Commit a463d764 authored by Johny Mattsson's avatar Johny Mattsson
Browse files

WIP ESP32 IDF port.

Currently the UART driver break boot (or at least output).
parent b4f06819
/*
** $Id: ltm.c,v 2.8.1.1 2007/12/27 13:02:25 roberto Exp $
** Tag methods
** See Copyright Notice in lua.h
*/
#define ltm_c
#define LUA_CORE
#define LUAC_CROSS_FILE
#include "lua.h"
#include <string.h>
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "lrotable.h"
const char *const luaT_typenames[] = {
"nil", "boolean", "romtable", "lightfunction", "userdata", "number",
"string", "table", "function", "userdata", "thread",
"proto", "upval"
};
void luaT_init (lua_State *L) {
static const char *const luaT_eventname[] = { /* ORDER TM */
"__index", "__newindex",
"__gc", "__mode", "__eq",
"__add", "__sub", "__mul", "__div", "__mod",
"__pow", "__unm", "__len", "__lt", "__le",
"__concat", "__call"
};
int i;
for (i=0; i<TM_N; i++) {
G(L)->tmname[i] = luaS_new(L, luaT_eventname[i]);
luaS_fix(G(L)->tmname[i]); /* never collect these names */
}
}
/*
** function to be used with macro "fasttm": optimized for absence of
** tag methods
*/
const TValue *luaT_gettm (Table *events, TMS event, TString *ename) {
const TValue *tm = luaR_isrotable(events) ? luaH_getstr_ro(events, ename) : luaH_getstr(events, ename);
lua_assert(event <= TM_EQ);
if (ttisnil(tm)) { /* no tag method? */
if (!luaR_isrotable(events))
events->flags |= cast_byte(1u<<event); /* cache this fact */
return NULL;
}
else return tm;
}
const TValue *luaT_gettmbyobj (lua_State *L, const TValue *o, TMS event) {
Table *mt;
switch (ttype(o)) {
case LUA_TTABLE:
mt = hvalue(o)->metatable;
break;
case LUA_TROTABLE:
mt = (Table*)luaR_getmeta(rvalue(o));
break;
case LUA_TUSERDATA:
mt = uvalue(o)->metatable;
break;
default:
mt = G(L)->mt[ttype(o)];
}
if (!mt)
return luaO_nilobject;
else if (luaR_isrotable(mt))
return luaH_getstr_ro(mt, G(L)->tmname[event]);
else
return luaH_getstr(mt, G(L)->tmname[event]);
}
/*
** $Id: ltm.h,v 2.6.1.1 2007/12/27 13:02:25 roberto Exp $
** Tag methods
** See Copyright Notice in lua.h
*/
#ifndef ltm_h
#define ltm_h
#include "lobject.h"
/*
* WARNING: if you change the order of this enumeration,
* grep "ORDER TM"
*/
typedef enum {
TM_INDEX,
TM_NEWINDEX,
TM_GC,
TM_MODE,
TM_EQ, /* last tag method with `fast' access */
TM_ADD,
TM_SUB,
TM_MUL,
TM_DIV,
TM_MOD,
TM_POW,
TM_UNM,
TM_LEN,
TM_LT,
TM_LE,
TM_CONCAT,
TM_CALL,
TM_N /* number of elements in the enum */
} TMS;
#define gfasttm(g,et,e) ((et) == NULL ? NULL : \
!luaR_isrotable(et) && ((et)->flags & (1u<<(e))) ? NULL : luaT_gettm(et, e, (g)->tmname[e]))
#define fasttm(l,et,e) gfasttm(G(l), et, e)
LUAI_DATA const char *const luaT_typenames[];
LUAI_FUNC const TValue *luaT_gettm (Table *events, TMS event, TString *ename);
LUAI_FUNC const TValue *luaT_gettmbyobj (lua_State *L, const TValue *o,
TMS event);
LUAI_FUNC void luaT_init (lua_State *L);
#endif
/*
** $Id: lua.c,v 1.160.1.2 2007/12/28 15:32:23 roberto Exp $
** Lua stand-alone interpreter
** See Copyright Notice in lua.h
*/
// #include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "flash_fs.h"
#include "user_version.h"
#include "driver/readline.h"
#include "driver/uart.h"
#include "esp_system.h"
#include "platform.h"
#define lua_c
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#include "legc.h"
#include "os_type.h"
lua_State *globalL = NULL;
lua_Load gLoad;
static const char *progname = LUA_PROGNAME;
#if 0
static void lstop (lua_State *L, lua_Debug *ar) {
(void)ar; /* unused arg. */
lua_sethook(L, NULL, 0, 0);
luaL_error(L, "interrupted!");
}
static void laction (int i) {
// signal(i, SIG_DFL);
/* if another SIGINT happens before lstop,
terminate process (default action) */
lua_sethook(globalL, lstop, LUA_MASKCALL | LUA_MASKRET | LUA_MASKCOUNT, 1);
}
static void print_usage (void) {
#if defined(LUA_USE_STDIO)
c_fprintf(c_stderr,
#else
luai_writestringerror(
#endif
"usage: %s [options] [script [args]].\n"
"Available options are:\n"
" -e stat execute string " LUA_QL("stat") "\n"
" -l name require library " LUA_QL("name") "\n"
" -m limit set memory limit. (units are in Kbytes)\n"
" -i enter interactive mode after executing " LUA_QL("script") "\n"
" -v show version information\n"
" -- stop handling options\n"
" - execute stdin and stop handling options\n"
,
progname);
#if defined(LUA_USE_STDIO)
c_fflush(c_stderr);
#endif
}
#endif
static void l_message (const char *pname, const char *msg) {
#if defined(LUA_USE_STDIO)
if (pname) c_fprintf(c_stderr, "%s: ", pname);
c_fprintf(c_stderr, "%s\n", msg);
c_fflush(c_stderr);
#else
if (pname) luai_writestringerror("%s: ", pname);
luai_writestringerror("%s\n", msg);
#endif
}
static int report (lua_State *L, int status) {
if (status && !lua_isnil(L, -1)) {
const char *msg = lua_tostring(L, -1);
if (msg == NULL) msg = "(error object is not a string)";
l_message(progname, msg);
lua_pop(L, 1);
}
return status;
}
static int traceback (lua_State *L) {
if (!lua_isstring(L, 1)) /* 'message' not a string? */
return 1; /* keep it intact */
lua_getfield(L, LUA_GLOBALSINDEX, "debug");
if (!lua_istable(L, -1) && !lua_isrotable(L, -1)) {
lua_pop(L, 1);
return 1;
}
lua_getfield(L, -1, "traceback");
if (!lua_isfunction(L, -1) && !lua_islightfunction(L, -1)) {
lua_pop(L, 2);
return 1;
}
lua_pushvalue(L, 1); /* pass error message */
lua_pushinteger(L, 2); /* skip this function and traceback */
lua_call(L, 2, 1); /* call debug.traceback */
return 1;
}
static int docall (lua_State *L, int narg, int clear) {
int status;
int base = lua_gettop(L) - narg; /* function index */
lua_pushcfunction(L, traceback); /* push traceback function */
lua_insert(L, base); /* put it under chunk and args */
// signal(SIGINT, laction);
status = lua_pcall(L, narg, (clear ? 0 : LUA_MULTRET), base);
// signal(SIGINT, SIG_DFL);
lua_remove(L, base); /* remove traceback function */
/* force a complete garbage collection in case of errors */
if (status != 0) lua_gc(L, LUA_GCCOLLECT, 0);
return status;
}
static void print_version (lua_State *L) {
lua_pushliteral (L, "\n" NODE_VERSION " build " BUILD_DATE " powered by " LUA_RELEASE " on RTOS-SDK ");
lua_pushstring (L, system_get_sdk_version ());
lua_concat (L, 2);
const char *msg = lua_tostring (L, -1);
l_message (NULL, msg);
lua_pop (L, 1);
}
static int getargs (lua_State *L, char **argv, int n) {
int narg;
int i;
int argc = 0;
while (argv[argc]) argc++; /* count total number of arguments */
narg = argc - (n + 1); /* number of arguments to the script */
luaL_checkstack(L, narg + 3, "too many arguments to script");
for (i=n+1; i < argc; i++)
lua_pushstring(L, argv[i]);
lua_createtable(L, narg, n + 1);
for (i=0; i < argc; i++) {
lua_pushstring(L, argv[i]);
lua_rawseti(L, -2, i - n);
}
return narg;
}
#if 0
static int dofile (lua_State *L, const char *name) {
int status = luaL_loadfile(L, name) || docall(L, 0, 1);
return report(L, status);
}
#else
static int dofsfile (lua_State *L, const char *name) {
int status = luaL_loadfsfile(L, name) || docall(L, 0, 1);
return report(L, status);
}
#endif
static int dostring (lua_State *L, const char *s, const char *name) {
int status = luaL_loadbuffer(L, s, strlen(s), name) || docall(L, 0, 1);
return report(L, status);
}
static int dolibrary (lua_State *L, const char *name) {
lua_getglobal(L, "require");
lua_pushstring(L, name);
return report(L, docall(L, 1, 1));
}
static const char *get_prompt (lua_State *L, int firstline) {
const char *p;
lua_getfield(L, LUA_GLOBALSINDEX, firstline ? "_PROMPT" : "_PROMPT2");
p = lua_tostring(L, -1);
if (p == NULL) p = (firstline ? LUA_PROMPT : LUA_PROMPT2);
lua_pop(L, 1); /* remove global */
return p;
}
static int incomplete (lua_State *L, int status) {
if (status == LUA_ERRSYNTAX) {
size_t lmsg;
const char *msg = lua_tolstring(L, -1, &lmsg);
const char *tp = msg + lmsg - (sizeof(LUA_QL("<eof>")) - 1);
if (strstr(msg, LUA_QL("<eof>")) == tp) {
lua_pop(L, 1);
return 1;
}
}
return 0; /* else... */
}
#if 0
static int pushline (lua_State *L, int firstline) {
char buffer[LUA_MAXINPUT];
char *b = buffer;
size_t l;
const char *prmt = get_prompt(L, firstline);
if (lua_readline(L, b, prmt) == 0)
return 0; /* no input */
l = strlen(b);
if (l > 0 && b[l-1] == '\n') /* line ends with newline? */
b[l-1] = '\0'; /* remove it */
if (firstline && b[0] == '=') /* first line starts with `=' ? */
lua_pushfstring(L, "return %s", b+1); /* change it to `return' */
else
lua_pushstring(L, b);
lua_freeline(L, b);
return 1;
}
static int loadline (lua_State *L) {
int status;
lua_settop(L, 0);
if (!pushline(L, 1))
return -1; /* no input */
for (;;) { /* repeat until gets a complete line */
status = luaL_loadbuffer(L, lua_tostring(L, 1), lua_strlen(L, 1), "=stdin");
if (!incomplete(L, status)) break; /* cannot try to add lines? */
if (!pushline(L, 0)) /* no more input? */
return -1;
lua_pushliteral(L, "\n"); /* add a new line... */
lua_insert(L, -2); /* ...between the two lines */
lua_concat(L, 3); /* join them */
}
lua_saveline(L, 1);
lua_remove(L, 1); /* remove line */
return status;
}
static void dotty (lua_State *L) {
int status;
const char *oldprogname = progname;
progname = NULL;
while ((status = loadline(L)) != -1) {
if (status == 0) status = docall(L, 0, 0);
report(L, status);
if (status == 0 && lua_gettop(L) > 0) { /* any result to print? */
lua_getglobal(L, "print");
lua_insert(L, 1);
if (lua_pcall(L, lua_gettop(L)-1, 0, 0) != 0)
l_message(progname, lua_pushfstring(L,
"error calling " LUA_QL("print") " (%s)",
lua_tostring(L, -1)));
}
}
lua_settop(L, 0); /* clear stack */
#if defined(LUA_USE_STDIO)
c_fputs("\n", c_stdout);
c_fflush(c_stdout);
#else
luai_writeline();
#endif
progname = oldprogname;
}
static int handle_script (lua_State *L, char **argv, int n) {
int status;
const char *fname;
int narg = getargs(L, argv, n); /* collect arguments */
lua_setglobal(L, "arg");
fname = argv[n];
if (strcmp(fname, "-") == 0 && strcmp(argv[n-1], "--") != 0)
fname = NULL; /* stdin */
status = luaL_loadfile(L, fname);
lua_insert(L, -(narg+1));
if (status == 0)
status = docall(L, narg, 0);
else
lua_pop(L, narg);
return report(L, status);
}
#endif
/* check that argument has no extra characters at the end */
#define notail(x) {if ((x)[2] != '\0') return -1;}
static int collectargs (char **argv, int *pi, int *pv, int *pe) {
int i;
for (i = 1; argv[i] != NULL; i++) {
if (argv[i][0] != '-') /* not an option? */
return i;
switch (argv[i][1]) { /* option */
case '-':
notail(argv[i]);
return (argv[i+1] != NULL ? i+1 : 0);
case '\0':
return i;
case 'i':
notail(argv[i]);
*pi = 1; /* go through */
case 'v':
notail(argv[i]);
*pv = 1;
break;
case 'e':
*pe = 1; /* go through */
case 'm': /* go through */
case 'l':
if (argv[i][2] == '\0') {
i++;
if (argv[i] == NULL) return -1;
}
break;
default: return -1; /* invalid option */
}
}
return 0;
}
static int runargs (lua_State *L, char **argv, int n) {
int i;
for (i = 1; i < n; i++) {
if (argv[i] == NULL) continue;
lua_assert(argv[i][0] == '-');
switch (argv[i][1]) { /* option */
case 'e': {
const char *chunk = argv[i] + 2;
if (*chunk == '\0') chunk = argv[++i];
lua_assert(chunk != NULL);
if (dostring(L, chunk, "=(command line)") != 0)
return 1;
break;
}
case 'm': {
const char *limit = argv[i] + 2;
int memlimit=0;
if (*limit == '\0') limit = argv[++i];
lua_assert(limit != NULL);
memlimit = atoi(limit);
lua_gc(L, LUA_GCSETMEMLIMIT, memlimit);
break;
}
case 'l': {
const char *filename = argv[i] + 2;
if (*filename == '\0') filename = argv[++i];
lua_assert(filename != NULL);
if (dolibrary(L, filename))
return 1; /* stop if file fails */
break;
}
default: break;
}
}
return 0;
}
static int handle_luainit (lua_State *L) {
const char *init = c_getenv(LUA_INIT);
if (init == NULL) return 0; /* status OK */
else if (init[0] == '@')
#if 0
return dofile(L, init+1);
#else
return dofsfile(L, init+1);
#endif
else
return dostring(L, init, "=" LUA_INIT);
}
struct Smain {
int argc;
char **argv;
int status;
};
static int pmain (lua_State *L) {
struct Smain *s = (struct Smain *)lua_touserdata(L, 1);
char **argv = s->argv;
int script;
int has_i = 0, has_v = 0, has_e = 0;
globalL = L;
if (argv[0] && argv[0][0]) progname = argv[0];
lua_gc(L, LUA_GCSTOP, 0); /* stop collector during initialization */
luaL_openlibs(L); /* open libraries */
lua_gc(L, LUA_GCRESTART, 0);
print_version(L);
s->status = handle_luainit(L);
#if 0
if (s->status != 0) return 0;
#endif
script = collectargs(argv, &has_i, &has_v, &has_e);
if (script < 0) { /* invalid args? */
#if 0
print_usage();
#endif
s->status = 1;
return 0;
}
// if (has_v) print_version();
s->status = runargs(L, argv, (script > 0) ? script : s->argc);
if (s->status != 0) return 0;
#if 0
if (script)
s->status = handle_script(L, argv, script);
if (s->status != 0) return 0;
if (has_i)
dotty(L);
else if (script == 0 && !has_e && !has_v) {
if (lua_stdin_is_tty()) {
print_version();
dotty(L);
}
else dofile(L, NULL); /* executes stdin as a file */
}
#endif
return 0;
}
static void dojob(lua_Load *load);
static bool readline(lua_Load *load);
char line_buffer[LUA_MAXINPUT];
#ifdef LUA_RPC
int main (int argc, char **argv) {
#else
int lua_main (int argc, char **argv) {
#endif
int status;
struct Smain s;
lua_State *L = lua_open(); /* create state */
if (L == NULL) {
l_message(argv[0], "cannot create state: not enough memory");
return EXIT_FAILURE;
}
s.argc = argc;
s.argv = argv;
status = lua_cpcall(L, &pmain, &s);
report(L, status);
gLoad.L = L;
gLoad.firstline = 1;
gLoad.done = 0;
gLoad.line = line_buffer;
gLoad.len = LUA_MAXINPUT;
gLoad.line_position = 0;
gLoad.prmt = get_prompt(L, 1);
dojob(&gLoad);
NODE_DBG("Heap size::%d.\n",system_get_free_heap_size());
legc_set_mode( L, EGC_ALWAYS, 4096 );
// legc_set_mode( L, EGC_ON_MEM_LIMIT, 4096 );
// lua_close(L);
return (status || s.status) ? EXIT_FAILURE : EXIT_SUCCESS;
}
void lua_handle_input (bool force)
{
if (gLoad.L && (force || readline (&gLoad)))
dojob (&gLoad);
}
void donejob(lua_Load *load){
lua_close(load->L);
}
static void dojob(lua_Load *load){
size_t l, rs;
int status;
char *b = load->line;
lua_State *L = load->L;
const char *oldprogname = progname;
progname = NULL;
do{
if(load->done == 1){
l = strlen(b);
if (l > 0 && b[l-1] == '\n') /* line ends with newline? */
b[l-1] = '\0'; /* remove it */
if (load->firstline && b[0] == '=') /* first line starts with `=' ? */
lua_pushfstring(L, "return %s", b+1); /* change it to `return' */
else
lua_pushstring(L, b);
if(load->firstline != 1){
lua_pushliteral(L, "\n"); /* add a new line... */
lua_insert(L, -2); /* ...between the two lines */
lua_concat(L, 3); /* join them */
}
status = luaL_loadbuffer(L, lua_tostring(L, 1), lua_strlen(L, 1), "=stdin");
if (!incomplete(L, status)) { /* cannot try to add lines? */
lua_remove(L, 1); /* remove line */
if (status == 0) {
status = docall(L, 0, 0);
}
report(L, status);
if (status == 0 && lua_gettop(L) > 0) { /* any result to print? */
lua_getglobal(L, "print");
lua_insert(L, 1);
if (lua_pcall(L, lua_gettop(L)-1, 0, 0) != 0)
l_message(progname, lua_pushfstring(L,
"error calling " LUA_QL("print") " (%s)",
lua_tostring(L, -1)));
}
load->firstline = 1;
load->prmt = get_prompt(L, 1);
lua_settop(L, 0);
/* force a complete garbage collection in case of errors */
if (status != 0) lua_gc(L, LUA_GCCOLLECT, 0);
} else {
load->firstline = 0;
load->prmt = get_prompt(L, 0);
}
}
}while(0);
progname = oldprogname;
load->done = 0;
load->line_position = 0;
memset(load->line, 0, load->len);
printf(load->prmt);
}
#ifndef uart_putc
#define uart_putc uart0_putc
#endif
extern bool uart_on_data_cb(const char *buf, size_t len);
extern bool uart0_echo;
extern bool run_input;
extern uint16_t need_len;
extern int16_t end_char;
static char last_nl_char = '\0';
static bool readline(lua_Load *load){
// NODE_DBG("readline() is called.\n");
bool need_dojob = false;
char ch;
while (uart0_getc(&ch))
{
if(run_input)
{
char tmp_last_nl_char = last_nl_char;
// reset marker, will be finally set below when newline is processed
last_nl_char = '\0';
/* handle CR & LF characters
filters second char of LF&CR (\n\r) or CR&LF (\r\n) sequences */
if ((ch == '\r' && tmp_last_nl_char == '\n') || // \n\r sequence -> skip \r
(ch == '\n' && tmp_last_nl_char == '\r')) // \r\n sequence -> skip \n
{
continue;
}
/* backspace key */
else if (ch == 0x7f || ch == 0x08)
{
if (load->line_position > 0)
{
if(uart0_echo) uart_putc(0x08);
if(uart0_echo) uart_putc(' ');
if(uart0_echo) uart_putc(0x08);
load->line_position--;
}
load->line[load->line_position] = 0;
continue;
}
/* EOT(ctrl+d) */
// else if (ch == 0x04)
// {
// if (load->line_position == 0)
// // No input which makes lua interpreter close
// donejob(load);
// else
// continue;
// }
/* end of line */
if (ch == '\r' || ch == '\n')
{
last_nl_char = ch;
load->line[load->line_position] = 0;
if(uart0_echo) uart_putc('\n');
uart_on_data_cb(load->line, load->line_position);
if (load->line_position == 0)
{
/* Get a empty line, then go to get a new line */
printf(load->prmt);
} else {
load->done = 1;
need_dojob = true;
}
continue;
}
/* other control character or not an acsii character */
// if (ch < 0x20 || ch >= 0x80)
// {
// continue;
// }
/* echo */
if(uart0_echo) uart_putc(ch);
/* it's a large line, discard it */
if ( load->line_position + 1 >= load->len ){
load->line_position = 0;
}
}
load->line[load->line_position] = ch;
load->line_position++;
if(!run_input)
{
if( ((need_len!=0) && (load->line_position >= need_len)) || \
(load->line_position >= load->len) || \
((end_char>=0) && ((unsigned char)ch==(unsigned char)end_char)) )
{
uart_on_data_cb(load->line, load->line_position);
load->line_position = 0;
}
}
ch = 0;
}
if( (load->line_position > 0) && (!run_input) && (need_len==0) && (end_char<0) )
{
uart_on_data_cb(load->line, load->line_position);
load->line_position = 0;
}
return need_dojob;
}
/*
** $Id: lua.h,v 1.218.1.5 2008/08/06 13:30:12 roberto Exp $
** Lua - An Extensible Extension Language
** Lua.org, PUC-Rio, Brazil (http://www.lua.org)
** See Copyright Notice at the end of this file
*/
#ifndef lua_h
#define lua_h
#ifdef LUAC_CROSS_FILE
#include "luac_cross.h"
#endif
#include <stdarg.h>
#include <stddef.h>
#include <ctype.h>
#include <stdbool.h>
#include "luaconf.h"
#define LUA_VERSION "Lua 5.1"
#define LUA_RELEASE "Lua 5.1.4"
#define LUA_VERSION_NUM 501
#define LUA_COPYRIGHT "Copyright (C) 1994-2011 Lua.org, PUC-Rio"
#define LUA_AUTHORS "R. Ierusalimschy, L. H. de Figueiredo & W. Celes"
/* mark for precompiled code (`<esc>Lua') */
#define LUA_SIGNATURE "\033Lua"
/* option for multiple returns in `lua_pcall' and `lua_call' */
#define LUA_MULTRET (-1)
/*
** pseudo-indices
*/
#define LUA_REGISTRYINDEX (-10000)
#define LUA_ENVIRONINDEX (-10001)
#define LUA_GLOBALSINDEX (-10002)
#define lua_upvalueindex(i) (LUA_GLOBALSINDEX-(i))
/* thread status; 0 is OK */
#define LUA_YIELD 1
#define LUA_ERRRUN 2
#define LUA_ERRSYNTAX 3
#define LUA_ERRMEM 4
#define LUA_ERRERR 5
typedef struct lua_State lua_State;
typedef int (*lua_CFunction) (lua_State *L);
/*
** functions that read/write blocks when loading/dumping Lua chunks
*/
typedef const char * (*lua_Reader) (lua_State *L, void *ud, size_t *sz);
typedef int (*lua_Writer) (lua_State *L, const void* p, size_t sz, void* ud);
/*
** prototype for memory-allocation functions
*/
typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize);
/*
** basic types
*/
#define LUA_TNONE (-1)
#define LUA_TNIL 0
#define LUA_TBOOLEAN 1
#define LUA_TROTABLE 2
#define LUA_TLIGHTFUNCTION 3
#define LUA_TLIGHTUSERDATA 4
#define LUA_TNUMBER 5
#define LUA_TSTRING 6
#define LUA_TTABLE 7
#define LUA_TFUNCTION 8
#define LUA_TUSERDATA 9
#define LUA_TTHREAD 10
/* minimum Lua stack available to a C function */
#define LUA_MINSTACK 20
/*
** generic extra include file
*/
#if defined(LUA_USER_H)
#include LUA_USER_H
#endif
#if defined(LUA_OPTIMIZE_DEBUG) && LUA_OPTIMIZE_DEBUG == 0
#undef LUA_OPTIMIZE_DEBUG
#endif
/* type of numbers in Lua */
typedef LUA_NUMBER lua_Number;
/* type for integer functions */
typedef LUA_INTEGER lua_Integer;
/*
** state manipulation
*/
LUA_API lua_State *(lua_newstate) (lua_Alloc f, void *ud);
LUA_API void (lua_close) (lua_State *L);
LUA_API lua_State *(lua_newthread) (lua_State *L);
LUA_API lua_CFunction (lua_atpanic) (lua_State *L, lua_CFunction panicf);
/*
** basic stack manipulation
*/
LUA_API int (lua_gettop) (lua_State *L);
LUA_API void (lua_settop) (lua_State *L, int idx);
LUA_API void (lua_pushvalue) (lua_State *L, int idx);
LUA_API void (lua_remove) (lua_State *L, int idx);
LUA_API void (lua_insert) (lua_State *L, int idx);
LUA_API void (lua_replace) (lua_State *L, int idx);
LUA_API int (lua_checkstack) (lua_State *L, int sz);
LUA_API void (lua_xmove) (lua_State *from, lua_State *to, int n);
/*
** access functions (stack -> C)
*/
LUA_API int (lua_isnumber) (lua_State *L, int idx);
LUA_API int (lua_isstring) (lua_State *L, int idx);
LUA_API int (lua_iscfunction) (lua_State *L, int idx);
LUA_API int (lua_isuserdata) (lua_State *L, int idx);
LUA_API int (lua_type) (lua_State *L, int idx);
LUA_API const char *(lua_typename) (lua_State *L, int tp);
LUA_API int (lua_equal) (lua_State *L, int idx1, int idx2);
LUA_API int (lua_rawequal) (lua_State *L, int idx1, int idx2);
LUA_API int (lua_lessthan) (lua_State *L, int idx1, int idx2);
LUA_API lua_Number (lua_tonumber) (lua_State *L, int idx);
LUA_API lua_Integer (lua_tointeger) (lua_State *L, int idx);
LUA_API int (lua_toboolean) (lua_State *L, int idx);
LUA_API const char *(lua_tolstring) (lua_State *L, int idx, size_t *len);
LUA_API size_t (lua_objlen) (lua_State *L, int idx);
LUA_API lua_CFunction (lua_tocfunction) (lua_State *L, int idx);
LUA_API void *(lua_touserdata) (lua_State *L, int idx);
LUA_API lua_State *(lua_tothread) (lua_State *L, int idx);
LUA_API const void *(lua_topointer) (lua_State *L, int idx);
/*
** push functions (C -> stack)
*/
LUA_API void (lua_pushnil) (lua_State *L);
LUA_API void (lua_pushnumber) (lua_State *L, lua_Number n);
LUA_API void (lua_pushinteger) (lua_State *L, lua_Integer n);
LUA_API void (lua_pushlstring) (lua_State *L, const char *s, size_t l);
LUA_API void (lua_pushrolstring) (lua_State *L, const char *s, size_t l);
LUA_API void (lua_pushstring) (lua_State *L, const char *s);
LUA_API const char *(lua_pushvfstring) (lua_State *L, const char *fmt,
va_list argp);
LUA_API const char *(lua_pushfstring) (lua_State *L, const char *fmt, ...);
LUA_API void (lua_pushcclosure) (lua_State *L, lua_CFunction fn, int n);
LUA_API void (lua_pushboolean) (lua_State *L, int b);
LUA_API void (lua_pushlightuserdata) (lua_State *L, void *p);
LUA_API void (lua_pushlightfunction) (lua_State *L, void *p);
LUA_API void (lua_pushrotable) (lua_State *L, void *p);
LUA_API int (lua_pushthread) (lua_State *L);
/*
** get functions (Lua -> stack)
*/
LUA_API void (lua_gettable) (lua_State *L, int idx);
LUA_API void (lua_getfield) (lua_State *L, int idx, const char *k);
LUA_API void (lua_rawget) (lua_State *L, int idx);
LUA_API void (lua_rawgeti) (lua_State *L, int idx, int n);
LUA_API void (lua_createtable) (lua_State *L, int narr, int nrec);
LUA_API void *(lua_newuserdata) (lua_State *L, size_t sz);
LUA_API int (lua_getmetatable) (lua_State *L, int objindex);
LUA_API void (lua_getfenv) (lua_State *L, int idx);
/*
** set functions (stack -> Lua)
*/
LUA_API void (lua_settable) (lua_State *L, int idx);
LUA_API void (lua_setfield) (lua_State *L, int idx, const char *k);
LUA_API void (lua_rawset) (lua_State *L, int idx);
LUA_API void (lua_rawseti) (lua_State *L, int idx, int n);
LUA_API int (lua_setmetatable) (lua_State *L, int objindex);
LUA_API int (lua_setfenv) (lua_State *L, int idx);
/*
** `load' and `call' functions (load and run Lua code)
*/
LUA_API void (lua_call) (lua_State *L, int nargs, int nresults);
LUA_API int (lua_pcall) (lua_State *L, int nargs, int nresults, int errfunc);
LUA_API int (lua_cpcall) (lua_State *L, lua_CFunction func, void *ud);
LUA_API int (lua_load) (lua_State *L, lua_Reader reader, void *dt,
const char *chunkname);
LUA_API int (lua_dump) (lua_State *L, lua_Writer writer, void *data);
/*
** coroutine functions
*/
LUA_API int (lua_yield) (lua_State *L, int nresults);
LUA_API int (lua_resume) (lua_State *L, int narg);
LUA_API int (lua_status) (lua_State *L);
/*
** garbage-collection function and options
*/
#define LUA_GCSTOP 0
#define LUA_GCRESTART 1
#define LUA_GCCOLLECT 2
#define LUA_GCCOUNT 3
#define LUA_GCCOUNTB 4
#define LUA_GCSTEP 5
#define LUA_GCSETPAUSE 6
#define LUA_GCSETSTEPMUL 7
#define LUA_GCSETMEMLIMIT 8
#define LUA_GCGETMEMLIMIT 9
LUA_API int (lua_gc) (lua_State *L, int what, int data);
/*
** miscellaneous functions
*/
LUA_API int (lua_error) (lua_State *L);
LUA_API int (lua_next) (lua_State *L, int idx);
LUA_API void (lua_concat) (lua_State *L, int n);
LUA_API lua_Alloc (lua_getallocf) (lua_State *L, void **ud);
LUA_API void lua_setallocf (lua_State *L, lua_Alloc f, void *ud);
/*
** ===============================================================
** some useful macros
** ===============================================================
*/
#define lua_pop(L,n) lua_settop(L, -(n)-1)
#define lua_newtable(L) lua_createtable(L, 0, 0)
#define lua_register(L,n,f) (lua_pushcfunction(L, (f)), lua_setglobal(L, (n)))
#define lua_pushcfunction(L,f) lua_pushcclosure(L, (f), 0)
#define lua_strlen(L,i) lua_objlen(L, (i))
#define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION)
#define lua_islightfunction(L,n) (lua_type(L, (n)) == LUA_TLIGHTFUNCTION)
#define lua_istable(L,n) (lua_type(L, (n)) == LUA_TTABLE)
#define lua_isrotable(L,n) (lua_type(L, (n)) == LUA_TROTABLE)
#define lua_islightuserdata(L,n) (lua_type(L, (n)) == LUA_TLIGHTUSERDATA)
#define lua_isnil(L,n) (lua_type(L, (n)) == LUA_TNIL)
#define lua_isboolean(L,n) (lua_type(L, (n)) == LUA_TBOOLEAN)
#define lua_isthread(L,n) (lua_type(L, (n)) == LUA_TTHREAD)
#define lua_isnone(L,n) (lua_type(L, (n)) == LUA_TNONE)
#define lua_isnoneornil(L, n) (lua_type(L, (n)) <= 0)
#define lua_pushliteral(L, s) \
lua_pushlstring(L, "" s, (sizeof(s)/sizeof(char))-1)
#define lua_setglobal(L,s) lua_setfield(L, LUA_GLOBALSINDEX, (s))
#define lua_getglobal(L,s) lua_getfield(L, LUA_GLOBALSINDEX, (s))
#define lua_tostring(L,i) lua_tolstring(L, (i), NULL)
/*
** compatibility macros and functions
*/
// BogdanM: modified for eLua interrupt support
//#define lua_open() luaL_newstate()
lua_State* lua_open(void);
lua_State* lua_getstate(void);
#define lua_getregistry(L) lua_pushvalue(L, LUA_REGISTRYINDEX)
#define lua_getgccount(L) lua_gc(L, LUA_GCCOUNT, 0)
#define lua_Chunkreader lua_Reader
#define lua_Chunkwriter lua_Writer
/* hack */
LUA_API void lua_setlevel (lua_State *from, lua_State *to);
/*
** {======================================================================
** Debug API
** =======================================================================
*/
/*
** Event codes
*/
#define LUA_HOOKCALL 0
#define LUA_HOOKRET 1
#define LUA_HOOKLINE 2
#define LUA_HOOKCOUNT 3
#define LUA_HOOKTAILRET 4
/*
** Event masks
*/
#define LUA_MASKCALL (1 << LUA_HOOKCALL)
#define LUA_MASKRET (1 << LUA_HOOKRET)
#define LUA_MASKLINE (1 << LUA_HOOKLINE)
#define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT)
typedef struct lua_Debug lua_Debug; /* activation record */
/* Functions to be called by the debuger in specific events */
typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar);
LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar);
LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n);
LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n);
LUA_API const char *lua_getupvalue (lua_State *L, int funcindex, int n);
LUA_API const char *lua_setupvalue (lua_State *L, int funcindex, int n);
LUA_API int lua_sethook (lua_State *L, lua_Hook func, int mask, int count);
LUA_API lua_Hook lua_gethook (lua_State *L);
LUA_API int lua_gethookmask (lua_State *L);
LUA_API int lua_gethookcount (lua_State *L);
struct lua_Debug {
int event;
const char *name; /* (n) */
const char *namewhat; /* (n) `global', `local', `field', `method' */
const char *what; /* (S) `Lua', `C', `main', `tail' */
const char *source; /* (S) */
int currentline; /* (l) */
int nups; /* (u) number of upvalues */
int linedefined; /* (S) */
int lastlinedefined; /* (S) */
char short_src[LUA_IDSIZE]; /* (S) */
/* private part */
int i_ci; /* active function */
};
/* }====================================================================== */
typedef struct __lua_load{
lua_State *L;
int firstline;
char *line;
int line_position;
size_t len;
int done;
const char *prmt;
}lua_Load;
int lua_main( int argc, char **argv );
#ifndef LUA_CROSS_COMPILER
void lua_handle_input (bool force);
#endif
/******************************************************************************
* Copyright (C) 1994-2008 Lua.org, PUC-Rio. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
******************************************************************************/
#endif
/*
** Header to allow luac.cross compile within NodeMCU
** See Copyright Notice in lua.h
*/
#ifndef luac_cross_h
#define luac_cross_h
#define C_HEADER_ASSERT <assert.h>
#define C_HEADER_CTYPE <ctype.h>
#define C_HEADER_ERRNO <errno.h>
#define C_HEADER_FCNTL <fcntl.h>
#define C_HEADER_LOCALE <locale.h>
#define C_HEADER_MATH <math.h>
#define C_HEADER_STDIO <stdio.h>
#define C_HEADER_STDLIB <stdlib.h>
#define C_HEADER_STRING <string.h>
#define C_HEADER_TIME <time.h>
#ifdef LUA_CROSS_COMPILER
#define ICACHE_RODATA_ATTR
#endif
#endif /* luac_cross_h */
/*
** $Id: loslib.c,v 1.19.1.3 2008/01/18 16:38:18 roberto Exp $
** Standard Operating System library
** See Copyright Notice in lua.h
*/
#define LUAC_CROSS_FILE
#include "luac_cross.h"
#include C_HEADER_ERRNO
#include C_HEADER_LOCALE
#include C_HEADER_STDLIB
#include C_HEADER_STRING
#include C_HEADER_TIME
#define loslib_c
#define LUA_LIB
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#include "lrotable.h"
static int os_pushresult (lua_State *L, int i, const char *filename) {
int en = errno; /* calls to Lua API may change this value */
if (i) {
lua_pushboolean(L, 1);
return 1;
}
else {
lua_pushnil(L);
lua_pushfstring(L, "%s: %s", filename, strerror(en));
lua_pushinteger(L, en);
return 3;
}
}
static int os_execute (lua_State *L) {
lua_pushinteger(L, system(luaL_optstring(L, 1, NULL)));
return 1;
}
static int os_remove (lua_State *L) {
const char *filename = luaL_checkstring(L, 1);
return os_pushresult(L, remove(filename) == 0, filename);
}
static int os_rename (lua_State *L) {
const char *fromname = luaL_checkstring(L, 1);
const char *toname = luaL_checkstring(L, 2);
return os_pushresult(L, rename(fromname, toname) == 0, fromname);
}
static int os_tmpname (lua_State *L) {
char buff[LUA_TMPNAMBUFSIZE];
int err;
lua_tmpnam(buff, err);
if (err)
return luaL_error(L, "unable to generate a unique filename");
lua_pushstring(L, buff);
return 1;
}
static int os_getenv (lua_State *L) {
lua_pushstring(L, getenv(luaL_checkstring(L, 1))); /* if NULL push nil */
return 1;
}
static int os_clock (lua_State *L) {
lua_pushnumber(L, ((lua_Number)clock())/(lua_Number)CLOCKS_PER_SEC);
return 1;
}
/*
** {======================================================
** Time/Date operations
** { year=%Y, month=%m, day=%d, hour=%H, min=%M, sec=%S,
** wday=%w+1, yday=%j, isdst=? }
** =======================================================
*/
static void setfield (lua_State *L, const char *key, int value) {
lua_pushinteger(L, value);
lua_setfield(L, -2, key);
}
static void setboolfield (lua_State *L, const char *key, int value) {
if (value < 0) /* undefined? */
return; /* does not set field */
lua_pushboolean(L, value);
lua_setfield(L, -2, key);
}
static int getboolfield (lua_State *L, const char *key) {
int res;
lua_getfield(L, -1, key);
res = lua_isnil(L, -1) ? -1 : lua_toboolean(L, -1);
lua_pop(L, 1);
return res;
}
static int getfield (lua_State *L, const char *key, int d) {
int res;
lua_getfield(L, -1, key);
if (lua_isnumber(L, -1))
res = (int)lua_tointeger(L, -1);
else {
if (d < 0)
return luaL_error(L, "field " LUA_QS " missing in date table", key);
res = d;
}
lua_pop(L, 1);
return res;
}
static int os_date (lua_State *L) {
const char *s = luaL_optstring(L, 1, "%c");
time_t t = luaL_opt(L, (time_t)luaL_checknumber, 2, time(NULL));
struct tm *stm;
if (*s == '!') { /* UTC? */
stm = gmtime(&t);
s++; /* skip `!' */
}
else
stm = localtime(&t);
if (stm == NULL) /* invalid date? */
lua_pushnil(L);
else if (strcmp(s, "*t") == 0) {
lua_createtable(L, 0, 9); /* 9 = number of fields */
setfield(L, "sec", stm->tm_sec);
setfield(L, "min", stm->tm_min);
setfield(L, "hour", stm->tm_hour);
setfield(L, "day", stm->tm_mday);
setfield(L, "month", stm->tm_mon+1);
setfield(L, "year", stm->tm_year+1900);
setfield(L, "wday", stm->tm_wday+1);
setfield(L, "yday", stm->tm_yday+1);
setboolfield(L, "isdst", stm->tm_isdst);
}
else {
char cc[3];
luaL_Buffer b;
cc[0] = '%'; cc[2] = '\0';
luaL_buffinit(L, &b);
for (; *s; s++) {
if (*s != '%' || *(s + 1) == '\0') /* no conversion specifier? */
luaL_addchar(&b, *s);
else {
size_t reslen;
char buff[200]; /* should be big enough for any conversion result */
cc[1] = *(++s);
reslen = strftime(buff, sizeof(buff), cc, stm);
luaL_addlstring(&b, buff, reslen);
}
}
luaL_pushresult(&b);
}
return 1;
}
static int os_time (lua_State *L) {
time_t t;
if (lua_isnoneornil(L, 1)) /* called without args? */
t = time(NULL); /* get current time */
else {
struct tm ts;
luaL_checktype(L, 1, LUA_TTABLE);
lua_settop(L, 1); /* make sure table is at the top */
ts.tm_sec = getfield(L, "sec", 0);
ts.tm_min = getfield(L, "min", 0);
ts.tm_hour = getfield(L, "hour", 12);
ts.tm_mday = getfield(L, "day", -1);
ts.tm_mon = getfield(L, "month", -1) - 1;
ts.tm_year = getfield(L, "year", -1) - 1900;
ts.tm_isdst = getboolfield(L, "isdst");
t = mktime(&ts);
}
if (t == (time_t)(-1))
lua_pushnil(L);
else
lua_pushnumber(L, (lua_Number)t);
return 1;
}
#if !defined LUA_NUMBER_INTEGRAL
static int os_difftime (lua_State *L) {
lua_pushnumber(L, difftime((time_t)(luaL_checknumber(L, 1)),
(time_t)(luaL_optnumber(L, 2, 0))));
return 1;
}
#endif
/* }====================================================== */
static int os_setlocale (lua_State *L) {
static const int cat[] = {LC_ALL, LC_COLLATE, LC_CTYPE, LC_MONETARY,
LC_NUMERIC, LC_TIME};
static const char *const catnames[] = {"all", "collate", "ctype", "monetary",
"numeric", "time", NULL};
const char *l = luaL_optstring(L, 1, NULL);
int op = luaL_checkoption(L, 2, "all", catnames);
lua_pushstring(L, setlocale(cat[op], l));
return 1;
}
static int os_exit (lua_State *L) {
c_exit(luaL_optint(L, 1, EXIT_SUCCESS));
}
#undef MIN_OPT_LEVEL
#define MIN_OPT_LEVEL 1
#include "lrodefs.h"
const LUA_REG_TYPE syslib[] = {
{LSTRKEY("clock"), LFUNCVAL(os_clock)},
{LSTRKEY("date"), LFUNCVAL(os_date)},
#if !defined LUA_NUMBER_INTEGRAL
{LSTRKEY("difftime"), LFUNCVAL(os_difftime)},
#endif
{LSTRKEY("execute"), LFUNCVAL(os_execute)},
{LSTRKEY("exit"), LFUNCVAL(os_exit)},
{LSTRKEY("getenv"), LFUNCVAL(os_getenv)},
{LSTRKEY("remove"), LFUNCVAL(os_remove)},
{LSTRKEY("rename"), LFUNCVAL(os_rename)},
{LSTRKEY("setlocale"), LFUNCVAL(os_setlocale)},
{LSTRKEY("time"), LFUNCVAL(os_time)},
{LSTRKEY("tmpname"), LFUNCVAL(os_tmpname)},
{LNILKEY, LNILVAL}
};
/* }====================================================== */
LUALIB_API int luaopen_os (lua_State *L) {
LREGISTER(L, LUA_OSLIBNAME, syslib);
}
/*
** $Id: luac.c,v 1.54 2006/06/02 17:37:11 lhf Exp $
** Lua compiler (saves bytecodes to files; also list bytecodes)
** See Copyright Notice in lua.h
*/
#define LUAC_CROSS_FILE
#include "luac_cross.h"
#include C_HEADER_ERRNO
#include C_HEADER_STDIO
#include C_HEADER_STDLIB
#include C_HEADER_STRING
#define luac_c
#define LUA_CORE
#include "lua.h"
#include "lauxlib.h"
#include "ldo.h"
#include "lfunc.h"
#include "lmem.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lstring.h"
#include "lundump.h"
#define PROGNAME "luac" /* default program name */
#define OUTPUT PROGNAME ".out" /* default output file */
static int listing=0; /* list bytecodes? */
static int dumping=1; /* dump bytecodes? */
static int stripping=0; /* strip debug information? */
static char Output[]={ OUTPUT }; /* default output file name */
static const char* output=Output; /* actual output file name */
static const char* progname=PROGNAME; /* actual program name */
static DumpTargetInfo target;
static void fatal(const char* message)
{
fprintf(stderr,"%s: %s\n",progname,message);
exit(EXIT_FAILURE);
}
static void cannot(const char* what)
{
fprintf(stderr,"%s: cannot %s %s: %s\n",progname,what,output,strerror(errno));
exit(EXIT_FAILURE);
}
static void usage(const char* message)
{
if (*message=='-')
fprintf(stderr,"%s: unrecognized option " LUA_QS "\n",progname,message);
else
fprintf(stderr,"%s: %s\n",progname,message);
fprintf(stderr,
"usage: %s [options] [filenames].\n"
"Available options are:\n"
" - process stdin\n"
" -l list\n"
" -o name output to file " LUA_QL("name") " (default is \"%s\")\n"
" -p parse only\n"
" -s strip debug information\n"
" -v show version information\n"
" -cci bits cross-compile with given integer size\n"
" -ccn type bits cross-compile with given lua_Number type and size\n"
" -cce endian cross-compile with given endianness ('big' or 'little')\n"
" -- stop handling options\n",
progname,Output);
exit(EXIT_FAILURE);
}
#define IS(s) (strcmp(argv[i],s)==0)
static int doargs(int argc, char* argv[])
{
int i;
int version=0;
if (argv[0]!=NULL && *argv[0]!=0) progname=argv[0];
for (i=1; i<argc; i++)
{
if (*argv[i]!='-') /* end of options; keep it */
break;
else if (IS("--")) /* end of options; skip it */
{
++i;
if (version) ++version;
break;
}
else if (IS("-")) /* end of options; use stdin */
break;
else if (IS("-l")) /* list */
++listing;
else if (IS("-o")) /* output file */
{
output=argv[++i];
if (output==NULL || *output==0) usage(LUA_QL("-o") " needs argument");
if (IS("-")) output=NULL;
}
else if (IS("-p")) /* parse only */
dumping=0;
else if (IS("-s")) /* strip debug information */
stripping=1;
else if (IS("-v")) /* show version */
++version;
else if (IS("-cci")) /* target integer size */
{
int s = target.sizeof_int = atoi(argv[++i])/8;
if (!(s==1 || s==2 || s==4)) fatal(LUA_QL("-cci") " must be 8, 16 or 32");
}
else if (IS("-ccn")) /* target lua_Number type and size */
{
const char *type=argv[++i];
if (strcmp(type,"int")==0) target.lua_Number_integral=1;
else if (strcmp(type,"float")==0) target.lua_Number_integral=0;
else if (strcmp(type,"float_arm")==0)
{
target.lua_Number_integral=0;
target.is_arm_fpa=1;
}
else fatal(LUA_QL("-ccn") " type must be " LUA_QL("int") " or " LUA_QL("float") " or " LUA_QL("float_arm"));
int s = target.sizeof_lua_Number = atoi(argv[++i])/8;
if (target.lua_Number_integral && !(s==1 || s==2 || s==4)) fatal(LUA_QL("-ccn") " size must be 8, 16, or 32 for int");
if (!target.lua_Number_integral && !(s==4 || s==8)) fatal(LUA_QL("-ccn") " size must be 32 or 64 for float");
}
else if (IS("-cce")) /* target endianness */
{
const char *val=argv[++i];
if (strcmp(val,"big")==0) target.little_endian=0;
else if (strcmp(val,"little")==0) target.little_endian=1;
else fatal(LUA_QL("-cce") " must be " LUA_QL("big") " or " LUA_QL("little"));
}
else /* unknown option */
usage(argv[i]);
}
if (i==argc && (listing || !dumping))
{
dumping=0;
argv[--i]=Output;
}
if (version)
{
printf("%s %s\n",LUA_RELEASE,LUA_COPYRIGHT);
if (version==argc-1) exit(EXIT_SUCCESS);
}
return i;
}
#define toproto(L,i) (clvalue(L->top+(i))->l.p)
static const Proto* combine(lua_State* L, int n)
{
if (n==1)
return toproto(L,-1);
else
{
int i,pc;
Proto* f=luaF_newproto(L);
setptvalue2s(L,L->top,f); incr_top(L);
f->source=luaS_newliteral(L,"=(" PROGNAME ")");
f->maxstacksize=1;
pc=2*n+1;
f->code=luaM_newvector(L,pc,Instruction);
f->sizecode=pc;
f->p=luaM_newvector(L,n,Proto*);
f->sizep=n;
pc=0;
for (i=0; i<n; i++)
{
f->p[i]=toproto(L,i-n-1);
f->code[pc++]=CREATE_ABx(OP_CLOSURE,0,i);
f->code[pc++]=CREATE_ABC(OP_CALL,0,1,1);
}
f->code[pc++]=CREATE_ABC(OP_RETURN,0,1,0);
return f;
}
}
static int writer(lua_State* L, const void* p, size_t size, void* u)
{
UNUSED(L);
return (fwrite(p,size,1,(FILE*)u)!=1) && (size!=0);
}
struct Smain {
int argc;
char** argv;
};
static int pmain(lua_State* L)
{
struct Smain* s = (struct Smain*)lua_touserdata(L, 1);
int argc=s->argc;
char** argv=s->argv;
const Proto* f;
int i;
if (!lua_checkstack(L,argc)) fatal("too many input files");
for (i=0; i<argc; i++)
{
const char* filename=IS("-") ? NULL : argv[i];
if (luaL_loadfile(L,filename)!=0) fatal(lua_tostring(L,-1));
}
f=combine(L,argc);
if (listing) luaU_print(f,listing>1);
if (dumping)
{
FILE* D= (output==NULL) ? stdout : fopen(output,"wb");
if (D==NULL) cannot("open");
lua_lock(L);
int result=luaU_dump_crosscompile(L,f,writer,D,stripping,target);
lua_unlock(L);
if (result==LUA_ERR_CC_INTOVERFLOW) fatal("value too big or small for target integer type");
if (result==LUA_ERR_CC_NOTINTEGER) fatal("target lua_Number is integral but fractional value found");
if (ferror(D)) cannot("write");
if (fclose(D)) cannot("close");
}
return 0;
}
int main(int argc, char* argv[])
{
lua_State* L;
struct Smain s;
int test=1;
target.little_endian=*(char*)&test;
target.sizeof_int=sizeof(int);
target.sizeof_strsize_t=sizeof(strsize_t);
target.sizeof_lua_Number=sizeof(lua_Number);
target.lua_Number_integral=(((lua_Number)0.5)==0);
target.is_arm_fpa=0;
int i=doargs(argc,argv);
argc-=i; argv+=i;
if (argc<=0) usage("no input files given");
L=lua_open();
if (L==NULL) fatal("not enough memory for state");
s.argc=argc;
s.argv=argv;
if (lua_cpcall(L,pmain,&s)!=0) fatal(lua_tostring(L,-1));
lua_close(L);
return EXIT_SUCCESS;
}
/*
** $Id: print.c,v 1.55a 2006/05/31 13:30:05 lhf Exp $
** print bytecodes
** See Copyright Notice in lua.h
*/
#define LUAC_CROSS_FILE
#include "luac_cross.h"
#include C_HEADER_CTYPE
#include C_HEADER_STDIO
#define luac_c
#define LUA_CORE
#include "ldebug.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lundump.h"
#define PrintFunction luaU_print
#define Sizeof(x) ((int)sizeof(x))
#define VOID(p) ((const void*)(p))
static void PrintString(const TString* ts)
{
const char* s=getstr(ts);
size_t i,n=ts->tsv.len;
putchar('"');
for (i=0; i<n; i++)
{
int c=s[i];
switch (c)
{
case '"': printf("\\\""); break;
case '\\': printf("\\\\"); break;
case '\a': printf("\\a"); break;
case '\b': printf("\\b"); break;
case '\f': printf("\\f"); break;
case '\n': printf("\\n"); break;
case '\r': printf("\\r"); break;
case '\t': printf("\\t"); break;
case '\v': printf("\\v"); break;
default: if (isprint((unsigned char)c))
putchar(c);
else
printf("\\%03u",(unsigned char)c);
}
}
putchar('"');
}
static void PrintConstant(const Proto* f, int i)
{
const TValue* o=&f->k[i];
switch (ttype(o))
{
case LUA_TNIL:
printf("nil");
break;
case LUA_TBOOLEAN:
printf(bvalue(o) ? "true" : "false");
break;
case LUA_TNUMBER:
printf(LUA_NUMBER_FMT,nvalue(o));
break;
case LUA_TSTRING:
PrintString(rawtsvalue(o));
break;
default: /* cannot happen */
printf("? type=%d",ttype(o));
break;
}
}
static void PrintCode(const Proto* f)
{
const Instruction* code=f->code;
int pc,n=f->sizecode;
for (pc=0; pc<n; pc++)
{
Instruction i=code[pc];
OpCode o=GET_OPCODE(i);
int a=GETARG_A(i);
int b=GETARG_B(i);
int c=GETARG_C(i);
int bx=GETARG_Bx(i);
int sbx=GETARG_sBx(i);
int line=getline(f,pc);
printf("\t%d\t",pc+1);
if (line>0) printf("[%d]\t",line); else printf("[-]\t");
printf("%-9s\t",luaP_opnames[o]);
switch (getOpMode(o))
{
case iABC:
printf("%d",a);
if (getBMode(o)!=OpArgN) printf(" %d",ISK(b) ? (-1-INDEXK(b)) : b);
if (getCMode(o)!=OpArgN) printf(" %d",ISK(c) ? (-1-INDEXK(c)) : c);
break;
case iABx:
if (getBMode(o)==OpArgK) printf("%d %d",a,-1-bx); else printf("%d %d",a,bx);
break;
case iAsBx:
if (o==OP_JMP) printf("%d",sbx); else printf("%d %d",a,sbx);
break;
}
switch (o)
{
case OP_LOADK:
printf("\t; "); PrintConstant(f,bx);
break;
case OP_GETUPVAL:
case OP_SETUPVAL:
printf("\t; %s", (f->sizeupvalues>0) ? getstr(f->upvalues[b]) : "-");
break;
case OP_GETGLOBAL:
case OP_SETGLOBAL:
printf("\t; %s",svalue(&f->k[bx]));
break;
case OP_GETTABLE:
case OP_SELF:
if (ISK(c)) { printf("\t; "); PrintConstant(f,INDEXK(c)); }
break;
case OP_SETTABLE:
case OP_ADD:
case OP_SUB:
case OP_MUL:
case OP_DIV:
case OP_POW:
case OP_EQ:
case OP_LT:
case OP_LE:
if (ISK(b) || ISK(c))
{
printf("\t; ");
if (ISK(b)) PrintConstant(f,INDEXK(b)); else printf("-");
printf(" ");
if (ISK(c)) PrintConstant(f,INDEXK(c)); else printf("-");
}
break;
case OP_JMP:
case OP_FORLOOP:
case OP_FORPREP:
printf("\t; to %d",sbx+pc+2);
break;
case OP_CLOSURE:
printf("\t; %p",VOID(f->p[bx]));
break;
case OP_SETLIST:
if (c==0) printf("\t; %d",(int)code[++pc]);
else printf("\t; %d",c);
break;
default:
break;
}
printf("\n");
}
}
#define SS(x) (x==1)?"":"s"
#define S(x) x,SS(x)
static void PrintHeader(const Proto* f)
{
const char* s=getstr(f->source);
if (*s=='@' || *s=='=')
s++;
else if (*s==LUA_SIGNATURE[0])
s="(bstring)";
else
s="(string)";
printf("\n%s <%s:%d,%d> (%d instruction%s, %d bytes at %p)\n",
(f->linedefined==0)?"main":"function",s,
f->linedefined,f->lastlinedefined,
S(f->sizecode),f->sizecode*Sizeof(Instruction),VOID(f));
printf("%d%s param%s, %d slot%s, %d upvalue%s, ",
f->numparams,f->is_vararg?"+":"",SS(f->numparams),
S(f->maxstacksize),S(f->nups));
printf("%d local%s, %d constant%s, %d function%s\n",
S(f->sizelocvars),S(f->sizek),S(f->sizep));
}
static void PrintConstants(const Proto* f)
{
int i,n=f->sizek;
printf("constants (%d) for %p:\n",n,VOID(f));
for (i=0; i<n; i++)
{
printf("\t%d\t",i+1);
PrintConstant(f,i);
printf("\n");
}
}
static void PrintLocals(const Proto* f)
{
int i,n=f->sizelocvars;
printf("locals (%d) for %p:\n",n,VOID(f));
for (i=0; i<n; i++)
{
printf("\t%d\t%s\t%d\t%d\n",
i,getstr(f->locvars[i].varname),f->locvars[i].startpc+1,f->locvars[i].endpc+1);
}
}
static void PrintUpvalues(const Proto* f)
{
int i,n=f->sizeupvalues;
printf("upvalues (%d) for %p:\n",n,VOID(f));
if (f->upvalues==NULL) return;
for (i=0; i<n; i++)
{
printf("\t%d\t%s\n",i,getstr(f->upvalues[i]));
}
}
void PrintFunction(const Proto* f, int full)
{
int i,n=f->sizep;
PrintHeader(f);
PrintCode(f);
if (full)
{
PrintConstants(f);
PrintLocals(f);
PrintUpvalues(f);
}
for (i=0; i<n; i++) PrintFunction(f->p[i],full);
}
/*
** $Id: luaconf.h,v 1.82.1.7 2008/02/11 16:25:08 roberto Exp $
** Configuration file for Lua
** See Copyright Notice in lua.h
*/
#ifndef lconfig_h
#define lconfig_h
#include <limits.h>
#include <stddef.h>
#include "user_config.h"
/*
** ==================================================================
** Search for "@@" to find all configurable definitions.
** ===================================================================
*/
/*
@@ LUA_ANSI controls the use of non-ansi features.
** CHANGE it (define it) if you want Lua to avoid the use of any
** non-ansi feature or library.
*/
#if defined(__STRICT_ANSI__)
#define LUA_ANSI
#endif
#if !defined(LUA_ANSI) && defined(_WIN32)
#define LUA_WIN
#endif
#if defined(LUA_USE_LINUX)
#define LUA_USE_POSIX
#define LUA_USE_DLOPEN /* needs an extra library: -ldl */
#define LUA_USE_READLINE /* needs some extra libraries */
#endif
#if defined(LUA_USE_MACOSX)
#define LUA_USE_POSIX
#define LUA_DL_DYLD /* does not need extra library */
#endif
/*
@@ LUA_USE_POSIX includes all functionallity listed as X/Open System
@* Interfaces Extension (XSI).
** CHANGE it (define it) if your system is XSI compatible.
*/
#if defined(LUA_USE_POSIX)
#define LUA_USE_MKSTEMP
#define LUA_USE_ISATTY
#define LUA_USE_POPEN
#define LUA_USE_ULONGJMP
#endif
/*
@@ LUA_PATH and LUA_CPATH are the names of the environment variables that
@* Lua check to set its paths.
@@ LUA_INIT is the name of the environment variable that Lua
@* checks for initialization code.
** CHANGE them if you want different names.
*/
#define LUA_PATH "LUA_PATH"
#define LUA_CPATH "LUA_CPATH"
#define LUA_INIT "LUA_INIT"
/*
@@ LUA_PATH_DEFAULT is the default path that Lua uses to look for
@* Lua libraries.
@@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for
@* C libraries.
** CHANGE them if your machine has a non-conventional directory
** hierarchy or if you want to install your libraries in
** non-conventional directories.
*/
#if defined(_WIN32)
/*
** In Windows, any exclamation mark ('!') in the path is replaced by the
** path of the directory of the executable file of the current process.
*/
#define LUA_LDIR "!\\lua\\"
#define LUA_CDIR "!\\"
//## Modified for eLua
//## Defaults search modules path to our ROM File System
#ifndef LUA_RPC
#define LUA_PATH_DEFAULT "/rfs/?.lua;/rfs/?.lc;/mmc/?.lua;/mmc/?.lc;/rom/?.lua;/rom/?.lc"
#define LUA_CPATH_DEFAULT ""
#else // #ifndef LUA_RPC
#define LUA_PATH_DEFAULT \
".\\?.lua;" LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" \
LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua"
#define LUA_CPATH_DEFAULT \
".\\?.dll;" LUA_CDIR"?.dll;" LUA_CDIR"loadall.dll"
#endif // #ifndef LUA_RPC
#else // #if defined(_WIN32)
#define LUA_ROOT "/usr/local/"
#define LUA_LDIR LUA_ROOT "share/lua/5.1/"
#define LUA_CDIR LUA_ROOT "lib/lua/5.1/"
#ifndef LUA_RPC
#define LUA_PATH_DEFAULT "?.lc;?.lua"
#define LUA_CPATH_DEFAULT ""
#else // #ifndef LUA_RPC
#define LUA_PATH_DEFAULT \
"./?.lua;" LUA_LDIR"?.lua;" LUA_LDIR"?/init.lua;" \
LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua"
#define LUA_CPATH_DEFAULT \
"./?.so;" LUA_CDIR"?.so;" LUA_CDIR"loadall.so"
#endif // #ifndef LUA_RPC
#endif // #if defined(_WIN32)
/*
@@ LUA_DIRSEP is the directory separator (for submodules).
** CHANGE it if your machine does not use "/" as the directory separator
** and is not Windows. (On Windows Lua automatically uses "\".)
*/
#if defined(_WIN32)
#define LUA_DIRSEP "\\"
#else
#define LUA_DIRSEP "/"
#endif
/*
@@ LUA_PATHSEP is the character that separates templates in a path.
@@ LUA_PATH_MARK is the string that marks the substitution points in a
@* template.
@@ LUA_EXECDIR in a Windows path is replaced by the executable's
@* directory.
@@ LUA_IGMARK is a mark to ignore all before it when bulding the
@* luaopen_ function name.
** CHANGE them if for some reason your system cannot use those
** characters. (E.g., if one of those characters is a common character
** in file/directory names.) Probably you do not need to change them.
*/
#define LUA_PATHSEP ";"
#define LUA_PATH_MARK "?"
#define LUA_EXECDIR "!"
#define LUA_IGMARK "-"
/*
@@ LUA_INTEGER is the integral type used by lua_pushinteger/lua_tointeger.
** CHANGE that if ptrdiff_t is not adequate on your machine. (On most
** machines, ptrdiff_t gives a good choice between int or long.)
*/
/* Changed to long for use with integral Lua numbers. */
#if !defined LUA_NUMBER_INTEGRAL
#define LUA_INTEGER ptrdiff_t
#else
#if !defined LUA_INTEGRAL_LONGLONG
#define LUA_INTEGER long
#else
#define LUA_INTEGER long long
#endif // #if !defined LUA_INTEGRAL_LONGLONG
#endif // #if !defined LUA_NUMBER_INTEGRAL
/*
@@ LUA_API is a mark for all core API functions.
@@ LUALIB_API is a mark for all standard library functions.
** CHANGE them if you need to define those functions in some special way.
** For instance, if you want to create one Windows DLL with the core and
** the libraries, you may want to use the following definition (define
** LUA_BUILD_AS_DLL to get it).
*/
#if defined(LUA_BUILD_AS_DLL)
#if defined(LUA_CORE) || defined(LUA_LIB)
#define LUA_API __declspec(dllexport)
#else
#define LUA_API __declspec(dllimport)
#endif
#else
#define LUA_API extern
#endif
/* more often than not the libs go together with the core */
#define LUALIB_API LUA_API
/*
@@ LUAI_FUNC is a mark for all extern functions that are not to be
@* exported to outside modules.
@@ LUAI_DATA is a mark for all extern (const) variables that are not to
@* be exported to outside modules.
** CHANGE them if you need to mark them in some special way. Elf/gcc
** (versions 3.2 and later) mark them as "hidden" to optimize access
** when Lua is compiled as a shared library.
*/
#if defined(luaall_c)
#define LUAI_FUNC static
#define LUAI_DATA /* empty */
#elif defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \
defined(__ELF__)
#define LUAI_FUNC __attribute__((visibility("hidden"))) extern
#define LUAI_DATA LUAI_FUNC
#else
#define LUAI_FUNC extern
#define LUAI_DATA extern
#endif
/*
@@ LUA_QL describes how error messages quote program elements.
** CHANGE it if you want a different appearance.
*/
#define LUA_QL(x) "'" x "'"
#define LUA_QS LUA_QL("%s")
/*
@@ LUA_IDSIZE gives the maximum size for the description of the source
@* of a function in debug information.
** CHANGE it if you want a different size.
*/
#define LUA_IDSIZE 60
/*
** {==================================================================
** Stand-alone configuration
** ===================================================================
*/
/*
@@ lua_stdin_is_tty detects whether the standard input is a 'tty' (that
@* is, whether we're running lua interactively).
** CHANGE it if you have a better definition for non-POSIX/non-Windows
** systems.
*/
#if defined(LUA_USE_ISATTY)
#include <unistd.h>
#define lua_stdin_is_tty() isatty(0)
#elif defined(LUA_WIN)
#include <io.h>
#ifdef LUA_CROSS_COMPILER
#include <stdio.h>
else
#include <stdio.h>
#endif
#define lua_stdin_is_tty() _isatty(_fileno(stdin))
#else
#define lua_stdin_is_tty() 1 /* assume stdin is a tty */
#endif
/*
@@ LUA_PROMPT is the default prompt used by stand-alone Lua.
@@ LUA_PROMPT2 is the default continuation prompt used by stand-alone Lua.
** CHANGE them if you want different prompts. (You can also change the
** prompts dynamically, assigning to globals _PROMPT/_PROMPT2.)
*/
#define LUA_PROMPT "> "
#define LUA_PROMPT2 ">> "
/*
@@ LUA_PROGNAME is the default name for the stand-alone Lua program.
** CHANGE it if your stand-alone interpreter has a different name and
** your system is not able to detect that name automatically.
*/
#define LUA_PROGNAME "lua"
/*
@@ LUA_MAXINPUT is the maximum length for an input line in the
@* stand-alone interpreter.
** CHANGE it if you need longer lines.
*/
#define LUA_MAXINPUT 256
/*
@@ lua_readline defines how to show a prompt and then read a line from
@* the standard input.
@@ lua_saveline defines how to "save" a read line in a "history".
@@ lua_freeline defines how to free a line read by lua_readline.
** CHANGE them if you want to improve this functionality (e.g., by using
** GNU readline and history facilities).
*/
#if defined(LUA_USE_STDIO)
#if defined(LUA_CROSS_COMPILER) && defined(LUA_USE_READLINE)
#include <stdio.h>
#include <readline/readline.h>
#include <readline/history.h>
#define lua_readline(L,b,p) ((void)L, ((b)=readline(p)) != NULL)
#define lua_saveline(L,idx) \
if (lua_strlen(L,idx) > 0) /* non-empty line? */ \
add_history(lua_tostring(L, idx)); /* add it to history */
#define lua_freeline(L,b) ((void)L, free(b))
#else // #if defined(LUA_CROSS_COMPILER) && defined(LUA_USE_READLINE)
#define lua_readline(L,b,p) \
((void)L, fputs(p, stdout), fflush(stdout), /* show prompt */ \
fgets(b, LUA_MAXINPUT, stdin) != NULL) /* get line */
#define lua_saveline(L,idx) { (void)L; (void)idx; }
#define lua_freeline(L,b) { (void)L; (void)b; }
#endif // #if defined(LUA_USE_READLINE)
#else // #if defined(LUA_USE_STDIO)
#define lua_readline(L,b,p) (readline4lua(p, b, LUA_MAXINPUT))
#define lua_saveline(L,idx) { (void)L; (void)idx; }
#define lua_freeline(L,b) { (void)L; (void)b; }
extern int readline4lua(const char *prompt, char *buffer, int length);
#endif // #if defined(LUA_USE_STDIO)
/*
@@ luai_writestring/luai_writeline define how 'print' prints its results.
** They are only used in libraries and the stand-alone program. (The #if
** avoids including 'stdio.h' everywhere.)
*/
#if !defined(LUA_USE_STDIO)
#define luai_writestring(s, l) printf(s)
#define luai_writeline() puts("")
#endif // defined(LUA_USE_STDIO)
/*
@@ luai_writestringerror defines how to print error messages.
** (A format string with one argument is enough for Lua...)
*/
#if !defined(LUA_USE_STDIO)
#define luai_writestringerror(s,p) printf((s), (p))
#endif // defined(LUA_USE_STDIO)
/* }================================================================== */
/*
@@ LUAI_GCPAUSE defines the default pause between garbage-collector cycles
@* as a percentage.
** CHANGE it if you want the GC to run faster or slower (higher values
** mean larger pauses which mean slower collection.) You can also change
** this value dynamically.
*/
#define LUAI_GCPAUSE 110 /* 110% (wait memory to grow 10% before next gc) */
/*
@@ LUAI_GCMUL defines the default speed of garbage collection relative to
@* memory allocation as a percentage.
** CHANGE it if you want to change the granularity of the garbage
** collection. (Higher values mean coarser collections. 0 represents
** infinity, where each step performs a full collection.) You can also
** change this value dynamically.
*/
#define LUAI_GCMUL 200 /* GC runs 'twice the speed' of memory allocation */
/*
@@ LUA_COMPAT_GETN controls compatibility with old getn behavior.
** CHANGE it (define it) if you want exact compatibility with the
** behavior of setn/getn in Lua 5.0.
*/
#undef LUA_COMPAT_GETN
/*
@@ LUA_COMPAT_LOADLIB controls compatibility about global loadlib.
** CHANGE it to undefined as soon as you do not need a global 'loadlib'
** function (the function is still available as 'package.loadlib').
*/
#undef LUA_COMPAT_LOADLIB
/*
@@ LUA_COMPAT_VARARG controls compatibility with old vararg feature.
** CHANGE it to undefined as soon as your programs use only '...' to
** access vararg parameters (instead of the old 'arg' table).
*/
#define LUA_COMPAT_VARARG
/*
@@ LUA_COMPAT_MOD controls compatibility with old math.mod function.
** CHANGE it to undefined as soon as your programs use 'math.fmod' or
** the new '%' operator instead of 'math.mod'.
*/
#define LUA_COMPAT_MOD
/*
@@ LUA_COMPAT_LSTR controls compatibility with old long string nesting
@* facility.
** CHANGE it to 2 if you want the old behaviour, or undefine it to turn
** off the advisory error when nesting [[...]].
*/
#define LUA_COMPAT_LSTR 1
/*
@@ LUA_COMPAT_GFIND controls compatibility with old 'string.gfind' name.
** CHANGE it to undefined as soon as you rename 'string.gfind' to
** 'string.gmatch'.
*/
#define LUA_COMPAT_GFIND
/*
@@ LUA_COMPAT_OPENLIB controls compatibility with old 'luaL_openlib'
@* behavior.
** CHANGE it to undefined as soon as you replace to 'luaL_register'
** your uses of 'luaL_openlib'
*/
#define LUA_COMPAT_OPENLIB
/*
@@ LUA_STRESS_EMERGENCY_GC enables stress testing code for the Emergency GC.
** CHANGE it to defined if you want to test for Emergency GC related bugs.
** Note that this will make the Lua vm very slow, since it will force a
** full GC on every new allocation.
*/
#undef LUA_STRESS_EMERGENCY_GC
/*
@@ luai_apicheck is the assert macro used by the Lua-C API.
** CHANGE luai_apicheck if you want Lua to perform some checks in the
** parameters it gets from API calls. This may slow down the interpreter
** a bit, but may be quite useful when debugging C code that interfaces
** with Lua. A useful redefinition is to use assert.h.
*/
#if defined(LUA_USE_APICHECK)
#include <assert.h>
#define luai_apicheck(L,o) { (void)L; assert(o); }
#else
#define luai_apicheck(L,o) { (void)L; }
#endif
/*
@@ LUAI_BITSINT defines the number of bits in an int.
** CHANGE here if Lua cannot automatically detect the number of bits of
** your machine. Probably you do not need to change this.
*/
/* avoid overflows in comparison */
#if INT_MAX-20 < 32760
#define LUAI_BITSINT 16
#elif INT_MAX > 2147483640L
/* int has at least 32 bits */
#define LUAI_BITSINT 32
#else
#error "you must define LUA_BITSINT with number of bits in an integer"
#endif
/*
@@ LUAI_UINT32 is an unsigned integer with at least 32 bits.
@@ LUAI_INT32 is an signed integer with at least 32 bits.
@@ LUAI_UMEM is an unsigned integer big enough to count the total
@* memory used by Lua.
@@ LUAI_MEM is a signed integer big enough to count the total memory
@* used by Lua.
** CHANGE here if for some weird reason the default definitions are not
** good enough for your machine. (The definitions in the 'else'
** part always works, but may waste space on machines with 64-bit
** longs.) Probably you do not need to change this.
*/
#if LUAI_BITSINT >= 32
#define LUAI_UINT32 unsigned int
#define LUAI_INT32 int
#define LUAI_MAXINT32 INT_MAX
#define LUAI_UMEM size_t
#define LUAI_MEM ptrdiff_t
#else
/* 16-bit ints */
#define LUAI_UINT32 unsigned long
#define LUAI_INT32 long
#define LUAI_MAXINT32 LONG_MAX
#define LUAI_UMEM unsigned long
#define LUAI_MEM long
#endif
/*
@@ LUAI_MAXCALLS limits the number of nested calls.
** CHANGE it if you need really deep recursive calls. This limit is
** arbitrary; its only purpose is to stop infinite recursion before
** exhausting memory.
*/
#define LUAI_MAXCALLS 20000
/*
@@ LUAI_MAXCSTACK limits the number of Lua stack slots that a C function
@* can use.
** CHANGE it if you need lots of (Lua) stack space for your C
** functions. This limit is arbitrary; its only purpose is to stop C
** functions to consume unlimited stack space. (must be smaller than
** -LUA_REGISTRYINDEX)
*/
#define LUAI_MAXCSTACK 8000
/*
** {==================================================================
** CHANGE (to smaller values) the following definitions if your system
** has a small C stack. (Or you may want to change them to larger
** values if your system has a large C stack and these limits are
** too rigid for you.) Some of these constants control the size of
** stack-allocated arrays used by the compiler or the interpreter, while
** others limit the maximum number of recursive calls that the compiler
** or the interpreter can perform. Values too large may cause a C stack
** overflow for some forms of deep constructs.
** ===================================================================
*/
/*
@@ LUAI_MAXCCALLS is the maximum depth for nested C calls (short) and
@* syntactical nested non-terminals in a program.
*/
#define LUAI_MAXCCALLS 200
/*
@@ LUAI_MAXVARS is the maximum number of local variables per function
@* (must be smaller than 250).
*/
#define LUAI_MAXVARS 50
/*
@@ LUAI_MAXUPVALUES is the maximum number of upvalues per function
@* (must be smaller than 250).
*/
#define LUAI_MAXUPVALUES 60
/*
@@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system.
** Attention: This value should probably not be set higher than 1K.
** The size has direct impact on the C stack size needed be auxlib functions.
** For example: If set to 4K a call to string.gsub will need more than
** 5k C stack space.
*/
#define LUAL_BUFFERSIZE BUFSIZ
/* }================================================================== */
/*
** {==================================================================
@@ LUA_NUMBER is the type of numbers in Lua.
** CHANGE the following definitions only if you want to build Lua
** with a number type different from double. You may also need to
** change lua_number2int & lua_number2integer.
** ===================================================================
*/
/* Define LUA_NUMBER_INTEGRAL to produce a system that uses no
floating point operations by changing the type of Lua numbers from
double to long. It implements division and modulus so that
x == (x / y) * y + x % y.
The exponentiation function returns zero for negative exponents.
Defining LUA_NUMBER_INTEGRAL also removes the difftime function,
and the math module should not be used. The string.format function
no longer handles the floating point directives %e, %E, %f, %g, and
%G. */
#if defined LUA_NUMBER_INTEGRAL
#define LUA_NUMBER LUA_INTEGER
#else
#define LUA_NUMBER_DOUBLE
#define LUA_NUMBER double
#endif
/*
@@ LUAI_UACNUMBER is the result of an 'usual argument conversion'
@* over a number.
*/
#define LUAI_UACNUMBER LUA_NUMBER
/*
@@ LUA_NUMBER_SCAN is the format for reading numbers.
@@ LUA_NUMBER_FMT is the format for writing numbers.
@@ lua_number2str converts a number to a string.
@@ LUAI_MAXNUMBER2STR is maximum size of previous conversion.
@@ lua_str2number converts a string to a number.
*/
#if defined LUA_NUMBER_INTEGRAL
#if !defined LUA_INTEGRAL_LONGLONG
#define LUA_NUMBER_SCAN "%ld"
#define LUA_NUMBER_FMT "%ld"
#else
#define LUA_NUMBER_SCAN "%lld"
#define LUA_NUMBER_FMT "%lld"
#endif // #if !defined LUA_INTEGRAL_LONGLONG
#else
#define LUA_NUMBER_SCAN "%lf"
#define LUA_NUMBER_FMT "%.14g"
#endif // #if defined LUA_NUMBER_INTEGRAL
#define lua_number2str(s,n) sprintf((s), LUA_NUMBER_FMT, (n))
#define LUAI_MAXNUMBER2STR 32 /* 16 digits, sign, point, and \0 */
#if defined LUA_NUMBER_INTEGRAL
#if !defined LUA_INTEGRAL_LONGLONG
#define lua_str2number(s,p) strtol((s), (p), 10)
#else
#define lua_str2number(s,p) strtoll((s), (p), 10)
#endif // #if !defined LUA_INTEGRAL_LONGLONG
#else
#define lua_str2number(s,p) strtod((s), (p))
#endif // #if defined LUA_NUMBER_INTEGRAL
/*
@@ The luai_num* macros define the primitive operations over numbers.
*/
#if defined(LUA_CORE) || defined(LUA_LIB)
#include <math.h>
#define luai_numadd(a,b) ((a)+(b))
#define luai_numsub(a,b) ((a)-(b))
#define luai_nummul(a,b) ((a)*(b))
#if defined LUA_NUMBER_INTEGRAL
#define luai_numdiv(a,b) \
(-1/2? \
(a)/(b): \
((((a)<0)==((b)<0))||(((a)%(b))==0)? \
(a)/(b): \
(a)/(b)-1))
#define luai_nummod(a,b) \
(-1/2? \
(a)%(b): \
((((a)<0)==((b)<0))||(((a)%(b))==0)? \
(a)%(b): \
(a)%(b)+(b)))
#define luai_lnumdiv(a,b) \
((b)==0? \
(luaG_runerror(L,"divide by zero"),0): \
luai_numdiv(a,b))
#define luai_lnummod(a,b) \
((b)==0? \
(luaG_runerror(L,"modulo by zero"),0): \
luai_nummod(a,b))
LUA_NUMBER luai_ipow(LUA_NUMBER, LUA_NUMBER);
#define luai_numpow(a,b) (luai_ipow(a,b))
#else
#define luai_numdiv(a,b) ((a)/(b))
#define luai_nummod(a,b) ((a) - floor((a)/(b))*(b))
#define luai_lnumdiv(a,b) (luai_numdiv(a,b))
#define luai_lnummod(a,b) (luai_nummod(a,b))
#define luai_numpow(a,b) (pow(a,b))
#endif
#define luai_numunm(a) (-(a))
#define luai_numeq(a,b) ((a)==(b))
#define luai_numlt(a,b) ((a)<(b))
#define luai_numle(a,b) ((a)<=(b))
#define luai_numisnan(a) (!luai_numeq((a), (a)))
#endif
/*
@@ lua_number2int is a macro to convert lua_Number to int.
@@ lua_number2integer is a macro to convert lua_Number to lua_Integer.
** CHANGE them if you know a faster way to convert a lua_Number to
** int (with any rounding method and without throwing errors) in your
** system. In Pentium machines, a naive typecast from double to int
** in C is extremely slow, so any alternative is worth trying.
*/
/* On a Pentium, resort to a trick */
#if defined(LUA_NUMBER_DOUBLE) && !defined(LUA_ANSI) && !defined(__SSE2__) && \
(defined(__i386) || defined (_M_IX86) || defined(__i386__))
/* On a Microsoft compiler, use assembler */
#if defined(_MSC_VER)
#define lua_number2int(i,d) __asm fld d __asm fistp i
#define lua_number2integer(i,n) lua_number2int(i, n)
/* the next trick should work on any Pentium, but sometimes clashes
with a DirectX idiosyncrasy */
#else
union luai_Cast { double l_d; long l_l; };
#define lua_number2int(i,d) \
{ volatile union luai_Cast u; u.l_d = (d) + 6755399441055744.0; (i) = u.l_l; }
#define lua_number2integer(i,n) lua_number2int(i, n)
#endif
/* this option always works, but may be slow */
#else
#define lua_number2int(i,d) ((i)=(int)(d))
#define lua_number2integer(i,d) ((i)=(lua_Integer)(d))
#endif
/* }================================================================== */
/*
@@ LUAI_USER_ALIGNMENT_T is a type that requires maximum alignment.
** CHANGE it if your system requires alignments larger than double. (For
** instance, if your system supports long doubles and they must be
** aligned in 16-byte boundaries, then you should add long double in the
** union.) Probably you do not need to change this.
*/
#define LUAI_USER_ALIGNMENT_T union { double u; void *s; long l; }
/*
@@ LUAI_THROW/LUAI_TRY define how Lua does exception handling.
** CHANGE them if you prefer to use longjmp/setjmp even with C++
** or if want/don't to use _longjmp/_setjmp instead of regular
** longjmp/setjmp. By default, Lua handles errors with exceptions when
** compiling as C++ code, with _longjmp/_setjmp when asked to use them,
** and with longjmp/setjmp otherwise.
*/
#if defined(__cplusplus)
/* C++ exceptions */
#define LUAI_THROW(L,c) throw(c)
#define LUAI_TRY(L,c,a) try { a } catch(...) \
{ if ((c)->status == 0) (c)->status = -1; }
#define luai_jmpbuf int /* dummy variable */
#elif defined(LUA_USE_ULONGJMP)
/* in Unix, try _longjmp/_setjmp (more efficient) */
#define LUAI_THROW(L,c) _longjmp((c)->b, 1)
#define LUAI_TRY(L,c,a) if (_setjmp((c)->b) == 0) { a }
#define luai_jmpbuf jmp_buf
#else
/* default handling with long jumps */
#define LUAI_THROW(L,c) longjmp((c)->b, 1)
#define LUAI_TRY(L,c,a) if (setjmp((c)->b) == 0) { a }
#define luai_jmpbuf jmp_buf
#endif
/*
@@ LUA_MAXCAPTURES is the maximum number of captures that a pattern
@* can do during pattern-matching.
** CHANGE it if you need more captures. This limit is arbitrary.
*/
#define LUA_MAXCAPTURES 10
/*
@@ lua_tmpnam is the function that the OS library uses to create a
@* temporary name.
@@ LUA_TMPNAMBUFSIZE is the maximum size of a name created by lua_tmpnam.
** CHANGE them if you have an alternative to tmpnam (which is considered
** insecure) or if you want the original tmpnam anyway. By default, Lua
** uses tmpnam except when POSIX is available, where it uses mkstemp.
*/
#if defined(loslib_c) || defined(luaall_c)
#if defined(LUA_USE_MKSTEMP)
#include <unistd.h>
#define LUA_TMPNAMBUFSIZE 32
#define lua_tmpnam(b,e) { \
strcpy(b, "/tmp/lua_XXXXXX"); \
e = mkstemp(b); \
if (e != -1) close(e); \
e = (e == -1); }
#else
#define LUA_TMPNAMBUFSIZE L_tmpnam
#define lua_tmpnam(b,e) { e = (tmpnam(b) == NULL); }
#endif
#endif
/*
@@ lua_popen spawns a new process connected to the current one through
@* the file streams.
** CHANGE it if you have a way to implement it in your system.
*/
#if defined(LUA_USE_POPEN)
#define lua_popen(L,c,m) ((void)L, fflush(NULL), popen(c,m))
#define lua_pclose(L,file) ((void)L, (pclose(file) != -1))
#elif defined(LUA_WIN)
#define lua_popen(L,c,m) ((void)L, _popen(c,m))
#define lua_pclose(L,file) ((void)L, (_pclose(file) != -1))
#else
#define lua_popen(L,c,m) ((void)((void)c, m), \
luaL_error(L, LUA_QL("popen") " not supported"), (int)0)
#define lua_pclose(L,file) ((void)((void)L, file), 0)
#endif
/*
@@ LUA_DL_* define which dynamic-library system Lua should use.
** CHANGE here if Lua has problems choosing the appropriate
** dynamic-library system for your platform (either Windows' DLL, Mac's
** dyld, or Unix's dlopen). If your system is some kind of Unix, there
** is a good chance that it has dlopen, so LUA_DL_DLOPEN will work for
** it. To use dlopen you also need to adapt the src/Makefile (probably
** adding -ldl to the linker options), so Lua does not select it
** automatically. (When you change the makefile to add -ldl, you must
** also add -DLUA_USE_DLOPEN.)
** If you do not want any kind of dynamic library, undefine all these
** options.
** By default, _WIN32 gets LUA_DL_DLL and MAC OS X gets LUA_DL_DYLD.
*/
#if defined(LUA_USE_DLOPEN)
#define LUA_DL_DLOPEN
#endif
#if defined(LUA_WIN)
#define LUA_DL_DLL
#endif
/*
@@ LUAI_EXTRASPACE allows you to add user-specific data in a lua_State
@* (the data goes just *before* the lua_State pointer).
** CHANGE (define) this if you really need that. This value must be
** a multiple of the maximum alignment required for your machine.
*/
#define LUAI_EXTRASPACE 0
/*
@@ luai_userstate* allow user-specific actions on threads.
** CHANGE them if you defined LUAI_EXTRASPACE and need to do something
** extra when a thread is created/deleted/resumed/yielded.
*/
#define luai_userstateopen(L) ((void)L)
#define luai_userstateclose(L) ((void)L)
#define luai_userstatethread(L,L1) ((void)L)
#define luai_userstatefree(L) ((void)L)
#define luai_userstateresume(L,n) ((void)L)
#define luai_userstateyield(L,n) ((void)L)
/*
@@ LUA_INTFRMLEN is the length modifier for integer conversions
@* in 'string.format'.
@@ LUA_INTFRM_T is the integer type correspoding to the previous length
@* modifier.
** CHANGE them if your system supports long long or does not support long.
*/
#if defined(LUA_USELONGLONG) || defined(LUA_INTEGRAL_LONGLONG)
#define LUA_INTFRMLEN "ll"
#define LUA_INTFRM_T long long
#else
#define LUA_INTFRMLEN "l"
#define LUA_INTFRM_T long
#endif
/* =================================================================== */
/*
** Local configuration. You can use this space to add your redefinitions
** without modifying the main part of the file.
*/
/* If you define the next macro you'll get the ability to set rotables as
metatables for tables/userdata/types (but the VM might run slower)
*/
#if (LUA_OPTIMIZE_MEMORY == 2) && !defined(LUA_CROSS_COMPILER)
#define LUA_META_ROTABLES
#endif
#if LUA_OPTIMIZE_MEMORY == 2 && defined(LUA_USE_POPEN)
#error "Pipes not supported in aggresive optimization mode (LUA_OPTIMIZE_MEMORY=2)"
#endif
#endif
/*
** $Id: lualib.h,v 1.36.1.1 2007/12/27 13:02:25 roberto Exp $
** Lua standard libraries
** See Copyright Notice in lua.h
*/
#ifndef lualib_h
#define lualib_h
#include "lua.h"
/* Key to file-handle type */
#define LUA_FILEHANDLE "INT"
#define LUA_COLIBNAME "coroutine"
LUALIB_API int (luaopen_base) (lua_State *L);
#define LUA_TABLIBNAME "table"
LUALIB_API int (luaopen_table) (lua_State *L);
#define LUA_IOLIBNAME "io"
LUALIB_API int (luaopen_io) (lua_State *L);
#define LUA_OSLIBNAME "os"
LUALIB_API int (luaopen_os) (lua_State *L);
#define LUA_STRLIBNAME "string"
LUALIB_API int (luaopen_string) (lua_State *L);
#define LUA_MATHLIBNAME "math"
LUALIB_API int (luaopen_math) (lua_State *L);
#define LUA_DBLIBNAME "debug"
LUALIB_API int (luaopen_debug) (lua_State *L);
#define LUA_LOADLIBNAME "package"
LUALIB_API int (luaopen_package) (lua_State *L);
/* open all previous libraries */
LUALIB_API void (luaL_openlibs) (lua_State *L);
#ifndef lua_assert
#define lua_assert(x) ((void)0)
#endif
#endif
/*
** $Id: lundump.c,v 2.7.1.4 2008/04/04 19:51:41 roberto Exp $
** load precompiled Lua chunks
** See Copyright Notice in lua.h
*/
#define lundump_c
#define LUA_CORE
#define LUAC_CROSS_FILE
#include "lua.h"
#include C_HEADER_STRING
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstring.h"
#include "lundump.h"
#include "lzio.h"
typedef struct {
lua_State* L;
ZIO* Z;
Mbuffer* b;
const char* name;
int swap;
int numsize;
int toflt;
size_t total;
} LoadState;
#ifdef LUAC_TRUST_BINARIES
#define IF(c,s)
#define error(S,s)
#else
#define IF(c,s) if (c) error(S,s)
static void error(LoadState* S, const char* why)
{
luaO_pushfstring(S->L,"%s: %s in precompiled chunk",S->name,why);
luaD_throw(S->L,LUA_ERRSYNTAX);
}
#endif
#define LoadByte(S) (lu_byte)LoadChar(S)
#define LoadVar(S,x) LoadMem(S,&x,1,sizeof(x))
#define LoadVector(S,b,n,size) LoadMem(S,b,n,size)
static void LoadBlock(LoadState* S, void* b, size_t size)
{
size_t r=luaZ_read(S->Z,b,size);
IF (r!=0, "unexpected end");
S->total+=size;
}
static void LoadMem (LoadState* S, void* b, int n, size_t size)
{
LoadBlock(S,b,n*size);
if (S->swap && b)
{
char* p=(char*) b;
char c;
switch (size)
{
case 1:
break;
case 2:
while (n--)
{
c=p[0]; p[0]=p[1]; p[1]=c;
p+=2;
}
break;
case 4:
while (n--)
{
c=p[0]; p[0]=p[3]; p[3]=c;
c=p[1]; p[1]=p[2]; p[2]=c;
p+=4;
}
break;
case 8:
while (n--)
{
c=p[0]; p[0]=p[7]; p[7]=c;
c=p[1]; p[1]=p[6]; p[6]=c;
c=p[2]; p[2]=p[5]; p[5]=c;
c=p[3]; p[3]=p[4]; p[4]=c;
p+=8;
}
break;
default:
IF(1, "bad size");
break;
}
}
}
static int LoadChar(LoadState* S)
{
char x;
LoadVar(S,x);
return x;
}
static void Align4(LoadState* S)
{
while(S->total&3)
LoadChar(S);
}
static int LoadInt(LoadState* S)
{
int x;
LoadVar(S,x);
IF (x<0, "bad integer");
return x;
}
static lua_Number LoadNumber(LoadState* S)
{
lua_Number x;
if(S->toflt)
{
switch(S->numsize)
{
case 1: {
int8_t y;
LoadVar(S,y);
x = (lua_Number)y;
} break;
case 2: {
int16_t y;
LoadVar(S,y);
x = (lua_Number)y;
} break;
case 4: {
int32_t y;
LoadVar(S,y);
x = (lua_Number)y;
} break;
case 8: {
int64_t y;
LoadVar(S,y);
x = (lua_Number)y;
} break;
default: lua_assert(0);
}
}
else
{
LoadVar(S,x); /* should probably handle more cases for float here... */
}
return x;
}
static TString* LoadString(LoadState* S)
{
int32_t size;
LoadVar(S,size);
if (size==0)
return NULL;
else
{
char* s;
if (!luaZ_direct_mode(S->Z)) {
s = luaZ_openspace(S->L,S->b,size);
LoadBlock(S,s,size);
return luaS_newlstr(S->L,s,size-1); /* remove trailing zero */
} else {
s = (char*)luaZ_get_crt_address(S->Z);
LoadBlock(S,NULL,size);
return luaS_newrolstr(S->L,s,size-1);
}
}
}
static void LoadCode(LoadState* S, Proto* f)
{
int n=LoadInt(S);
Align4(S);
if (!luaZ_direct_mode(S->Z)) {
f->code=luaM_newvector(S->L,n,Instruction);
LoadVector(S,f->code,n,sizeof(Instruction));
} else {
f->code=(Instruction*)luaZ_get_crt_address(S->Z);
LoadVector(S,NULL,n,sizeof(Instruction));
}
f->sizecode=n;
}
static Proto* LoadFunction(LoadState* S, TString* p);
static void LoadConstants(LoadState* S, Proto* f)
{
int i,n;
n=LoadInt(S);
f->k=luaM_newvector(S->L,n,TValue);
f->sizek=n;
for (i=0; i<n; i++) setnilvalue(&f->k[i]);
for (i=0; i<n; i++)
{
TValue* o=&f->k[i];
int t=LoadChar(S);
switch (t)
{
case LUA_TNIL:
setnilvalue(o);
break;
case LUA_TBOOLEAN:
setbvalue(o,LoadChar(S)!=0);
break;
case LUA_TNUMBER:
setnvalue(o,LoadNumber(S));
break;
case LUA_TSTRING:
setsvalue2n(S->L,o,LoadString(S));
break;
default:
error(S,"bad constant");
break;
}
}
n=LoadInt(S);
f->p=luaM_newvector(S->L,n,Proto*);
f->sizep=n;
for (i=0; i<n; i++) f->p[i]=NULL;
for (i=0; i<n; i++) f->p[i]=LoadFunction(S,f->source);
}
static void LoadDebug(LoadState* S, Proto* f)
{
int i,n;
n=LoadInt(S);
Align4(S);
#ifdef LUA_OPTIMIZE_DEBUG
if(n) {
if (!luaZ_direct_mode(S->Z)) {
f->packedlineinfo=luaM_newvector(S->L,n,unsigned char);
LoadBlock(S,f->packedlineinfo,n);
} else {
f->packedlineinfo=(unsigned char*)luaZ_get_crt_address(S->Z);
LoadBlock(S,NULL,n);
}
} else {
f->packedlineinfo=NULL;
}
#else
if (!luaZ_direct_mode(S->Z)) {
f->lineinfo=luaM_newvector(S->L,n,int);
LoadVector(S,f->lineinfo,n,sizeof(int));
} else {
f->lineinfo=(int*)luaZ_get_crt_address(S->Z);
LoadVector(S,NULL,n,sizeof(int));
}
f->sizelineinfo=n;
#endif
n=LoadInt(S);
f->locvars=luaM_newvector(S->L,n,LocVar);
f->sizelocvars=n;
for (i=0; i<n; i++) f->locvars[i].varname=NULL;
for (i=0; i<n; i++)
{
f->locvars[i].varname=LoadString(S);
f->locvars[i].startpc=LoadInt(S);
f->locvars[i].endpc=LoadInt(S);
}
n=LoadInt(S);
f->upvalues=luaM_newvector(S->L,n,TString*);
f->sizeupvalues=n;
for (i=0; i<n; i++) f->upvalues[i]=NULL;
for (i=0; i<n; i++) f->upvalues[i]=LoadString(S);
}
static Proto* LoadFunction(LoadState* S, TString* p)
{
Proto* f;
if (++S->L->nCcalls > LUAI_MAXCCALLS) error(S,"code too deep");
f=luaF_newproto(S->L);
if (luaZ_direct_mode(S->Z)) proto_readonly(f);
setptvalue2s(S->L,S->L->top,f); incr_top(S->L);
f->source=LoadString(S); if (f->source==NULL) f->source=p;
f->linedefined=LoadInt(S);
f->lastlinedefined=LoadInt(S);
f->nups=LoadByte(S);
f->numparams=LoadByte(S);
f->is_vararg=LoadByte(S);
f->maxstacksize=LoadByte(S);
LoadCode(S,f);
LoadConstants(S,f);
LoadDebug(S,f);
IF (!luaG_checkcode(f), "bad code");
S->L->top--;
S->L->nCcalls--;
return f;
}
static void LoadHeader(LoadState* S)
{
char h[LUAC_HEADERSIZE];
char s[LUAC_HEADERSIZE];
int intck = (((lua_Number)0.5)==0); /* 0=float, 1=int */
luaU_header(h);
LoadBlock(S,s,LUAC_HEADERSIZE);
S->swap=(s[6]!=h[6]); s[6]=h[6]; /* Check if byte-swapping is needed */
S->numsize=h[10]=s[10]; /* length of lua_Number */
S->toflt=(s[11]>intck); /* check if conversion from int lua_Number to flt is needed */
if(S->toflt) s[11]=h[11];
IF (memcmp(h,s,LUAC_HEADERSIZE)!=0, "bad header");
}
/*
** load precompiled chunk
*/
Proto* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff, const char* name)
{
LoadState S;
if (*name=='@' || *name=='=')
S.name=name+1;
else if (*name==LUA_SIGNATURE[0])
S.name="binary string";
else
S.name=name;
S.L=L;
S.Z=Z;
S.b=buff;
LoadHeader(&S);
S.total=0;
return LoadFunction(&S,luaS_newliteral(L,"=?"));
}
/*
* make header
*/
void luaU_header (char* h)
{
int x=1;
memcpy(h,LUA_SIGNATURE,sizeof(LUA_SIGNATURE)-1);
h+=sizeof(LUA_SIGNATURE)-1;
*h++=(char)LUAC_VERSION;
*h++=(char)LUAC_FORMAT;
*h++=(char)*(char*)&x; /* endianness */
*h++=(char)sizeof(int);
*h++=(char)sizeof(int32_t);
*h++=(char)sizeof(Instruction);
*h++=(char)sizeof(lua_Number);
*h++=(char)(((lua_Number)0.5)==0); /* is lua_Number integral? */
}
/*
** $Id: lundump.h,v 1.37.1.1 2007/12/27 13:02:25 roberto Exp $
** load precompiled Lua chunks
** See Copyright Notice in lua.h
*/
#ifndef lundump_h
#define lundump_h
#include <stdint.h>
#include "lobject.h"
#include "lzio.h"
typedef uint32_t strsize_t;
/* info about target machine for cross-compilation */
typedef struct {
int little_endian;
int sizeof_int;
int sizeof_strsize_t;
int sizeof_lua_Number;
int lua_Number_integral;
int is_arm_fpa;
} DumpTargetInfo;
/* load one chunk; from lundump.c */
LUAI_FUNC Proto* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff, const char* name);
/* make header; from lundump.c */
LUAI_FUNC void luaU_header (char* h);
/* dump one chunk to a different target; from ldump.c */
int luaU_dump_crosscompile (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip, DumpTargetInfo target);
/* dump one chunk; from ldump.c */
LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip);
#ifdef luac_c
/* print one chunk; from print.c */
LUAI_FUNC void luaU_print (const Proto* f, int full);
#endif
/* for header of binary files -- this is Lua 5.1 */
#define LUAC_VERSION 0x51
/* for header of binary files -- this is the official format */
#define LUAC_FORMAT 0
/* size of header of binary files */
#define LUAC_HEADERSIZE 12
/* error codes from cross-compiler */
/* target integer is too small to hold a value */
#define LUA_ERR_CC_INTOVERFLOW 101
/* target lua_Number is integral but a constant is non-integer */
#define LUA_ERR_CC_NOTINTEGER 102
#endif
/*
** $Id: lvm.c,v 2.63.1.4 2009/07/01 21:10:33 roberto Exp $
** Lua virtual machine
** See Copyright Notice in lua.h
*/
#define lvm_c
#define LUA_CORE
#define LUAC_CROSS_FILE
#include "lua.h"
#include C_HEADER_STDIO
#include C_HEADER_STRING
#include C_HEADER_MATH
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "lvm.h"
#include "lrotable.h"
/* limit for table tag-method chains (to avoid loops) */
#define MAXTAGLOOP 100
#if defined LUA_NUMBER_INTEGRAL
LUA_NUMBER luai_ipow(LUA_NUMBER a, LUA_NUMBER b) {
if (b < 0)
return 0;
else if (b == 0)
return 1;
else {
LUA_NUMBER c = 1;
for (;;) {
if (b & 1)
c *= a;
b = b >> 1;
if (b == 0)
return c;
a *= a;
}
}
}
#endif
const TValue *luaV_tonumber (const TValue *obj, TValue *n) {
lua_Number num;
if (ttisnumber(obj)) return obj;
if (ttisstring(obj) && luaO_str2d(svalue(obj), &num)) {
setnvalue(n, num);
return n;
}
else
return NULL;
}
int luaV_tostring (lua_State *L, StkId obj) {
if (!ttisnumber(obj))
return 0;
else {
char s[LUAI_MAXNUMBER2STR];
ptrdiff_t objr = savestack(L, obj);
lua_Number n = nvalue(obj);
lua_number2str(s, n);
setsvalue2s(L, restorestack(L, objr), luaS_new(L, s));
return 1;
}
}
static void traceexec (lua_State *L, const Instruction *pc) {
lu_byte mask = L->hookmask;
const Instruction *oldpc = L->savedpc;
L->savedpc = pc;
if ((mask & LUA_MASKCOUNT) && L->hookcount == 0) {
resethookcount(L);
luaD_callhook(L, LUA_HOOKCOUNT, -1);
}
if (mask & LUA_MASKLINE) {
Proto *p = ci_func(L->ci)->l.p;
int npc = pcRel(pc, p);
int newline = getline(p, npc);
/* call linehook when enter a new function, when jump back (loop),
or when enter a new line */
if (npc == 0 || pc <= oldpc || newline != getline(p, pcRel(oldpc, p)))
luaD_callhook(L, LUA_HOOKLINE, newline);
}
}
static void callTMres (lua_State *L, StkId res, const TValue *f,
const TValue *p1, const TValue *p2) {
ptrdiff_t result = savestack(L, res);
setobj2s(L, L->top, f); /* push function */
setobj2s(L, L->top+1, p1); /* 1st argument */
setobj2s(L, L->top+2, p2); /* 2nd argument */
luaD_checkstack(L, 3);
L->top += 3;
luaD_call(L, L->top - 3, 1);
res = restorestack(L, result);
L->top--;
setobjs2s(L, res, L->top);
}
static void callTM (lua_State *L, const TValue *f, const TValue *p1,
const TValue *p2, const TValue *p3) {
setobj2s(L, L->top, f); /* push function */
setobj2s(L, L->top+1, p1); /* 1st argument */
setobj2s(L, L->top+2, p2); /* 2nd argument */
setobj2s(L, L->top+3, p3); /* 3th argument */
luaD_checkstack(L, 4);
L->top += 4;
luaD_call(L, L->top - 4, 0);
}
void luaV_gettable (lua_State *L, const TValue *t, TValue *key, StkId val) {
int loop;
TValue temp;
for (loop = 0; loop < MAXTAGLOOP; loop++) {
const TValue *tm;
if (ttistable(t) || ttisrotable(t)) { /* `t' is a table? */
void *h = ttistable(t) ? hvalue(t) : rvalue(t);
const TValue *res = ttistable(t) ? luaH_get((Table*)h, key) : luaH_get_ro(h, key); /* do a primitive get */
if (!ttisnil(res) || /* result is no nil? */
(tm = fasttm(L, ttistable(t) ? ((Table*)h)->metatable : (Table*)luaR_getmeta(h), TM_INDEX)) == NULL) { /* or no TM? */
setobj2s(L, val, res);
return;
}
/* else will try the tag method */
}
else if (ttisnil(tm = luaT_gettmbyobj(L, t, TM_INDEX)))
luaG_typeerror(L, t, "index");
if (ttisfunction(tm) || ttislightfunction(tm)) {
callTMres(L, val, tm, t, key);
return;
}
/* else repeat with `tm' */
setobj(L, &temp, tm); /* avoid pointing inside table (may rehash) */
t = &temp;
}
luaG_runerror(L, "loop in gettable");
}
void luaV_settable (lua_State *L, const TValue *t, TValue *key, StkId val) {
int loop;
TValue temp;
setnilvalue(L->top);
L->top++;
fixedstack(L);
for (loop = 0; loop < MAXTAGLOOP; loop++) {
const TValue *tm;
if (ttistable(t) || ttisrotable(t)) { /* `t' is a table? */
void *h = ttistable(t) ? hvalue(t) : rvalue(t);
TValue *oldval = ttistable(t) ? luaH_set(L, (Table*)h, key) : NULL; /* do a primitive set */
if ((oldval && !ttisnil(oldval)) || /* result is no nil? */
(tm = fasttm(L, ttistable(t) ? ((Table*)h)->metatable : (Table*)luaR_getmeta(h), TM_NEWINDEX)) == NULL) { /* or no TM? */
if(oldval) {
L->top--;
unfixedstack(L);
setobj2t(L, oldval, val);
((Table *)h)->flags = 0;
luaC_barriert(L, (Table*)h, val);
}
return;
}
/* else will try the tag method */
}
else if (ttisnil(tm = luaT_gettmbyobj(L, t, TM_NEWINDEX)))
luaG_typeerror(L, t, "index");
if (ttisfunction(tm) || ttislightfunction(tm)) {
L->top--;
unfixedstack(L);
callTM(L, tm, t, key, val);
return;
}
/* else repeat with `tm' */
setobj(L, &temp, tm); /* avoid pointing inside table (may rehash) */
t = &temp;
setobj2s(L, L->top-1, t); /* need to protect value from EGC. */
}
luaG_runerror(L, "loop in settable");
}
static int call_binTM (lua_State *L, const TValue *p1, const TValue *p2,
StkId res, TMS event) {
const TValue *tm = luaT_gettmbyobj(L, p1, event); /* try first operand */
if (ttisnil(tm))
tm = luaT_gettmbyobj(L, p2, event); /* try second operand */
if (ttisnil(tm)) return 0;
callTMres(L, res, tm, p1, p2);
return 1;
}
static const TValue *get_compTM (lua_State *L, Table *mt1, Table *mt2,
TMS event) {
const TValue *tm1 = fasttm(L, mt1, event);
const TValue *tm2;
if (tm1 == NULL) return NULL; /* no metamethod */
if (mt1 == mt2) return tm1; /* same metatables => same metamethods */
tm2 = fasttm(L, mt2, event);
if (tm2 == NULL) return NULL; /* no metamethod */
if (luaO_rawequalObj(tm1, tm2)) /* same metamethods? */
return tm1;
return NULL;
}
static int call_orderTM (lua_State *L, const TValue *p1, const TValue *p2,
TMS event) {
const TValue *tm1 = luaT_gettmbyobj(L, p1, event);
const TValue *tm2;
if (ttisnil(tm1)) return -1; /* no metamethod? */
tm2 = luaT_gettmbyobj(L, p2, event);
if (!luaO_rawequalObj(tm1, tm2)) /* different metamethods? */
return -1;
callTMres(L, L->top, tm1, p1, p2);
return !l_isfalse(L->top);
}
static int l_strcmp (const TString *ls, const TString *rs) {
const char *l = getstr(ls);
size_t ll = ls->tsv.len;
const char *r = getstr(rs);
size_t lr = rs->tsv.len;
for (;;) {
int temp = strcoll(l, r);
if (temp != 0) return temp;
else { /* strings are equal up to a `\0' */
size_t len = strlen(l); /* index of first `\0' in both strings */
if (len == lr) /* r is finished? */
return (len == ll) ? 0 : 1;
else if (len == ll) /* l is finished? */
return -1; /* l is smaller than r (because r is not finished) */
/* both strings longer than `len'; go on comparing (after the `\0') */
len++;
l += len; ll -= len; r += len; lr -= len;
}
}
}
int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r) {
int res;
if (ttype(l) != ttype(r))
return luaG_ordererror(L, l, r);
else if (ttisnumber(l))
return luai_numlt(nvalue(l), nvalue(r));
else if (ttisstring(l))
return l_strcmp(rawtsvalue(l), rawtsvalue(r)) < 0;
else if ((res = call_orderTM(L, l, r, TM_LT)) != -1)
return res;
return luaG_ordererror(L, l, r);
}
static int lessequal (lua_State *L, const TValue *l, const TValue *r) {
int res;
if (ttype(l) != ttype(r))
return luaG_ordererror(L, l, r);
else if (ttisnumber(l))
return luai_numle(nvalue(l), nvalue(r));
else if (ttisstring(l))
return l_strcmp(rawtsvalue(l), rawtsvalue(r)) <= 0;
else if ((res = call_orderTM(L, l, r, TM_LE)) != -1) /* first try `le' */
return res;
else if ((res = call_orderTM(L, r, l, TM_LT)) != -1) /* else try `lt' */
return !res;
return luaG_ordererror(L, l, r);
}
int luaV_equalval (lua_State *L, const TValue *t1, const TValue *t2) {
const TValue *tm;
lua_assert(ttype(t1) == ttype(t2));
switch (ttype(t1)) {
case LUA_TNIL: return 1;
case LUA_TNUMBER: return luai_numeq(nvalue(t1), nvalue(t2));
case LUA_TBOOLEAN: return bvalue(t1) == bvalue(t2); /* true must be 1 !! */
case LUA_TLIGHTUSERDATA:
case LUA_TROTABLE:
case LUA_TLIGHTFUNCTION:
return pvalue(t1) == pvalue(t2);
case LUA_TUSERDATA: {
if (uvalue(t1) == uvalue(t2)) return 1;
tm = get_compTM(L, uvalue(t1)->metatable, uvalue(t2)->metatable,
TM_EQ);
break; /* will try TM */
}
case LUA_TTABLE: {
if (hvalue(t1) == hvalue(t2)) return 1;
tm = get_compTM(L, hvalue(t1)->metatable, hvalue(t2)->metatable, TM_EQ);
break; /* will try TM */
}
default: return gcvalue(t1) == gcvalue(t2);
}
if (tm == NULL) return 0; /* no TM? */
callTMres(L, L->top, tm, t1, t2); /* call TM */
return !l_isfalse(L->top);
}
void luaV_concat (lua_State *L, int total, int last) {
lu_mem max_sizet = MAX_SIZET;
if (G(L)->memlimit < max_sizet) max_sizet = G(L)->memlimit;
do {
/* Any call which does a memory allocation may trim the stack,
invalidating top unless the stack is fixed duri ng the allocation */
StkId top = L->base + last + 1;
fixedstack(L);
int n = 2; /* number of elements handled in this pass (at least 2) */
if (!(ttisstring(top-2) || ttisnumber(top-2)) || !tostring(L, top-1)) {
unfixedstack(L);
if (!call_binTM(L, top-2, top-1, top-2, TM_CONCAT)) {
/* restore 'top' pointer, since stack might have been reallocted */
top = L->base + last + 1;
luaG_concaterror(L, top-2, top-1);
}
} else if (tsvalue(top-1)->len == 0) { /* second op is empty? */
(void)tostring(L, top - 2); /* result is first op (as string) */
} else {
/* at least two string values; get as many as possible */
size_t tl = tsvalue(top-1)->len;
char *buffer;
int i;
/* collect total length */
for (n = 1; n < total && tostring(L, top-n-1); n++) {
size_t l = tsvalue(top-n-1)->len;
if (l >= max_sizet - tl) luaG_runerror(L, "string length overflow");
tl += l;
}
G(L)->buff.n = tl;
buffer = luaZ_openspace(L, &G(L)->buff, tl);
tl = 0;
for (i=n; i>0; i--) { /* concat all strings */
size_t l = tsvalue(top-i)->len;
memcpy(buffer+tl, svalue(top-i), l);
tl += l;
}
setsvalue2s(L, top-n, luaS_newlstr(L, buffer, tl));
luaZ_resetbuffer(&G(L)->buff);
}
total -= n-1; /* got `n' strings to create 1 new */
last -= n-1;
unfixedstack(L);
} while (total > 1); /* repeat until only 1 result left */
}
static void Arith (lua_State *L, StkId ra, const TValue *rb,
const TValue *rc, TMS op) {
TValue tempb, tempc;
const TValue *b, *c;
if ((b = luaV_tonumber(rb, &tempb)) != NULL &&
(c = luaV_tonumber(rc, &tempc)) != NULL) {
lua_Number nb = nvalue(b), nc = nvalue(c);
switch (op) {
case TM_ADD: setnvalue(ra, luai_numadd(nb, nc)); break;
case TM_SUB: setnvalue(ra, luai_numsub(nb, nc)); break;
case TM_MUL: setnvalue(ra, luai_nummul(nb, nc)); break;
case TM_DIV: setnvalue(ra, luai_lnumdiv(nb, nc)); break;
case TM_MOD: setnvalue(ra, luai_lnummod(nb, nc)); break;
case TM_POW: setnvalue(ra, luai_numpow(nb, nc)); break;
case TM_UNM: setnvalue(ra, luai_numunm(nb)); break;
default: lua_assert(0); break;
}
}
else {
ptrdiff_t br = savestack(L, rb);
ptrdiff_t cr = savestack(L, rc);
if (!call_binTM(L, rb, rc, ra, op)) {
luaG_aritherror(L, restorestack(L, br), restorestack(L, cr));
}
}
}
/*
** some macros for common tasks in `luaV_execute'
*/
#define runtime_check(L, c) { if (!(c)) break; }
#define RA(i) (base+GETARG_A(i))
/* to be used after possible stack reallocation */
#define RB(i) check_exp(getBMode(GET_OPCODE(i)) == OpArgR, base+GETARG_B(i))
#define RC(i) check_exp(getCMode(GET_OPCODE(i)) == OpArgR, base+GETARG_C(i))
#define RKB(i) check_exp(getBMode(GET_OPCODE(i)) == OpArgK, \
ISK(GETARG_B(i)) ? k+INDEXK(GETARG_B(i)) : base+GETARG_B(i))
#define RKC(i) check_exp(getCMode(GET_OPCODE(i)) == OpArgK, \
ISK(GETARG_C(i)) ? k+INDEXK(GETARG_C(i)) : base+GETARG_C(i))
#define KBx(i) check_exp(getBMode(GET_OPCODE(i)) == OpArgK, k+GETARG_Bx(i))
#define dojump(L,pc,i) {(pc) += (i); luai_threadyield(L);}
#define Protect(x) { L->savedpc = pc; {x;}; base = L->base; }
#define arith_op(op,tm) { \
TValue *rb = RKB(i); \
TValue *rc = RKC(i); \
if (ttisnumber(rb) && ttisnumber(rc)) { \
lua_Number nb = nvalue(rb), nc = nvalue(rc); \
setnvalue(ra, op(nb, nc)); \
} \
else \
Protect(Arith(L, ra, rb, rc, tm)); \
}
void luaV_execute (lua_State *L, int nexeccalls) {
LClosure *cl;
StkId base;
TValue *k;
const Instruction *pc;
reentry: /* entry point */
lua_assert(isLua(L->ci));
pc = L->savedpc;
cl = &clvalue(L->ci->func)->l;
base = L->base;
k = cl->p->k;
/* main loop of interpreter */
for (;;) {
const Instruction i = *pc++;
StkId ra;
if ((L->hookmask & (LUA_MASKLINE | LUA_MASKCOUNT)) &&
(--L->hookcount == 0 || L->hookmask & LUA_MASKLINE)) {
traceexec(L, pc);
if (L->status == LUA_YIELD) { /* did hook yield? */
L->savedpc = pc - 1;
return;
}
base = L->base;
}
/* warning!! several calls may realloc the stack and invalidate `ra' */
ra = RA(i);
lua_assert(base == L->base && L->base == L->ci->base);
lua_assert(base <= L->top && L->top <= L->stack + L->stacksize);
lua_assert(L->top == L->ci->top || luaG_checkopenop(i));
switch (GET_OPCODE(i)) {
case OP_MOVE: {
setobjs2s(L, ra, RB(i));
continue;
}
case OP_LOADK: {
setobj2s(L, ra, KBx(i));
continue;
}
case OP_LOADBOOL: {
setbvalue(ra, GETARG_B(i));
if (GETARG_C(i)) pc++; /* skip next instruction (if C) */
continue;
}
case OP_LOADNIL: {
TValue *rb = RB(i);
do {
setnilvalue(rb--);
} while (rb >= ra);
continue;
}
case OP_GETUPVAL: {
int b = GETARG_B(i);
setobj2s(L, ra, cl->upvals[b]->v);
continue;
}
case OP_GETGLOBAL: {
TValue g;
TValue *rb = KBx(i);
sethvalue(L, &g, cl->env);
lua_assert(ttisstring(rb));
Protect(luaV_gettable(L, &g, rb, ra));
continue;
}
case OP_GETTABLE: {
Protect(luaV_gettable(L, RB(i), RKC(i), ra));
continue;
}
case OP_SETGLOBAL: {
TValue g;
sethvalue(L, &g, cl->env);
lua_assert(ttisstring(KBx(i)));
Protect(luaV_settable(L, &g, KBx(i), ra));
continue;
}
case OP_SETUPVAL: {
UpVal *uv = cl->upvals[GETARG_B(i)];
setobj(L, uv->v, ra);
luaC_barrier(L, uv, ra);
continue;
}
case OP_SETTABLE: {
Protect(luaV_settable(L, ra, RKB(i), RKC(i)));
continue;
}
case OP_NEWTABLE: {
int b = GETARG_B(i);
int c = GETARG_C(i);
Table *h;
Protect(h = luaH_new(L, luaO_fb2int(b), luaO_fb2int(c)));
sethvalue(L, RA(i), h);
Protect(luaC_checkGC(L));
continue;
}
case OP_SELF: {
StkId rb = RB(i);
setobjs2s(L, ra+1, rb);
Protect(luaV_gettable(L, rb, RKC(i), ra));
continue;
}
case OP_ADD: {
arith_op(luai_numadd, TM_ADD);
continue;
}
case OP_SUB: {
arith_op(luai_numsub, TM_SUB);
continue;
}
case OP_MUL: {
arith_op(luai_nummul, TM_MUL);
continue;
}
case OP_DIV: {
arith_op(luai_lnumdiv, TM_DIV);
continue;
}
case OP_MOD: {
arith_op(luai_lnummod, TM_MOD);
continue;
}
case OP_POW: {
arith_op(luai_numpow, TM_POW);
continue;
}
case OP_UNM: {
TValue *rb = RB(i);
if (ttisnumber(rb)) {
lua_Number nb = nvalue(rb);
setnvalue(ra, luai_numunm(nb));
}
else {
Protect(Arith(L, ra, rb, rb, TM_UNM));
}
continue;
}
case OP_NOT: {
int res = l_isfalse(RB(i)); /* next assignment may change this value */
setbvalue(ra, res);
continue;
}
case OP_LEN: {
const TValue *rb = RB(i);
switch (ttype(rb)) {
case LUA_TTABLE:
case LUA_TROTABLE: {
setnvalue(ra, ttistable(rb) ? cast_num(luaH_getn(hvalue(rb))) : cast_num(luaH_getn_ro(rvalue(rb))));
break;
}
case LUA_TSTRING: {
setnvalue(ra, cast_num(tsvalue(rb)->len));
break;
}
default: { /* try metamethod */
ptrdiff_t br = savestack(L, rb);
Protect(
if (!call_binTM(L, rb, luaO_nilobject, ra, TM_LEN))
luaG_typeerror(L, restorestack(L, br), "get length of");
)
}
}
continue;
}
case OP_CONCAT: {
int b = GETARG_B(i);
int c = GETARG_C(i);
Protect(luaV_concat(L, c-b+1, c); luaC_checkGC(L));
setobjs2s(L, RA(i), base+b);
continue;
}
case OP_JMP: {
dojump(L, pc, GETARG_sBx(i));
continue;
}
case OP_EQ: {
TValue *rb = RKB(i);
TValue *rc = RKC(i);
Protect(
if (equalobj(L, rb, rc) == GETARG_A(i))
dojump(L, pc, GETARG_sBx(*pc));
)
pc++;
continue;
}
case OP_LT: {
Protect(
if (luaV_lessthan(L, RKB(i), RKC(i)) == GETARG_A(i))
dojump(L, pc, GETARG_sBx(*pc));
)
pc++;
continue;
}
case OP_LE: {
Protect(
if (lessequal(L, RKB(i), RKC(i)) == GETARG_A(i))
dojump(L, pc, GETARG_sBx(*pc));
)
pc++;
continue;
}
case OP_TEST: {
if (l_isfalse(ra) != GETARG_C(i))
dojump(L, pc, GETARG_sBx(*pc));
pc++;
continue;
}
case OP_TESTSET: {
TValue *rb = RB(i);
if (l_isfalse(rb) != GETARG_C(i)) {
setobjs2s(L, ra, rb);
dojump(L, pc, GETARG_sBx(*pc));
}
pc++;
continue;
}
case OP_CALL: {
int b = GETARG_B(i);
int nresults = GETARG_C(i) - 1;
if (b != 0) L->top = ra+b; /* else previous instruction set top */
L->savedpc = pc;
switch (luaD_precall(L, ra, nresults)) {
case PCRLUA: {
nexeccalls++;
goto reentry; /* restart luaV_execute over new Lua function */
}
case PCRC: {
/* it was a C function (`precall' called it); adjust results */
if (nresults >= 0) L->top = L->ci->top;
base = L->base;
continue;
}
default: {
return; /* yield */
}
}
}
case OP_TAILCALL: {
int b = GETARG_B(i);
if (b != 0) L->top = ra+b; /* else previous instruction set top */
L->savedpc = pc;
lua_assert(GETARG_C(i) - 1 == LUA_MULTRET);
switch (luaD_precall(L, ra, LUA_MULTRET)) {
case PCRLUA: {
/* tail call: put new frame in place of previous one */
CallInfo *ci = L->ci - 1; /* previous frame */
int aux;
StkId func = ci->func;
StkId pfunc = (ci+1)->func; /* previous function index */
if (L->openupval) luaF_close(L, ci->base);
L->base = ci->base = ci->func + ((ci+1)->base - pfunc);
for (aux = 0; pfunc+aux < L->top; aux++) /* move frame down */
setobjs2s(L, func+aux, pfunc+aux);
ci->top = L->top = func+aux; /* correct top */
lua_assert(L->top == L->base + clvalue(func)->l.p->maxstacksize);
ci->savedpc = L->savedpc;
ci->tailcalls++; /* one more call lost */
L->ci--; /* remove new frame */
goto reentry;
}
case PCRC: { /* it was a C function (`precall' called it) */
base = L->base;
continue;
}
default: {
return; /* yield */
}
}
}
case OP_RETURN: {
int b = GETARG_B(i);
if (b != 0) L->top = ra+b-1;
if (L->openupval) luaF_close(L, base);
L->savedpc = pc;
b = luaD_poscall(L, ra);
if (--nexeccalls == 0) /* was previous function running `here'? */
return; /* no: return */
else { /* yes: continue its execution */
if (b) L->top = L->ci->top;
lua_assert(isLua(L->ci));
lua_assert(GET_OPCODE(*((L->ci)->savedpc - 1)) == OP_CALL);
goto reentry;
}
}
case OP_FORLOOP: {
lua_Number step = nvalue(ra+2);
lua_Number idx = luai_numadd(nvalue(ra), step); /* increment index */
lua_Number limit = nvalue(ra+1);
if (luai_numlt(0, step) ? luai_numle(idx, limit)
: luai_numle(limit, idx)) {
dojump(L, pc, GETARG_sBx(i)); /* jump back */
setnvalue(ra, idx); /* update internal index... */
setnvalue(ra+3, idx); /* ...and external index */
}
continue;
}
case OP_FORPREP: {
const TValue *init = ra;
const TValue *plimit = ra+1;
const TValue *pstep = ra+2;
L->savedpc = pc; /* next steps may throw errors */
if (!tonumber(init, ra))
luaG_runerror(L, LUA_QL("for") " initial value must be a number");
else if (!tonumber(plimit, ra+1))
luaG_runerror(L, LUA_QL("for") " limit must be a number");
else if (!tonumber(pstep, ra+2))
luaG_runerror(L, LUA_QL("for") " step must be a number");
setnvalue(ra, luai_numsub(nvalue(ra), nvalue(pstep)));
dojump(L, pc, GETARG_sBx(i));
continue;
}
case OP_TFORLOOP: {
StkId cb = ra + 3; /* call base */
setobjs2s(L, cb+2, ra+2);
setobjs2s(L, cb+1, ra+1);
setobjs2s(L, cb, ra);
L->top = cb+3; /* func. + 2 args (state and index) */
Protect(luaD_call(L, cb, GETARG_C(i)));
L->top = L->ci->top;
cb = RA(i) + 3; /* previous call may change the stack */
if (!ttisnil(cb)) { /* continue loop? */
setobjs2s(L, cb-1, cb); /* save control variable */
dojump(L, pc, GETARG_sBx(*pc)); /* jump back */
}
pc++;
continue;
}
case OP_SETLIST: {
int n = GETARG_B(i);
int c = GETARG_C(i);
int last;
Table *h;
fixedstack(L);
if (n == 0) {
n = cast_int(L->top - ra) - 1;
L->top = L->ci->top;
}
if (c == 0) c = cast_int(*pc++);
runtime_check(L, ttistable(ra));
h = hvalue(ra);
last = ((c-1)*LFIELDS_PER_FLUSH) + n;
if (last > h->sizearray) /* needs more space? */
luaH_resizearray(L, h, last); /* pre-alloc it at once */
for (; n > 0; n--) {
TValue *val = ra+n;
setobj2t(L, luaH_setnum(L, h, last--), val);
luaC_barriert(L, h, val);
}
unfixedstack(L);
continue;
}
case OP_CLOSE: {
luaF_close(L, ra);
continue;
}
case OP_CLOSURE: {
Proto *p;
Closure *ncl;
int nup, j;
p = cl->p->p[GETARG_Bx(i)];
nup = p->nups;
fixedstack(L);
ncl = luaF_newLclosure(L, nup, cl->env);
setclvalue(L, ra, ncl);
ncl->l.p = p;
for (j=0; j<nup; j++, pc++) {
if (GET_OPCODE(*pc) == OP_GETUPVAL)
ncl->l.upvals[j] = cl->upvals[GETARG_B(*pc)];
else {
lua_assert(GET_OPCODE(*pc) == OP_MOVE);
ncl->l.upvals[j] = luaF_findupval(L, base + GETARG_B(*pc));
}
}
unfixedstack(L);
Protect(luaC_checkGC(L));
continue;
}
case OP_VARARG: {
int b = GETARG_B(i) - 1;
int j;
CallInfo *ci = L->ci;
int n = cast_int(ci->base - ci->func) - cl->p->numparams - 1;
if (b == LUA_MULTRET) {
Protect(luaD_checkstack(L, n));
ra = RA(i); /* previous call may change the stack */
b = n;
L->top = ra + n;
}
for (j = 0; j < b; j++) {
if (j < n) {
setobjs2s(L, ra + j, ci->base - n + j);
}
else {
setnilvalue(ra + j);
}
}
continue;
}
}
}
}
/*
** $Id: lvm.h,v 2.5.1.1 2007/12/27 13:02:25 roberto Exp $
** Lua virtual machine
** See Copyright Notice in lua.h
*/
#ifndef lvm_h
#define lvm_h
#include "ldo.h"
#include "lobject.h"
#include "ltm.h"
#define tostring(L,o) ((ttype(o) == LUA_TSTRING) || (luaV_tostring(L, o)))
#define tonumber(o,n) (ttype(o) == LUA_TNUMBER || \
(((o) = luaV_tonumber(o,n)) != NULL))
#define equalobj(L,o1,o2) \
(ttype(o1) == ttype(o2) && luaV_equalval(L, o1, o2))
LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r);
LUAI_FUNC int luaV_equalval (lua_State *L, const TValue *t1, const TValue *t2);
LUAI_FUNC const TValue *luaV_tonumber (const TValue *obj, TValue *n);
LUAI_FUNC int luaV_tostring (lua_State *L, StkId obj);
LUAI_FUNC void luaV_gettable (lua_State *L, const TValue *t, TValue *key,
StkId val);
LUAI_FUNC void luaV_settable (lua_State *L, const TValue *t, TValue *key,
StkId val);
LUAI_FUNC void luaV_execute (lua_State *L, int nexeccalls);
LUAI_FUNC void luaV_concat (lua_State *L, int total, int last);
#endif
/*
** $Id: lzio.c,v 1.31.1.1 2007/12/27 13:02:25 roberto Exp $
** a generic input stream interface
** See Copyright Notice in lua.h
*/
#define lzio_c
#define LUA_CORE
#define LUAC_CROSS_FILE
#include "lua.h"
#include C_HEADER_STRING
#include "llimits.h"
#include "lmem.h"
#include "lstate.h"
#include "lzio.h"
int luaZ_fill (ZIO *z) {
size_t size;
lua_State *L = z->L;
const char *buff;
lua_unlock(L);
buff = z->reader(L, z->data, &size);
lua_lock(L);
if (buff == NULL || size == 0) return EOZ;
z->n = size - 1;
z->p = buff;
return char2int(*(z->p++));
}
int luaZ_lookahead (ZIO *z) {
if (z->n == 0) {
if (luaZ_fill(z) == EOZ)
return EOZ;
else {
z->n++; /* luaZ_fill removed first byte; put back it */
z->p--;
}
}
return char2int(*z->p);
}
void luaZ_init (lua_State *L, ZIO *z, lua_Reader reader, void *data) {
z->L = L;
z->reader = reader;
z->data = data;
z->n = z->i = 0;
z->p = NULL;
}
/* --------------------------------------------------------------- read --- */
size_t luaZ_read (ZIO *z, void *b, size_t n) {
while (n) {
size_t m;
if (luaZ_lookahead(z) == EOZ)
return n; /* return number of missing bytes */
m = (n <= z->n) ? n : z->n; /* min. between n and z->n */
if (b)
memcpy(b, z->p, m);
z->n -= m;
z->i += m;
z->p += m;
if (b)
b = (char *)b + m;
n -= m;
}
return 0;
}
/* ------------------------------------------------------------------------ */
char *luaZ_openspace (lua_State *L, Mbuffer *buff, size_t n) {
if (n > buff->buffsize) {
if (n < LUA_MINBUFFER) n = LUA_MINBUFFER;
luaZ_resizebuffer(L, buff, n);
}
return buff->buffer;
}
/*
** $Id: lzio.h,v 1.21.1.1 2007/12/27 13:02:25 roberto Exp $
** Buffered streams
** See Copyright Notice in lua.h
*/
#ifndef lzio_h
#define lzio_h
#include "lua.h"
#include "lmem.h"
#define EOZ (-1) /* end of stream */
typedef struct Zio ZIO;
#define char2int(c) cast(int, cast(unsigned char, (c)))
#define zgetc(z) (((z)->n--)>0 ? char2int(*(z)->p++) : luaZ_fill(z))
typedef struct Mbuffer {
char *buffer;
size_t n;
size_t buffsize;
} Mbuffer;
#define luaZ_initbuffer(L, buff) ((buff)->buffer = NULL, (buff)->n = 0, (buff)->buffsize = 0)
#define luaZ_buffer(buff) ((buff)->buffer)
#define luaZ_sizebuffer(buff) ((buff)->buffsize)
#define luaZ_bufflen(buff) ((buff)->n)
#define luaZ_resetbuffer(buff) ((buff)->n = 0)
#define luaZ_resizebuffer(L, buff, size) \
(luaM_reallocvector(L, (buff)->buffer, (buff)->buffsize, size, char), \
(buff)->buffsize = size)
#define luaZ_freebuffer(L, buff) luaZ_resizebuffer(L, buff, 0)
#define luaZ_freebuffer(L, buff) luaZ_resizebuffer(L, buff, 0)
#define luaZ_get_base_address(zio) ((const char *)((zio)->reader(NULL, (zio)->data, NULL)))
#define luaZ_direct_mode(zio) (luaZ_get_base_address(zio) != NULL)
#define luaZ_get_crt_address(zio) (luaZ_get_base_address(zio) + (zio)->i)
LUAI_FUNC char *luaZ_openspace (lua_State *L, Mbuffer *buff, size_t n);
LUAI_FUNC void luaZ_init (lua_State *L, ZIO *z, lua_Reader reader,
void *data);
LUAI_FUNC size_t luaZ_read (ZIO* z, void* b, size_t n); /* read next n bytes */
LUAI_FUNC int luaZ_lookahead (ZIO *z);
/* --------- Private Part ------------------ */
struct Zio {
size_t n; /* bytes still unread */
size_t i; /* buffer offset */
const char *p; /* current position in buffer */
lua_Reader reader;
void* data; /* additional data */
lua_State *L; /* Lua state (for reader) */
};
LUAI_FUNC int luaZ_fill (ZIO *z);
#endif
menu "Platform hardware config"
choice FLASH_SIZE
bool "Platform SPI flash size"
default FLASH_SIZE_AUTO
help
Configure the size of the SPI flash on the platform.
This is used to determine various things such as file system size,
the location of SDK configuration data, and initial RF data.
config FLASH_SIZE_AUTO
bool "Auto-detect"
config FLASH_SIZE_512K
bool "512KB (4Mbit)"
config FLASH_SIZE_1M
bool "1MB (8Mbit)"
config FLASH_SIZE_2M
bool "2MB (16Mbit)"
config FLASH_SIZE_4M
bool "4MB (32Mbit)"
config FLASH_SIZE_8M
bool "8MB (64Mbit)"
config FLASH_SIZE_16M
bool "16MB (128Mbit)"
endchoice
choice CONSOLE_BIT_RATE
prompt "UART console default bit rate"
default CONSOLE_BIT_RATE_115200
help
Configure the default bit rate for the UART console.
The resulting UART setting will be xxx-8N1, where xxx represents the
chosen bit rate.
config CONSOLE_BIT_RATE_300
bool "300"
config CONSOLE_BIT_RATE_600
bool "600"
config CONSOLE_BIT_RATE_1200
bool "1200"
config CONSOLE_BIT_RATE_2400
bool "2400"
config CONSOLE_BIT_RATE_4800
bool "4800"
config CONSOLE_BIT_RATE_9600
bool "9600"
config CONSOLE_BIT_RATE_19200
bool "19200"
config CONSOLE_BIT_RATE_38400
bool "38400"
config CONSOLE_BIT_RATE_57600
bool "57600"
config CONSOLE_BIT_RATE_74880
bool "74880"
config CONSOLE_BIT_RATE_115200
bool "115200"
config CONSOLE_BIT_RATE_230400
bool "230400"
config CONSOLE_BIT_RATE_460800
bool "460800"
config CONSOLE_BIT_RATE_921600
bool "921600"
config CONSOLE_BIT_RATE_1843200
bool "1843200"
config CONSOLE_BIT_RATE_3683400
bool "3683400"
endchoice
config CONSOLE_BIT_RATE
int
default 300 if CONSOLE_BIT_RATE_300
default 600 if CONSOLE_BIT_RATE_600
default 1200 if CONSOLE_BIT_RATE_1200
default 2400 if CONSOLE_BIT_RATE_2400
default 4800 if CONSOLE_BIT_RATE_4800
default 9600 if CONSOLE_BIT_RATE_9600
default 19200 if CONSOLE_BIT_RATE_19200
default 38400 if CONSOLE_BIT_RATE_38400
default 57600 if CONSOLE_BIT_RATE_57600
default 74880 if CONSOLE_BIT_RATE_74880
default 115200 if CONSOLE_BIT_RATE_115200
default 230400 if CONSOLE_BIT_RATE_230400
default 460800 if CONSOLE_BIT_RATE_460800
default 921600 if CONSOLE_BIT_RATE_921600
default 1843200 if CONSOLE_BIT_RATE_1843200
default 3683400 if CONSOLE_BIT_RATE_3683400
config CONSOLE_BIT_RATE_AUTO
bool "UART console auto-baud detection"
default "y"
help
Enables auto-baud detection for the UART console.
By typing a few characters into the console shortly after boot,
NodeMCU can automatically detect your terminal settings and
adjust accordingly.
If you are doing advanced things with the console, you may want
to disable this feature.
config NODE_DEBUG
bool "Enable NODE_DBG() output"
default "n"
help
Enable debugging output via NODE_DBG(). This is VERY chatty.
For development/debugging use only.
config NODE_ERROR
bool "Enable NODE_ERR() output"
default "y"
help
Enable error reporting via NODE_ERR().
It is recommended to leave this enabled - if it ever produces output,
something has gone seriously wrong and you probably want to know about
it.
endmenu
COMPONENT_ADD_INCLUDEDIRS:=include
include $(IDF_PATH)/make/component_common.mk
/******************************************************************************
* Flash api for NodeMCU
* NodeMCU Team
* 2014-12-31
*******************************************************************************/
#include "user_config.h"
#include "flash_api.h"
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
uint32_t flash_detect_size_byte(void)
{
#define FLASH_BUFFER_SIZE_DETECT 32
uint32_t dummy_size = FLASH_SIZE_256KBYTE;
uint8_t data_orig[FLASH_BUFFER_SIZE_DETECT] PLATFORM_ALIGNMENT = {0};
uint8_t data_new[FLASH_BUFFER_SIZE_DETECT] PLATFORM_ALIGNMENT = {0};
if (SPI_FLASH_RESULT_OK == flash_safe_read(0, (uint32 *)data_orig, FLASH_BUFFER_SIZE_DETECT))
{
dummy_size = FLASH_SIZE_256KBYTE;
while ((dummy_size < FLASH_SIZE_16MBYTE) &&
(SPI_FLASH_RESULT_OK == flash_safe_read(dummy_size, (uint32 *)data_new, FLASH_BUFFER_SIZE_DETECT)) &&
(0 != memcmp(data_orig, data_new, FLASH_BUFFER_SIZE_DETECT))
)
{
dummy_size *= 2;
}
};
return dummy_size;
#undef FLASH_BUFFER_SIZE_DETECT
}
uint32_t flash_safe_get_size_byte(void)
{
static uint32_t flash_size = 0;
if (flash_size == 0)
{
flash_size = flash_detect_size_byte();
}
return flash_size;
}
uint16_t flash_safe_get_sec_num(void)
{
return (flash_safe_get_size_byte() / (SPI_FLASH_SEC_SIZE));
}
SpiFlashOpResult flash_safe_read(uint32 src_addr, uint32 *des_addr, uint32 size)
{
SpiFlashOpResult result = SPI_FLASH_RESULT_ERR;
FLASH_SAFEMODE_ENTER();
result = spi_flash_read(src_addr, (uint32 *) des_addr, size);
FLASH_SAFEMODE_LEAVE();
return result;
}
SpiFlashOpResult flash_safe_write(uint32 des_addr, uint32 *src_addr, uint32 size)
{
SpiFlashOpResult result = SPI_FLASH_RESULT_ERR;
FLASH_SAFEMODE_ENTER();
result = spi_flash_write(des_addr, src_addr, size);
FLASH_SAFEMODE_LEAVE();
return result;
}
SpiFlashOpResult flash_safe_erase_sector(uint16 sec)
{
SpiFlashOpResult result = SPI_FLASH_RESULT_ERR;
FLASH_SAFEMODE_ENTER();
result = spi_flash_erase_sector(sec);
FLASH_SAFEMODE_LEAVE();
return result;
}
SPIFlashInfo flash_rom_getinfo(void)
{
volatile SPIFlashInfo spi_flash_info PLATFORM_ALIGNMENT;
spi_flash_read(0, (uint32 *)(& spi_flash_info), sizeof(spi_flash_info));
return spi_flash_info;
}
uint8_t flash_rom_get_size_type(void)
{
return flash_rom_getinfo().size;
}
uint32_t flash_rom_get_size_byte(void)
{
static uint32_t flash_size = 0;
if (flash_size == 0)
{
switch (flash_rom_getinfo().size)
{
case SIZE_2MBIT:
// 2Mbit, 256kByte
flash_size = 256 * 1024;
break;
case SIZE_4MBIT:
// 4Mbit, 512kByte
flash_size = 512 * 1024;
break;
case SIZE_8MBIT:
// 8Mbit, 1MByte
flash_size = 1 * 1024 * 1024;
break;
case SIZE_16MBIT:
// 16Mbit, 2MByte
flash_size = 2 * 1024 * 1024;
break;
case SIZE_32MBIT:
// 32Mbit, 4MByte
flash_size = 4 * 1024 * 1024;
break;
case SIZE_16MBIT_8M_8M:
// 16Mbit, 2MByte
flash_size = 2 * 1024 * 1024;
break;
case SIZE_32MBIT_8M_8M:
// 32Mbit, 4MByte
flash_size = 4 * 1024 * 1024;
break;
default:
// Unknown flash size, fall back mode.
flash_size = 512 * 1024;
break;
}
}
return flash_size;
}
bool flash_rom_set_size_type(uint8_t size)
{
// Dangerous, here are dinosaur infested!!!!!
// Reboot required!!!
// If you don't know what you're doing, your nodemcu may turn into stone ...
NODE_DBG("\nBEGIN SET FLASH HEADER\n");
uint8_t *data = malloc (SPI_FLASH_SEC_SIZE);
if (!data)
return false;
if (SPI_FLASH_RESULT_OK == spi_flash_read(0, (uint32 *)data, SPI_FLASH_SEC_SIZE))
{
((SPIFlashInfo *)(&data[0]))->size = size;
if (SPI_FLASH_RESULT_OK == spi_flash_erase_sector(0 * SPI_FLASH_SEC_SIZE))
{
NODE_DBG("\nERASE SUCCESS\n");
}
if (SPI_FLASH_RESULT_OK == spi_flash_write(0, (uint32 *)data, SPI_FLASH_SEC_SIZE))
{
NODE_DBG("\nWRITE SUCCESS, %u\n", size);
}
}
free (data);
NODE_DBG("\nEND SET FLASH HEADER\n");
return true;
}
bool flash_rom_set_size_byte(uint32_t size)
{
// Dangerous, here are dinosaur infested!!!!!
// Reboot required!!!
// If you don't know what you're doing, your nodemcu may turn into stone ...
bool result = true;
uint32_t flash_size = 0;
switch (size)
{
case 256 * 1024:
// 2Mbit, 256kByte
flash_size = SIZE_2MBIT;
flash_rom_set_size_type(flash_size);
break;
case 512 * 1024:
// 4Mbit, 512kByte
flash_size = SIZE_4MBIT;
flash_rom_set_size_type(flash_size);
break;
case 1 * 1024 * 1024:
// 8Mbit, 1MByte
flash_size = SIZE_8MBIT;
flash_rom_set_size_type(flash_size);
break;
case 2 * 1024 * 1024:
// 16Mbit, 2MByte
flash_size = SIZE_16MBIT;
flash_rom_set_size_type(flash_size);
break;
case 4 * 1024 * 1024:
// 32Mbit, 4MByte
flash_size = SIZE_32MBIT;
flash_rom_set_size_type(flash_size);
break;
/*
case 8 * 1024 * 1024:
// 64Mbit, 8MByte
flash_size = SIZE_16MBIT_8M_8M;
flash_rom_set_size_type(flash_size);
break;
case 16 * 1024 * 1024:
// 128Mbit, 16MByte
flash_size = SIZE_32MBIT_8M_8M;
flash_rom_set_size_type(flash_size);
break;
*/
default:
// Unknown flash size.
result = false;
break;
}
return result;
}
uint16_t flash_rom_get_sec_num(void)
{
//static uint16_t sec_num = 0;
// return flash_rom_get_size_byte() / (SPI_FLASH_SEC_SIZE);
// printf("\nflash_rom_get_size_byte()=%d\n", ( flash_rom_get_size_byte() / (SPI_FLASH_SEC_SIZE) ));
// if( sec_num == 0 )
//{
// sec_num = 4 * 1024 * 1024 / (SPI_FLASH_SEC_SIZE);
//}
//return sec_num;
return ( flash_rom_get_size_byte() / (SPI_FLASH_SEC_SIZE) );
}
uint8_t flash_rom_get_mode(void)
{
SPIFlashInfo spi_flash_info = flash_rom_getinfo();
switch (spi_flash_info.mode)
{
// Reserved for future use
case MODE_QIO:
break;
case MODE_QOUT:
break;
case MODE_DIO:
break;
case MODE_DOUT:
break;
}
return spi_flash_info.mode;
}
uint32_t flash_rom_get_speed(void)
{
uint32_t speed = 0;
SPIFlashInfo spi_flash_info = flash_rom_getinfo();
switch (spi_flash_info.speed)
{
case SPEED_40MHZ:
// 40MHz
speed = 40000000;
break;
case SPEED_26MHZ:
//26.7MHz
speed = 26700000;
break;
case SPEED_20MHZ:
// 20MHz
speed = 20000000;
break;
case SPEED_80MHZ:
//80MHz
speed = 80000000;
break;
}
return speed;
}
bool flash_rom_set_speed(uint32_t speed)
{
// Dangerous, here are dinosaur infested!!!!!
// Reboot required!!!
// If you don't know what you're doing, your nodemcu may turn into stone ...
NODE_DBG("\nBEGIN SET FLASH HEADER\n");
uint8_t *data = malloc (SPI_FLASH_SEC_SIZE);
if (!data)
return false;
uint8_t speed_type = SPEED_40MHZ;
if (speed < 26700000)
{
speed_type = SPEED_20MHZ;
}
else if (speed < 40000000)
{
speed_type = SPEED_26MHZ;
}
else if (speed < 80000000)
{
speed_type = SPEED_40MHZ;
}
else if (speed >= 80000000)
{
speed_type = SPEED_80MHZ;
}
if (SPI_FLASH_RESULT_OK == spi_flash_read(0, (uint32 *)data, SPI_FLASH_SEC_SIZE))
{
((SPIFlashInfo *)(&data[0]))->speed = speed_type;
if (SPI_FLASH_RESULT_OK == spi_flash_erase_sector(0 * SPI_FLASH_SEC_SIZE))
{
NODE_DBG("\nERASE SUCCESS\n");
}
if (SPI_FLASH_RESULT_OK == spi_flash_write(0, (uint32 *)data, SPI_FLASH_SEC_SIZE))
{
NODE_DBG("\nWRITE SUCCESS, %u\n", speed_type);
}
}
free (data);
NODE_DBG("\nEND SET FLASH HEADER\n");
return true;
}
uint8_t byte_of_aligned_array(const uint8_t *aligned_array, uint32_t index)
{
if ( (((uint32_t)aligned_array) % 4) != 0 )
{
NODE_DBG("aligned_array is not 4-byte aligned.\n");
return 0;
}
volatile uint32_t v = ((uint32_t *)aligned_array)[ index / 4 ];
uint8_t *p = (uint8_t *) (&v);
return p[ (index % 4) ];
}
uint16_t word_of_aligned_array(const uint16_t *aligned_array, uint32_t index)
{
if ( (((uint32_t)aligned_array) % 4) != 0 )
{
NODE_DBG("aligned_array is not 4-byte aligned.\n");
return 0;
}
volatile uint32_t v = ((uint32_t *)aligned_array)[ index / 2 ];
uint16_t *p = (uint16_t *) (&v);
return (index % 2 == 0) ? p[ 0 ] : p[ 1 ];
// return p[ (index % 2) ]; // -- why error???
// (byte_of_aligned_array((uint8_t *)aligned_array, index * 2 + 1) << 8) | byte_of_aligned_array((uint8_t *)aligned_array, index * 2);
}
// uint8_t flash_rom_get_checksum(void)
// {
// // SPIFlashInfo spi_flash_info ICACHE_STORE_ATTR = flash_rom_getinfo();
// // uint32_t address = sizeof(spi_flash_info) + spi_flash_info.segment_size;
// // uint32_t address_aligned_4bytes = (address + 3) & 0xFFFFFFFC;
// // uint8_t buffer[64] = {0};
// // spi_flash_read(address, (uint32 *) buffer, 64);
// // uint8_t i = 0;
// // printf("\nBEGIN DUMP\n");
// // for (i = 0; i < 64; i++)
// // {
// // printf("%02x," , buffer[i]);
// // }
// // i = (address + 0x10) & 0x10 - 1;
// // printf("\nSIZE:%d CHECK SUM:%02x\n", spi_flash_info.segment_size, buffer[i]);
// // printf("\nEND DUMP\n");
// // return buffer[0];
// return 0;
// }
// uint8_t flash_rom_calc_checksum(void)
// {
// return 0;
// }
#include "flash_fs.h"
#include <string.h>
int fs_mode2flag(const char *mode){
if(strlen(mode)==1){
if(strcmp(mode,"w")==0)
return FS_WRONLY|FS_CREAT|FS_TRUNC;
else if(strcmp(mode, "r")==0)
return FS_RDONLY;
else if(strcmp(mode, "a")==0)
return FS_WRONLY|FS_CREAT|FS_APPEND;
else
return FS_RDONLY;
} else if (strlen(mode)==2){
if(strcmp(mode,"r+")==0)
return FS_RDWR;
else if(strcmp(mode, "w+")==0)
return FS_RDWR|FS_CREAT|FS_TRUNC;
else if(strcmp(mode, "a+")==0)
return FS_RDWR|FS_CREAT|FS_APPEND;
else
return FS_RDONLY;
} else {
return FS_RDONLY;
}
}
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