}
/*
** Check whether current char is in set 'set' (with two chars) and
** saves it
*/
static int check_next2 (LexState *ls, const char *set) {
lua_assert(set[2] == '\0');
if (ls->current == set[0] || ls->current == set[1]) {
save_and_next(ls);
return 1;
}
else return 0;
}
/* LUA_NUMBER */
/*
** this function is quite liberal in what it accepts, as 'luaO_str2num'
** will reject ill-formed numerals.
*/
static int read_numeral (LexState *ls, SemInfo *seminfo) {
TValue obj;
const char *expo = "Ee";
int first = ls->current;
lua_assert(lisdigit(ls->current));
save_and_next(ls);
if (first == '0' && check_next2(ls, "xX")) /* hexadecimal? */
expo = "Pp";
for (;;) {
if (check_next2(ls, expo)) /* exponent part? */
check_next2(ls, "-+"); /* optional exponent sign */
if (lisxdigit(ls->current))
save_and_next(ls);
else if (ls->current == '.')
save_and_next(ls);
else break;
}
save(ls, '\0');
if (luaO_str2num(luaZ_buffer(ls->buff), &obj) == 0) /* format error? */
lexerror(ls, "malformed number", TK_FLT);
if (ttisinteger(&obj)) {
seminfo->i = ivalue(&obj);
return TK_INT;
}
else {
lua_assert(ttisfloat(&obj));
seminfo->r = fltvalue(&obj);
return TK_FLT;
}
}
/*
** skip a sequence '[=*[' or ']=*]'; if sequence is well formed, return
** its number of '='s; otherwise, return a negative number (-1 iff there
** are no '='s after initial bracket)
*/
static int skip_sep (LexState *ls) {
int count = 0;
int s = ls->current;
lua_assert(s == '[' || s == ']');
save_and_next(ls);
while (ls->current == '=') {
save_and_next(ls);
count++;
}
return (ls->current == s) ? count : (-count) - 1;
}
static void read_long_string (LexState *ls, SemInfo *seminfo, int sep) {
int line = ls->linenumber; /* initial line (for error message) */
save_and_next(ls); /* skip 2nd '[' */
if (currIsNewline(ls)) /* string starts with a newline? */
inclinenumber(ls); /* skip it */
for (;;) {
switch (ls->current) {
case EOZ: { /* error */
const char *what = (seminfo ? "string" : "comment");
const char *msg = luaO_pushfstring(ls->L,
"unfinished long %s (starting at line %d)", what, line);
lexerror(ls, msg, TK_EOS);
break; /* to avoid warnings */
}
case ']': {
if (skip_sep(ls) == sep) {
save_and_next(ls); /* skip 2nd ']' */
goto endloop;
}
break;
}
case '\n': case '\r': {
save(ls, '\n');
inclinenumber(ls);
if (!seminfo) luaZ_resetbuffer(ls->buff); /* avoid wasting space */
break;
}
default: {
if (seminfo) save_and_next(ls);
else next(ls);
}
}
} endloop:
if (seminfo)
seminfo->ts = luaX_newstring(ls, luaZ_buffer(ls->buff) + (2 + sep),
luaZ_bufflen(ls->buff) - 2*(2 + sep));
}
static void esccheck (LexState *ls, int c, const char *msg) {
if (!c) {
if (ls->current != EOZ)
save_and_next(ls); /* add current to buffer for error message */
lexerror(ls, msg, TK_STRING);
}
}
static int gethexa (LexState *ls) {
save_and_next(ls);
esccheck (ls, lisxdigit(ls->current), "hexadecimal digit expected");
return luaO_hexavalue(ls->current);
}
static int readhexaesc (LexState *ls) {
int r = gethexa(ls);
r = (r << 4) + gethexa(ls);
luaZ_buffremove(ls->buff, 2); /* remove saved chars from buffer */
return r;
}
static unsigned long readutf8esc (LexState *ls) {
unsigned long r;
int i = 4; /* chars to be removed: '\', 'u', '{', and first digit */
save_and_next(ls); /* skip 'u' */
esccheck(ls, ls->current == '{', "missing '{'");
r = gethexa(ls); /* must have at least one digit */
while ((save_and_next(ls), lisxdigit(ls->current))) {
i++;
r = (r << 4) + luaO_hexavalue(ls->current);
esccheck(ls, r <= 0x10FFFF, "UTF-8 value too large");
}
esccheck(ls, ls->current == '}', "missing '}'");
next(ls); /* skip '}' */
luaZ_buffremove(ls->buff, i); /* remove saved chars from buffer */
return r;
}
static void utf8esc (LexState *ls) {
char buff[UTF8BUFFSZ];
int n = luaO_utf8esc(buff, readutf8esc(ls));
for (; n > 0; n--) /* add 'buff' to string */
save(ls, buff[UTF8BUFFSZ - n]);
}
static int readdecesc (LexState *ls) {
int i;
int r = 0; /* result accumulator */
for (i = 0; i < 3 && lisdigit(ls->current); i++) { /* read up to 3 digits */
r = 10*r + ls->current - '0';
save_and_next(ls);
}
esccheck(ls, r <= UCHAR_MAX, "decimal escape too large");
luaZ_buffremove(ls->buff, i); /* remove read digits from buffer */
return r;
}
static void read_string (LexState *ls, int del, SemInfo *seminfo) {
save_and_next(ls); /* keep delimiter (for error messages) */
while (ls->current != del) {
switch (ls->current) {
case EOZ:
lexerror(ls, "unfinished string", TK_EOS);
break; /* to avoid warnings */
case '\n':
case '\r':
lexerror(ls, "unfinished string", TK_STRING);
break; /* to avoid warnings */
case '\\': { /* escape sequences */
int c; /* final character to be saved */
save_and_next(ls); /* keep '\\' for error messages */
switch (ls->current) {
case 'a': c = '\a'; goto read_save;
case 'b': c = '\b'; goto read_save;
case 'f': c = '\f'; goto read_save;
case 'n': c = '\n'; goto read_save;
case 'r': c = '\r'; goto read_save;
case 't': c = '\t'; goto read_save;
case 'v': c = '\v'; goto read_save;
case 'x': c = readhexaesc(ls); goto read_save;
case 'u': utf8esc(ls); goto no_save;
case '\n': case '\r':
inclinenumber(ls); c = '\n'; goto only_save;
case '\\': case '\"': case '\'':
c = ls->current; goto read_save;
case EOZ: goto no_save; /* will raise an error next loop */
case 'z': { /* zap following span of spaces */
luaZ_buffremove(ls->buff, 1); /* remove '\\' */
next(ls); /* skip the 'z' */
while (lisspace(ls->current)) {
if (currIsNewline(ls)) inclinenumber(ls);
else next(ls);
}
goto no_save;
}
default: {
esccheck(ls, lisdigit(ls->current), "invalid escape sequence");
c = readdecesc(ls); /* digital escape '\ddd' */
goto only_save;
}
}
read_save:
next(ls);
/* go through */
only_save:
luaZ_buffremove(ls->buff, 1); /* remove '\\' */
save(ls, c);
/* go through */
no_save: break;
}
default:
save_and_next(ls);
}
}
save_and_next(ls); /* skip delimiter */
seminfo->ts = luaX_newstring(ls, luaZ_buffer(ls->buff) + 1,
luaZ_bufflen(ls->buff) - 2);
}
static int llex (LexState *ls, SemInfo *seminfo) {
luaZ_resetbuffer(ls->buff);
for (;;) {
switch (ls->current) {
case '\n': case '\r': { /* line breaks */
inclinenumber(ls);
break;
}
case ' ': case '\f': case '\t': case '\v': { /* spaces */
next(ls);
break;
}
case '-': { /* '-' or '--' (comment) */
next(ls);
if (ls->current != '-') return '-';
/* else is a comment */
next(ls);
if (ls->current == '[') { /* long comment? */
int sep = skip_sep(ls);
luaZ_resetbuffer(ls->buff); /* 'skip_sep' may dirty the buffer */
if (sep >= 0) {
read_long_string(ls, NULL, sep); /* skip long comment */
luaZ_resetbuffer(ls->buff); /* previous call may dirty the buff. */
break;
}
}
/* else short comment */
while (!currIsNewline(ls) && ls->current != EOZ)
next(ls); /* skip until end of line (or end of file) */
break;
}
case '[': { /* long string or simply '[' */
int sep = skip_sep(ls);
if (sep >= 0) {
read_long_string(ls, seminfo, sep);
return TK_STRING;
}
else if (sep != -1) /* '[=...' missing second bracket */
lexerror(ls, "invalid long string delimiter", TK_STRING);
return '[';
}
case '=': {
next(ls);
if (check_next1(ls, '=')) return TK_EQ;
else return '=';
}
case '<': {
next(ls);
if (check_next1(ls, '=')) return TK_LE;
else if (check_next1(ls, '<')) return TK_SHL;
else return '<';
}
case '>': {
next(ls);
if (check_next1(ls, '=')) return TK_GE;
else if (check_next1(ls, '>')) return TK_SHR;
else return '>';
}
case '/': {
next(ls);
if (check_next1(ls, '/')) return TK_IDIV;
else return '/';
}
case '~': {
next(ls);
if (check_next1(ls, '=')) return TK_NE;
else return '~';
}
case ':': {
next(ls);
if (check_next1(ls, ':')) return TK_DBCOLON;
else return ':';
}
case '"': case '\'': { /* short literal strings */
read_string(ls, ls->current, seminfo);
return TK_STRING;
}
case '.': { /* '.', '..', '...', or number */
save_and_next(ls);
if (check_next1(ls, '.')) {
if (check_next1(ls, '.'))
return TK_DOTS; /* '...' */
else return TK_CONCAT; /* '..' */
}
else if (!lisdigit(ls->current)) return '.';
else return read_numeral(ls, seminfo);
}
case '0': case '1': case '2': case '3': case '4':
case '5': case '6': case '7': case '8': case '9': {
return read_numeral(ls, seminfo);
}
case EOZ: {
return TK_EOS;
}
default: {
if (lislalpha(ls->current)) { /* identifier or reserved word? */
TString *ts;
do {
save_and_next(ls);
} while (lislalnum(ls->current));
ts = luaX_newstring(ls, luaZ_buffer(ls->buff),
luaZ_bufflen(ls->buff));
seminfo->ts = ts;
if (isreserved(ts)) /* reserved word? */
return ts->extra - 1 + FIRST_RESERVED;
else {
return TK_NAME;
}
}
else { /* single-char tokens (+ - / ...) */
int c = ls->current;
next(ls);
return c;
}
}
}
}
}
void luaX_next (LexState *ls) {
ls->lastline = ls->linenumber;
if (ls->lookahead.token != TK_EOS) { /* is there a look-ahead token? */
ls->t = ls->lookahead; /* use this one */
ls->lookahead.token = TK_EOS; /* and discharge it */
}
else
ls->t.token = llex(ls, &ls->t.seminfo); /* read next token */
}
int luaX_lookahead (LexState *ls) {
lua_assert(ls->lookahead.token == TK_EOS);
ls->lookahead.token = llex(ls, &ls->lookahead.seminfo);
return ls->lookahead.token;
}
/*
** $Id: llex.h,v 1.79.1.1 2017/04/19 17:20:42 roberto Exp $
** Lexical Analyzer
** See Copyright Notice in lua.h
*/
#ifndef llex_h
#define llex_h
#include "lobject.h"
#include "lzio.h"
#define FIRST_RESERVED 257
#if !defined(LUA_ENV)
#define LUA_ENV "_ENV"
#endif
/*
* WARNING: if you change the order of this enumeration,
* grep "ORDER RESERVED"
*/
enum RESERVED {
/* terminal symbols denoted by reserved words */
TK_AND = FIRST_RESERVED, TK_BREAK,
TK_DO, TK_ELSE, TK_ELSEIF, TK_END, TK_FALSE, TK_FOR, TK_FUNCTION,
TK_GOTO, TK_IF, TK_IN, TK_LOCAL, TK_NIL, TK_NOT, TK_OR, TK_REPEAT,
TK_RETURN, TK_THEN, TK_TRUE, TK_UNTIL, TK_WHILE,
/* other terminal symbols */
TK_IDIV, TK_CONCAT, TK_DOTS, TK_EQ, TK_GE, TK_LE, TK_NE,
TK_SHL, TK_SHR,
TK_DBCOLON, TK_EOS,
TK_FLT, TK_INT, TK_NAME, TK_STRING
};
/* number of reserved words */
#define NUM_RESERVED (cast(int, TK_WHILE-FIRST_RESERVED+1))
typedef union {
lua_Number r;
lua_Integer i;
TString *ts;
} SemInfo; /* semantics information */
typedef struct Token {
int token;
SemInfo seminfo;
} Token;
/* state of the lexer plus state of the parser when shared by all
functions */
typedef struct LexState {
int current; /* current character (charint) */
int linenumber; /* input line counter */
int lastline; /* line of last token 'consumed' */
Token t; /* current token */
Token lookahead; /* look ahead token */
struct FuncState *fs; /* current function (parser) */
struct lua_State *L;
ZIO *z; /* input stream */
Mbuffer *buff; /* buffer for tokens */
Table *h; /* to avoid collection/reuse strings */
struct Dyndata *dyd; /* dynamic structures used by the parser */
TString *source; /* current source name */
TString *envn; /* environment variable name */
} LexState;
LUAI_FUNC void luaX_init (lua_State *L);
LUAI_FUNC const char *luaX_getstr (unsigned int i, int *extra);
LUAI_FUNC void luaX_setinput (lua_State *L, LexState *ls, ZIO *z,
TString *source, int firstchar);
LUAI_FUNC TString *luaX_newstring (LexState *ls, const char *str, size_t l);
LUAI_FUNC void luaX_next (LexState *ls);
LUAI_FUNC int luaX_lookahead (LexState *ls);
LUAI_FUNC l_noret luaX_syntaxerror (LexState *ls, const char *s);
LUAI_FUNC const char *luaX_token2str (LexState *ls, int token);
#endif
/*
** $Id: llimits.h,v 1.141.1.1 2017/04/19 17:20:42 roberto Exp $
** Limits, basic types, and some other 'installation-dependent' definitions
** See Copyright Notice in lua.h
*/
#ifndef llimits_h
#define llimits_h
#include <limits.h>
#include <stddef.h>
#include <stdint.h>
#include "lua.h"
/*
** 'lu_mem' and 'l_mem' are unsigned/signed integers big enough to count
** the total memory used by Lua (in bytes). Usually, 'size_t' and
** 'ptrdiff_t' should work, but we use 'long' for 16-bit machines.
*/
#if defined(LUAI_MEM) /* { external definitions? */
typedef LUAI_UMEM lu_mem;
typedef LUAI_MEM l_mem;
#elif LUAI_BITSINT >= 32 /* }{ */
typedef size_t lu_mem;
typedef ptrdiff_t l_mem;
#else /* 16-bit ints */ /* }{ */
typedef unsigned long lu_mem;
typedef long l_mem;
#endif /* } */
/* chars used as small naturals (so that 'char' is reserved for characters) */
typedef unsigned char lu_byte;
/* unsigned 32 bit integers are core the the ESP architectures so we have a type specficially addressing this */
typedef uint32_t lu_int32;
/* maximum value for size_t */
#define MAX_SIZET ((size_t)(~(size_t)0))
/* maximum size visible for Lua (must be representable in a lua_Integer */
#define MAX_SIZE (sizeof(size_t) < sizeof(lua_Integer) ? MAX_SIZET \
: (size_t)(LUA_MAXINTEGER))
#define MAX_LUMEM ((lu_mem)(~(lu_mem)0))
#define MAX_LMEM ((l_mem)(MAX_LUMEM >> 1))
#define MAX_INT INT_MAX /* maximum value of an int */
/*
** conversion of pointer to unsigned integer:
** this is for hashing only; there is no problem if the integer
** cannot hold the whole pointer value
*/
#define point2uint(p) ((unsigned int)((size_t)(p) & UINT_MAX))
/* type to ensure maximum alignment */
#if defined(LUAI_USER_ALIGNMENT_T)
typedef LUAI_USER_ALIGNMENT_T L_Umaxalign;
#else
typedef union {
lua_Number n;
double u;
void *s;
lua_Integer i;
long l;
} L_Umaxalign;
#endif
/* types of 'usual argument conversions' for lua_Number and lua_Integer */
typedef LUAI_UACNUMBER l_uacNumber;
typedef LUAI_UACINT l_uacInt;
#if defined(DEVELOPMENT_USE_GDB) && !defined(lua_assert)
# define lua_assert(c) ((c) ? (void) 0 : lua_debugbreak())
#endif
/* internal assertions for in-house debugging */
#if defined(lua_assert)
#define check_exp(c,e) (lua_assert(c), (e))
/* to avoid problems with conditions too long */
#define lua_longassert(c) ((c) ? (void)0 : lua_assert(0))
#else
#define lua_assert(c) ((void)0)
#define check_exp(c,e) (e)
#define lua_longassert(c) ((void)0)
#endif
/*
** assertion for checking API calls
*/
#if !defined(luai_apicheck)
#define luai_apicheck(l,e) lua_assert(e)
#endif
#define api_check(l,e,msg) luai_apicheck(l,(e) && msg)
/* macro to avoid warnings about unused variables */
#if !defined(UNUSED)
#define UNUSED(x) ((void)(x))
#endif
/* type casts (a macro highlights casts in the code) */
#define cast(t, exp) ((t)(exp))
#define cast_void(i) cast(void, (i))
#define cast_byte(i) cast(lu_byte, (i))
#define cast_num(i) cast(lua_Number, (i))
#define cast_int(i) cast(int, (i))
#define cast_uchar(i) cast(unsigned char, (i))
/* cast a signed lua_Integer to lua_Unsigned */
#if !defined(l_castS2U)
#define l_castS2U(i) ((lua_Unsigned)(i))
#endif
/*
** cast a lua_Unsigned to a signed lua_Integer; this cast is
** not strict ISO C, but two-complement architectures should
** work fine.
*/
#if !defined(l_castU2S)
#define l_castU2S(i) ((lua_Integer)(i))
#endif
/*
** non-return type
*/
#if defined(__GNUC__)
#define l_noret void __attribute__((noreturn))
#elif defined(_MSC_VER) && _MSC_VER >= 1200
#define l_noret void __declspec(noreturn)
#else
#define l_noret void
#endif
/*
** maximum depth for nested C calls and syntactical nested non-terminals
** in a program. (Value must fit in an unsigned short int.)
*/
#if !defined(LUAI_MAXCCALLS)
#define LUAI_MAXCCALLS 200
#endif
/*
** type for virtual-machine instructions;
** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h)
*/
#if LUAI_BITSINT >= 32
typedef unsigned int Instruction;
#else
typedef unsigned long Instruction;
#endif
/*
** Maximum length for short strings, that is, strings that are
** internalized. (Cannot be smaller than reserved words or tags for
** metamethods, as these strings must be internalized;
** #("function") = 8, #("__newindex") = 10.)
*/
#if !defined(LUAI_MAXSHORTLEN)
#define LUAI_MAXSHORTLEN 40
#endif
/*
** Initial size for the string table (must be power of 2).
** The Lua core alone registers ~50 strings (reserved words +
** metaevent keys + a few others). Libraries would typically add
** a few dozens more.
*/
#if !defined(MINSTRTABSIZE)
#define MINSTRTABSIZE 128
#endif
/*
** Size of cache for strings in the API. 'N' is the number of
** sets (better be a prime) and "M" is the size of each set (M == 1
** makes a direct cache.)
*/
#if !defined(KEYCACHE_N)
#define KEYCACHE_N 32
#define KEYCACHE_M 4
#endif
/* minimum size for string buffer */
#if !defined(LUA_MINBUFFER)
#define LUA_MINBUFFER 32
#endif
/*
** macros that are executed whenever program enters the Lua core
** ('lua_lock') and leaves the core ('lua_unlock')
*/
#if !defined(lua_lock)
#define lua_lock(L) ((void) 0)
#define lua_unlock(L) ((void) 0)
#endif
/*
** macro executed during Lua functions at points where the
** function can yield.
*/
#if !defined(luai_threadyield)
#define luai_threadyield(L) {lua_unlock(L); lua_lock(L);}
#endif
/*
** these macros allow user-specific actions on threads when you defined
** LUAI_EXTRASPACE and need to do something extra when a thread is
** created/deleted/resumed/yielded.
*/
#if !defined(luai_userstateopen)
#define luai_userstateopen(L) ((void)L)
#endif
#if !defined(luai_userstateclose)
#define luai_userstateclose(L) ((void)L)
#endif
#if !defined(luai_userstatethread)
#define luai_userstatethread(L,L1) ((void)L)
#endif
#if !defined(luai_userstatefree)
#define luai_userstatefree(L,L1) ((void)L)
#endif
#if !defined(luai_userstateresume)
#define luai_userstateresume(L,n) ((void)L)
#endif
#if !defined(luai_userstateyield)
#define luai_userstateyield(L,n) ((void)L)
#endif
/*
** The luai_num* macros define the primitive operations over numbers.
*/
/* floor division (defined as 'floor(a/b)') */
#if !defined(luai_numidiv)
#define luai_numidiv(L,a,b) ((void)L, l_floor(luai_numdiv(L,a,b)))
#endif
/* float division */
#if !defined(luai_numdiv)
#define luai_numdiv(L,a,b) ((a)/(b))
#endif
/*
** modulo: defined as 'a - floor(a/b)*b'; this definition gives NaN when
** 'b' is huge, but the result should be 'a'. 'fmod' gives the result of
** 'a - trunc(a/b)*b', and therefore must be corrected when 'trunc(a/b)
** ~= floor(a/b)'. That happens when the division has a non-integer
** negative result, which is equivalent to the test below.
*/
#ifdef LUA_USE_ESP8266
#define luai_nummod(L,a,b,m) do { \
if (b==0) luaG_runerror(L,"modulo by zero"); \
(m) = (a) - floor((a)/(b))*(b); \
if ((m)*(b) < 0) (m) += (b); \
} while (0)
#endif
#if !defined(luai_nummod)
#define luai_nummod(L,a,b,m) \
{ (m) = l_mathop(fmod)(a,b); if ((m)*(b) < 0) (m) += (b); }
#endif
/* exponentiation */
#if !defined(luai_numpow)
#define luai_numpow(L,a,b) ((void)L, l_mathop(pow)(a,b))
#endif
/* the others are quite standard operations */
#if !defined(luai_numadd)
#define luai_numadd(L,a,b) ((a)+(b))
#define luai_numsub(L,a,b) ((a)-(b))
#define luai_nummul(L,a,b) ((a)*(b))
#define luai_numunm(L,a) (-(a))
#define luai_numeq(a,b) ((a)==(b))
#define luai_numlt(a,b) ((a)<(b))
#define luai_numle(a,b) ((a)<=(b))
#define luai_numisnan(a) (!luai_numeq((a), (a)))
#endif
/*
** macro to control inclusion of some hard tests on stack reallocation
*/
#if !defined(HARDSTACKTESTS)
#define condmovestack(L,pre,pos) ((void)0)
#else
/* realloc stack keeping its size */
#define condmovestack(L,pre,pos) \
{ int sz_ = (L)->stacksize; pre; luaD_reallocstack((L), sz_); pos; }
#endif
#if !defined(HARDMEMTESTS)
#define condchangemem(L,pre,pos) ((void)0)
#else
#define condchangemem(L,pre,pos) \
{ if (G(L)->gcrunning) { pre; luaC_fullgc(L, 0); pos; } }
#endif
#endif
/*
** $Id: lmathlib.c,v 1.119.1.1 2017/04/19 17:20:42 roberto Exp $
** Standard mathematical library
** See Copyright Notice in lua.h
*/
#define lmathlib_c
#define LUA_LIB
#include "lprefix.h"
#include <stdlib.h>
#include <math.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#undef PI
#define PI (l_mathop(3.141592653589793238462643383279502884))
#if !defined(l_rand) /* { */
#if defined(LUA_USE_POSIX)
#define l_rand() random()
#define l_srand(x) srandom(x)
#define L_RANDMAX 2147483647 /* (2^31 - 1), following POSIX */
#else
#define l_rand() rand()
#define l_srand(x) srand(x)
#define L_RANDMAX RAND_MAX
#endif
#endif /* } */
static int math_abs (lua_State *L) {
if (lua_isinteger(L, 1)) {
lua_Integer n = lua_tointeger(L, 1);
if (n < 0) n = (lua_Integer)(0u - (lua_Unsigned)n);
lua_pushinteger(L, n);
}
else
lua_pushnumber(L, l_mathop(fabs)(luaL_checknumber(L, 1)));
return 1;
}
static int math_sin (lua_State *L) {
lua_pushnumber(L, l_mathop(sin)(luaL_checknumber(L, 1)));
return 1;
}
static int math_cos (lua_State *L) {
lua_pushnumber(L, l_mathop(cos)(luaL_checknumber(L, 1)));
return 1;
}
static int math_tan (lua_State *L) {
lua_pushnumber(L, l_mathop(tan)(luaL_checknumber(L, 1)));
return 1;
}
static int math_asin (lua_State *L) {
lua_pushnumber(L, l_mathop(asin)(luaL_checknumber(L, 1)));
return 1;
}
static int math_acos (lua_State *L) {
lua_pushnumber(L, l_mathop(acos)(luaL_checknumber(L, 1)));
return 1;
}
static int math_atan (lua_State *L) {
lua_Number y = luaL_checknumber(L, 1);
lua_Number x = luaL_optnumber(L, 2, 1);
lua_pushnumber(L, l_mathop(atan2)(y, x));
return 1;
}
static int math_toint (lua_State *L) {
int valid;
lua_Integer n = lua_tointegerx(L, 1, &valid);
if (valid)
lua_pushinteger(L, n);
else {
luaL_checkany(L, 1);
lua_pushnil(L); /* value is not convertible to integer */
}
return 1;
}
static void pushnumint (lua_State *L, lua_Number d) {
lua_Integer n;
if (lua_numbertointeger(d, &n)) /* does 'd' fit in an integer? */
lua_pushinteger(L, n); /* result is integer */
else
lua_pushnumber(L, d); /* result is float */
}
static int math_floor (lua_State *L) {
if (lua_isinteger(L, 1))
lua_settop(L, 1); /* integer is its own floor */
else {
lua_Number d = l_mathop(floor)(luaL_checknumber(L, 1));
pushnumint(L, d);
}
return 1;
}
static int math_ceil (lua_State *L) {
if (lua_isinteger(L, 1))
lua_settop(L, 1); /* integer is its own ceil */
else {
lua_Number d = l_mathop(ceil)(luaL_checknumber(L, 1));
pushnumint(L, d);
}
return 1;
}
static int math_fmod (lua_State *L) {
if (lua_isinteger(L, 1) && lua_isinteger(L, 2)) {
lua_Integer d = lua_tointeger(L, 2);
if ((lua_Unsigned)d + 1u <= 1u) { /* special cases: -1 or 0 */
luaL_argcheck(L, d != 0, 2, "zero");
lua_pushinteger(L, 0); /* avoid overflow with 0x80000... / -1 */
}
else
lua_pushinteger(L, lua_tointeger(L, 1) % d);
} else {
lua_Number m, a=luaL_checknumber(L, 1), b=luaL_checknumber(L, 2);
if (b==0) luaL_error(L,"modulo by zero");
m = a/b;
lua_pushnumber(L, a - b*(m > 0.0 ? floor(m) : ceil(m)));
}
return 1;
}
/*
** next function does not use 'modf', avoiding problems with 'double*'
** (which is not compatible with 'float*') when lua_Number is not
** 'double'.
*/
static int math_modf (lua_State *L) {
if (lua_isinteger(L ,1)) {
lua_settop(L, 1); /* number is its own integer part */
lua_pushnumber(L, 0); /* no fractional part */
}
else {
lua_Number n = luaL_checknumber(L, 1);
/* integer part (rounds toward zero) */
lua_Number ip = (n < 0) ? l_mathop(ceil)(n) : l_mathop(floor)(n);
pushnumint(L, ip);
/* fractional part (test needed for inf/-inf) */
lua_pushnumber(L, (n == ip) ? l_mathop(0.0) : (n - ip));
}
return 2;
}
static int math_sqrt (lua_State *L) {
lua_pushnumber(L, l_mathop(sqrt)(luaL_checknumber(L, 1)));
return 1;
}
static int math_ult (lua_State *L) {
lua_Integer a = luaL_checkinteger(L, 1);
lua_Integer b = luaL_checkinteger(L, 2);
lua_pushboolean(L, (lua_Unsigned)a < (lua_Unsigned)b);
return 1;
}
static int math_log (lua_State *L) {
lua_Number x = luaL_checknumber(L, 1);
lua_Number res;
if (lua_isnoneornil(L, 2))
res = l_mathop(log)(x);
else {
lua_Number base = luaL_checknumber(L, 2);
#if !defined(LUA_USE_C89)
if (base == l_mathop(2.0))
res = l_mathop(log2)(x); else
#endif
if (base == l_mathop(10.0))
res = l_mathop(log10)(x);
else
res = l_mathop(log)(x)/l_mathop(log)(base);
}
lua_pushnumber(L, res);
return 1;
}
static int math_exp (lua_State *L) {
lua_pushnumber(L, l_mathop(exp)(luaL_checknumber(L, 1)));
return 1;
}
static int math_deg (lua_State *L) {
lua_pushnumber(L, luaL_checknumber(L, 1) * (l_mathop(180.0) / PI));
return 1;
}
static int math_rad (lua_State *L) {
lua_pushnumber(L, luaL_checknumber(L, 1) * (PI / l_mathop(180.0)));
return 1;
}
static int math_min (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
int imin = 1; /* index of current minimum value */
int i;
luaL_argcheck(L, n >= 1, 1, "value expected");
for (i = 2; i <= n; i++) {
if (lua_compare(L, i, imin, LUA_OPLT))
imin = i;
}
lua_pushvalue(L, imin);
return 1;
}
static int math_max (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
int imax = 1; /* index of current maximum value */
int i;
luaL_argcheck(L, n >= 1, 1, "value expected");
for (i = 2; i <= n; i++) {
if (lua_compare(L, imax, i, LUA_OPLT))
imax = i;
}
lua_pushvalue(L, imax);
return 1;
}
/*
** This function uses 'double' (instead of 'lua_Number') to ensure that
** all bits from 'l_rand' can be represented, and that 'RANDMAX + 1.0'
** will keep full precision (ensuring that 'r' is always less than 1.0.)
*/
static int math_random (lua_State *L) {
lua_Integer low, up;
double r = (double)l_rand() * (1.0 / ((double)L_RANDMAX + 1.0));
switch (lua_gettop(L)) { /* check number of arguments */
case 0: { /* no arguments */
lua_pushnumber(L, (lua_Number)r); /* Number between 0 and 1 */
return 1;
}
case 1: { /* only upper limit */
low = 1;
up = luaL_checkinteger(L, 1);
break;
}
case 2: { /* lower and upper limits */
low = luaL_checkinteger(L, 1);
up = luaL_checkinteger(L, 2);
break;
}
default: return luaL_error(L, "wrong number of arguments");
}
/* random integer in the interval [low, up] */
luaL_argcheck(L, low <= up, 1, "interval is empty");
luaL_argcheck(L, low >= 0 || up <= LUA_MAXINTEGER + low, 1,
"interval too large");
r *= (double)(up - low) + 1.0;
lua_pushinteger(L, (lua_Integer)r + low);
return 1;
}
static int math_randomseed (lua_State *L) {
l_srand((unsigned int)(lua_Integer)luaL_checknumber(L, 1));
(void)l_rand(); /* discard first value to avoid undesirable correlations */
return 0;
}
static int math_type (lua_State *L) {
if (lua_type(L, 1) == LUA_TNUMBER) {
if (lua_isinteger(L, 1))
lua_pushliteral(L, "integer");
else
lua_pushliteral(L, "float");
}
else {
luaL_checkany(L, 1);
lua_pushnil(L);
}
return 1;
}
/*
** {==================================================================
** Deprecated functions (for compatibility only)
** ===================================================================
*/
#if defined(LUA_COMPAT_MATHLIB)
static int math_cosh (lua_State *L) {
lua_pushnumber(L, l_mathop(cosh)(luaL_checknumber(L, 1)));
return 1;
}
static int math_sinh (lua_State *L) {
lua_pushnumber(L, l_mathop(sinh)(luaL_checknumber(L, 1)));
return 1;
}
static int math_tanh (lua_State *L) {
lua_pushnumber(L, l_mathop(tanh)(luaL_checknumber(L, 1)));
return 1;
}
static int math_pow (lua_State *L) {
lua_Number x = luaL_checknumber(L, 1);
lua_Number y = luaL_checknumber(L, 2);
lua_pushnumber(L, l_mathop(pow)(x, y));
return 1;
}
static int math_frexp (lua_State *L) {
int e;
lua_pushnumber(L, l_mathop(frexp)(luaL_checknumber(L, 1), &e));
lua_pushinteger(L, e);
return 2;
}
static int math_ldexp (lua_State *L) {
lua_Number x = luaL_checknumber(L, 1);
int ep = (int)luaL_checkinteger(L, 2);
lua_pushnumber(L, l_mathop(ldexp)(x, ep));
return 1;
}
static int math_log10 (lua_State *L) {
lua_pushnumber(L, l_mathop(log10)(luaL_checknumber(L, 1)));
return 1;
}
#endif
/* }================================================================== */
LROT_BEGIN(mathlib, NULL, 0)
LROT_FUNCENTRY( abs, math_abs)
LROT_FUNCENTRY( acos, math_acos)
LROT_FUNCENTRY( asin, math_asin)
LROT_FUNCENTRY( atan, math_atan)
LROT_FUNCENTRY( ceil, math_ceil)
LROT_FUNCENTRY( cos, math_cos)
LROT_FUNCENTRY( deg, math_deg)
LROT_FUNCENTRY( exp, math_exp)
LROT_FUNCENTRY( tointeger, math_toint)
LROT_FUNCENTRY( floor, math_floor)
LROT_FUNCENTRY( fmod, math_fmod)
LROT_FUNCENTRY( ult, math_ult)
LROT_FUNCENTRY( log, math_log)
LROT_FUNCENTRY( max, math_max)
LROT_FUNCENTRY( min, math_min)
LROT_FUNCENTRY( modf, math_modf)
LROT_FUNCENTRY( rad, math_rad)
LROT_FUNCENTRY( random, math_random)
LROT_FUNCENTRY( randomseed, math_randomseed)
LROT_FUNCENTRY( sin, math_sin)
LROT_FUNCENTRY( sqrt, math_sqrt)
LROT_FUNCENTRY( tan, math_tan)
LROT_FUNCENTRY( type, math_type)
#if defined(LUA_COMPAT_MATHLIB)
LROT_FUNCENTRY( atan2, math_atan)
LROT_FUNCENTRY( cosh, math_cosh)
LROT_FUNCENTRY( sinh, math_sinh)
LROT_FUNCENTRY( tanh, math_tanh)
LROT_FUNCENTRY( pow, math_pow)
LROT_FUNCENTRY( frexp, math_frexp)
LROT_FUNCENTRY( ldexp, math_ldexp)
LROT_FUNCENTRY( log10, math_log10)
#endif
LROT_FLOATENTRY( pi, PI)
LROT_FLOATENTRY( huge,(lua_Number)HUGE_VAL)
LROT_INTENTRY( maxinteger, LUA_MAXINTEGER)
LROT_INTENTRY( mininteger, LUA_MININTEGER)
LROT_END(mathlib, NULL, 0)
/*
** Open math library
*/
LUAMOD_API int luaopen_math (lua_State *L) {
(void)L;
return 0;
}
/*
** $Id: lmem.c,v 1.91.1.1 2017/04/19 17:20:42 roberto Exp $
** Interface to Memory Manager
** See Copyright Notice in lua.h
*/
#define lmem_c
#define LUA_CORE
#include "lprefix.h"
#include <stddef.h>
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
/*
** About the realloc function:
** void * frealloc (void *ud, void *ptr, size_t osize, size_t nsize);
** ('osize' is the old size, 'nsize' is the new size)
**
** * frealloc(ud, NULL, x, s) creates a new block of size 's' (no
** matter 'x').
**
** * frealloc(ud, p, x, 0) frees the block 'p'
** (in this specific case, frealloc must return NULL);
** particularly, frealloc(ud, NULL, 0, 0) does nothing
** (which is equivalent to free(NULL) in ISO C)
**
** frealloc returns NULL if it cannot create or reallocate the area
** (any reallocation to an equal or smaller size cannot fail!)
*/
#define MINSIZEARRAY 4
void *luaM_growaux_ (lua_State *L, void *block, int *size, size_t size_elems,
int limit, const char *what) {
void *newblock;
int newsize;
if (*size >= limit/2) { /* cannot double it? */
if (*size >= limit) /* cannot grow even a little? */
luaG_runerror(L, "too many %s (limit is %d)", what, limit);
newsize = limit; /* still have at least one free place */
}
else {
newsize = (*size)*2;
if (newsize < MINSIZEARRAY)
newsize = MINSIZEARRAY; /* minimum size */
}
newblock = luaM_reallocv(L, block, *size, newsize, size_elems);
*size = newsize; /* update only when everything else is OK */
return newblock;
}
l_noret luaM_toobig (lua_State *L) {
luaG_runerror(L, "memory allocation error: block too big");
}
/*
** generic allocation routine.
*/
void *luaM_realloc_ (lua_State *L, void *block, size_t osize, size_t nsize) {
void *newblock;
global_State *g = G(L);
size_t realosize = (block) ? osize : 0;
lua_assert((realosize == 0) == (block == NULL));
#if defined(HARDMEMTESTS)
if (nsize > realosize && g->gcrunning)
luaC_fullgc(L, 1); /* force a GC whenever possible */
#endif
newblock = (*g->frealloc)(g->ud, block, osize, nsize);
if (newblock == NULL && nsize > 0) {
lua_assert(nsize > realosize); /* cannot fail when shrinking a block */
if (g->version) { /* is state fully built? */
luaC_fullgc(L, 1); /* try to free some memory... */
newblock = (*g->frealloc)(g->ud, block, osize, nsize); /* try again */
}
if (newblock == NULL)
luaD_throw(L, LUA_ERRMEM);
}
lua_assert((nsize == 0) == (newblock == NULL));
g->GCdebt = (g->GCdebt + nsize) - realosize;
return newblock;
}
/*
** $Id: lmem.h,v 1.43.1.1 2017/04/19 17:20:42 roberto Exp $
** Interface to Memory Manager
** See Copyright Notice in lua.h
*/
#ifndef lmem_h
#define lmem_h
#include <stddef.h>
#include "llimits.h"
#include "lua.h"
/*
** This macro reallocs a vector 'b' from 'on' to 'n' elements, where
** each element has size 'e'. In case of arithmetic overflow of the
** product 'n'*'e', it raises an error (calling 'luaM_toobig'). Because
** 'e' is always constant, it avoids the runtime division MAX_SIZET/(e).
**
** (The macro is somewhat complex to avoid warnings: The 'sizeof'
** comparison avoids a runtime comparison when overflow cannot occur.
** The compiler should be able to optimize the real test by itself, but
** when it does it, it may give a warning about "comparison is always
** false due to limited range of data type"; the +1 tricks the compiler,
** avoiding this warning but also this optimization.)
*/
#define luaM_reallocv(L,b,on,n,e) \
(((sizeof(n) >= sizeof(size_t) && cast(size_t, (n)) + 1 > MAX_SIZET/(e)) \
? luaM_toobig(L) : cast_void(0)) , \
luaM_realloc_(L, (b), (on)*(e), (n)*(e)))
/*
** Arrays of chars do not need any test
*/
#define luaM_reallocvchar(L,b,on,n) \
cast(char *, luaM_realloc_(L, (b), (on)*sizeof(char), (n)*sizeof(char)))
#define luaM_freemem(L, b, s) luaM_realloc_(L, (b), (s), 0)
#define luaM_free(L, b) luaM_realloc_(L, (b), sizeof(*(b)), 0)
#define luaM_freearray(L, b, n) luaM_realloc_(L, (b), (n)*sizeof(*(b)), 0)
#define luaM_malloc(L,s) luaM_realloc_(L, NULL, 0, (s))
#define luaM_new(L,t) cast(t *, luaM_malloc(L, sizeof(t)))
#define luaM_newvector(L,n,t) \
cast(t *, luaM_reallocv(L, NULL, 0, n, sizeof(t)))
#define luaM_newobject(L,tag,s) luaM_realloc_(L, NULL, tag, (s))
#define luaM_growvector(L,v,nelems,size,t,limit,e) \
if ((nelems)+1 > (size)) \
((v)=cast(t *, luaM_growaux_(L,v,&(size),sizeof(t),limit,e)))
#define luaM_reallocvector(L, v,oldn,n,t) \
((v)=cast(t *, luaM_reallocv(L, v, oldn, n, sizeof(t))))
LUAI_FUNC l_noret luaM_toobig (lua_State *L);
/* not to be called directly */
LUAI_FUNC void *luaM_realloc_ (lua_State *L, void *block, size_t oldsize,
size_t size);
LUAI_FUNC void *luaM_growaux_ (lua_State *L, void *block, int *size,
size_t size_elem, int limit,
const char *what);
#endif
#define LUA_CORE
#include "lua.h"
#include <string.h>
#include <stdlib.h>
#include "lobject.h"
#include "lstate.h"
#include "lapi.h"
#include "lauxlib.h"
#include "lfunc.h"
#include "lgc.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "lnodemcu.h"
#include "lundump.h"
#include "lzio.h"
#include "lfs.h"
#ifdef LUA_USE_ESP
#include "platform.h"
#include "vfs.h"
#include "task/task.h"
#else
// On the cross-compiler we do need the LFS reload mechanism, regardless
#undef CONFIG_NODEMCU_EMBEDDED_LFS_SIZE
#endif
/*
** This is a mixed bag of NodeMCU additions broken into the following sections:
** * POSIX vs VFS file API abstraction
** * Emulate Platform_XXX() API
** * ESP and HOST lua_debugbreak() test stubs
** * NodeMCU lua.h LUA_API extensions
** * NodeMCU lauxlib.h LUALIB_API extensions
** * NodeMCU bootstrap to set up and to reimage LFS resources
**
** Just search down for //== or ==// to flip through the sections.
*/
#define byte_addr(p) cast(char *,p)
#define byteptr(p) cast(lu_byte *, p)
#define byteoffset(p,q) ((int) cast(ptrdiff_t, (byteptr(p) - byteptr(q))))
#define wordptr(p) cast(lu_int32 *, p)
#define wordoffset(p,q) (wordptr(p) - wordptr(q))
//====================== Wrap POSIX and VFS file API =========================//
#ifdef LUA_USE_ESP
int luaopen_file(lua_State *L);
# define l_file(f) int f
# define l_open(f) vfs_open(f, "r")
# define l_close(f) vfs_close(f)
# define l_feof(f) vfs_eof(f)
# define l_read(f,b) vfs_read(f, b, sizeof (b))
# define l_rewind(f) vfs_lseek(f, 0, VFS_SEEK_SET)
#else
# define l_file(f) FILE *f
# define l_open(n) fopen(n,"rb")
# define l_close(f) fclose(f)
# define l_feof(f) feof(f)
# define l_read(f,b) fread(b, 1, sizeof (b), f)
# define l_rewind(f) rewind(f)
#endif
#ifdef LUA_USE_ESP
extern void dbg_printf(const char *fmt, ...); // DEBUG
#undef printf
#define printf(...) dbg_printf(__VA_ARGS__) // DEBUG
#define FLASH_PAGE_SIZE INTERNAL_FLASH_SECTOR_SIZE
/* Erasing the LFS invalidates ESP instruction cache, so doing a block 64Kb */
/* read is the simplest way to flush the icache, restoring cache coherency */
#define flush_icache(F) \
UNUSED(memcmp(F->addr, F->addr+(0x8000/sizeof(*F->addr)), 0x8000));
#define unlockFlashWrite()
#define lockFlashWrite()
#else // LUA_USE_HOST
//==== Emulate Platform_XXX() API within host luac.cross -e environement =====//
#include<stdio.h> // DEBUG
/*
** The ESP implementation use a platform_XXX() API to provide a level of
** H/W abstraction. The following functions and macros emulate a subset
** of this API for the host environment. LFSregion is the true address in
** the luac process address space of the mapped LFS region. All actual
** erasing and writing is done relative to this address.
**
** In normal LFS emulation the LFSaddr is also set to this LFSregion address
** so that any subsequent execution using LFS refers to the correct memory
** address.
**
** The second LFS mode is used to create absolute LFS images for directly
** downloading to the ESP or including in a firmware image, and in this case
** LFSaddr refers to the actual ESP mapped address of the ESP LFS region.
** This is a 32-bit address typically in the address range 0x40210000-0x402FFFFF
** (and with the high 32bits set to 0 in the case of 64-bit execution). Such
** images are solely intended for ESP execution and any attempt to execute
** them in a host execution environment will result in an address exception.
*/
#define PLATFORM_RCR_FLASHLFS 4
#define LFS_SIZE 0x40000
#define FLASH_PAGE_SIZE 0x1000
#define FLASH_BASE 0x90000 /* Some 'Random' but typical value */
void *LFSregion = NULL;
static void *LFSaddr = NULL;
static size_t LFSbase = FLASH_BASE;
extern char *LFSimageName;
#ifdef __unix__
/* On POSIX systems we can toggle the "Flash" write attribute */
#include <sys/mman.h>
#define aligned_malloc(a,n) posix_memalign(&a, FLASH_PAGE_SIZE, (n))
#define unlockFlashWrite() mprotect(LFSaddr, LFS_SIZE, PROT_READ| PROT_WRITE)
#define lockFlashWrite() mprotect(LFSaddr, LFS_SIZE, PROT_READ)
#else
#define aligned_malloc(a,n) ((a = malloc(n)) == NULL)
#define unlockFlashWrite()
#define lockFlashWrite()
#endif
#define platform_flash_get_sector_of_address(n) ((n)>>12)
void luaN_setabsolute(lu_int32 addr) {
LFSaddr = cast(void *, cast(intptr_t, addr));
LFSbase = addr;
}
bool lfs_get_location(lfs_location_info_t *out)
{
if (!LFSregion) {
if(aligned_malloc(LFSregion, LFS_SIZE))
return false;
memset(LFSregion, ~0, LFS_SIZE);
lockFlashWrite();
}
if(LFSaddr == NULL)
LFSaddr = LFSregion;
out->size = LFS_SIZE;
out->addr_mem = LFSaddr;
out->addr_phys = LFSbase;
return true;
}
bool lfs_get_load_filename(char *buf, size_t bufsiz)
{
if (LFSimageName)
strncpy(buf, LFSimageName, bufsiz);
else if (buf && bufsiz)
*buf = 0;
return true;
}
bool lfs_clear_load_filename(void)
{
LFSimageName = NULL;
return true;
}
static void platform_flash_erase_sector(lu_int32 i) {
lua_assert (i >= LFSbase/FLASH_PAGE_SIZE &&
i < (LFSbase+LFS_SIZE)/FLASH_PAGE_SIZE);
unlockFlashWrite();
memset(byteptr(LFSregion) + (i*FLASH_PAGE_SIZE - LFSbase), ~(0), FLASH_PAGE_SIZE);
lockFlashWrite();
}
static void platform_s_flash_write(const void *from, lu_int32 to, lu_int32 len) {
lua_assert(to >= LFSbase && to + len < LFSbase + LFS_SIZE); /* DEBUG */
unlockFlashWrite();
memcpy(byteptr(LFSregion) + (to-LFSbase), from, len);
lockFlashWrite();
}
#define flush_icache(F) /* not needed */
#endif
//============= ESP and HOST lua_debugbreak() test stubs =====================//
#ifdef DEVELOPMENT_USE_GDB
/*
* lua_debugbreak is a stub used by lua_assert() if DEVELOPMENT_USE_GDB is
* defined. On the ESP, instead of crashing out with an assert error, this hook
* starts the GDB remote stub if not already running and then issues a break.
* The rationale here is that when testing the developer might be using screen /
* PuTTY to work interactively with the Lua Interpreter via UART0. However if
* an assert triggers, then there is the option to exit the interactive session
* and start the Xtensa remote GDB which will then sync up with the remote GDB
* client to allow forensics of the error. On the host it is an stub which can
* be set as a breakpoint in the gdb debugger.
*/
extern void gdbstub_init(void);
extern void gdbstub_redirect_output(int);
LUALIB_API void lua_debugbreak(void) {
#ifdef LUA_USE_HOST
/* allows debug backtrace analysis of assert fails */
lua_writestring(" lua_debugbreak ", sizeof(" lua_debugbreak ")-1);
#else
static int repeat_entry = 0;
if (repeat_entry == 0) {
dbg_printf("Start up the gdb stub if not already started\n");
gdbstub_init();
gdbstub_redirect_output(1);
repeat_entry = 1;
}
asm("break 0,0" ::);
#endif
}
#endif
//===================== NodeMCU lua.h API extensions =========================//
LUA_API int lua_freeheap (void) {
#ifdef LUA_USE_HOST
return MAX_INT;
#else
return (int)esp_get_free_heap_size();
#endif
}
LUA_API int lua_pushstringsarray(lua_State *L, int opt) {
stringtable *strt = NULL;
int i, j = 1;
lua_lock(L);
if (opt == 0)
strt = &G(L)->strt;
#ifdef LUA_USE_ESP
else if (opt == 1 && G(L)->ROstrt.hash)
strt = &G(L)->ROstrt;
#endif
if (strt == NULL) {
setnilvalue(L->top);
api_incr_top(L);
lua_unlock(L);
return 0;
}
Table *t = luaH_new(L);
sethvalue(L, L->top, t);
api_incr_top(L);
luaH_resize(L, t, strt->nuse, 0);
luaC_checkGC(L);
lua_unlock(L);
/* loop around all strt hash entries */
for (i = 0, j = 1; i < strt->size; i++) {
TString *e;
/* loop around all TStings in this entry's chain */
for(e = strt->hash[i]; e; e = e->u.hnext) {
TValue s;
setsvalue(L, &s, e);
luaH_setint(L, hvalue(L->top-1), j++, &s);
}
}
return 1;
}
LUA_API void lua_createrotable (lua_State *L, ROTable *t,
const ROTable_entry *e, ROTable *mt) {
int i, j;
lu_byte flags = ~0;
const char *plast = (char *)"_";
for (i = 0; e[i].key; i++) {
if (e[i].key[0] == '_' && strcmp(e[i].key,plast)) {
plast = e[i].key;
lua_pushstring(L,e[i].key);
for (j=0; j<TM_EQ; j++){
if(tsvalue(L->top-1)==G(L)->tmname[i]) {
flags |= cast_byte(1u<<i);
break;
}
}
lua_pop(L,1);
}
}
t->next = (GCObject *)1;
t->tt = LUA_TTBLROF;
t->marked = LROT_MARKED;
t->flags = flags;
t->lsizenode = i;
t->metatable = cast(Table *, mt);
t->entry = cast(ROTable_entry *, e);
}
LUA_API void lua_getlfsconfig (lua_State *L, intptr_t *config) {
global_State *g = G(L);
LFSHeader *l = g->l_LFS;
if (!config)
return;
lfs_location_info_t lfs_loc;
if (lfs_get_location(&lfs_loc) && lfs_loc.addr_mem == l)
{
config[0] = (intptr_t)lfs_loc.addr_mem;
config[1] = (intptr_t)lfs_loc.addr_phys;
config[2] = (intptr_t)lfs_loc.size;
}
if (g->ROstrt.hash) {
config[3] = l->flash_size; /* LFS region used */
config[4] = l->timestamp; /* LFS region timestamp */
} else {
config[3] = config[4] = 0;
}
}
LUA_API int lua_pushlfsindex(lua_State *L) {
lua_lock(L);
setobj2n(L, L->top, &G(L)->LFStable);
api_incr_top(L);
lua_unlock(L);
return ttnov(L->top-1);
}
/*
* In Lua 5.3 luac.cross generates a top level Proto for each source file with
* one upvalue that must be the set to the _ENV variable when its closure is
* created, and as such this parallels some ldo.c processing.
*/
LUA_API int lua_pushlfsfunc(lua_State *L) {
lua_lock(L);
const TValue *t = &G(L)->LFStable;
if (ttisstring(L->top-1) && ttistable(t)) {
const TValue *v = luaH_getstr (hvalue(t), tsvalue(L->top-1));
if (ttislightuserdata(v)) {
Proto *f = pvalue(v); /* The pvalue is a Proto * for the Lua function */
LClosure *cl = luaF_newLclosure(L, f->sizeupvalues);
setclLvalue(L, L->top-1, cl);
luaF_initupvals(L, cl);
cl->p = f;
if (cl->nupvalues >= 1) { /* does it have an upvalue? */
UpVal *uv1 = cl->upvals[0];
TValue *val = uv1->v;
/* set 1st upvalue as global env table from registry */
setobj(L, val, luaH_getint(hvalue(&G(L)->l_registry), LUA_RIDX_GLOBALS));
luaC_upvalbarrier(L, uv1);
}
return 1;
}
}
setnilvalue(L->top-1);
lua_unlock(L);
return 0;
}
//================ NodeMCU lauxlib.h LUALIB_API extensions ===================//
/*
* Return an array of functions in LFS
*/
LUALIB_API int luaL_pushlfsmodules(lua_State *L) {
int i = 1;
if (lua_pushlfsindex(L) == LUA_TNIL)
return 0; /* return nil if LFS not loaded */
lua_newtable(L); /* create dest table and move above LFS index ROTable */
lua_insert(L, -2);
lua_pushnil(L);
while (lua_next(L, -2) != 0) {
lua_pop(L, 1); /* dump the value (ptr to the Proto) */
lua_pushvalue(L, -1); /* dup key (module name) */
lua_rawseti(L, -4, i++);
}
lua_pop(L, 1); /* dump the LFS index ROTable */
return 1;
}
LUALIB_API int luaL_pushlfsdts(lua_State *L) {
intptr_t config[5];
lua_getlfsconfig(L, config);
lua_pushinteger(L, config[4]);
return 1;
}
//======== NodeMCU bootstrap to set up and to reimage LFS resources ==========//
/*
** This processing uses 2 init hooks during the Lua startup. The first is
** called early in the Lua state setup to initialize the LFS if present. The
** second is only used to rebuild the LFS region; this requires the Lua
** environment to be in place, so this second hook is immediately before
** processing LUA_INIT.
**
** An application library initiates an LFS rebuild by writing a FLASHLFS
** message to the Reboot Config Record area (RCR), and then restarting the
** processor. This RCR record is read during startup by the 2nd hook. The
** content is the name of the Lua LFS image file to be loaded. If present then
** the LFS reload process is initiated instead of LUA_INIT. This uses lundump
** functions to load the components directly into the LFS region.
**
** FlashState used to share context with the low level lua_load write routines
** is passed as a ZIO data field. Note this is only within the phase
** processing and not across phases.
*/
typedef struct LFSflashState {
lua_State *L;
LFSHeader hdr;
l_file(f);
lu_int32 *addr;
lu_int32 oNdx; /* in size_t units */
lu_int32 oChunkNdx; /* in size_t units */
lu_int32 *oBuff; /* FLASH_PAGE_SIZE bytes */
lu_byte *inBuff; /* FLASH_PAGE_SIZE bytes */
lu_int32 inNdx; /* in bytes */
lu_int32 addrPhys;
lu_int32 size;
lu_int32 allocmask;
stringtable ROstrt;
GCObject *pLTShead;
} LFSflashState;
#define WORDSIZE sizeof(lu_int32)
#define OSIZE (FLASH_PAGE_SIZE/WORDSIZE)
#define ISIZE (FLASH_PAGE_SIZE)
#ifdef LUA_USE_ESP
#define ALIGN(F,n) (n + WORDSIZE - 1) / WORDSIZE;
#else
#define ALIGN(F,n) ((n + F->allocmask) & ~(F->allocmask)) / WORDSIZE;
#endif
#ifndef CONFIG_NODEMCU_EMBEDDED_LFS_SIZE
/* This conforms to the ZIO lua_Reader spec, hence the L parameter */
static const char *readF (lua_State *L, void *ud, size_t *size) {
UNUSED(L);
LFSflashState *F = cast(LFSflashState *, ud);
if (F->inNdx > 0) {
*size = F->inNdx;
F->inNdx = 0;
} else {
if (l_feof(F->f)) return NULL;
*size = l_read(F->f, F->inBuff) ; /* read block */
}
return cast(const char *,F->inBuff);
}
static void eraseLFS(LFSflashState *F) {
lu_int32 i;
#ifdef LUA_USE_ESP
printf("\nErasing LFS from flash addr 0x%06x", F->addrPhys);
#endif
unlockFlashWrite();
for (i = 0; i < F->size; i += FLASH_PAGE_SIZE) {
size_t *f = cast(size_t *, F->addr + i/sizeof(*f));
lu_int32 s = platform_flash_get_sector_of_address(F->addrPhys + i);
/* it is far faster not erasing if you don't need to */
#ifdef LUA_USE_ESP
if (*f == ~0 && !memcmp(f, f + 1, FLASH_PAGE_SIZE - sizeof(*f)))
continue;
printf(".");
#endif
platform_flash_erase_sector(s);
}
#ifdef LUA_USE_ESP
printf(" to 0x%06x\n", F->addrPhys + F->size-1);
#endif
flush_icache(F);
lockFlashWrite();
}
#endif
LUAI_FUNC void luaN_setFlash(void *F, unsigned int o) {
luaN_flushFlash(F); /* flush the pending write buffer */
lua_assert((o & (WORDSIZE-1))==0);
cast(LFSflashState *,F)->oChunkNdx = o/WORDSIZE;
}
LUAI_FUNC void luaN_flushFlash(void *vF) {
LFSflashState *F = cast(LFSflashState *, vF);
lu_int32 start = F->addrPhys + F->oChunkNdx*WORDSIZE;
lu_int32 size = F->oNdx * WORDSIZE;
lua_assert(start + size < F->addrPhys + F->size); /* is write in bounds? */
//printf("Flush Buf: %6x (%u)\n", F->oNdx, size); //DEBUG
platform_s_flash_write(F->oBuff, start, size);
F->oChunkNdx += F->oNdx;
F->oNdx = 0;
}
LUAI_FUNC void *luaN_writeFlash(void *vF, const void *rec, size_t n) {
LFSflashState *F = cast(LFSflashState *, vF);
lu_byte *p = byteptr(F->addr + F->oChunkNdx + F->oNdx);
//int i; printf("writing %4u bytes:", (lu_int32) n); for (i=0;i<n;i++){printf(" %02x", byteptr(rec)[i]);} printf("\n");
if (n==0)
return p;
while (1) {
int nw = ALIGN(F, n);
if (F->oNdx + nw > OSIZE) {
/* record overflows the buffer so fill buffer, flush and repeat */
int rem = OSIZE - F->oNdx;
if (rem)
memcpy(F->oBuff+F->oNdx, rec, rem * WORDSIZE);
rec = cast(void *, cast(lu_int32 *, rec) + rem);
n -= rem * WORDSIZE;
F->oNdx = OSIZE;
luaN_flushFlash(F);
} else {
/* append remaining record to buffer */
F->oBuff[F->oNdx+nw-1] = 0; /* ensure any trailing odd byte are 0 */
memcpy(F->oBuff+F->oNdx, rec, n);
F->oNdx += nw;
break;
}
}
//int i; for (i=0;i<(rem * WORDSIZE); i++) {printf("%c%02x",i?' ':'.',*((lu_byte*)rec+i));}
//for (i=0;i<n; i++) printf("%c%02x",i?' ':'.',*((lu_byte*)rec+i));
//printf("\n");
return p;
}
/*
** Hook used in Lua Startup to carry out the optional LFS startup processes.
*/
LUAI_FUNC int luaN_init (lua_State *L) {
static LFSflashState *F = NULL;
static LFSHeader *fh;
char fname[CONFIG_NODEMCU_FS_OBJ_NAME_LEN];
bool have_load_file = lfs_get_load_filename(fname, sizeof(fname));
/*
* The first entry is called from lstate.c:f_luaopen() before modules
* are initialised. This is detected because F is NULL on first entry.
*/
if (F == NULL) {
size_t Fsize = sizeof(LFSflashState) + OSIZE*WORDSIZE + ISIZE;
/* outlining the buffers just makes debugging easier. Sorry */
F = calloc(Fsize, 1);
F->oBuff = wordptr(F + 1);
F->inBuff = byteptr(F->oBuff + OSIZE);
lfs_location_info_t lfs_loc;
if (lfs_get_location(&lfs_loc))
{
F->size = lfs_loc.size;
F->addr = cast(lu_int32 *, lfs_loc.addr_mem);
F->addrPhys = lfs_loc.addr_phys;
fh = cast(LFSHeader *, F->addr);
if (!have_load_file) {
global_State *g = G(L);
g->LFSsize = F->size;
g->l_LFS = fh;
/* Set up LFS hooks on normal Entry */
if (fh->flash_sig == FLASH_SIG) {
g->seed = fh->seed;
g->ROstrt.hash = cast(TString **, F->addr + fh->oROhash);
g->ROstrt.nuse = fh->nROuse ;
g->ROstrt.size = fh->nROsize;
sethvalue(L, &g->LFStable, cast(Table *, F->addr + fh->protoROTable));
lua_writestringerror("LFS image %s\n", "loaded");
} else if ((fh->flash_sig != 0 && fh->flash_sig != ~0)) {
lua_writestringerror("LFS image %s\n", "corrupted.");
#ifndef CONFIG_NODEMCU_EMBEDDED_LFS_SIZE
eraseLFS(F);
#endif
}
}
}
return 0;
} else { /* hook 2 called from protected pmain, so can throw errors. */
#ifndef CONFIG_NODEMCU_EMBEDDED_LFS_SIZE
int status = 0;
if (have_load_file) { /* hook == 2 LFS image load */
ZIO z;
/*
* To avoid reboot loops, the load is only attempted once, so we
* always deleted the RCR record if we enter this path. Also note
* that this load process can throw errors and if so these are
* caught by the parent function in lua.c
*/
#ifdef DEVELOPMENT_USE_GDB
/* For GDB builds, prefixing the filename with ! forces a break in the hook */
if (fname[0] == '!') {
lua_debugbreak();
F->LFSfileName++;
}
#endif
lfs_clear_load_filename();
#ifdef LUA_USE_ESP
luaopen_file(L);
#endif
if (!(F->f = l_open(fname))) {
free(F);
return luaL_error(L, "cannot open %s", fname);
}
eraseLFS(F);
luaZ_init(L, &z, readF, F);
lua_lock(L);
#ifdef LUA_USE_HOST
F->allocmask = (LFSaddr == LFSregion) ? sizeof(size_t) - 1 :
sizeof(lu_int32) - 1;
status = luaU_undumpLFS(L, &z, LFSaddr != LFSregion);
#else
status = luaU_undumpLFS(L, &z, 0);
#endif
lua_unlock(L);
l_close(F->f);
free(F);
F = NULL;
if (status == LUA_OK)
lua_pushstring(L, "!LFSrestart!"); /* Signal a restart */
lua_error(L); /* throw error / restart request */
} else { /* hook == 2, Normal startup */
free(F);
F = NULL;
}
return status;
#else
return 0; // Embedded LFS - no reloading possible
#endif
}
}
// =============================================================================
#define getfield(L,t,f) \
lua_getglobal(L, #t); luaL_getmetafield( L, 1, #f ); lua_remove(L, -2);
LUALIB_API void luaL_lfsreload (lua_State *L) {
#if defined(CONFIG_NODEMCU_EMBEDDED_FLS_SIZE)
(void)L;
lua_pushstring(L, "Not allowed to write to LFS section");
return 1;
#else
#ifdef LUA_USE_ESP
size_t l;
int off = 0;
const char *img = lua_tolstring(L, 1, &l);
#ifdef DEVELOPMENT_USE_GDB
if (*img == '!') /* For GDB builds, any leading ! is ignored for checking */
off = 1; /* existence. This forces a debug break in the init hook */
#endif
lua_settop(L, 1);
lua_getglobal(L, "file");
if (lua_isnil(L, 2)) {
lua_pushstring(L, "No file system mounted");
return;
}
lua_getfield(L, 2, "exists");
lua_pushstring(L, img + off);
lua_call(L, 1, 1);
if (G(L)->LFSsize == 0 || lua_toboolean(L, -1) == 0) {
lua_pushstring(L, "No LFS partition allocated");
return;
}
if (lfs_set_load_filename(img))
{
esp_restart();
luaL_error(L, "system restarting");
}
#else
(void)L;
#endif
#endif
}
#ifdef LUA_USE_ESP
/*
** Task callback handler to support pcallx with full traceback
*/
static void do_task (task_param_t task_fn_ref, task_prio_t prio) {
lua_State* L = lua_getstate();
if (prio < LUA_TASK_LOW || prio > LUA_TASK_HIGH)
luaL_error(L, "invalid post task");
/* Pop the CB func from the Reg */
lua_rawgeti(L, LUA_REGISTRYINDEX, (int) task_fn_ref);
luaL_checktype(L, -1, LUA_TFUNCTION);
luaL_unref(L, LUA_REGISTRYINDEX, (int) task_fn_ref);
lua_pushinteger(L, prio);
luaL_pcallx(L, 1, 0);
}
/*
** Schedule a Lua function for task execution
*/
LUALIB_API int luaL_posttask ( lua_State* L, int prio ) { // [-1, +0, -]
static task_handle_t task_handle = 0;
if (!task_handle)
task_handle = task_get_id(do_task);
if (lua_isfunction(L, -1) && prio >= LUA_TASK_LOW && prio <= LUA_TASK_HIGH) {
int task_fn_ref = luaL_ref(L, LUA_REGISTRYINDEX);
if(!task_post(prio, task_handle, (task_param_t)task_fn_ref)) {
luaL_unref(L, LUA_REGISTRYINDEX, task_fn_ref);
luaL_error(L, "Task queue overflow. Task not posted");
}
return task_fn_ref;
} else {
return luaL_error(L, "invalid post task");
}
}
#else
/*
** Task execution isn't supported on HOST builds so returns a -1 status
*/
LUALIB_API int luaL_posttask( lua_State* L, int prio ) { // [-1, +0, -]
(void)L; (void)prio;
return -1;
}
#endif
/*
* NodeMCU extensions to Lua 5.3 for readonly Flash memory support
*/
#ifndef lnodemcu_h
#define lnodemcu_h
#include "lua.h"
#include "lobject.h"
#include "llimits.h"
#include "ltm.h"
#ifdef LUA_USE_HOST
#define LRO_STRKEY(k) k
#define LOCK_IN_SECTION(s)
#else
#define LRO_STRKEY(k) ((__attribute__((aligned(4))) const char *) k)
#define LOCK_IN_SECTION(s) __attribute__((used,unused,section(".lua_" #s)))
#endif
/* Macros used to declare rotable entries */
#define LRO_FUNCVAL(v) {{.f = v}, LUA_TLCF}
#define LRO_LUDATA(v) {{.p = (void *) v}, LUA_TLIGHTUSERDATA}
#define LRO_NILVAL {{.p = NULL}, LUA_TNIL}
#define LRO_NUMVAL(v) {{.i = v}, LUA_TNUMINT}
#define LRO_INTVAL(v) LRO_NUMVAL(v)
#define LRO_FLOATVAL(v) {{.n = v}, LUA_TNUMFLT}
#define LRO_ROVAL(v) {{.gc = cast(GCObject *, &(v ## _ROTable))}, LUA_TTBLROF}
#define LROT_MARKED 0 //<<<<<<<<<< *** TBD *** >>>>>>>>>>>
#define LROT_FUNCENTRY(n,f) {LRO_STRKEY(#n), LRO_FUNCVAL(f)},
#define LROT_LUDENTRY(n,x) {LRO_STRKEY(#n), LRO_LUDATA(x)},
#define LROT_NUMENTRY(n,x) {LRO_STRKEY(#n), LRO_NUMVAL(x)},
#define LROT_INTENTRY(n,x) LROT_NUMENTRY(n,x)
#define LROT_FLOATENTRY(n,x) {LRO_STRKEY(#n), LRO_FLOATVAL(x)},
#define LROT_TABENTRY(n,t) {LRO_STRKEY(#n), LRO_ROVAL(t)},
#define LROT_TABLE(rt) const ROTable rt ## _ROTable
#define LROT_ENTRYREF(rt) (rt ##_entries)
#define LROT_TABLEREF(rt) (&rt ##_ROTable)
#define LROT_BEGIN(rt,mt,f) LROT_TABLE(rt); \
static ROTable_entry rt ## _entries[] = {
#define LROT_ENTRIES_IN_SECTION(rt,s) \
static ROTable_entry LOCK_IN_SECTION(s) rt ## _entries[] = {
#define LROT_END(rt,mt,f) {NULL, LRO_NILVAL} }; \
const ROTable rt ## _ROTable = { \
(GCObject *)1, LUA_TTBLROF, LROT_MARKED, \
cast(lu_byte, ~(f)), (sizeof(rt ## _entries)/sizeof(ROTable_entry)) - 1, \
cast(Table *, mt), cast(ROTable_entry *, rt ## _entries) };
#define LROT_BREAK(rt) };
#define LROT_MASK(m) cast(lu_byte, 1<<TM_ ## m)
/*
* These are statically coded can be any combination of the fast index tags
* listed in ltm.h: EQ, GC, INDEX, LEN, MODE, NEWINDEX or combined by anding
* GC+INDEX is the only common combination used, hence the combinaton macro
*/
#define LROT_MASK_EQ LROT_MASK(EQ)
#define LROT_MASK_GC LROT_MASK(GC)
#define LROT_MASK_INDEX LROT_MASK(INDEX)
#define LROT_MASK_LEN LROT_MASK(LEN)
#define LROT_MASK_MODE LROT_MASK(MODE)
#define LROT_MASK_NEWINDEX LROT_MASK(NEWINDEX)
#define LROT_MASK_GC_INDEX (LROT_MASK_GC | LROT_MASK_INDEX)
#define LUA_MAX_ROTABLE_NAME 32 /* Maximum length of a rotable name and of a string key*/
#ifdef LUA_CORE
#include "lstate.h"
#include "lzio.h"
LUAI_FUNC int luaN_init (lua_State *L);
LUAI_FUNC void *luaN_writeFlash (void *data, const void *rec, size_t n);
LUAI_FUNC void luaN_flushFlash (void *);
LUAI_FUNC void luaN_setFlash (void *, unsigned int o);
#endif
#endif
/*
** $Id: loadlib.c,v 1.130.1.1 2017/04/19 17:20:42 roberto Exp $
** Dynamic library loader for Lua
** See Copyright Notice in lua.h
**
** This module contains an implementation of loadlib for Unix systems
** that have dlfcn, an implementation for Windows, and a stub for other
** systems.
*/
#define loadlib_c
#define LUA_LIB
#include "lprefix.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#ifndef LUA_USE_HOST
#include <fcntl.h>
#include "vfs.h"
#endif
/*
** LUA_IGMARK is a mark to ignore all before it when building the
** luaopen_ function name.
*/
#if !defined (LUA_IGMARK)
#define LUA_IGMARK "-"
#endif
/*
** LUA_CSUBSEP is the character that replaces dots in submodule names
** when searching for a C loader.
** LUA_LSUBSEP is the character that replaces dots in submodule names
** when searching for a Lua loader.
*/
#if !defined(LUA_CSUBSEP)
#define LUA_CSUBSEP LUA_DIRSEP
#endif
#if !defined(LUA_LSUBSEP)
#define LUA_LSUBSEP LUA_DIRSEP
#endif
/* prefix for open functions in C libraries */
#define LUA_POF "luaopen_"
/* separator for open functions in C libraries */
#define LUA_OFSEP "_"
#ifndef LUA_NODEMCU_NOCLOADERS
/*
** unique key for table in the registry that keeps handles
** for all loaded C libraries
*/
static const int CLIBS = 0;
#endif
#define LIB_FAIL "open"
#define setprogdir(L) ((void)0)
/*
** system-dependent functions
*/
/*
** unload library 'lib'
*/
#ifndef LUA_NODEMCU_NOCLOADERS
static void lsys_unloadlib (void *lib);
/*
** load C library in file 'path'. If 'seeglb', load with all names in
** the library global.
** Returns the library; in case of error, returns NULL plus an
** error string in the stack.
*/
static void *lsys_load (lua_State *L, const char *path, int seeglb);
/*
** Try to find a function named 'sym' in library 'lib'.
** Returns the function; in case of error, returns NULL plus an
** error string in the stack.
*/
static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym);
#endif
#ifndef LUA_NODEMCU_NOCLOADERS
#if defined(LUA_USE_DLOPEN) /* { */
/*
** {========================================================================
** This is an implementation of loadlib based on the dlfcn interface.
** The dlfcn interface is available in Linux, SunOS, Solaris, IRIX, FreeBSD,
** NetBSD, AIX 4.2, HPUX 11, and probably most other Unix flavors, at least
** as an emulation layer on top of native functions.
** =========================================================================
*/
#include <dlfcn.h>
/*
** Macro to convert pointer-to-void* to pointer-to-function. This cast
** is undefined according to ISO C, but POSIX assumes that it works.
** (The '__extension__' in gnu compilers is only to avoid warnings.)
*/
#if defined(__GNUC__)
#define cast_func(p) (__extension__ (lua_CFunction)(p))
#else
#define cast_func(p) ((lua_CFunction)(p))
#endif
static void lsys_unloadlib (void *lib) {
dlclose(lib);
}
static void *lsys_load (lua_State *L, const char *path, int seeglb) {
void *lib = dlopen(path, RTLD_NOW | (seeglb ? RTLD_GLOBAL : RTLD_LOCAL));
if (lib == NULL) lua_pushstring(L, dlerror());
return lib;
}
static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym) {
lua_CFunction f = cast_func(dlsym(lib, sym));
if (f == NULL) lua_pushstring(L, dlerror());
return f;
}
/* }====================================================== */
#elif defined(LUA_DL_DLL) /* }{ */
/*
** {======================================================================
** This is an implementation of loadlib for Windows using native functions.
** =======================================================================
*/
#include <windows.h>
/*
** optional flags for LoadLibraryEx
*/
#if !defined(LUA_LLE_FLAGS)
#define LUA_LLE_FLAGS 0
#endif
#undef setprogdir
/*
** Replace in the path (on the top of the stack) any occurrence
** of LUA_EXEC_DIR with the executable's path.
*/
static void setprogdir (lua_State *L) {
char buff[MAX_PATH + 1];
char *lb;
DWORD nsize = sizeof(buff)/sizeof(char);
DWORD n = GetModuleFileNameA(NULL, buff, nsize); /* get exec. name */
if (n == 0 || n == nsize || (lb = strrchr(buff, '\\')) == NULL)
luaL_error(L, "unable to get ModuleFileName");
else {
*lb = '\0'; /* cut name on the last '\\' to get the path */
luaL_gsub(L, lua_tostring(L, -1), LUA_EXEC_DIR, buff);
lua_remove(L, -2); /* remove original string */
}
}
static void pusherror (lua_State *L) {
int error = GetLastError();
char buffer[128];
if (FormatMessageA(FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM,
NULL, error, 0, buffer, sizeof(buffer)/sizeof(char), NULL))
lua_pushstring(L, buffer);
else
lua_pushfstring(L, "system error %d\n", error);
}
static void lsys_unloadlib (void *lib) {
FreeLibrary((HMODULE)lib);
}
static void *lsys_load (lua_State *L, const char *path, int seeglb) {
HMODULE lib = LoadLibraryExA(path, NULL, LUA_LLE_FLAGS);
(void)(seeglb); /* not used: symbols are 'global' by default */
if (lib == NULL) pusherror(L);
return lib;
}
static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym) {
lua_CFunction f = (lua_CFunction)GetProcAddress((HMODULE)lib, sym);
if (f == NULL) pusherror(L);
return f;
}
/* }====================================================== */
#else /* }{ */
/*
** {======================================================
** Fallback for other systems
** =======================================================
*/
#undef LIB_FAIL
#define LIB_FAIL "absent"
#define DLMSG "dynamic libraries not enabled; check your Lua installation"
static void lsys_unloadlib (void *lib) {
(void)(lib); /* not used */
}
static void *lsys_load (lua_State *L, const char *path, int seeglb) {
(void)(path); (void)(seeglb); /* not used */
lua_pushliteral(L, DLMSG);
return NULL;
}
static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym) {
(void)(lib); (void)(sym); /* not used */
lua_pushliteral(L, DLMSG);
return NULL;
}
/* }====================================================== */
#endif /* } */
#endif /* LUA_NODEMCU_NOCLOADERS */
/*
** {==================================================================
** Set Paths
** ===================================================================
*/
/*
** LUA_PATH_VAR and LUA_CPATH_VAR are the names of the environment
** variables that Lua check to set its paths.
*/
#if !defined(LUA_PATH_VAR)
#define LUA_PATH_VAR "LUA_PATH"
#endif
#if !defined(LUA_CPATH_VAR)
#define LUA_CPATH_VAR "LUA_CPATH"
#endif
#define AUXMARK "\1" /* auxiliary mark */
/*
** return registry.LUA_NOENV as a boolean
*/
static int noenv (lua_State *L) {
int b;
lua_getfield(L, LUA_REGISTRYINDEX, "LUA_NOENV");
b = lua_toboolean(L, -1);
lua_pop(L, 1); /* remove value */
return b;
}
/*
** Set a path
*/
static void setpath (lua_State *L, const char *fieldname,
const char *envname,
const char *dft) {
const char *nver = lua_pushfstring(L, "%s%s", envname, LUA_VERSUFFIX);
const char *path = getenv(nver); /* use versioned name */
if (path == NULL) /* no environment variable? */
path = getenv(envname); /* try unversioned name */
if (path == NULL || noenv(L)) /* no environment variable? */
lua_pushstring(L, dft); /* use default */
else {
/* replace ";;" by ";AUXMARK;" and then AUXMARK by default path */
path = luaL_gsub(L, path, LUA_PATH_SEP LUA_PATH_SEP,
LUA_PATH_SEP AUXMARK LUA_PATH_SEP);
luaL_gsub(L, path, AUXMARK, dft);
lua_remove(L, -2); /* remove result from 1st 'gsub' */
}
setprogdir(L);
lua_setfield(L, -3, fieldname); /* package[fieldname] = path value */
lua_pop(L, 1); /* pop versioned variable name */
}
/* }================================================================== */
#ifndef LUA_NODEMCU_NOCLOADERS
/*
** return registry.CLIBS[path]
*/
static void *checkclib (lua_State *L, const char *path) {
void *plib;
lua_rawgetp(L, LUA_REGISTRYINDEX, &CLIBS);
lua_getfield(L, -1, path);
plib = lua_touserdata(L, -1); /* plib = CLIBS[path] */
lua_pop(L, 2); /* pop CLIBS table and 'plib' */
return plib;
}
/*
** registry.CLIBS[path] = plib -- for queries
** registry.CLIBS[#CLIBS + 1] = plib -- also keep a list of all libraries
*/
static void addtoclib (lua_State *L, const char *path, void *plib) {
lua_rawgetp(L, LUA_REGISTRYINDEX, &CLIBS);
lua_pushlightuserdata(L, plib);
lua_pushvalue(L, -1);
lua_setfield(L, -3, path); /* CLIBS[path] = plib */
lua_rawseti(L, -2, luaL_len(L, -2) + 1); /* CLIBS[#CLIBS + 1] = plib */
lua_pop(L, 1); /* pop CLIBS table */
}
/*
** __gc tag method for CLIBS table: calls 'lsys_unloadlib' for all lib
** handles in list CLIBS
*/
static int gctm (lua_State *L) {
lua_Integer n = luaL_len(L, 1);
for (; n >= 1; n--) { /* for each handle, in reverse order */
lua_rawgeti(L, 1, n); /* get handle CLIBS[n] */
lsys_unloadlib(lua_touserdata(L, -1));
lua_pop(L, 1); /* pop handle */
}
return 0;
}
#endif
/* error codes for 'lookforfunc' */
#define ERRLIB 1
#define ERRFUNC 2
#ifndef LUA_NODEMCU_NOCLOADERS
/*
** Look for a C function named 'sym' in a dynamically loaded library
** 'path'.
** First, check whether the library is already loaded; if not, try
** to load it.
** Then, if 'sym' is '*', return true (as library has been loaded).
** Otherwise, look for symbol 'sym' in the library and push a
** C function with that symbol.
** Return 0 and 'true' or a function in the stack; in case of
** errors, return an error code and an error message in the stack.
*/
static int lookforfunc (lua_State *L, const char *path, const char *sym) {
void *reg = checkclib(L, path); /* check loaded C libraries */
if (reg == NULL) { /* must load library? */
reg = lsys_load(L, path, *sym == '*'); /* global symbols if 'sym'=='*' */
if (reg == NULL) return ERRLIB; /* unable to load library */
addtoclib(L, path, reg);
}
if (*sym == '*') { /* loading only library (no function)? */
lua_pushboolean(L, 1); /* return 'true' */
return 0; /* no errors */
}
else {
lua_CFunction f = lsys_sym(L, reg, sym);
if (f == NULL)
return ERRFUNC; /* unable to find function */
lua_pushcfunction(L, f); /* else create new function */
return 0; /* no errors */
}
}
static int ll_loadlib (lua_State *L) {
const char *path = luaL_checkstring(L, 1);
const char *init = luaL_checkstring(L, 2);
int stat = lookforfunc(L, path, init);
if (stat == 0) /* no errors? */
return 1; /* return the loaded function */
else { /* error; error message is on stack top */
lua_pushnil(L);
lua_insert(L, -2);
lua_pushstring(L, (stat == ERRLIB) ? LIB_FAIL : "init");
return 3; /* return nil, error message, and where */
}
}
#endif
/*
** {======================================================
** 'require' function
** =======================================================
*/
#ifdef LUA_USE_ESP
#define file_t int
#undef fopen
#undef fclose
#define fopen(n,m) vfs_open(n,m)
#define fclose(f) vfs_close(f)
#else
#define file_t FILE *
#endif
static int readable (const char *filename) {
file_t f = fopen(filename, "r"); /* try to open file */
if (!f) return 0; /* open failed */
fclose(f);
return 1;
}
static const char *pushnexttemplate (lua_State *L, const char *path) {
const char *l;
while (*path == *LUA_PATH_SEP) path++; /* skip separators */
if (*path == '\0') return NULL; /* no more templates */
l = strchr(path, *LUA_PATH_SEP); /* find next separator */
if (l == NULL) l = path + strlen(path);
lua_pushlstring(L, path, l - path); /* template */
return l;
}
static const char *searchpath (lua_State *L, const char *name,
const char *path,
const char *sep,
const char *dirsep) {
luaL_Buffer msg; /* to build error message */
luaL_buffinit(L, &msg);
if (*sep != '\0') /* non-empty separator? */
name = luaL_gsub(L, name, sep, dirsep); /* replace it by 'dirsep' */
while ((path = pushnexttemplate(L, path)) != NULL) {
const char *filename = luaL_gsub(L, lua_tostring(L, -1),
LUA_PATH_MARK, name);
lua_remove(L, -2); /* remove path template */
if (readable(filename)) /* does file exist and is readable? */
return filename; /* return that file name */
lua_pushfstring(L, "\n\tno file '%s'", filename);
lua_remove(L, -2); /* remove file name */
luaL_addvalue(&msg); /* concatenate error msg. entry */
}
luaL_pushresult(&msg); /* create error message */
return NULL; /* not found */
}
static int ll_searchpath (lua_State *L) {
const char *f = searchpath(L, luaL_checkstring(L, 1),
luaL_checkstring(L, 2),
luaL_optstring(L, 3, "."),
luaL_optstring(L, 4, LUA_DIRSEP));
if (f != NULL) return 1;
else { /* error message is on top of the stack */
lua_pushnil(L);
lua_insert(L, -2);
return 2; /* return nil + error message */
}
}
static const char *findfile (lua_State *L, const char *name,
const char *pname,
const char *dirsep) {
const char *path;
lua_getfield(L, lua_upvalueindex(1), pname);
path = lua_tostring(L, -1);
if (path == NULL)
luaL_error(L, "'package.%s' must be a string", pname);
return searchpath(L, name, path, ".", dirsep);
}
static int checkload (lua_State *L, int stat, const char *filename) {
if (stat) { /* module loaded successfully? */
lua_pushstring(L, filename); /* will be 2nd argument to module */
return 2; /* return open function and file name */
}
else
return luaL_error(L, "error loading module '%s' from file '%s':\n\t%s",
lua_tostring(L, 1), filename, lua_tostring(L, -1));
}
static int searcher_Lua (lua_State *L) {
const char *filename;
const char *name = luaL_checkstring(L, 1);
filename = findfile(L, name, "path", LUA_LSUBSEP);
if (filename == NULL) return 1; /* module not found in this path */
return checkload(L, (luaL_loadfile(L, filename) == LUA_OK), filename);
}
#ifndef LUA_NODEMCU_NOCLOADERS
/*
** Try to find a load function for module 'modname' at file 'filename'.
** First, change '.' to '_' in 'modname'; then, if 'modname' has
** the form X-Y (that is, it has an "ignore mark"), build a function
** name "luaopen_X" and look for it. (For compatibility, if that
** fails, it also tries "luaopen_Y".) If there is no ignore mark,
** look for a function named "luaopen_modname".
*/
static int loadfunc (lua_State *L, const char *filename, const char *modname) {
const char *openfunc;
const char *mark;
modname = luaL_gsub(L, modname, ".", LUA_OFSEP);
mark = strchr(modname, *LUA_IGMARK);
if (mark) {
int stat;
openfunc = lua_pushlstring(L, modname, mark - modname);
openfunc = lua_pushfstring(L, LUA_POF"%s", openfunc);
stat = lookforfunc(L, filename, openfunc);
if (stat != ERRFUNC) return stat;
modname = mark + 1; /* else go ahead and try old-style name */
}
openfunc = lua_pushfstring(L, LUA_POF"%s", modname);
return lookforfunc(L, filename, openfunc);
}
static int searcher_C (lua_State *L) {
const char *name = luaL_checkstring(L, 1);
const char *filename = findfile(L, name, "cpath", LUA_CSUBSEP);
if (filename == NULL) return 1; /* module not found in this path */
return checkload(L, (loadfunc(L, filename, name) == 0), filename);
}
static int searcher_Croot (lua_State *L) {
const char *filename;
const char *name = luaL_checkstring(L, 1);
const char *p = strchr(name, '.');
int stat;
if (p == NULL) return 0; /* is root */
lua_pushlstring(L, name, p - name);
filename = findfile(L, lua_tostring(L, -1), "cpath", LUA_CSUBSEP);
if (filename == NULL) return 1; /* root not found */
if ((stat = loadfunc(L, filename, name)) != 0) {
if (stat != ERRFUNC)
return checkload(L, 0, filename); /* real error */
else { /* open function not found */
lua_pushfstring(L, "\n\tno module '%s' in file '%s'", name, filename);
return 1;
}
}
lua_pushstring(L, filename); /* will be 2nd argument to module */
return 2;
}
#endif
static int searcher_preload (lua_State *L) {
const char *name = luaL_checkstring(L, 1);
lua_getfield(L, LUA_REGISTRYINDEX, LUA_PRELOAD_TABLE);
if (lua_getfield(L, -1, name) == LUA_TNIL) /* not found? */
lua_pushfstring(L, "\n\tno field package.preload['%s']", name);
return 1;
}
static void findloader (lua_State *L, const char *name) {
int i;
luaL_Buffer msg; /* to build error message */
luaL_buffinit(L, &msg);
/* push 'package.searchers' to index 3 in the stack */
if (lua_getfield(L, lua_upvalueindex(1), "searchers") != LUA_TTABLE)
luaL_error(L, "'package.searchers' must be a table");
/* iterate over available searchers to find a loader */
for (i = 1; ; i++) {
if (lua_rawgeti(L, 3, i) == LUA_TNIL) { /* no more searchers? */
lua_pop(L, 1); /* remove nil */
luaL_pushresult(&msg); /* create error message */
luaL_error(L, "module '%s' not found:%s", name, lua_tostring(L, -1));
}
lua_pushstring(L, name);
lua_call(L, 1, 2); /* call it */
if (lua_isfunction(L, -2)) /* did it find a loader? */
return; /* module loader found */
else if (lua_isstring(L, -2)) { /* searcher returned error message? */
lua_pop(L, 1); /* remove extra return */
luaL_addvalue(&msg); /* concatenate error message */
}
else
lua_pop(L, 2); /* remove both returns */
}
}
static int ll_require (lua_State *L) {
const char *name = luaL_checkstring(L, 1);
lua_settop(L, 1); /* LOADED table will be at index 2 */
lua_getfield(L, LUA_REGISTRYINDEX, LUA_LOADED_TABLE);
lua_getfield(L, 2, name); /* LOADED[name] */
if (lua_toboolean(L, -1)) /* is it there? */
return 1; /* package is already loaded */
lua_getglobal(L, "ROM");
lua_getfield(L, -1, name); /* ROM[name] */
if (lua_toboolean(L, -1)) /* is it there? */
return 1; /* package is already loaded */
lua_pop(L, 3); /* remove ROM and 2 × 'getfield' results */
/* else must load package */
findloader(L, name);
lua_pushstring(L, name); /* pass name as argument to module loader */
lua_insert(L, -2); /* name is 1st argument (before search data) */
lua_call(L, 2, 1); /* run loader to load module */
if (!lua_isnil(L, -1)) /* non-nil return? */
lua_setfield(L, 2, name); /* LOADED[name] = returned value */
if (lua_getfield(L, 2, name) == LUA_TNIL) { /* module set no value? */
lua_pushboolean(L, 1); /* use true as result */
lua_pushvalue(L, -1); /* extra copy to be returned */
lua_setfield(L, 2, name); /* LOADED[name] = true */
}
return 1;
}
/* }====================================================== */
/*
** {======================================================
** 'module' function
** =======================================================
*/
#if defined(LUA_COMPAT_MODULE)
/*
** changes the environment variable of calling function
*/
static void set_env (lua_State *L) {
lua_Debug ar;
if (lua_getstack(L, 1, &ar) == 0 ||
lua_getinfo(L, "f", &ar) == 0 || /* get calling function */
lua_iscfunction(L, -1))
luaL_error(L, "'module' not called from a Lua function");
lua_pushvalue(L, -2); /* copy new environment table to top */
lua_setupvalue(L, -2, 1);
lua_pop(L, 1); /* remove function */
}
static void dooptions (lua_State *L, int n) {
int i;
for (i = 2; i <= n; i++) {
if (lua_isfunction(L, i)) { /* avoid 'calling' extra info. */
lua_pushvalue(L, i); /* get option (a function) */
lua_pushvalue(L, -2); /* module */
lua_call(L, 1, 0);
}
}
}
static void modinit (lua_State *L, const char *modname) {
const char *dot;
lua_pushvalue(L, -1);
lua_setfield(L, -2, "_M"); /* module._M = module */
lua_pushstring(L, modname);
lua_setfield(L, -2, "_NAME");
dot = strrchr(modname, '.'); /* look for last dot in module name */
if (dot == NULL) dot = modname;
else dot++;
/* set _PACKAGE as package name (full module name minus last part) */
lua_pushlstring(L, modname, dot - modname);
lua_setfield(L, -2, "_PACKAGE");
}
static int ll_module (lua_State *L) {
const char *modname = luaL_checkstring(L, 1);
int lastarg = lua_gettop(L); /* last parameter */
luaL_pushmodule(L, modname, 1); /* get/create module table */
/* check whether table already has a _NAME field */
if (lua_getfield(L, -1, "_NAME") != LUA_TNIL)
lua_pop(L, 1); /* table is an initialized module */
else { /* no; initialize it */
lua_pop(L, 1);
modinit(L, modname);
}
lua_pushvalue(L, -1);
set_env(L);
dooptions(L, lastarg);
return 1;
}
static int ll_seeall (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
if (!lua_getmetatable(L, 1)) {
lua_createtable(L, 0, 1); /* create new metatable */
lua_pushvalue(L, -1);
lua_setmetatable(L, 1);
}
lua_pushglobaltable(L);
lua_setfield(L, -2, "__index"); /* mt.__index = _G */
return 0;
}
#endif
/* }====================================================== */
static const luaL_Reg pk_funcs[] = {
#ifndef LUA_NODEMCU_NOCLOADERS
{"loadlib", ll_loadlib},
{"cpath", NULL},
#endif
{"searchpath", ll_searchpath},
#if defined(LUA_COMPAT_MODULE)
{"seeall", ll_seeall},
#endif
/* placeholders */
{"preload", NULL},
{"path", NULL},
{"searchers", NULL},
{"loaded", NULL},
{NULL, NULL}
};
static const luaL_Reg ll_funcs[] = {
#if defined(LUA_COMPAT_MODULE)
{"module", ll_module},
#endif
{"require", ll_require},
{NULL, NULL}
};
static void createsearcherstable (lua_State *L) {
static const lua_CFunction searchers[] =
{searcher_preload, searcher_Lua,
#ifndef LUA_NODEMCU_NOCLOADERS
searcher_C, searcher_Croot,
#endif
NULL};
int i;
/* create 'searchers' table */
lua_createtable(L, sizeof(searchers)/sizeof(searchers[0]) - 1, 0);
/* fill it with predefined searchers */
for (i=0; searchers[i] != NULL; i++) {
lua_pushvalue(L, -2); /* set 'package' as upvalue for all searchers */
lua_pushcclosure(L, searchers[i], 1);
lua_rawseti(L, -2, i+1);
}
#if defined(LUA_COMPAT_LOADERS)
lua_pushvalue(L, -1); /* make a copy of 'searchers' table */
lua_setfield(L, -3, "loaders"); /* put it in field 'loaders' */
#endif
lua_setfield(L, -2, "searchers"); /* put it in field 'searchers' */
}
#ifndef LUA_NODEMCU_NOCLOADERS
/*
** create table CLIBS to keep track of loaded C libraries,
** setting a finalizer to close all libraries when closing state.
*/
static void createclibstable (lua_State *L) {
lua_newtable(L); /* create CLIBS table */
lua_createtable(L, 0, 1); /* create metatable for CLIBS */
lua_pushcfunction(L, gctm);
lua_setfield(L, -2, "__gc"); /* set finalizer for CLIBS table */
lua_setmetatable(L, -2);
lua_rawsetp(L, LUA_REGISTRYINDEX, &CLIBS); /* set CLIBS table in registry */
}
#endif
LUAMOD_API int luaopen_package (lua_State *L) {
#ifndef LUA_NODEMCU_NOCLOADERS
createclibstable(L);
#endif
luaL_newlib(L, pk_funcs); /* create 'package' table */
createsearcherstable(L);
/* set paths */
setpath(L, "path", LUA_PATH_VAR, LUA_PATH_DEFAULT);
// setpath(L, "cpath", LUA_CPATH_VAR, LUA_CPATH_DEFAULT);
/* store config information */
lua_pushliteral(L, LUA_DIRSEP "\n" LUA_PATH_SEP "\n" LUA_PATH_MARK "\n"
LUA_EXEC_DIR "\n" LUA_IGMARK "\n");
lua_setfield(L, -2, "config");
/* set field 'loaded' */
luaL_getsubtable(L, LUA_REGISTRYINDEX, LUA_LOADED_TABLE);
lua_setfield(L, -2, "loaded");
/* set field 'preload' */
luaL_getsubtable(L, LUA_REGISTRYINDEX, LUA_PRELOAD_TABLE);
lua_setfield(L, -2, "preload");
lua_pushglobaltable(L);
lua_pushvalue(L, -2); /* set 'package' as upvalue for next lib */
luaL_setfuncs(L, ll_funcs, 1); /* open lib into global table */
lua_pop(L, 1); /* pop global table */
return 1; /* return 'package' table */
}
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