Commit dba57fa0 authored by Johny Mattsson's avatar Johny Mattsson
Browse files

Merge branch 'dev-esp32-idf4-lua53' into dev-esp32-idf4

parents 3a6961cc 8e5ce49d
/*
** $Id: lcode.c,v 2.112.1.1 2017/04/19 17:20:42 roberto Exp $
** Code generator for Lua
** See Copyright Notice in lua.h
*/
#define lcode_c
#define LUA_CORE
#include "lprefix.h"
#include <math.h>
#include <stdlib.h>
#include "lua.h"
#include "lcode.h"
#include "ldebug.h"
#include "ldo.h"
#include "lgc.h"
#include "llex.h"
#include "lmem.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lparser.h"
#include "lstring.h"
#include "ltable.h"
#include "lvm.h"
/* Maximum number of registers in a Lua function (must fit in 8 bits) */
#define MAXREGS 255
#define hasjumps(e) ((e)->t != (e)->f)
/*
** If expression is a numeric constant, fills 'v' with its value
** and returns 1. Otherwise, returns 0.
*/
static int tonumeral(const expdesc *e, TValue *v) {
if (hasjumps(e))
return 0; /* not a numeral */
switch (e->k) {
case VKINT:
if (v) setivalue(v, e->u.ival);
return 1;
case VKFLT:
if (v) setfltvalue(v, e->u.nval);
return 1;
default: return 0;
}
}
/*
** Create a OP_LOADNIL instruction, but try to optimize: if the previous
** instruction is also OP_LOADNIL and ranges are compatible, adjust
** range of previous instruction instead of emitting a new one. (For
** instance, 'local a; local b' will generate a single opcode.)
*/
void luaK_nil (FuncState *fs, int from, int n) {
Instruction *previous;
int l = from + n - 1; /* last register to set nil */
if (fs->pc > fs->lasttarget) { /* no jumps to current position? */
previous = &fs->f->code[fs->pc-1];
if (GET_OPCODE(*previous) == OP_LOADNIL) { /* previous is LOADNIL? */
int pfrom = GETARG_A(*previous); /* get previous range */
int pl = pfrom + GETARG_B(*previous);
if ((pfrom <= from && from <= pl + 1) ||
(from <= pfrom && pfrom <= l + 1)) { /* can connect both? */
if (pfrom < from) from = pfrom; /* from = min(from, pfrom) */
if (pl > l) l = pl; /* l = max(l, pl) */
SETARG_A(*previous, from);
SETARG_B(*previous, l - from);
return;
}
} /* else go through */
}
luaK_codeABC(fs, OP_LOADNIL, from, n - 1, 0); /* else no optimization */
}
/*
** Gets the destination address of a jump instruction. Used to traverse
** a list of jumps.
*/
static int getjump (FuncState *fs, int pc) {
int offset = GETARG_sBx(fs->f->code[pc]);
if (offset == NO_JUMP) /* point to itself represents end of list */
return NO_JUMP; /* end of list */
else
return (pc+1)+offset; /* turn offset into absolute position */
}
/*
** Fix jump instruction at position 'pc' to jump to 'dest'.
** (Jump addresses are relative in Lua)
*/
static void fixjump (FuncState *fs, int pc, int dest) {
Instruction *jmp = &fs->f->code[pc];
int offset = dest - (pc + 1);
lua_assert(dest != NO_JUMP);
if (abs(offset) > MAXARG_sBx)
luaX_syntaxerror(fs->ls, "control structure too long");
SETARG_sBx(*jmp, offset);
}
/*
** Concatenate jump-list 'l2' into jump-list 'l1'
*/
void luaK_concat (FuncState *fs, int *l1, int l2) {
if (l2 == NO_JUMP) return; /* nothing to concatenate? */
else if (*l1 == NO_JUMP) /* no original list? */
*l1 = l2; /* 'l1' points to 'l2' */
else {
int list = *l1;
int next;
while ((next = getjump(fs, list)) != NO_JUMP) /* find last element */
list = next;
fixjump(fs, list, l2); /* last element links to 'l2' */
}
}
/*
** Create a jump instruction and return its position, so its destination
** can be fixed later (with 'fixjump'). If there are jumps to
** this position (kept in 'jpc'), link them all together so that
** 'patchlistaux' will fix all them directly to the final destination.
*/
int luaK_jump (FuncState *fs) {
int jpc = fs->jpc; /* save list of jumps to here */
int j;
fs->jpc = NO_JUMP; /* no more jumps to here */
j = luaK_codeAsBx(fs, OP_JMP, 0, NO_JUMP);
luaK_concat(fs, &j, jpc); /* keep them on hold */
return j;
}
/*
** Code a 'return' instruction
*/
void luaK_ret (FuncState *fs, int first, int nret) {
luaK_codeABC(fs, OP_RETURN, first, nret+1, 0);
}
/*
** Code a "conditional jump", that is, a test or comparison opcode
** followed by a jump. Return jump position.
*/
static int condjump (FuncState *fs, OpCode op, int A, int B, int C) {
luaK_codeABC(fs, op, A, B, C);
return luaK_jump(fs);
}
/*
** returns current 'pc' and marks it as a jump target (to avoid wrong
** optimizations with consecutive instructions not in the same basic block).
*/
int luaK_getlabel (FuncState *fs) {
fs->lasttarget = fs->pc;
return fs->pc;
}
/*
** Returns the position of the instruction "controlling" a given
** jump (that is, its condition), or the jump itself if it is
** unconditional.
*/
static Instruction *getjumpcontrol (FuncState *fs, int pc) {
Instruction *pi = &fs->f->code[pc];
if (pc >= 1 && testTMode(GET_OPCODE(*(pi-1))))
return pi-1;
else
return pi;
}
/*
** Patch destination register for a TESTSET instruction.
** If instruction in position 'node' is not a TESTSET, return 0 ("fails").
** Otherwise, if 'reg' is not 'NO_REG', set it as the destination
** register. Otherwise, change instruction to a simple 'TEST' (produces
** no register value)
*/
static int patchtestreg (FuncState *fs, int node, int reg) {
Instruction *i = getjumpcontrol(fs, node);
if (GET_OPCODE(*i) != OP_TESTSET)
return 0; /* cannot patch other instructions */
if (reg != NO_REG && reg != GETARG_B(*i))
SETARG_A(*i, reg);
else {
/* no register to put value or register already has the value;
change instruction to simple test */
*i = CREATE_ABC(OP_TEST, GETARG_B(*i), 0, GETARG_C(*i));
}
return 1;
}
/*
** Traverse a list of tests ensuring no one produces a value
*/
static void removevalues (FuncState *fs, int list) {
for (; list != NO_JUMP; list = getjump(fs, list))
patchtestreg(fs, list, NO_REG);
}
/*
** Traverse a list of tests, patching their destination address and
** registers: tests producing values jump to 'vtarget' (and put their
** values in 'reg'), other tests jump to 'dtarget'.
*/
static void patchlistaux (FuncState *fs, int list, int vtarget, int reg,
int dtarget) {
while (list != NO_JUMP) {
int next = getjump(fs, list);
if (patchtestreg(fs, list, reg))
fixjump(fs, list, vtarget);
else
fixjump(fs, list, dtarget); /* jump to default target */
list = next;
}
}
/*
** Ensure all pending jumps to current position are fixed (jumping
** to current position with no values) and reset list of pending
** jumps
*/
static void dischargejpc (FuncState *fs) {
patchlistaux(fs, fs->jpc, fs->pc, NO_REG, fs->pc);
fs->jpc = NO_JUMP;
}
/*
** Add elements in 'list' to list of pending jumps to "here"
** (current position)
*/
void luaK_patchtohere (FuncState *fs, int list) {
luaK_getlabel(fs); /* mark "here" as a jump target */
luaK_concat(fs, &fs->jpc, list);
}
/*
** Path all jumps in 'list' to jump to 'target'.
** (The assert means that we cannot fix a jump to a forward address
** because we only know addresses once code is generated.)
*/
void luaK_patchlist (FuncState *fs, int list, int target) {
if (target == fs->pc) /* 'target' is current position? */
luaK_patchtohere(fs, list); /* add list to pending jumps */
else {
lua_assert(target < fs->pc);
patchlistaux(fs, list, target, NO_REG, target);
}
}
/*
** Path all jumps in 'list' to close upvalues up to given 'level'
** (The assertion checks that jumps either were closing nothing
** or were closing higher levels, from inner blocks.)
*/
void luaK_patchclose (FuncState *fs, int list, int level) {
level++; /* argument is +1 to reserve 0 as non-op */
for (; list != NO_JUMP; list = getjump(fs, list)) {
lua_assert(GET_OPCODE(fs->f->code[list]) == OP_JMP &&
(GETARG_A(fs->f->code[list]) == 0 ||
GETARG_A(fs->f->code[list]) >= level));
SETARG_A(fs->f->code[list], level);
}
}
/*
** Emit instruction 'i', checking for array sizes and saving also its
** line information. Return 'i' position.
*/
static int luaK_code (FuncState *fs, Instruction i) {
Proto *f = fs->f;
dischargejpc(fs); /* 'pc' will change */
/* put new instruction in code array */
luaM_growvector(fs->ls->L, f->code, fs->pc, f->sizecode, Instruction,
MAX_INT, "opcodes");
f->code[fs->pc] = i;
/* Map fs->pc to fs->ls->lastline */
luaK_addlineinfo(fs, fs->pc, fs->ls->lastline);
return fs->pc++;
}
/*
** Format and emit an 'iABC' instruction. (Assertions check consistency
** of parameters versus opcode.)
*/
int luaK_codeABC (FuncState *fs, OpCode o, int a, int b, int c) {
lua_assert(getOpMode(o) == iABC);
lua_assert(getBMode(o) != OpArgN || b == 0);
lua_assert(getCMode(o) != OpArgN || c == 0);
lua_assert(a <= MAXARG_A && b <= MAXARG_B && c <= MAXARG_C);
return luaK_code(fs, CREATE_ABC(o, a, b, c));
}
/*
** Format and emit an 'iABx' instruction.
*/
int luaK_codeABx (FuncState *fs, OpCode o, int a, unsigned int bc) {
lua_assert(getOpMode(o) == iABx || getOpMode(o) == iAsBx);
lua_assert(getCMode(o) == OpArgN);
lua_assert(a <= MAXARG_A && bc <= MAXARG_Bx);
return luaK_code(fs, CREATE_ABx(o, a, bc));
}
/*
** Emit an "extra argument" instruction (format 'iAx')
*/
static int codeextraarg (FuncState *fs, int a) {
lua_assert(a <= MAXARG_Ax);
return luaK_code(fs, CREATE_Ax(OP_EXTRAARG, a));
}
/*
** Emit a "load constant" instruction, using either 'OP_LOADK'
** (if constant index 'k' fits in 18 bits) or an 'OP_LOADKX'
** instruction with "extra argument".
*/
int luaK_codek (FuncState *fs, int reg, int k) {
if (k <= MAXARG_Bx)
return luaK_codeABx(fs, OP_LOADK, reg, k);
else {
int p = luaK_codeABx(fs, OP_LOADKX, reg, 0);
codeextraarg(fs, k);
return p;
}
}
/*
** Check register-stack level, keeping track of its maximum size
** in field 'maxstacksize'
*/
void luaK_checkstack (FuncState *fs, int n) {
int newstack = fs->freereg + n;
if (newstack > fs->f->maxstacksize) {
if (newstack >= MAXREGS)
luaX_syntaxerror(fs->ls,
"function or expression needs too many registers");
fs->f->maxstacksize = cast_byte(newstack);
}
}
/*
** Reserve 'n' registers in register stack
*/
void luaK_reserveregs (FuncState *fs, int n) {
luaK_checkstack(fs, n);
fs->freereg += n;
}
/*
** Free register 'reg', if it is neither a constant index nor
** a local variable.
)
*/
static void freereg (FuncState *fs, int reg) {
if (!ISK(reg) && reg >= fs->nactvar) {
fs->freereg--;
lua_assert(reg == fs->freereg);
}
}
/*
** Free register used by expression 'e' (if any)
*/
static void freeexp (FuncState *fs, expdesc *e) {
if (e->k == VNONRELOC)
freereg(fs, e->u.info);
}
/*
** Free registers used by expressions 'e1' and 'e2' (if any) in proper
** order.
*/
static void freeexps (FuncState *fs, expdesc *e1, expdesc *e2) {
int r1 = (e1->k == VNONRELOC) ? e1->u.info : -1;
int r2 = (e2->k == VNONRELOC) ? e2->u.info : -1;
if (r1 > r2) {
freereg(fs, r1);
freereg(fs, r2);
}
else {
freereg(fs, r2);
freereg(fs, r1);
}
}
/*
** Add constant 'v' to prototype's list of constants (field 'k').
** Use scanner's table to cache position of constants in constant list
** and try to reuse constants. Because some values should not be used
** as keys (nil cannot be a key, integer keys can collapse with float
** keys), the caller must provide a useful 'key' for indexing the cache.
*/
static int addk (FuncState *fs, TValue *key, TValue *v) {
lua_State *L = fs->ls->L;
Proto *f = fs->f;
TValue *idx = luaH_set(L, fs->ls->h, key); /* index scanner table */
int k, oldsize;
if (ttisinteger(idx)) { /* is there an index there? */
k = cast_int(ivalue(idx));
/* correct value? (warning: must distinguish floats from integers!) */
if (k < fs->nk && ttype(&f->k[k]) == ttype(v) &&
luaV_rawequalobj(&f->k[k], v))
return k; /* reuse index */
}
/* constant not found; create a new entry */
oldsize = f->sizek;
k = fs->nk;
/* numerical value does not need GC barrier;
table has no metatable, so it does not need to invalidate cache */
setivalue(idx, k);
luaM_growvector(L, f->k, k, f->sizek, TValue, MAXARG_Ax, "constants");
while (oldsize < f->sizek) setnilvalue(&f->k[oldsize++]);
setobj(L, &f->k[k], v);
fs->nk++;
luaC_barrier(L, f, v);
return k;
}
/*
** Add a string to list of constants and return its index.
*/
int luaK_stringK (FuncState *fs, TString *s) {
TValue o;
setsvalue(fs->ls->L, &o, s);
return addk(fs, &o, &o); /* use string itself as key */
}
/*
** Add an integer to list of constants and return its index.
** Integers use userdata as keys to avoid collision with floats with
** same value; conversion to 'void*' is used only for hashing, so there
** are no "precision" problems.
*/
int luaK_intK (FuncState *fs, lua_Integer n) {
TValue k, o;
setpvalue(&k, cast(void*, cast(size_t, n)));
setivalue(&o, n);
return addk(fs, &k, &o);
}
/*
** Add a float to list of constants and return its index.
*/
static int luaK_numberK (FuncState *fs, lua_Number r) {
TValue o;
setfltvalue(&o, r);
return addk(fs, &o, &o); /* use number itself as key */
}
/*
** Add a boolean to list of constants and return its index.
*/
static int boolK (FuncState *fs, int b) {
TValue o;
setbvalue(&o, b);
return addk(fs, &o, &o); /* use boolean itself as key */
}
/*
** Add nil to list of constants and return its index.
*/
static int nilK (FuncState *fs) {
TValue k, v;
setnilvalue(&v);
/* cannot use nil as key; instead use table itself to represent nil */
sethvalue(fs->ls->L, &k, fs->ls->h);
return addk(fs, &k, &v);
}
/*
** Fix an expression to return the number of results 'nresults'.
** Either 'e' is a multi-ret expression (function call or vararg)
** or 'nresults' is LUA_MULTRET (as any expression can satisfy that).
*/
void luaK_setreturns (FuncState *fs, expdesc *e, int nresults) {
if (e->k == VCALL) { /* expression is an open function call? */
SETARG_C(getinstruction(fs, e), nresults + 1);
}
else if (e->k == VVARARG) {
Instruction *pc = &getinstruction(fs, e);
SETARG_B(*pc, nresults + 1);
SETARG_A(*pc, fs->freereg);
luaK_reserveregs(fs, 1);
}
else lua_assert(nresults == LUA_MULTRET);
}
/*
** Fix an expression to return one result.
** If expression is not a multi-ret expression (function call or
** vararg), it already returns one result, so nothing needs to be done.
** Function calls become VNONRELOC expressions (as its result comes
** fixed in the base register of the call), while vararg expressions
** become VRELOCABLE (as OP_VARARG puts its results where it wants).
** (Calls are created returning one result, so that does not need
** to be fixed.)
*/
void luaK_setoneret (FuncState *fs, expdesc *e) {
if (e->k == VCALL) { /* expression is an open function call? */
/* already returns 1 value */
lua_assert(GETARG_C(getinstruction(fs, e)) == 2);
e->k = VNONRELOC; /* result has fixed position */
e->u.info = GETARG_A(getinstruction(fs, e));
}
else if (e->k == VVARARG) {
SETARG_B(getinstruction(fs, e), 2);
e->k = VRELOCABLE; /* can relocate its simple result */
}
}
/*
** Ensure that expression 'e' is not a variable.
*/
void luaK_dischargevars (FuncState *fs, expdesc *e) {
switch (e->k) {
case VLOCAL: { /* already in a register */
e->k = VNONRELOC; /* becomes a non-relocatable value */
break;
}
case VUPVAL: { /* move value to some (pending) register */
e->u.info = luaK_codeABC(fs, OP_GETUPVAL, 0, e->u.info, 0);
e->k = VRELOCABLE;
break;
}
case VINDEXED: {
OpCode op;
freereg(fs, e->u.ind.idx);
if (e->u.ind.vt == VLOCAL) { /* is 't' in a register? */
freereg(fs, e->u.ind.t);
op = OP_GETTABLE;
}
else {
lua_assert(e->u.ind.vt == VUPVAL);
op = OP_GETTABUP; /* 't' is in an upvalue */
}
e->u.info = luaK_codeABC(fs, op, 0, e->u.ind.t, e->u.ind.idx);
e->k = VRELOCABLE;
break;
}
case VVARARG: case VCALL: {
luaK_setoneret(fs, e);
break;
}
default: break; /* there is one value available (somewhere) */
}
}
/*
** Ensures expression value is in register 'reg' (and therefore
** 'e' will become a non-relocatable expression).
*/
static void discharge2reg (FuncState *fs, expdesc *e, int reg) {
luaK_dischargevars(fs, e);
switch (e->k) {
case VNIL: {
luaK_nil(fs, reg, 1);
break;
}
case VFALSE: case VTRUE: {
luaK_codeABC(fs, OP_LOADBOOL, reg, e->k == VTRUE, 0);
break;
}
case VK: {
luaK_codek(fs, reg, e->u.info);
break;
}
case VKFLT: {
luaK_codek(fs, reg, luaK_numberK(fs, e->u.nval));
break;
}
case VKINT: {
luaK_codek(fs, reg, luaK_intK(fs, e->u.ival));
break;
}
case VRELOCABLE: {
Instruction *pc = &getinstruction(fs, e);
SETARG_A(*pc, reg); /* instruction will put result in 'reg' */
break;
}
case VNONRELOC: {
if (reg != e->u.info)
luaK_codeABC(fs, OP_MOVE, reg, e->u.info, 0);
break;
}
default: {
lua_assert(e->k == VJMP);
return; /* nothing to do... */
}
}
e->u.info = reg;
e->k = VNONRELOC;
}
/*
** Ensures expression value is in any register.
*/
static void discharge2anyreg (FuncState *fs, expdesc *e) {
if (e->k != VNONRELOC) { /* no fixed register yet? */
luaK_reserveregs(fs, 1); /* get a register */
discharge2reg(fs, e, fs->freereg-1); /* put value there */
}
}
static int code_loadbool (FuncState *fs, int A, int b, int jump) {
luaK_getlabel(fs); /* those instructions may be jump targets */
return luaK_codeABC(fs, OP_LOADBOOL, A, b, jump);
}
/*
** check whether list has any jump that do not produce a value
** or produce an inverted value
*/
static int need_value (FuncState *fs, int list) {
for (; list != NO_JUMP; list = getjump(fs, list)) {
Instruction i = *getjumpcontrol(fs, list);
if (GET_OPCODE(i) != OP_TESTSET) return 1;
}
return 0; /* not found */
}
/*
** Ensures final expression result (including results from its jump
** lists) is in register 'reg'.
** If expression has jumps, need to patch these jumps either to
** its final position or to "load" instructions (for those tests
** that do not produce values).
*/
static void exp2reg (FuncState *fs, expdesc *e, int reg) {
discharge2reg(fs, e, reg);
if (e->k == VJMP) /* expression itself is a test? */
luaK_concat(fs, &e->t, e->u.info); /* put this jump in 't' list */
if (hasjumps(e)) {
int final; /* position after whole expression */
int p_f = NO_JUMP; /* position of an eventual LOAD false */
int p_t = NO_JUMP; /* position of an eventual LOAD true */
if (need_value(fs, e->t) || need_value(fs, e->f)) {
int fj = (e->k == VJMP) ? NO_JUMP : luaK_jump(fs);
p_f = code_loadbool(fs, reg, 0, 1);
p_t = code_loadbool(fs, reg, 1, 0);
luaK_patchtohere(fs, fj);
}
final = luaK_getlabel(fs);
patchlistaux(fs, e->f, final, reg, p_f);
patchlistaux(fs, e->t, final, reg, p_t);
}
e->f = e->t = NO_JUMP;
e->u.info = reg;
e->k = VNONRELOC;
}
/*
** Ensures final expression result (including results from its jump
** lists) is in next available register.
*/
void luaK_exp2nextreg (FuncState *fs, expdesc *e) {
luaK_dischargevars(fs, e);
freeexp(fs, e);
luaK_reserveregs(fs, 1);
exp2reg(fs, e, fs->freereg - 1);
}
/*
** Ensures final expression result (including results from its jump
** lists) is in some (any) register and return that register.
*/
int luaK_exp2anyreg (FuncState *fs, expdesc *e) {
luaK_dischargevars(fs, e);
if (e->k == VNONRELOC) { /* expression already has a register? */
if (!hasjumps(e)) /* no jumps? */
return e->u.info; /* result is already in a register */
if (e->u.info >= fs->nactvar) { /* reg. is not a local? */
exp2reg(fs, e, e->u.info); /* put final result in it */
return e->u.info;
}
}
luaK_exp2nextreg(fs, e); /* otherwise, use next available register */
return e->u.info;
}
/*
** Ensures final expression result is either in a register or in an
** upvalue.
*/
void luaK_exp2anyregup (FuncState *fs, expdesc *e) {
if (e->k != VUPVAL || hasjumps(e))
luaK_exp2anyreg(fs, e);
}
/*
** Ensures final expression result is either in a register or it is
** a constant.
*/
void luaK_exp2val (FuncState *fs, expdesc *e) {
if (hasjumps(e))
luaK_exp2anyreg(fs, e);
else
luaK_dischargevars(fs, e);
}
/*
** Ensures final expression result is in a valid R/K index
** (that is, it is either in a register or in 'k' with an index
** in the range of R/K indices).
** Returns R/K index.
*/
int luaK_exp2RK (FuncState *fs, expdesc *e) {
luaK_exp2val(fs, e);
switch (e->k) { /* move constants to 'k' */
case VTRUE: e->u.info = boolK(fs, 1); goto vk;
case VFALSE: e->u.info = boolK(fs, 0); goto vk;
case VNIL: e->u.info = nilK(fs); goto vk;
case VKINT: e->u.info = luaK_intK(fs, e->u.ival); goto vk;
case VKFLT: e->u.info = luaK_numberK(fs, e->u.nval); goto vk;
case VK:
vk:
e->k = VK;
if (e->u.info <= MAXINDEXRK) /* constant fits in 'argC'? */
return RKASK(e->u.info);
else break;
default: break;
}
/* not a constant in the right range: put it in a register */
return luaK_exp2anyreg(fs, e);
}
/*
** Generate code to store result of expression 'ex' into variable 'var'.
*/
void luaK_storevar (FuncState *fs, expdesc *var, expdesc *ex) {
switch (var->k) {
case VLOCAL: {
freeexp(fs, ex);
exp2reg(fs, ex, var->u.info); /* compute 'ex' into proper place */
return;
}
case VUPVAL: {
int e = luaK_exp2anyreg(fs, ex);
luaK_codeABC(fs, OP_SETUPVAL, e, var->u.info, 0);
break;
}
case VINDEXED: {
OpCode op = (var->u.ind.vt == VLOCAL) ? OP_SETTABLE : OP_SETTABUP;
int e = luaK_exp2RK(fs, ex);
luaK_codeABC(fs, op, var->u.ind.t, var->u.ind.idx, e);
break;
}
default: lua_assert(0); /* invalid var kind to store */
}
freeexp(fs, ex);
}
/*
** Emit SELF instruction (convert expression 'e' into 'e:key(e,').
*/
void luaK_self (FuncState *fs, expdesc *e, expdesc *key) {
int ereg;
luaK_exp2anyreg(fs, e);
ereg = e->u.info; /* register where 'e' was placed */
freeexp(fs, e);
e->u.info = fs->freereg; /* base register for op_self */
e->k = VNONRELOC; /* self expression has a fixed register */
luaK_reserveregs(fs, 2); /* function and 'self' produced by op_self */
luaK_codeABC(fs, OP_SELF, e->u.info, ereg, luaK_exp2RK(fs, key));
freeexp(fs, key);
}
/*
** Negate condition 'e' (where 'e' is a comparison).
*/
static void negatecondition (FuncState *fs, expdesc *e) {
Instruction *pc = getjumpcontrol(fs, e->u.info);
lua_assert(testTMode(GET_OPCODE(*pc)) && GET_OPCODE(*pc) != OP_TESTSET &&
GET_OPCODE(*pc) != OP_TEST);
SETARG_A(*pc, !(GETARG_A(*pc)));
}
/*
** Emit instruction to jump if 'e' is 'cond' (that is, if 'cond'
** is true, code will jump if 'e' is true.) Return jump position.
** Optimize when 'e' is 'not' something, inverting the condition
** and removing the 'not'.
*/
static int jumponcond (FuncState *fs, expdesc *e, int cond) {
if (e->k == VRELOCABLE) {
Instruction ie = getinstruction(fs, e);
if (GET_OPCODE(ie) == OP_NOT) {
fs->pc--; /* remove previous OP_NOT */
return condjump(fs, OP_TEST, GETARG_B(ie), 0, !cond);
}
/* else go through */
}
discharge2anyreg(fs, e);
freeexp(fs, e);
return condjump(fs, OP_TESTSET, NO_REG, e->u.info, cond);
}
/*
** Emit code to go through if 'e' is true, jump otherwise.
*/
void luaK_goiftrue (FuncState *fs, expdesc *e) {
int pc; /* pc of new jump */
luaK_dischargevars(fs, e);
switch (e->k) {
case VJMP: { /* condition? */
negatecondition(fs, e); /* jump when it is false */
pc = e->u.info; /* save jump position */
break;
}
case VK: case VKFLT: case VKINT: case VTRUE: {
pc = NO_JUMP; /* always true; do nothing */
break;
}
default: {
pc = jumponcond(fs, e, 0); /* jump when false */
break;
}
}
luaK_concat(fs, &e->f, pc); /* insert new jump in false list */
luaK_patchtohere(fs, e->t); /* true list jumps to here (to go through) */
e->t = NO_JUMP;
}
/*
** Emit code to go through if 'e' is false, jump otherwise.
*/
void luaK_goiffalse (FuncState *fs, expdesc *e) {
int pc; /* pc of new jump */
luaK_dischargevars(fs, e);
switch (e->k) {
case VJMP: {
pc = e->u.info; /* already jump if true */
break;
}
case VNIL: case VFALSE: {
pc = NO_JUMP; /* always false; do nothing */
break;
}
default: {
pc = jumponcond(fs, e, 1); /* jump if true */
break;
}
}
luaK_concat(fs, &e->t, pc); /* insert new jump in 't' list */
luaK_patchtohere(fs, e->f); /* false list jumps to here (to go through) */
e->f = NO_JUMP;
}
/*
** Code 'not e', doing constant folding.
*/
static void codenot (FuncState *fs, expdesc *e) {
luaK_dischargevars(fs, e);
switch (e->k) {
case VNIL: case VFALSE: {
e->k = VTRUE; /* true == not nil == not false */
break;
}
case VK: case VKFLT: case VKINT: case VTRUE: {
e->k = VFALSE; /* false == not "x" == not 0.5 == not 1 == not true */
break;
}
case VJMP: {
negatecondition(fs, e);
break;
}
case VRELOCABLE:
case VNONRELOC: {
discharge2anyreg(fs, e);
freeexp(fs, e);
e->u.info = luaK_codeABC(fs, OP_NOT, 0, e->u.info, 0);
e->k = VRELOCABLE;
break;
}
default: lua_assert(0); /* cannot happen */
}
/* interchange true and false lists */
{ int temp = e->f; e->f = e->t; e->t = temp; }
removevalues(fs, e->f); /* values are useless when negated */
removevalues(fs, e->t);
}
/*
** Create expression 't[k]'. 't' must have its final result already in a
** register or upvalue.
*/
void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k) {
lua_assert(!hasjumps(t) && (vkisinreg(t->k) || t->k == VUPVAL));
t->u.ind.t = t->u.info; /* register or upvalue index */
t->u.ind.idx = luaK_exp2RK(fs, k); /* R/K index for key */
t->u.ind.vt = (t->k == VUPVAL) ? VUPVAL : VLOCAL;
t->k = VINDEXED;
}
/*
** Return false if folding can raise an error.
** Bitwise operations need operands convertible to integers; division
** operations cannot have 0 as divisor.
*/
static int validop (int op, TValue *v1, TValue *v2) {
switch (op) {
case LUA_OPBAND: case LUA_OPBOR: case LUA_OPBXOR:
case LUA_OPSHL: case LUA_OPSHR: case LUA_OPBNOT: { /* conversion errors */
lua_Integer i;
return (tointeger(v1, &i) && tointeger(v2, &i));
}
case LUA_OPDIV: case LUA_OPIDIV: case LUA_OPMOD: /* division by 0 */
return (nvalue(v2) != 0);
default: return 1; /* everything else is valid */
}
}
/*
** Try to "constant-fold" an operation; return 1 iff successful.
** (In this case, 'e1' has the final result.)
*/
static int constfolding (FuncState *fs, int op, expdesc *e1,
const expdesc *e2) {
TValue v1, v2, res;
if (!tonumeral(e1, &v1) || !tonumeral(e2, &v2) || !validop(op, &v1, &v2))
return 0; /* non-numeric operands or not safe to fold */
luaO_arith(fs->ls->L, op, &v1, &v2, &res); /* does operation */
if (ttisinteger(&res)) {
e1->k = VKINT;
e1->u.ival = ivalue(&res);
}
else { /* folds neither NaN nor 0.0 (to avoid problems with -0.0) */
lua_Number n = fltvalue(&res);
if (luai_numisnan(n) || n == 0)
return 0;
e1->k = VKFLT;
e1->u.nval = n;
}
return 1;
}
/*
** Emit code for unary expressions that "produce values"
** (everything but 'not').
** Expression to produce final result will be encoded in 'e'.
*/
static void codeunexpval (FuncState *fs, OpCode op, expdesc *e, int line) {
int r = luaK_exp2anyreg(fs, e); /* opcodes operate only on registers */
freeexp(fs, e);
e->u.info = luaK_codeABC(fs, op, 0, r, 0); /* generate opcode */
e->k = VRELOCABLE; /* all those operations are relocatable */
luaK_addlineinfo(fs, fs->pc - 1, line);
}
/*
** Emit code for binary expressions that "produce values"
** (everything but logical operators 'and'/'or' and comparison
** operators).
** Expression to produce final result will be encoded in 'e1'.
** Because 'luaK_exp2RK' can free registers, its calls must be
** in "stack order" (that is, first on 'e2', which may have more
** recent registers to be released).
*/
static void codebinexpval (FuncState *fs, OpCode op,
expdesc *e1, expdesc *e2, int line) {
int rk2 = luaK_exp2RK(fs, e2); /* both operands are "RK" */
int rk1 = luaK_exp2RK(fs, e1);
freeexps(fs, e1, e2);
e1->u.info = luaK_codeABC(fs, op, 0, rk1, rk2); /* generate opcode */
e1->k = VRELOCABLE; /* all those operations are relocatable */
luaK_addlineinfo(fs, fs->pc -1, line);
}
/*
** Emit code for comparisons.
** 'e1' was already put in R/K form by 'luaK_infix'.
*/
static void codecomp (FuncState *fs, BinOpr opr, expdesc *e1, expdesc *e2) {
int rk1 = (e1->k == VK) ? RKASK(e1->u.info)
: check_exp(e1->k == VNONRELOC, e1->u.info);
int rk2 = luaK_exp2RK(fs, e2);
freeexps(fs, e1, e2);
switch (opr) {
case OPR_NE: { /* '(a ~= b)' ==> 'not (a == b)' */
e1->u.info = condjump(fs, OP_EQ, 0, rk1, rk2);
break;
}
case OPR_GT: case OPR_GE: {
/* '(a > b)' ==> '(b < a)'; '(a >= b)' ==> '(b <= a)' */
OpCode op = cast(OpCode, (opr - OPR_NE) + OP_EQ);
e1->u.info = condjump(fs, op, 1, rk2, rk1); /* invert operands */
break;
}
default: { /* '==', '<', '<=' use their own opcodes */
OpCode op = cast(OpCode, (opr - OPR_EQ) + OP_EQ);
e1->u.info = condjump(fs, op, 1, rk1, rk2);
break;
}
}
e1->k = VJMP;
}
/*
** Aplly prefix operation 'op' to expression 'e'.
*/
void luaK_prefix (FuncState *fs, UnOpr op, expdesc *e, int line) {
static const expdesc ef = {VKINT, {0}, NO_JUMP, NO_JUMP};
switch (op) {
case OPR_MINUS: case OPR_BNOT: /* use 'ef' as fake 2nd operand */
if (constfolding(fs, op + LUA_OPUNM, e, &ef))
break;
/* FALLTHROUGH */
case OPR_LEN:
codeunexpval(fs, cast(OpCode, op + OP_UNM), e, line);
break;
case OPR_NOT: codenot(fs, e); break;
default: lua_assert(0);
}
}
/*
** Process 1st operand 'v' of binary operation 'op' before reading
** 2nd operand.
*/
void luaK_infix (FuncState *fs, BinOpr op, expdesc *v) {
switch (op) {
case OPR_AND: {
luaK_goiftrue(fs, v); /* go ahead only if 'v' is true */
break;
}
case OPR_OR: {
luaK_goiffalse(fs, v); /* go ahead only if 'v' is false */
break;
}
case OPR_CONCAT: {
luaK_exp2nextreg(fs, v); /* operand must be on the 'stack' */
break;
}
case OPR_ADD: case OPR_SUB:
case OPR_MUL: case OPR_DIV: case OPR_IDIV:
case OPR_MOD: case OPR_POW:
case OPR_BAND: case OPR_BOR: case OPR_BXOR:
case OPR_SHL: case OPR_SHR: {
if (!tonumeral(v, NULL))
luaK_exp2RK(fs, v);
/* else keep numeral, which may be folded with 2nd operand */
break;
}
default: {
luaK_exp2RK(fs, v);
break;
}
}
}
/*
** Finalize code for binary operation, after reading 2nd operand.
** For '(a .. b .. c)' (which is '(a .. (b .. c))', because
** concatenation is right associative), merge second CONCAT into first
** one.
*/
void luaK_posfix (FuncState *fs, BinOpr op,
expdesc *e1, expdesc *e2, int line) {
switch (op) {
case OPR_AND: {
lua_assert(e1->t == NO_JUMP); /* list closed by 'luK_infix' */
luaK_dischargevars(fs, e2);
luaK_concat(fs, &e2->f, e1->f);
*e1 = *e2;
break;
}
case OPR_OR: {
lua_assert(e1->f == NO_JUMP); /* list closed by 'luK_infix' */
luaK_dischargevars(fs, e2);
luaK_concat(fs, &e2->t, e1->t);
*e1 = *e2;
break;
}
case OPR_CONCAT: {
luaK_exp2val(fs, e2);
if (e2->k == VRELOCABLE &&
GET_OPCODE(getinstruction(fs, e2)) == OP_CONCAT) {
lua_assert(e1->u.info == GETARG_B(getinstruction(fs, e2))-1);
freeexp(fs, e1);
SETARG_B(getinstruction(fs, e2), e1->u.info);
e1->k = VRELOCABLE; e1->u.info = e2->u.info;
}
else {
luaK_exp2nextreg(fs, e2); /* operand must be on the 'stack' */
codebinexpval(fs, OP_CONCAT, e1, e2, line);
}
break;
}
case OPR_ADD: case OPR_SUB: case OPR_MUL: case OPR_DIV:
case OPR_IDIV: case OPR_MOD: case OPR_POW:
case OPR_BAND: case OPR_BOR: case OPR_BXOR:
case OPR_SHL: case OPR_SHR: {
if (!constfolding(fs, op + LUA_OPADD, e1, e2))
codebinexpval(fs, cast(OpCode, op + OP_ADD), e1, e2, line);
break;
}
case OPR_EQ: case OPR_LT: case OPR_LE:
case OPR_NE: case OPR_GT: case OPR_GE: {
codecomp(fs, op, e1, e2);
break;
}
default: lua_assert(0);
}
}
/*
** Emit a SETLIST instruction.
** 'base' is register that keeps table;
** 'nelems' is #table plus those to be stored now;
** 'tostore' is number of values (in registers 'base + 1',...) to add to
** table (or LUA_MULTRET to add up to stack top).
*/
void luaK_setlist (FuncState *fs, int base, int nelems, int tostore) {
int c = (nelems - 1) / LFIELDS_PER_FLUSH + 1;
int b = (tostore == LUA_MULTRET) ? 0 : tostore;
lua_assert(tostore != 0 && tostore <= LFIELDS_PER_FLUSH);
if (c <= MAXARG_C)
luaK_codeABC(fs, OP_SETLIST, base, b, c);
else if (c <= MAXARG_Ax) {
luaK_codeABC(fs, OP_SETLIST, base, b, 0);
codeextraarg(fs, c);
}
else
luaX_syntaxerror(fs->ls, "constructor too long");
fs->freereg = base + 1; /* free registers with list values */
}
/*
** Packed line info support.
**
** This encoding scheme is designed to replace the standard int[PC count] vector
** by a packed byte array which takes just over 1 byte per non-blank Lua line.
** This packing scheme still allows line information to be recovered but with a
** storage scheme that is typically an order denser than standard info coding.
** This comprises a repeat of (optional) line delta (LD) + VM instruction count
** (IC) for that line starting from a base line number of zero. LDs are optional
** because a LD of +1 is assumed as default and an LD:1 is always omitted.
**
** ICs are stored as a single byte with the high bit set to zero. Sequences
** longer than 127 instructions are encoded using a multi byte sequence using 0
** LDs, e.g. IC:127 LD:0 IC:23 for a line generating 150 VM instructions.
**
** LDs are have to be signed because the code generator can emit instructions
** out of line sequence. LD are in little-endian ones-compliment (binary) format
** 1snnnnnnn [1nnnnnnn]* and are delimited by the following IC. Since -0
** represents 1 and 1 is always omitted positive values are offset by 2. This
** means that a single byte is used to encode line deltas in the range -63..65;
** 2 bytes used to encode line deltas in the range -8191..8193, etc..
**
** This approach has no arbitrary limits, in that it can accommodate any LD or IC.
** In practice, most LDs are omitted and hence each LD IC pair is represented by a
** single IC byte. Also note that the code 0x00 is reserved in this scheme, and
** is used to terminate the vector.
**
** Generation of the line info is done serially within the Proto lineinfo array,
** either adding a line reference for the next instruction or replacing the line
** reference for the last instruction. This also simplifies proper CG of lineinfo
** resources if a compile error is thrown as GC cleanup is of the Proto hierarchy.
*/
#define LD_BN 7
#define LD_MARKER (1<<LD_BN)
#define LD_BITS(n,d) (d & ((1<<(n))-1))
#define LD_BYTE0(sign,d) (LD_MARKER | (sign<<(LD_BN-1)) | LD_BITS(LD_BN-1,d))
#define LD_BYTE(d) (LD_MARKER | LD_BITS(LD_BN,d))
/*
** Increment the pc count for the specified line.
*/
void luaK_addlineinfo (FuncState *fs, int pc, int line) {
Proto *f = fs->f;
int lastpc = fs->lastpc, lastline = fs->lastline;
lu_byte *p = f->lineinfo + fs->sizelineinfo - 1;
if (pc == lastpc) {
if (line == lastline) /* same line and pc is a no-op so return */
return;
/* if the line is different then undo the last addline info. */
/* in this case the last byte will always be an IC byte */
if (*p > 1) { /* decrement the IC if a multi-instruction line */
(*p)--;
} else { /* The last two bytes were LD:N IC:1 */
int delta;
p--; /* drop the IC:1 byte */
if (*p & LD_MARKER) { /* an LD sequence is present */
delta = 0;
while (p[-1] & LD_MARKER)
delta = (delta << LD_BN) + LD_BITS(7,*p--);
delta = LD_BITS(6,*p);
delta = (*p-- & (1<<(LD_BN-1))) ? -delta : delta + 2;
} else { /* LD sequence missing so default to 1 */
delta = 1;
}
lastline-= delta;
}
fs->sizelineinfo = p - f->lineinfo + 1;
lastpc--;
}
/* on this path pc follows lastpc and the last lineinfo entry is an IC */
lua_assert(pc == lastpc+1 && (line != lastline || !(*p & LD_MARKER)));
if (line == lastline && *p < 127) {
/* the most frequent case is another instruction for the same line */
(*p)++; /* just bump the last IC */
} else {
/* we need to write a new (DL),IC:1 so make sure that we have headroom */
if (fs->sizelineinfo+4 > f->sizelineinfo) {
f->lineinfo = cast(lu_byte *, luaM_growaux_(
fs->ls->L, f->lineinfo, &f->sizelineinfo,
sizeof(lu_byte), MAX_INT, "line codes"));
p = f->lineinfo + fs->sizelineinfo - 1; /* lineinfo has moved */
}
if (line == lastline) { /* at max val so emit LD:0 IC:1 */
lua_assert(*p == 127);
*++p = LD_BYTE0(1,0);
} else { /* line break so compute delta and emit LD:n IC:1 */
int delta = line - lastline;
if (delta != 1) { /* can skip a the default LD:1 */
int sign = (delta <= 0) ? 1 : 0;
delta = sign ? -delta : delta - 2;
*++p = LD_BYTE0(sign,delta);
delta >>= LD_BN - 1;
while (delta > 0) {
*++p = LD_BYTE(delta);
delta >>= LD_BN;
}
}
}
*++p = 1;
lua_assert(f->sizelineinfo >= fs->sizelineinfo);
fs->sizelineinfo = p + 1 - f->lineinfo;
}
fs->lastline = line;
fs->lastpc = pc;
}
/*
** $Id: lcode.h,v 1.64.1.1 2017/04/19 17:20:42 roberto Exp $
** Code generator for Lua
** See Copyright Notice in lua.h
*/
#ifndef lcode_h
#define lcode_h
#include "llex.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lparser.h"
/*
** Marks the end of a patch list. It is an invalid value both as an absolute
** address, and as a list link (would link an element to itself).
*/
#define NO_JUMP (-1)
/*
** grep "ORDER OPR" if you change these enums (ORDER OP)
*/
typedef enum BinOpr {
OPR_ADD, OPR_SUB, OPR_MUL, OPR_MOD, OPR_POW,
OPR_DIV,
OPR_IDIV,
OPR_BAND, OPR_BOR, OPR_BXOR,
OPR_SHL, OPR_SHR,
OPR_CONCAT,
OPR_EQ, OPR_LT, OPR_LE,
OPR_NE, OPR_GT, OPR_GE,
OPR_AND, OPR_OR,
OPR_NOBINOPR
} BinOpr;
typedef enum UnOpr { OPR_MINUS, OPR_BNOT, OPR_NOT, OPR_LEN, OPR_NOUNOPR } UnOpr;
/* get (pointer to) instruction of given 'expdesc' */
#define getinstruction(fs,e) ((fs)->f->code[(e)->u.info])
#define luaK_codeAsBx(fs,o,A,sBx) luaK_codeABx(fs,o,A,(sBx)+MAXARG_sBx)
#define luaK_setmultret(fs,e) luaK_setreturns(fs, e, LUA_MULTRET)
#define luaK_jumpto(fs,t) luaK_patchlist(fs, luaK_jump(fs), t)
LUAI_FUNC int luaK_codeABx (FuncState *fs, OpCode o, int A, unsigned int Bx);
LUAI_FUNC int luaK_codeABC (FuncState *fs, OpCode o, int A, int B, int C);
LUAI_FUNC int luaK_codek (FuncState *fs, int reg, int k);
LUAI_FUNC void luaK_fixline (FuncState *fs, int line);
LUAI_FUNC void luaK_nil (FuncState *fs, int from, int n);
LUAI_FUNC void luaK_reserveregs (FuncState *fs, int n);
LUAI_FUNC void luaK_checkstack (FuncState *fs, int n);
LUAI_FUNC int luaK_stringK (FuncState *fs, TString *s);
LUAI_FUNC int luaK_intK (FuncState *fs, lua_Integer n);
LUAI_FUNC void luaK_dischargevars (FuncState *fs, expdesc *e);
LUAI_FUNC int luaK_exp2anyreg (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_exp2anyregup (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_exp2nextreg (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_exp2val (FuncState *fs, expdesc *e);
LUAI_FUNC int luaK_exp2RK (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_self (FuncState *fs, expdesc *e, expdesc *key);
LUAI_FUNC void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k);
LUAI_FUNC void luaK_goiftrue (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_goiffalse (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_storevar (FuncState *fs, expdesc *var, expdesc *e);
LUAI_FUNC void luaK_setreturns (FuncState *fs, expdesc *e, int nresults);
LUAI_FUNC void luaK_setoneret (FuncState *fs, expdesc *e);
LUAI_FUNC int luaK_jump (FuncState *fs);
LUAI_FUNC void luaK_ret (FuncState *fs, int first, int nret);
LUAI_FUNC void luaK_patchlist (FuncState *fs, int list, int target);
LUAI_FUNC void luaK_patchtohere (FuncState *fs, int list);
LUAI_FUNC void luaK_patchclose (FuncState *fs, int list, int level);
LUAI_FUNC void luaK_concat (FuncState *fs, int *l1, int l2);
LUAI_FUNC int luaK_getlabel (FuncState *fs);
LUAI_FUNC void luaK_prefix (FuncState *fs, UnOpr op, expdesc *v, int line);
LUAI_FUNC void luaK_infix (FuncState *fs, BinOpr op, expdesc *v);
LUAI_FUNC void luaK_posfix (FuncState *fs, BinOpr op, expdesc *v1,
expdesc *v2, int line);
LUAI_FUNC void luaK_setlist (FuncState *fs, int base, int nelems, int tostore);
LUAI_FUNC void luaK_addlineinfo (FuncState *fs, int pc, int line);
#endif
/*
** $Id: lcorolib.c,v 1.10.1.1 2017/04/19 17:20:42 roberto Exp $
** Coroutine Library
** See Copyright Notice in lua.h
*/
#define lcorolib_c
#define LUA_LIB
#include "lprefix.h"
#include <stdlib.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
static lua_State *getco (lua_State *L) {
lua_State *co = lua_tothread(L, 1);
luaL_argcheck(L, co, 1, "thread expected");
return co;
}
static int auxresume (lua_State *L, lua_State *co, int narg) {
int status;
if (!lua_checkstack(co, narg)) {
lua_pushliteral(L, "too many arguments to resume");
return -1; /* error flag */
}
if (lua_status(co) == LUA_OK && lua_gettop(co) == 0) {
lua_pushliteral(L, "cannot resume dead coroutine");
return -1; /* error flag */
}
lua_xmove(L, co, narg);
status = lua_resume(co, L, narg);
if (status == LUA_OK || status == LUA_YIELD) {
int nres = lua_gettop(co);
if (!lua_checkstack(L, nres + 1)) {
lua_pop(co, nres); /* remove results anyway */
lua_pushliteral(L, "too many results to resume");
return -1; /* error flag */
}
lua_xmove(co, L, nres); /* move yielded values */
return nres;
}
else {
lua_xmove(co, L, 1); /* move error message */
return -1; /* error flag */
}
}
static int luaB_coresume (lua_State *L) {
lua_State *co = getco(L);
int r;
r = auxresume(L, co, lua_gettop(L) - 1);
if (r < 0) {
lua_pushboolean(L, 0);
lua_insert(L, -2);
return 2; /* return false + error message */
}
else {
lua_pushboolean(L, 1);
lua_insert(L, -(r + 1));
return r + 1; /* return true + 'resume' returns */
}
}
static int luaB_auxwrap (lua_State *L) {
lua_State *co = lua_tothread(L, lua_upvalueindex(1));
int r = auxresume(L, co, lua_gettop(L));
if (r < 0) {
if (lua_type(L, -1) == LUA_TSTRING) { /* error object is a string? */
luaL_where(L, 1); /* add extra info */
lua_insert(L, -2);
lua_concat(L, 2);
}
return lua_error(L); /* propagate error */
}
return r;
}
static int luaB_cocreate (lua_State *L) {
lua_State *NL;
luaL_checktype(L, 1, LUA_TFUNCTION);
NL = lua_newthread(L);
lua_pushvalue(L, 1); /* move function to top */
lua_xmove(L, NL, 1); /* move function from L to NL */
return 1;
}
static int luaB_cowrap (lua_State *L) {
luaB_cocreate(L);
lua_pushcclosure(L, luaB_auxwrap, 1);
return 1;
}
static int luaB_yield (lua_State *L) {
return lua_yield(L, lua_gettop(L));
}
static int luaB_costatus (lua_State *L) {
lua_State *co = getco(L);
if (L == co) lua_pushliteral(L, "running");
else {
switch (lua_status(co)) {
case LUA_YIELD:
lua_pushliteral(L, "suspended");
break;
case LUA_OK: {
lua_Debug ar;
if (lua_getstack(co, 0, &ar) > 0) /* does it have frames? */
lua_pushliteral(L, "normal"); /* it is running */
else if (lua_gettop(co) == 0)
lua_pushliteral(L, "dead");
else
lua_pushliteral(L, "suspended"); /* initial state */
break;
}
default: /* some error occurred */
lua_pushliteral(L, "dead");
break;
}
}
return 1;
}
static int luaB_yieldable (lua_State *L) {
lua_pushboolean(L, lua_isyieldable(L));
return 1;
}
static int luaB_corunning (lua_State *L) {
int ismain = lua_pushthread(L);
lua_pushboolean(L, ismain);
return 2;
}
LROT_BEGIN(co_funcs, NULL, 0)
LROT_FUNCENTRY( create, luaB_cocreate )
LROT_FUNCENTRY( resume, luaB_coresume )
LROT_FUNCENTRY( running, luaB_corunning )
LROT_FUNCENTRY( status, luaB_costatus )
LROT_FUNCENTRY( wrap, luaB_cowrap )
LROT_FUNCENTRY( yield, luaB_yield )
LROT_FUNCENTRY( isyieldable, luaB_yieldable)
LROT_END(co_funcs, NULL, 0)
/*
** $Id: lctype.c,v 1.12.1.1 2017/04/19 17:20:42 roberto Exp $
** 'ctype' functions for Lua
** See Copyright Notice in lua.h
*/
#define lctype_c
#define LUA_CORE
#include "lprefix.h"
#include "lctype.h"
#if !LUA_USE_CTYPE /* { */
#include <limits.h>
LUAI_DDEF const lu_byte luai_ctype_[UCHAR_MAX + 2] = {
0x00, /* EOZ */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 0. */
0x00, 0x08, 0x08, 0x08, 0x08, 0x08, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 1. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0c, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, /* 2. */
0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
0x16, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, /* 3. */
0x16, 0x16, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
0x04, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x05, /* 4. */
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, /* 5. */
0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x05,
0x04, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x05, /* 6. */
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, /* 7. */
0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 8. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 9. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* a. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* b. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* c. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* d. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* e. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* f. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
#endif /* } */
/*
** $Id: lctype.h,v 1.12.1.1 2013/04/12 18:48:47 roberto Exp $
** 'ctype' functions for Lua
** See Copyright Notice in lua.h
*/
#ifndef lctype_h
#define lctype_h
#include "lua.h"
/*
** WARNING: the functions defined here do not necessarily correspond
** to the similar functions in the standard C ctype.h. They are
** optimized for the specific needs of Lua
*/
#if !defined(LUA_USE_CTYPE)
#if 'A' == 65 && '0' == 48
/* ASCII case: can use its own tables; faster and fixed */
#define LUA_USE_CTYPE 0
#else
/* must use standard C ctype */
#define LUA_USE_CTYPE 1
#endif
#endif
#if !LUA_USE_CTYPE /* { */
#include <limits.h>
#include "llimits.h"
#define ALPHABIT 0
#define DIGITBIT 1
#define PRINTBIT 2
#define SPACEBIT 3
#define XDIGITBIT 4
#define MASK(B) (1 << (B))
/*
** add 1 to char to allow index -1 (EOZ)
*/
#define testprop(c,p) (luai_ctype_[(c)+1] & (p))
/*
** 'lalpha' (Lua alphabetic) and 'lalnum' (Lua alphanumeric) both include '_'
*/
#define lislalpha(c) testprop(c, MASK(ALPHABIT))
#define lislalnum(c) testprop(c, (MASK(ALPHABIT) | MASK(DIGITBIT)))
#define lisdigit(c) testprop(c, MASK(DIGITBIT))
#define lisspace(c) testprop(c, MASK(SPACEBIT))
#define lisprint(c) testprop(c, MASK(PRINTBIT))
#define lisxdigit(c) testprop(c, MASK(XDIGITBIT))
/*
** this 'ltolower' only works for alphabetic characters
*/
#define ltolower(c) ((c) | ('A' ^ 'a'))
/* two more entries for 0 and -1 (EOZ) */
LUAI_DDEC const lu_byte luai_ctype_[UCHAR_MAX + 2];
#else /* }{ */
/*
** use standard C ctypes
*/
#include <ctype.h>
#define lislalpha(c) (isalpha(c) || (c) == '_')
#define lislalnum(c) (isalnum(c) || (c) == '_')
#define lisdigit(c) (isdigit(c))
#define lisspace(c) (isspace(c))
#define lisprint(c) (isprint(c))
#define lisxdigit(c) (isxdigit(c))
#define ltolower(c) (tolower(c))
#endif /* } */
#endif
/*
** $Id: ldblib.c,v 1.151.1.1 2017/04/19 17:20:42 roberto Exp $
** Interface from Lua to its debug API
** See Copyright Notice in lua.h
*/
#define ldblib_c
#define LUA_LIB
#include "lprefix.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
/*
** The hook table at registry[&HOOKKEY] maps threads to their current
** hook function. (We only need the unique address of 'HOOKKEY'.)
*/
static const int HOOKKEY = 0;
/*
** If L1 != L, L1 can be in any state, and therefore there are no
** guarantees about its stack space; any push in L1 must be
** checked.
*/
static void checkstack (lua_State *L, lua_State *L1, int n) {
if (L != L1 && !lua_checkstack(L1, n))
luaL_error(L, "stack overflow");
}
static int db_getregistry (lua_State *L) {
lua_pushvalue(L, LUA_REGISTRYINDEX);
return 1;
}
static int db_getstrings (lua_State *L) {
static const char *const opts[] = {"RAM","ROM",NULL};
int opt = luaL_checkoption(L, 1, "RAM", opts);
if (lua_pushstringsarray(L, opt)) {
if(lua_getglobal(L, "table") == LUA_TTABLE) {
lua_getfield(L, -1, "sort"); /* look up table.sort function */
lua_pushvalue(L, -3); /* dup the strings_table to ToS */
lua_call(L, 1, 0); /* table.sort(strings_table) */
lua_pop(L, 1); /* dump the table entry */
}
}
return 1;
}
static int db_getmetatable (lua_State *L) {
luaL_checkany(L, 1);
if (!lua_getmetatable(L, 1)) {
lua_pushnil(L); /* no metatable */
}
return 1;
}
static int db_setmetatable (lua_State *L) {
int t = lua_type(L, 2);
luaL_argcheck(L, t == LUA_TNIL || t == LUA_TTABLE, 2,
"nil or table expected");
lua_settop(L, 2);
lua_setmetatable(L, 1);
return 1; /* return 1st argument */
}
static int db_getuservalue (lua_State *L) {
if (lua_type(L, 1) != LUA_TUSERDATA)
lua_pushnil(L);
else
lua_getuservalue(L, 1);
return 1;
}
static int db_setuservalue (lua_State *L) {
luaL_checktype(L, 1, LUA_TUSERDATA);
luaL_checkany(L, 2);
lua_settop(L, 2);
lua_setuservalue(L, 1);
return 1;
}
/*
** Auxiliary function used by several library functions: check for
** an optional thread as function's first argument and set 'arg' with
** 1 if this argument is present (so that functions can skip it to
** access their other arguments)
*/
static lua_State *getthread (lua_State *L, int *arg) {
if (lua_isthread(L, 1)) {
*arg = 1;
return lua_tothread(L, 1);
}
else {
*arg = 0;
return L; /* function will operate over current thread */
}
}
/*
** Variations of 'lua_settable', used by 'db_getinfo' to put results
** from 'lua_getinfo' into result table. Key is always a string;
** value can be a string, an int, or a boolean.
*/
static void settabss (lua_State *L, const char *k, const char *v) {
lua_pushstring(L, v);
lua_setfield(L, -2, k);
}
static void settabsi (lua_State *L, const char *k, int v) {
lua_pushinteger(L, v);
lua_setfield(L, -2, k);
}
static void settabsb (lua_State *L, const char *k, int v) {
lua_pushboolean(L, v);
lua_setfield(L, -2, k);
}
/*
** In function 'db_getinfo', the call to 'lua_getinfo' may push
** results on the stack; later it creates the result table to put
** these objects. Function 'treatstackoption' puts the result from
** 'lua_getinfo' on top of the result table so that it can call
** 'lua_setfield'.
*/
static void treatstackoption (lua_State *L, lua_State *L1, const char *fname) {
if (L == L1)
lua_rotate(L, -2, 1); /* exchange object and table */
else
lua_xmove(L1, L, 1); /* move object to the "main" stack */
lua_setfield(L, -2, fname); /* put object into table */
}
/*
** Calls 'lua_getinfo' and collects all results in a new table.
** L1 needs stack space for an optional input (function) plus
** two optional outputs (function and line table) from function
** 'lua_getinfo'.
*/
static int db_getinfo (lua_State *L) {
lua_Debug ar;
int arg;
lua_State *L1 = getthread(L, &arg);
const char *options = luaL_optstring(L, arg+2, "flnStu");
checkstack(L, L1, 3);
if (lua_isfunction(L, arg + 1)) { /* info about a function? */
options = lua_pushfstring(L, ">%s", options); /* add '>' to 'options' */
lua_pushvalue(L, arg + 1); /* move function to 'L1' stack */
lua_xmove(L, L1, 1);
}
else { /* stack level */
if (!lua_getstack(L1, (int)luaL_checkinteger(L, arg + 1), &ar)) {
lua_pushnil(L); /* level out of range */
return 1;
}
}
if (!lua_getinfo(L1, options, &ar))
return luaL_argerror(L, arg+2, "invalid option");
lua_newtable(L); /* table to collect results */
if (strchr(options, 'S')) {
settabss(L, "source", ar.source);
settabss(L, "short_src", ar.short_src);
settabsi(L, "linedefined", ar.linedefined);
settabsi(L, "lastlinedefined", ar.lastlinedefined);
settabss(L, "what", ar.what);
}
if (strchr(options, 'l'))
settabsi(L, "currentline", ar.currentline);
if (strchr(options, 'u')) {
settabsi(L, "nups", ar.nups);
settabsi(L, "nparams", ar.nparams);
settabsb(L, "isvararg", ar.isvararg);
}
if (strchr(options, 'n')) {
settabss(L, "name", ar.name);
settabss(L, "namewhat", ar.namewhat);
}
if (strchr(options, 't'))
settabsb(L, "istailcall", ar.istailcall);
if (strchr(options, 'L'))
treatstackoption(L, L1, "activelines");
if (strchr(options, 'f'))
treatstackoption(L, L1, "func");
return 1; /* return table */
}
static int db_getlocal (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
lua_Debug ar;
const char *name;
int nvar = (int)luaL_checkinteger(L, arg + 2); /* local-variable index */
if (lua_isfunction(L, arg + 1)) { /* function argument? */
lua_pushvalue(L, arg + 1); /* push function */
lua_pushstring(L, lua_getlocal(L, NULL, nvar)); /* push local name */
return 1; /* return only name (there is no value) */
}
else { /* stack-level argument */
int level = (int)luaL_checkinteger(L, arg + 1);
if (!lua_getstack(L1, level, &ar)) /* out of range? */
return luaL_argerror(L, arg+1, "level out of range");
checkstack(L, L1, 1);
name = lua_getlocal(L1, &ar, nvar);
if (name) {
lua_xmove(L1, L, 1); /* move local value */
lua_pushstring(L, name); /* push name */
lua_rotate(L, -2, 1); /* re-order */
return 2;
}
else {
lua_pushnil(L); /* no name (nor value) */
return 1;
}
}
}
static int db_setlocal (lua_State *L) {
int arg;
const char *name;
lua_State *L1 = getthread(L, &arg);
lua_Debug ar;
int level = (int)luaL_checkinteger(L, arg + 1);
int nvar = (int)luaL_checkinteger(L, arg + 2);
if (!lua_getstack(L1, level, &ar)) /* out of range? */
return luaL_argerror(L, arg+1, "level out of range");
luaL_checkany(L, arg+3);
lua_settop(L, arg+3);
checkstack(L, L1, 1);
lua_xmove(L, L1, 1);
name = lua_setlocal(L1, &ar, nvar);
if (name == NULL)
lua_pop(L1, 1); /* pop value (if not popped by 'lua_setlocal') */
lua_pushstring(L, name);
return 1;
}
/*
** get (if 'get' is true) or set an upvalue from a closure
*/
static int auxupvalue (lua_State *L, int get) {
const char *name;
int n = (int)luaL_checkinteger(L, 2); /* upvalue index */
luaL_checktype(L, 1, LUA_TFUNCTION); /* closure */
name = get ? lua_getupvalue(L, 1, n) : lua_setupvalue(L, 1, n);
if (name == NULL) return 0;
lua_pushstring(L, name);
lua_insert(L, -(get+1)); /* no-op if get is false */
return get + 1;
}
static int db_getupvalue (lua_State *L) {
return auxupvalue(L, 1);
}
static int db_setupvalue (lua_State *L) {
luaL_checkany(L, 3);
return auxupvalue(L, 0);
}
/*
** Check whether a given upvalue from a given closure exists and
** returns its index
*/
static int checkupval (lua_State *L, int argf, int argnup) {
int nup = (int)luaL_checkinteger(L, argnup); /* upvalue index */
luaL_checktype(L, argf, LUA_TFUNCTION); /* closure */
luaL_argcheck(L, (lua_getupvalue(L, argf, nup) != NULL), argnup,
"invalid upvalue index");
return nup;
}
static int db_upvalueid (lua_State *L) {
int n = checkupval(L, 1, 2);
lua_pushlightuserdata(L, lua_upvalueid(L, 1, n));
return 1;
}
static int db_upvaluejoin (lua_State *L) {
int n1 = checkupval(L, 1, 2);
int n2 = checkupval(L, 3, 4);
luaL_argcheck(L, !lua_iscfunction(L, 1), 1, "Lua function expected");
luaL_argcheck(L, !lua_iscfunction(L, 3), 3, "Lua function expected");
lua_upvaluejoin(L, 1, n1, 3, n2);
return 0;
}
/*
** Call hook function registered at hook table for the current
** thread (if there is one)
*/
static void hookf (lua_State *L, lua_Debug *ar) {
static const char *const hooknames[] =
{"call", "return", "line", "count", "tail call"};
lua_rawgetp(L, LUA_REGISTRYINDEX, &HOOKKEY);
lua_pushthread(L);
if (lua_rawget(L, -2) == LUA_TFUNCTION) { /* is there a hook function? */
lua_pushstring(L, hooknames[(int)ar->event]); /* push event name */
if (ar->currentline >= 0)
lua_pushinteger(L, ar->currentline); /* push current line */
else lua_pushnil(L);
lua_assert(lua_getinfo(L, "lS", ar));
lua_call(L, 2, 0); /* call hook function */
}
}
/*
** Convert a string mask (for 'sethook') into a bit mask
*/
static int makemask (const char *smask, int count) {
int mask = 0;
if (strchr(smask, 'c')) mask |= LUA_MASKCALL;
if (strchr(smask, 'r')) mask |= LUA_MASKRET;
if (strchr(smask, 'l')) mask |= LUA_MASKLINE;
if (count > 0) mask |= LUA_MASKCOUNT;
return mask;
}
/*
** Convert a bit mask (for 'gethook') into a string mask
*/
static char *unmakemask (int mask, char *smask) {
int i = 0;
if (mask & LUA_MASKCALL) smask[i++] = 'c';
if (mask & LUA_MASKRET) smask[i++] = 'r';
if (mask & LUA_MASKLINE) smask[i++] = 'l';
smask[i] = '\0';
return smask;
}
static int db_sethook (lua_State *L) {
int arg, mask, count;
lua_Hook func;
lua_State *L1 = getthread(L, &arg);
if (lua_isnoneornil(L, arg+1)) { /* no hook? */
lua_settop(L, arg+1);
func = NULL; mask = 0; count = 0; /* turn off hooks */
}
else {
const char *smask = luaL_checkstring(L, arg+2);
luaL_checktype(L, arg+1, LUA_TFUNCTION);
count = (int)luaL_optinteger(L, arg + 3, 0);
func = hookf; mask = makemask(smask, count);
}
if (lua_rawgetp(L, LUA_REGISTRYINDEX, &HOOKKEY) == LUA_TNIL) {
lua_createtable(L, 0, 2); /* create a hook table */
lua_pushvalue(L, -1);
lua_rawsetp(L, LUA_REGISTRYINDEX, &HOOKKEY); /* set it in position */
lua_pushstring(L, "k");
lua_setfield(L, -2, "__mode"); /** hooktable.__mode = "k" */
lua_pushvalue(L, -1);
lua_setmetatable(L, -2); /* setmetatable(hooktable) = hooktable */
}
checkstack(L, L1, 1);
lua_pushthread(L1); lua_xmove(L1, L, 1); /* key (thread) */
lua_pushvalue(L, arg + 1); /* value (hook function) */
lua_rawset(L, -3); /* hooktable[L1] = new Lua hook */
lua_sethook(L1, func, mask, count);
return 0;
}
static int db_gethook (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
char buff[5];
int mask = lua_gethookmask(L1);
lua_Hook hook = lua_gethook(L1);
if (hook == NULL) /* no hook? */
lua_pushnil(L);
else if (hook != hookf) /* external hook? */
lua_pushliteral(L, "external hook");
else { /* hook table must exist */
lua_rawgetp(L, LUA_REGISTRYINDEX, &HOOKKEY);
checkstack(L, L1, 1);
lua_pushthread(L1); lua_xmove(L1, L, 1);
lua_rawget(L, -2); /* 1st result = hooktable[L1] */
lua_remove(L, -2); /* remove hook table */
}
lua_pushstring(L, unmakemask(mask, buff)); /* 2nd result = mask */
lua_pushinteger(L, lua_gethookcount(L1)); /* 3rd result = count */
return 3;
}
#ifdef LUA_USE_HOST
static int db_debug (lua_State *L) {
for (;;) {
char buffer[250];
lua_writestringerror("%s", "lua_debug> ");
if (fgets(buffer, sizeof(buffer), stdin) == 0 ||
strcmp(buffer, "cont\n") == 0)
return 0;
if (luaL_loadbuffer(L, buffer, strlen(buffer), "=(debug command)") ||
lua_pcall(L, 0, 0, 0))
lua_writestringerror("%s\n", lua_tostring(L, -1));
lua_settop(L, 0); /* remove eventual returns */
}
}
#endif
static int db_traceback (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
const char *msg = lua_tostring(L, arg + 1);
if (msg == NULL && !lua_isnoneornil(L, arg + 1)) /* non-string 'msg'? */
lua_pushvalue(L, arg + 1); /* return it untouched */
else {
int level = (int)luaL_optinteger(L, arg + 2, (L == L1) ? 1 : 0);
luaL_traceback(L, L1, msg, level);
}
return 1;
}
LROT_BEGIN(dblib, NULL, 0)
#ifdef LUA_USE_HOST
LROT_FUNCENTRY( debug, db_debug )
#endif
LROT_FUNCENTRY( getuservalue, db_getuservalue )
LROT_FUNCENTRY( gethook, db_gethook )
LROT_FUNCENTRY( getinfo, db_getinfo )
LROT_FUNCENTRY( getlocal, db_getlocal )
LROT_FUNCENTRY( getregistry, db_getregistry )
LROT_FUNCENTRY( getstrings, db_getstrings )
LROT_FUNCENTRY( getmetatable, db_getmetatable )
LROT_FUNCENTRY( getupvalue, db_getupvalue )
LROT_FUNCENTRY( upvaluejoin, db_upvaluejoin )
LROT_FUNCENTRY( upvalueid, db_upvalueid )
LROT_FUNCENTRY( setuservalue, db_setuservalue )
LROT_FUNCENTRY( sethook, db_sethook )
LROT_FUNCENTRY( setlocal, db_setlocal )
LROT_FUNCENTRY( setmetatable, db_setmetatable )
LROT_FUNCENTRY( setupvalue, db_setupvalue )
LROT_FUNCENTRY( traceback, db_traceback )
LROT_END(dblib, NULL, 0)
LUAMOD_API int luaopen_debug (lua_State *L) {
(void)L;
return 0;
}
/*
** $Id: ldebug.c,v 2.121.1.2 2017/07/10 17:21:50 roberto Exp $
** Debug Interface
** See Copyright Notice in lua.h
*/
#define ldebug_c
#define LUA_CORE
#include "lprefix.h"
#include <stdarg.h>
#include <stddef.h>
#include <string.h>
#include "lua.h"
#include "lapi.h"
#include "lcode.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "lvm.h"
#define noLuaClosure(f) ((f) == NULL || (f)->c.tt == LUA_TCCL)
/* Active Lua function (given call info) */
#define ci_func(ci) (clLvalue((ci)->func))
static const char *funcnamefromcode (lua_State *L, CallInfo *ci,
const char **name);
static int currentpc (CallInfo *ci) {
lua_assert(isLua(ci));
return pcRel(ci->u.l.savedpc, ci_func(ci)->p);
}
static int currentline (CallInfo *ci) {
return getfuncline(ci_func(ci)->p, currentpc(ci));
}
/*
** If function yielded, its 'func' can be in the 'extra' field. The
** next function restores 'func' to its correct value for debugging
** purposes. (It exchanges 'func' and 'extra'; so, when called again,
** after debugging, it also "re-restores" ** 'func' to its altered value.
*/
static void swapextra (lua_State *L) {
if (L->status == LUA_YIELD) {
CallInfo *ci = L->ci; /* get function that yielded */
StkId temp = ci->func; /* exchange its 'func' and 'extra' values */
ci->func = restorestack(L, ci->extra);
ci->extra = savestack(L, temp);
}
}
/*
** This function can be called asynchronously (e.g. during a signal).
** Fields 'oldpc', 'basehookcount', and 'hookcount' (set by
** 'resethookcount') are for debug only, and it is no problem if they
** get arbitrary values (causes at most one wrong hook call). 'hookmask'
** is an atomic value. We assume that pointers are atomic too (e.g., gcc
** ensures that for all platforms where it runs). Moreover, 'hook' is
** always checked before being called (see 'luaD_hook').
*/
LUA_API void lua_sethook (lua_State *L, lua_Hook func, int mask, int count) {
if (func == NULL || mask == 0) { /* turn off hooks? */
mask = 0;
func = NULL;
}
if (isLua(L->ci))
L->oldpc = L->ci->u.l.savedpc;
L->hook = func;
L->basehookcount = count;
resethookcount(L);
L->hookmask = cast_byte(mask);
}
LUA_API lua_Hook lua_gethook (lua_State *L) {
return L->hook;
}
LUA_API int lua_gethookmask (lua_State *L) {
return L->hookmask;
}
LUA_API int lua_gethookcount (lua_State *L) {
return L->basehookcount;
}
LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar) {
int status;
CallInfo *ci;
if (level < 0) return 0; /* invalid (negative) level */
lua_lock(L);
for (ci = L->ci; level > 0 && ci != &L->base_ci; ci = ci->previous)
level--;
if (level == 0 && ci != &L->base_ci) { /* level found? */
status = 1;
ar->i_ci = ci;
}
else status = 0; /* no such level */
lua_unlock(L);
return status;
}
static const char *upvalname (Proto *p, int uv) {
TString *s = check_exp(uv < p->sizeupvalues, p->upvalues[uv].name);
if (s == NULL) return "?";
else return getstr(s);
}
static const char *findvararg (CallInfo *ci, int n, StkId *pos) {
int nparams = getnumparams(clLvalue(ci->func)->p);
if (n >= cast_int(ci->u.l.base - ci->func) - nparams)
return NULL; /* no such vararg */
else {
*pos = ci->func + nparams + n;
return "(*vararg)"; /* generic name for any vararg */
}
}
static const char *findlocal (lua_State *L, CallInfo *ci, int n,
StkId *pos) {
const char *name = NULL;
StkId base;
if (isLua(ci)) {
if (n < 0) /* access to vararg values? */
return findvararg(ci, -n, pos);
else {
base = ci->u.l.base;
name = luaF_getlocalname(ci_func(ci)->p, n, currentpc(ci));
}
}
else
base = ci->func + 1;
if (name == NULL) { /* no 'standard' name? */
StkId limit = (ci == L->ci) ? L->top : ci->next->func;
if (limit - base >= n && n > 0) /* is 'n' inside 'ci' stack? */
name = "(*temporary)"; /* generic name for any valid slot */
else
return NULL; /* no name */
}
*pos = base + (n - 1);
return name;
}
LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n) {
const char *name;
lua_lock(L);
swapextra(L);
if (ar == NULL) { /* information about non-active function? */
if (!isLfunction(L->top - 1)) /* not a Lua function? */
name = NULL;
else /* consider live variables at function start (parameters) */
name = luaF_getlocalname(clLvalue(L->top - 1)->p, n, 0);
}
else { /* active function; get information through 'ar' */
StkId pos = NULL; /* to avoid warnings */
name = findlocal(L, ar->i_ci, n, &pos);
if (name) {
setobj2s(L, L->top, pos);
api_incr_top(L);
}
}
swapextra(L);
lua_unlock(L);
return name;
}
LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n) {
StkId pos = NULL; /* to avoid warnings */
const char *name;
lua_lock(L);
swapextra(L);
name = findlocal(L, ar->i_ci, n, &pos);
if (name) {
setobjs2s(L, pos, L->top - 1);
L->top--; /* pop value */
}
swapextra(L);
lua_unlock(L);
return name;
}
static void funcinfo (lua_Debug *ar, Closure *cl) {
if (noLuaClosure(cl)) {
ar->source = "=[C]";
ar->linedefined = -1;
ar->lastlinedefined = -1;
ar->what = "C";
}
else {
Proto *p = cl->l.p;
ar->source = p->source ? getstr(p->source) : "=?";
ar->linedefined = p->linedefined;
ar->lastlinedefined = p->lastlinedefined;
ar->what = (ar->linedefined == 0) ? "main" : "Lua";
}
luaO_chunkid(ar->short_src, ar->source, LUA_IDSIZE);
}
#define LD_BN 7
#define LD_MARKER (1<<LD_BN)
#define LD_BITS(n,d) (d & ((1<<(n))-1))
#define LD_BYTE0(sign,d) (LD_MARKER & (sign<<(LD_BN-1)) & LD_BITS(LD_BN-1,d))
#define LD_BYTE(delta) (LD_MARKER & LD_BITS(LD_BN,d))
/*
** This is O(n) but only accessed frequently in traceexec and the while loop
** will be executed for roughly half the number of non-blank source lines in
** the Lua function and these tend to be short. See lcode.c for description
** of the packing algo. Since the algo is almost identical for collectvalidlines
** a zero pc is used to denote this variant processing.
*/
LUAI_FUNC int luaG_getfuncline (lua_State *L, const Proto *f, int ins_pc) {
int line = 0, shift = 0, delta = 0, pc = 0;
int sign = -1; /* <0 denotes unset */
int i;
unsigned *u = cast(unsigned *, f->lineinfo);
/* the union is Flash-friendly to fetch the lineinfo in word-aligned chunks */
union { unsigned u; lu_byte c[sizeof(unsigned)]; } buf;
lu_byte *p;
if (!u)
return -1;
while (pc < f->sizecode) {
buf.u = *u++;
for (i = 0, p = buf.c; i < sizeof(unsigned); i++, p++) {
if (*p & LD_MARKER) { /* line delta */
if (shift == 0) { /* if shift == 0 then 1st LD byte */
sign = (*p & (1<<6)) ? 1 : 0;
delta = LD_BITS(6, *p);
shift = 6;
} else {
delta += LD_BITS(7, *p)<<shift;
shift += 7;
}
} else { /* Instruction count: latch and reset delta */
if (*p == 0) /* The packed lineinfo is '\0' terminated */
return -1;
line += (sign < 0) ? 1 : (sign ? -delta : delta + 2);
delta = shift = 0;
sign = -1;
if (L) {
/* if L is set then table at ToS [line] = true */
luaH_setint(L, hvalue(L->top-2), line, L->top-1);
} else if (pc <= ins_pc && ins_pc < (pc + *p)) {
/* if L is NULL and pc in current line range then return the line */
return line;
}
pc += *p;
}
}
}
return 0;
}
static void collectvalidlines (lua_State *L, Closure *f) {
if (noLuaClosure(f)) {
setnilvalue(L->top);
api_incr_top(L);
} else {
sethvalue(L, L->top, luaH_new(L)); /* ToS = new table to store active lines */
api_incr_top(L);
if (f->l.p->lineinfo) {
setbvalue(L->top, 1); /* ToS = boolean 'true' to be the value of all indices */
api_incr_top(L);
luaG_getfuncline(L, f->l.p, 0); /* call with PC=0 to do table collection */
L->top--; /* dump boolean leaving table as ToS */
}
}
}
static const char *getfuncname (lua_State *L, CallInfo *ci, const char **name) {
if (ci == NULL) /* no 'ci'? */
return NULL; /* no info */
else if (ci->callstatus & CIST_FIN) { /* is this a finalizer? */
*name = "__gc";
return "metamethod"; /* report it as such */
}
/* calling function is a known Lua function? */
else if (!(ci->callstatus & CIST_TAIL) && isLua(ci->previous))
return funcnamefromcode(L, ci->previous, name);
else return NULL; /* no way to find a name */
}
static int auxgetinfo (lua_State *L, const char *what, lua_Debug *ar,
Closure *f, CallInfo *ci) {
int status = 1;
for (; *what; what++) {
switch (*what) {
case 'S': {
funcinfo(ar, f);
break;
}
case 'l': {
ar->currentline = (ci && isLua(ci)) ? currentline(ci) : -1;
break;
}
case 'u': {
ar->nups = (f == NULL) ? 0 : f->c.nupvalues;
if (noLuaClosure(f)) {
ar->isvararg = 1;
ar->nparams = 0;
}
else {
ar->isvararg = getis_vararg(f->l.p);
ar->nparams = getnumparams(f->l.p);
}
break;
}
case 't': {
ar->istailcall = (ci) ? ci->callstatus & CIST_TAIL : 0;
break;
}
case 'n': {
ar->namewhat = getfuncname(L, ci, &ar->name);
if (ar->namewhat == NULL) {
ar->namewhat = ""; /* not found */
ar->name = NULL;
}
break;
}
case 'L':
case 'f': /* handled by lua_getinfo */
break;
default: status = 0; /* invalid option */
}
}
return status;
}
LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar) {
int status;
Closure *cl;
CallInfo *ci;
StkId func;
lua_lock(L);
swapextra(L);
if (*what == '>') {
ci = NULL;
func = L->top - 1;
api_check(L, ttisfunction(func), "function expected");
what++; /* skip the '>' */
L->top--; /* pop function */
}
else {
ci = ar->i_ci;
func = ci->func;
lua_assert(ttisfunction(ci->func));
}
cl = ttisclosure(func) ? clvalue(func) : NULL;
status = auxgetinfo(L, what, ar, cl, ci);
if (strchr(what, 'f')) {
setobjs2s(L, L->top, func);
api_incr_top(L);
}
swapextra(L); /* correct before option 'L', which can raise a mem. error */
if (strchr(what, 'L'))
collectvalidlines(L, cl);
lua_unlock(L);
return status;
}
/*
** {======================================================
** Symbolic Execution
** =======================================================
*/
static const char *getobjname (Proto *p, int lastpc, int reg,
const char **name);
/*
** find a "name" for the RK value 'c'
*/
static void kname (Proto *p, int pc, int c, const char **name) {
if (ISK(c)) { /* is 'c' a constant? */
TValue *kvalue = &p->k[INDEXK(c)];
if (ttisstring(kvalue)) { /* literal constant? */
*name = svalue(kvalue); /* it is its own name */
return;
}
/* else no reasonable name found */
}
else { /* 'c' is a register */
const char *what = getobjname(p, pc, c, name); /* search for 'c' */
if (what && *what == 'c') { /* found a constant name? */
return; /* 'name' already filled */
}
/* else no reasonable name found */
}
*name = "?"; /* no reasonable name found */
}
static int filterpc (int pc, int jmptarget) {
if (pc < jmptarget) /* is code conditional (inside a jump)? */
return -1; /* cannot know who sets that register */
else return pc; /* current position sets that register */
}
/*
** try to find last instruction before 'lastpc' that modified register 'reg'
*/
static int findsetreg (Proto *p, int lastpc, int reg) {
int pc;
int setreg = -1; /* keep last instruction that changed 'reg' */
int jmptarget = 0; /* any code before this address is conditional */
for (pc = 0; pc < lastpc; pc++) {
Instruction i = p->code[pc];
OpCode op = GET_OPCODE(i);
int a = GETARG_A(i);
switch (op) {
case OP_LOADNIL: {
int b = GETARG_B(i);
if (a <= reg && reg <= a + b) /* set registers from 'a' to 'a+b' */
setreg = filterpc(pc, jmptarget);
break;
}
case OP_TFORCALL: {
if (reg >= a + 2) /* affect all regs above its base */
setreg = filterpc(pc, jmptarget);
break;
}
case OP_CALL:
case OP_TAILCALL: {
if (reg >= a) /* affect all registers above base */
setreg = filterpc(pc, jmptarget);
break;
}
case OP_JMP: {
int b = GETARG_sBx(i);
int dest = pc + 1 + b;
/* jump is forward and do not skip 'lastpc'? */
if (pc < dest && dest <= lastpc) {
if (dest > jmptarget)
jmptarget = dest; /* update 'jmptarget' */
}
break;
}
default:
if (testAMode(op) && reg == a) /* any instruction that set A */
setreg = filterpc(pc, jmptarget);
break;
}
}
return setreg;
}
static const char *getobjname (Proto *p, int lastpc, int reg,
const char **name) {
int pc;
*name = luaF_getlocalname(p, reg + 1, lastpc);
if (*name) /* is a local? */
return "local";
/* else try symbolic execution */
pc = findsetreg(p, lastpc, reg);
if (pc != -1) { /* could find instruction? */
Instruction i = p->code[pc];
OpCode op = GET_OPCODE(i);
switch (op) {
case OP_MOVE: {
int b = GETARG_B(i); /* move from 'b' to 'a' */
if (b < GETARG_A(i))
return getobjname(p, pc, b, name); /* get name for 'b' */
break;
}
case OP_GETTABUP:
case OP_GETTABLE: {
int k = GETARG_C(i); /* key index */
int t = GETARG_B(i); /* table index */
const char *vn = (op == OP_GETTABLE) /* name of indexed variable */
? luaF_getlocalname(p, t + 1, pc)
: upvalname(p, t);
kname(p, pc, k, name);
return (vn && strcmp(vn, LUA_ENV) == 0) ? "global" : "field";
}
case OP_GETUPVAL: {
*name = upvalname(p, GETARG_B(i));
return "upvalue";
}
case OP_LOADK:
case OP_LOADKX: {
int b = (op == OP_LOADK) ? GETARG_Bx(i)
: GETARG_Ax(p->code[pc + 1]);
if (ttisstring(&p->k[b])) {
*name = svalue(&p->k[b]);
return "constant";
}
break;
}
case OP_SELF: {
int k = GETARG_C(i); /* key index */
kname(p, pc, k, name);
return "method";
}
default: break; /* go through to return NULL */
}
}
return NULL; /* could not find reasonable name */
}
/*
** Try to find a name for a function based on the code that called it.
** (Only works when function was called by a Lua function.)
** Returns what the name is (e.g., "for iterator", "method",
** "metamethod") and sets '*name' to point to the name.
*/
static const char *funcnamefromcode (lua_State *L, CallInfo *ci,
const char **name) {
TMS tm = (TMS)0; /* (initial value avoids warnings) */
Proto *p = ci_func(ci)->p; /* calling function */
int pc = currentpc(ci); /* calling instruction index */
Instruction i = p->code[pc]; /* calling instruction */
if (ci->callstatus & CIST_HOOKED) { /* was it called inside a hook? */
*name = "?";
return "hook";
}
switch (GET_OPCODE(i)) {
case OP_CALL:
case OP_TAILCALL:
return getobjname(p, pc, GETARG_A(i), name); /* get function name */
case OP_TFORCALL: { /* for iterator */
*name = "for iterator";
return "for iterator";
}
/* other instructions can do calls through metamethods */
case OP_SELF: case OP_GETTABUP: case OP_GETTABLE:
tm = TM_INDEX;
break;
case OP_SETTABUP: case OP_SETTABLE:
tm = TM_NEWINDEX;
break;
case OP_ADD: case OP_SUB: case OP_MUL: case OP_MOD:
case OP_POW: case OP_DIV: case OP_IDIV: case OP_BAND:
case OP_BOR: case OP_BXOR: case OP_SHL: case OP_SHR: {
int offset = cast_int(GET_OPCODE(i)) - cast_int(OP_ADD); /* ORDER OP */
tm = cast(TMS, offset + cast_int(TM_ADD)); /* ORDER TM */
break;
}
case OP_UNM: tm = TM_UNM; break;
case OP_BNOT: tm = TM_BNOT; break;
case OP_LEN: tm = TM_LEN; break;
case OP_CONCAT: tm = TM_CONCAT; break;
case OP_EQ: tm = TM_EQ; break;
case OP_LT: tm = TM_LT; break;
case OP_LE: tm = TM_LE; break;
default:
return NULL; /* cannot find a reasonable name */
}
*name = getstr(G(L)->tmname[tm]);
return "metamethod";
}
/* }====================================================== */
/*
** The subtraction of two potentially unrelated pointers is
** not ISO C, but it should not crash a program; the subsequent
** checks are ISO C and ensure a correct result.
*/
static int isinstack (CallInfo *ci, const TValue *o) {
ptrdiff_t i = o - ci->u.l.base;
return (0 <= i && i < (ci->top - ci->u.l.base) && ci->u.l.base + i == o);
}
/*
** Checks whether value 'o' came from an upvalue. (That can only happen
** with instructions OP_GETTABUP/OP_SETTABUP, which operate directly on
** upvalues.)
*/
static const char *getupvalname (CallInfo *ci, const TValue *o,
const char **name) {
LClosure *c = ci_func(ci);
int i;
for (i = 0; i < c->nupvalues; i++) {
if (c->upvals[i]->v == o) {
*name = upvalname(c->p, i);
return "upvalue";
}
}
return NULL;
}
static const char *varinfo (lua_State *L, const TValue *o) {
const char *name = NULL; /* to avoid warnings */
CallInfo *ci = L->ci;
const char *kind = NULL;
if (isLua(ci)) {
kind = getupvalname(ci, o, &name); /* check whether 'o' is an upvalue */
if (!kind && isinstack(ci, o)) /* no? try a register */
kind = getobjname(ci_func(ci)->p, currentpc(ci),
cast_int(o - ci->u.l.base), &name);
}
return (kind) ? luaO_pushfstring(L, " (%s '%s')", kind, name) : "";
}
l_noret luaG_typeerror (lua_State *L, const TValue *o, const char *op) {
const char *t = luaT_objtypename(L, o);
const char *info = varinfo(L, o);
luaG_runerror(L, "attempt to %s a %s value%s", op, t, info);
}
l_noret luaG_concaterror (lua_State *L, const TValue *p1, const TValue *p2) {
if (ttisstring(p1) || cvt2str(p1)) p1 = p2;
luaG_typeerror(L, p1, "concatenate");
}
l_noret luaG_opinterror (lua_State *L, const TValue *p1,
const TValue *p2, const char *msg) {
lua_Number temp;
if (!tonumber(p1, &temp)) /* first operand is wrong? */
p2 = p1; /* now second is wrong */
luaG_typeerror(L, p2, msg);
}
/*
** Error when both values are convertible to numbers, but not to integers
*/
l_noret luaG_tointerror (lua_State *L, const TValue *p1, const TValue *p2) {
lua_Integer temp;
if (!tointeger(p1, &temp))
p2 = p1;
luaG_runerror(L, "number%s has no integer representation", varinfo(L, p2));
}
l_noret luaG_ordererror (lua_State *L, const TValue *p1, const TValue *p2) {
const char *t1 = luaT_objtypename(L, p1);
const char *t2 = luaT_objtypename(L, p2);
if (strcmp(t1, t2) == 0)
luaG_runerror(L, "attempt to compare two %s values", t1);
else
luaG_runerror(L, "attempt to compare %s with %s", t1, t2);
}
/* add src:line information to 'msg' */
const char *luaG_addinfo (lua_State *L, const char *msg, TString *src,
int line) {
char buff[LUA_IDSIZE];
if (src)
luaO_chunkid(buff, getstr(src), LUA_IDSIZE);
else { /* no source available; use "?" instead */
buff[0] = '?'; buff[1] = '\0';
}
return luaO_pushfstring(L, "%s:%d: %s", buff, line, msg);
}
l_noret luaG_errormsg (lua_State *L) {
if (L->errfunc != 0) { /* is there an error handling function? */
StkId errfunc = restorestack(L, L->errfunc);
setobjs2s(L, L->top, L->top - 1); /* move argument */
setobjs2s(L, L->top - 1, errfunc); /* push function */
L->top++; /* assume EXTRA_STACK */
luaD_callnoyield(L, L->top - 2, 1); /* call it */
}
luaD_throw(L, LUA_ERRRUN);
}
l_noret luaG_runerror (lua_State *L, const char *fmt, ...) {
CallInfo *ci = L->ci;
const char *msg;
va_list argp;
luaC_checkGC(L); /* error message uses memory */
va_start(argp, fmt);
msg = luaO_pushvfstring(L, fmt, argp); /* format message */
va_end(argp);
if (isLua(ci)) /* if Lua function, add source:line information */
luaG_addinfo(L, msg, ci_func(ci)->p->source, currentline(ci));
luaG_errormsg(L);
}
void luaG_traceexec (lua_State *L) {
CallInfo *ci = L->ci;
lu_byte mask = L->hookmask;
int counthook = (--L->hookcount == 0 && (mask & LUA_MASKCOUNT));
if (counthook)
resethookcount(L); /* reset count */
else if (!(mask & LUA_MASKLINE))
return; /* no line hook and count != 0; nothing to be done */
if (ci->callstatus & CIST_HOOKYIELD) { /* called hook last time? */
ci->callstatus &= ~CIST_HOOKYIELD; /* erase mark */
return; /* do not call hook again (VM yielded, so it did not move) */
}
if (counthook)
luaD_hook(L, LUA_HOOKCOUNT, -1); /* call count hook */
if (mask & LUA_MASKLINE) {
Proto *p = ci_func(ci)->p;
int npc = pcRel(ci->u.l.savedpc, p);
int newline = getfuncline(p, npc);
if (npc == 0 || /* call linehook when enter a new function, */
ci->u.l.savedpc <= L->oldpc || /* when jump back (loop), or when */
newline != getfuncline(p, pcRel(L->oldpc, p))) /* enter a new line */
luaD_hook(L, LUA_HOOKLINE, newline); /* call line hook */
}
L->oldpc = ci->u.l.savedpc;
if (L->status == LUA_YIELD) { /* did hook yield? */
if (counthook)
L->hookcount = 1; /* undo decrement to zero */
ci->u.l.savedpc--; /* undo increment (resume will increment it again) */
ci->callstatus |= CIST_HOOKYIELD; /* mark that it yielded */
ci->func = L->top - 1; /* protect stack below results */
luaD_throw(L, LUA_YIELD);
}
}
/*
** $Id: ldebug.h,v 2.14.1.1 2017/04/19 17:20:42 roberto Exp $
** Auxiliary functions from Debug Interface module
** See Copyright Notice in lua.h
*/
#ifndef ldebug_h
#define ldebug_h
#include "lstate.h"
#define pcRel(pc, p) (cast(int, (pc) - (p)->code) - 1)
#define getfuncline(f,pc) (luaG_getfuncline(NULL,f,pc))
#define resethookcount(L) (L->hookcount = L->basehookcount)
LUAI_FUNC l_noret luaG_typeerror (lua_State *L, const TValue *o,
const char *opname);
LUAI_FUNC l_noret luaG_concaterror (lua_State *L, const TValue *p1,
const TValue *p2);
LUAI_FUNC l_noret luaG_opinterror (lua_State *L, const TValue *p1,
const TValue *p2,
const char *msg);
LUAI_FUNC l_noret luaG_tointerror (lua_State *L, const TValue *p1,
const TValue *p2);
LUAI_FUNC l_noret luaG_ordererror (lua_State *L, const TValue *p1,
const TValue *p2);
LUAI_FUNC l_noret luaG_runerror (lua_State *L, const char *fmt, ...);
LUAI_FUNC const char *luaG_addinfo (lua_State *L, const char *msg,
TString *src, int line);
LUAI_FUNC l_noret luaG_errormsg (lua_State *L);
LUAI_FUNC void luaG_traceexec (lua_State *L);
LUAI_FUNC int luaG_getfuncline (lua_State *L, const Proto *f, int ins_pc);
#endif
/*
** $Id: ldo.c,v 2.157.1.1 2017/04/19 17:20:42 roberto Exp $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
#define ldo_c
#define LUA_CORE
#include "lprefix.h"
#include <setjmp.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lapi.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lparser.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "lundump.h"
#include "lvm.h"
#include "lzio.h"
#define errorstatus(s) ((s) > LUA_YIELD)
/*
** {======================================================
** Error-recovery functions
** =======================================================
*/
/*
** LUAI_THROW/LUAI_TRY define how Lua does exception handling. By
** default, Lua handles errors with exceptions when compiling as
** C++ code, with _longjmp/_setjmp when asked to use them, and with
** longjmp/setjmp otherwise.
*/
#if !defined(LUAI_THROW) /* { */
#if defined(__cplusplus) && !defined(LUA_USE_LONGJMP) /* { */
/* C++ exceptions */
#define LUAI_THROW(L,c) throw(c)
#define LUAI_TRY(L,c,a) \
try { a } catch(...) { if ((c)->status == 0) (c)->status = -1; }
#define luai_jmpbuf int /* dummy variable */
#elif defined(LUA_USE_POSIX) /* }{ */
/* in POSIX, try _longjmp/_setjmp (more efficient) */
#define LUAI_THROW(L,c) _longjmp((c)->b, 1)
#define LUAI_TRY(L,c,a) if (_setjmp((c)->b) == 0) { a }
#define luai_jmpbuf jmp_buf
#else /* }{ */
/* ISO C handling with long jumps */
#define LUAI_THROW(L,c) longjmp((c)->b, 1)
#define LUAI_TRY(L,c,a) if (setjmp((c)->b) == 0) { a }
#define luai_jmpbuf jmp_buf
#endif /* } */
#endif /* } */
/* chain list of long jump buffers */
struct lua_longjmp {
struct lua_longjmp *previous;
luai_jmpbuf b;
volatile int status; /* error code */
};
static void seterrorobj (lua_State *L, int errcode, StkId oldtop) {
switch (errcode) {
case LUA_ERRMEM: { /* memory error? */
setsvalue2s(L, oldtop, G(L)->memerrmsg); /* reuse preregistered msg. */
break;
}
case LUA_ERRERR: {
setsvalue2s(L, oldtop, luaS_newliteral(L, "error in error handling"));
break;
}
default: {
setobjs2s(L, oldtop, L->top - 1); /* error message on current top */
break;
}
}
L->top = oldtop + 1;
}
l_noret luaD_throw (lua_State *L, int errcode) {
if (L->errorJmp) { /* thread has an error handler? */
L->errorJmp->status = errcode; /* set status */
LUAI_THROW(L, L->errorJmp); /* jump to it */
}
else { /* thread has no error handler */
global_State *g = G(L);
L->status = cast_byte(errcode); /* mark it as dead */
if (g->mainthread->errorJmp) { /* main thread has a handler? */
setobjs2s(L, g->mainthread->top++, L->top - 1); /* copy error obj. */
luaD_throw(g->mainthread, errcode); /* re-throw in main thread */
}
else { /* no handler at all; abort */
if (g->panic) { /* panic function? */
seterrorobj(L, errcode, L->top); /* assume EXTRA_STACK */
if (L->ci->top < L->top)
L->ci->top = L->top; /* pushing msg. can break this invariant */
lua_unlock(L);
g->panic(L); /* call panic function (last chance to jump out) */
}
#ifdef LUA_USE_ESP8266
while(1) {};
#else
abort();
#endif
}
}
}
int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud) {
unsigned short oldnCcalls = L->nCcalls;
struct lua_longjmp lj;
lj.status = LUA_OK;
lj.previous = L->errorJmp; /* chain new error handler */
L->errorJmp = &lj;
LUAI_TRY(L, &lj,
(*f)(L, ud);
);
L->errorJmp = lj.previous; /* restore old error handler */
L->nCcalls = oldnCcalls;
return lj.status;
}
/* }====================================================== */
/*
** {==================================================================
** Stack reallocation
** ===================================================================
*/
static void correctstack (lua_State *L, TValue *oldstack) {
CallInfo *ci;
UpVal *up;
L->top = (L->top - oldstack) + L->stack;
for (up = L->openupval; up != NULL; up = up->u.open.next)
up->v = (up->v - oldstack) + L->stack;
for (ci = L->ci; ci != NULL; ci = ci->previous) {
ci->top = (ci->top - oldstack) + L->stack;
ci->func = (ci->func - oldstack) + L->stack;
if (isLua(ci))
ci->u.l.base = (ci->u.l.base - oldstack) + L->stack;
}
}
/* some space for error handling */
#define ERRORSTACKSIZE (LUAI_MAXSTACK + 200)
void luaD_reallocstack (lua_State *L, int newsize) {
TValue *oldstack = L->stack;
int lim = L->stacksize;
lua_assert(newsize <= LUAI_MAXSTACK || newsize == ERRORSTACKSIZE);
lua_assert(L->stack_last - L->stack == L->stacksize - EXTRA_STACK);
luaM_reallocvector(L, L->stack, L->stacksize, newsize, TValue);
for (; lim < newsize; lim++)
setnilvalue(L->stack + lim); /* erase new segment */
L->stacksize = newsize;
L->stack_last = L->stack + newsize - EXTRA_STACK;
correctstack(L, oldstack);
}
void luaD_growstack (lua_State *L, int n) {
int size = L->stacksize;
if (size > LUAI_MAXSTACK) /* error after extra size? */
luaD_throw(L, LUA_ERRERR);
else {
int needed = cast_int(L->top - L->stack) + n + EXTRA_STACK;
int newsize = 2 * size;
if (newsize > LUAI_MAXSTACK) newsize = LUAI_MAXSTACK;
if (newsize < needed) newsize = needed;
if (newsize > LUAI_MAXSTACK) { /* stack overflow? */
luaD_reallocstack(L, ERRORSTACKSIZE);
luaG_runerror(L, "stack overflow");
}
else
luaD_reallocstack(L, newsize);
}
}
static int stackinuse (lua_State *L) {
CallInfo *ci;
StkId lim = L->top;
for (ci = L->ci; ci != NULL; ci = ci->previous) {
if (lim < ci->top) lim = ci->top;
}
lua_assert(lim <= L->stack_last);
return cast_int(lim - L->stack) + 1; /* part of stack in use */
}
void luaD_shrinkstack (lua_State *L) {
int inuse = stackinuse(L);
int goodsize = inuse + (inuse / 8) + 2*EXTRA_STACK;
if (goodsize > LUAI_MAXSTACK)
goodsize = LUAI_MAXSTACK; /* respect stack limit */
if (L->stacksize > LUAI_MAXSTACK) /* had been handling stack overflow? */
luaE_freeCI(L); /* free all CIs (list grew because of an error) */
else
luaE_shrinkCI(L); /* shrink list */
/* if thread is currently not handling a stack overflow and its
good size is smaller than current size, shrink its stack */
if (inuse <= (LUAI_MAXSTACK - EXTRA_STACK) &&
goodsize < L->stacksize)
luaD_reallocstack(L, goodsize);
else /* don't change stack */
condmovestack(L,{},{}); /* (change only for debugging) */
}
void luaD_inctop (lua_State *L) {
luaD_checkstack(L, 1);
L->top++;
}
/* }================================================================== */
/*
** Call a hook for the given event. Make sure there is a hook to be
** called. (Both 'L->hook' and 'L->hookmask', which triggers this
** function, can be changed asynchronously by signals.)
*/
void luaD_hook (lua_State *L, int event, int line) {
lua_Hook hook = L->hook;
if (hook && L->allowhook) { /* make sure there is a hook */
CallInfo *ci = L->ci;
ptrdiff_t top = savestack(L, L->top);
ptrdiff_t ci_top = savestack(L, ci->top);
lua_Debug ar;
ar.event = event;
ar.currentline = line;
ar.i_ci = ci;
luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */
ci->top = L->top + LUA_MINSTACK;
lua_assert(ci->top <= L->stack_last);
L->allowhook = 0; /* cannot call hooks inside a hook */
ci->callstatus |= CIST_HOOKED;
lua_unlock(L);
(*hook)(L, &ar);
lua_lock(L);
lua_assert(!L->allowhook);
L->allowhook = 1;
ci->top = restorestack(L, ci_top);
L->top = restorestack(L, top);
ci->callstatus &= ~CIST_HOOKED;
}
}
static void callhook (lua_State *L, CallInfo *ci) {
int hook = LUA_HOOKCALL;
ci->u.l.savedpc++; /* hooks assume 'pc' is already incremented */
if (isLua(ci->previous) &&
GET_OPCODE(*(ci->previous->u.l.savedpc - 1)) == OP_TAILCALL) {
ci->callstatus |= CIST_TAIL;
hook = LUA_HOOKTAILCALL;
}
luaD_hook(L, hook, -1);
ci->u.l.savedpc--; /* correct 'pc' */
}
static StkId adjust_varargs (lua_State *L, Proto *p, int actual) {
int i;
int nfixargs = getnumparams(p);
StkId base, fixed;
/* move fixed parameters to final position */
fixed = L->top - actual; /* first fixed argument */
base = L->top; /* final position of first argument */
for (i = 0; i < nfixargs && i < actual; i++) {
setobjs2s(L, L->top++, fixed + i);
setnilvalue(fixed + i); /* erase original copy (for GC) */
}
for (; i < nfixargs; i++)
setnilvalue(L->top++); /* complete missing arguments */
return base;
}
/*
** Check whether __call metafield of 'func' is a function. If so, put
** it in stack below original 'func' so that 'luaD_precall' can call
** it. Raise an error if __call metafield is not a function.
*/
static void tryfuncTM (lua_State *L, StkId func) {
const TValue *tm = luaT_gettmbyobj(L, func, TM_CALL);
StkId p;
if (!ttisfunction(tm))
luaG_typeerror(L, func, "call");
/* Open a hole inside the stack at 'func' */
for (p = L->top; p > func; p--)
setobjs2s(L, p, p-1);
L->top++; /* slot ensured by caller */
setobj2s(L, func, tm); /* tag method is the new function to be called */
}
/*
** Given 'nres' results at 'firstResult', move 'wanted' of them to 'res'.
** Handle most typical cases (zero results for commands, one result for
** expressions, multiple results for tail calls/single parameters)
** separated.
*/
static int moveresults (lua_State *L, const TValue *firstResult, StkId res,
int nres, int wanted) {
switch (wanted) { /* handle typical cases separately */
case 0: break; /* nothing to move */
case 1: { /* one result needed */
if (nres == 0) /* no results? */
firstResult = luaO_nilobject; /* adjust with nil */
setobjs2s(L, res, firstResult); /* move it to proper place */
break;
}
case LUA_MULTRET: {
int i;
for (i = 0; i < nres; i++) /* move all results to correct place */
setobjs2s(L, res + i, firstResult + i);
L->top = res + nres;
return 0; /* wanted == LUA_MULTRET */
}
default: {
int i;
if (wanted <= nres) { /* enough results? */
for (i = 0; i < wanted; i++) /* move wanted results to correct place */
setobjs2s(L, res + i, firstResult + i);
}
else { /* not enough results; use all of them plus nils */
for (i = 0; i < nres; i++) /* move all results to correct place */
setobjs2s(L, res + i, firstResult + i);
for (; i < wanted; i++) /* complete wanted number of results */
setnilvalue(res + i);
}
break;
}
}
L->top = res + wanted; /* top points after the last result */
return 1;
}
/*
** Finishes a function call: calls hook if necessary, removes CallInfo,
** moves current number of results to proper place; returns 0 iff call
** wanted multiple (variable number of) results.
*/
int luaD_poscall (lua_State *L, CallInfo *ci, StkId firstResult, int nres) {
StkId res;
int wanted = ci->nresults;
if (L->hookmask & (LUA_MASKRET | LUA_MASKLINE)) {
if (L->hookmask & LUA_MASKRET) {
ptrdiff_t fr = savestack(L, firstResult); /* hook may change stack */
luaD_hook(L, LUA_HOOKRET, -1);
firstResult = restorestack(L, fr);
}
L->oldpc = ci->previous->u.l.savedpc; /* 'oldpc' for caller function */
}
res = ci->func; /* res == final position of 1st result */
L->ci = ci->previous; /* back to caller */
/* move results to proper place */
return moveresults(L, firstResult, res, nres, wanted);
}
#define next_ci(L) (L->ci = (L->ci->next ? L->ci->next : luaE_extendCI(L)))
/* macro to check stack size, preserving 'p' */
#define checkstackp(L,n,p) \
luaD_checkstackaux(L, n, \
ptrdiff_t t__ = savestack(L, p); /* save 'p' */ \
luaC_checkGC(L), /* stack grow uses memory */ \
p = restorestack(L, t__)) /* 'pos' part: restore 'p' */
/*
** Prepares a function call: checks the stack, creates a new CallInfo
** entry, fills in the relevant information, calls hook if needed.
** If function is a C function, does the call, too. (Otherwise, leave
** the execution ('luaV_execute') to the caller, to allow stackless
** calls.) Returns true iff function has been executed (C function).
*/
int luaD_precall (lua_State *L, StkId func, int nresults) {
lua_CFunction f;
CallInfo *ci;
switch (ttype(func)) {
case LUA_TCCL: /* C closure */
f = clCvalue(func)->f;
goto Cfunc;
case LUA_TLCF: /* light C function */
f = fvalue(func);
Cfunc: {
int n; /* number of returns */
checkstackp(L, LUA_MINSTACK, func); /* ensure minimum stack size */
ci = next_ci(L); /* now 'enter' new function */
ci->nresults = nresults;
ci->func = func;
ci->top = L->top + LUA_MINSTACK;
lua_assert(ci->top <= L->stack_last);
ci->callstatus = 0;
if (L->hookmask & LUA_MASKCALL)
luaD_hook(L, LUA_HOOKCALL, -1);
lua_unlock(L);
n = (*f)(L); /* do the actual call */
lua_lock(L);
api_checknelems(L, n);
luaD_poscall(L, ci, L->top - n, n);
return 1;
}
case LUA_TLCL: { /* Lua function: prepare its call */
StkId base;
Proto *p = clLvalue(func)->p;
int n = cast_int(L->top - func) - 1; /* number of real arguments */
int fsize = getmaxstacksize(p); /* frame size */
checkstackp(L, fsize, func);
if (getis_vararg(p))
base = adjust_varargs(L, p, n);
else { /* non vararg function */
for (; n < getnumparams(p); n++)
setnilvalue(L->top++); /* complete missing arguments */
base = func + 1;
}
ci = next_ci(L); /* now 'enter' new function */
ci->nresults = nresults;
ci->func = func;
ci->u.l.base = base;
L->top = ci->top = base + fsize;
lua_assert(ci->top <= L->stack_last);
ci->u.l.savedpc = p->code; /* starting point */
ci->callstatus = CIST_LUA;
if (L->hookmask & LUA_MASKCALL)
callhook(L, ci);
return 0;
}
default: { /* not a function */
checkstackp(L, 1, func); /* ensure space for metamethod */
tryfuncTM(L, func); /* try to get '__call' metamethod */
return luaD_precall(L, func, nresults); /* now it must be a function */
}
}
}
/*
** Check appropriate error for stack overflow ("regular" overflow or
** overflow while handling stack overflow). If 'nCalls' is larger than
** LUAI_MAXCCALLS (which means it is handling a "regular" overflow) but
** smaller than 9/8 of LUAI_MAXCCALLS, does not report an error (to
** allow overflow handling to work)
*/
static void stackerror (lua_State *L) {
if (L->nCcalls == LUAI_MAXCCALLS)
luaG_runerror(L, "C stack overflow");
else if (L->nCcalls >= (LUAI_MAXCCALLS + (LUAI_MAXCCALLS>>3)))
luaD_throw(L, LUA_ERRERR); /* error while handing stack error */
}
/*
** Call a function (C or Lua). The function to be called is at *func.
** The arguments are on the stack, right after the function.
** When returns, all the results are on the stack, starting at the original
** function position.
*/
void luaD_call (lua_State *L, StkId func, int nResults) {
if (++L->nCcalls >= LUAI_MAXCCALLS)
stackerror(L);
if (!luaD_precall(L, func, nResults)) /* is a Lua function? */
luaV_execute(L); /* call it */
L->nCcalls--;
}
/*
** Similar to 'luaD_call', but does not allow yields during the call
*/
void luaD_callnoyield (lua_State *L, StkId func, int nResults) {
L->nny++;
luaD_call(L, func, nResults);
L->nny--;
}
/*
** Completes the execution of an interrupted C function, calling its
** continuation function.
*/
static void finishCcall (lua_State *L, int status) {
CallInfo *ci = L->ci;
int n;
/* must have a continuation and must be able to call it */
lua_assert(ci->u.c.k != NULL && L->nny == 0);
/* error status can only happen in a protected call */
lua_assert((ci->callstatus & CIST_YPCALL) || status == LUA_YIELD);
if (ci->callstatus & CIST_YPCALL) { /* was inside a pcall? */
ci->callstatus &= ~CIST_YPCALL; /* continuation is also inside it */
L->errfunc = ci->u.c.old_errfunc; /* with the same error function */
}
/* finish 'lua_callk'/'lua_pcall'; CIST_YPCALL and 'errfunc' already
handled */
adjustresults(L, ci->nresults);
lua_unlock(L);
n = (*ci->u.c.k)(L, status, ci->u.c.ctx); /* call continuation function */
lua_lock(L);
api_checknelems(L, n);
luaD_poscall(L, ci, L->top - n, n); /* finish 'luaD_precall' */
}
/*
** Executes "full continuation" (everything in the stack) of a
** previously interrupted coroutine until the stack is empty (or another
** interruption long-jumps out of the loop). If the coroutine is
** recovering from an error, 'ud' points to the error status, which must
** be passed to the first continuation function (otherwise the default
** status is LUA_YIELD).
*/
static void unroll (lua_State *L, void *ud) {
if (ud != NULL) /* error status? */
finishCcall(L, *(int *)ud); /* finish 'lua_pcallk' callee */
while (L->ci != &L->base_ci) { /* something in the stack */
if (!isLua(L->ci)) /* C function? */
finishCcall(L, LUA_YIELD); /* complete its execution */
else { /* Lua function */
luaV_finishOp(L); /* finish interrupted instruction */
luaV_execute(L); /* execute down to higher C 'boundary' */
}
}
}
/*
** Try to find a suspended protected call (a "recover point") for the
** given thread.
*/
static CallInfo *findpcall (lua_State *L) {
CallInfo *ci;
for (ci = L->ci; ci != NULL; ci = ci->previous) { /* search for a pcall */
if (ci->callstatus & CIST_YPCALL)
return ci;
}
return NULL; /* no pending pcall */
}
/*
** Recovers from an error in a coroutine. Finds a recover point (if
** there is one) and completes the execution of the interrupted
** 'luaD_pcall'. If there is no recover point, returns zero.
*/
static int recover (lua_State *L, int status) {
StkId oldtop;
CallInfo *ci = findpcall(L);
if (ci == NULL) return 0; /* no recovery point */
/* "finish" luaD_pcall */
oldtop = restorestack(L, ci->extra);
luaF_close(L, oldtop);
seterrorobj(L, status, oldtop);
L->ci = ci;
L->allowhook = getoah(ci->callstatus); /* restore original 'allowhook' */
L->nny = 0; /* should be zero to be yieldable */
luaD_shrinkstack(L);
L->errfunc = ci->u.c.old_errfunc;
return 1; /* continue running the coroutine */
}
/*
** Signal an error in the call to 'lua_resume', not in the execution
** of the coroutine itself. (Such errors should not be handled by any
** coroutine error handler and should not kill the coroutine.)
*/
static int resume_error (lua_State *L, const char *msg, int narg) {
L->top -= narg; /* remove args from the stack */
setsvalue2s(L, L->top, luaS_new(L, msg)); /* push error message */
api_incr_top(L);
lua_unlock(L);
return LUA_ERRRUN;
}
/*
** Do the work for 'lua_resume' in protected mode. Most of the work
** depends on the status of the coroutine: initial state, suspended
** inside a hook, or regularly suspended (optionally with a continuation
** function), plus erroneous cases: non-suspended coroutine or dead
** coroutine.
*/
static void resume (lua_State *L, void *ud) {
int n = *(cast(int*, ud)); /* number of arguments */
StkId firstArg = L->top - n; /* first argument */
CallInfo *ci = L->ci;
if (L->status == LUA_OK) { /* starting a coroutine? */
if (!luaD_precall(L, firstArg - 1, LUA_MULTRET)) /* Lua function? */
luaV_execute(L); /* call it */
}
else { /* resuming from previous yield */
lua_assert(L->status == LUA_YIELD);
L->status = LUA_OK; /* mark that it is running (again) */
ci->func = restorestack(L, ci->extra);
if (isLua(ci)) /* yielded inside a hook? */
luaV_execute(L); /* just continue running Lua code */
else { /* 'common' yield */
if (ci->u.c.k != NULL) { /* does it have a continuation function? */
lua_unlock(L);
n = (*ci->u.c.k)(L, LUA_YIELD, ci->u.c.ctx); /* call continuation */
lua_lock(L);
api_checknelems(L, n);
firstArg = L->top - n; /* yield results come from continuation */
}
luaD_poscall(L, ci, firstArg, n); /* finish 'luaD_precall' */
}
unroll(L, NULL); /* run continuation */
}
}
LUA_API int lua_resume (lua_State *L, lua_State *from, int nargs) {
int status;
unsigned short oldnny = L->nny; /* save "number of non-yieldable" calls */
lua_lock(L);
if (L->status == LUA_OK) { /* may be starting a coroutine */
if (L->ci != &L->base_ci) /* not in base level? */
return resume_error(L, "cannot resume non-suspended coroutine", nargs);
}
else if (L->status != LUA_YIELD)
return resume_error(L, "cannot resume dead coroutine", nargs);
L->nCcalls = (from) ? from->nCcalls + 1 : 1;
if (L->nCcalls >= LUAI_MAXCCALLS)
return resume_error(L, "C stack overflow", nargs);
luai_userstateresume(L, nargs);
L->nny = 0; /* allow yields */
api_checknelems(L, (L->status == LUA_OK) ? nargs + 1 : nargs);
status = luaD_rawrunprotected(L, resume, &nargs);
if (status == -1) /* error calling 'lua_resume'? */
status = LUA_ERRRUN;
else { /* continue running after recoverable errors */
while (errorstatus(status) && recover(L, status)) {
/* unroll continuation */
status = luaD_rawrunprotected(L, unroll, &status);
}
if (errorstatus(status)) { /* unrecoverable error? */
L->status = cast_byte(status); /* mark thread as 'dead' */
seterrorobj(L, status, L->top); /* push error message */
L->ci->top = L->top;
}
else lua_assert(status == L->status); /* normal end or yield */
}
L->nny = oldnny; /* restore 'nny' */
L->nCcalls--;
lua_assert(L->nCcalls == ((from) ? from->nCcalls : 0));
lua_unlock(L);
return status;
}
LUA_API int lua_isyieldable (lua_State *L) {
return (L->nny == 0);
}
LUA_API int lua_yieldk (lua_State *L, int nresults, lua_KContext ctx,
lua_KFunction k) {
CallInfo *ci = L->ci;
luai_userstateyield(L, nresults);
lua_lock(L);
api_checknelems(L, nresults);
if (L->nny > 0) {
if (L != G(L)->mainthread)
luaG_runerror(L, "attempt to yield across a C-call boundary");
else
luaG_runerror(L, "attempt to yield from outside a coroutine");
}
L->status = LUA_YIELD;
ci->extra = savestack(L, ci->func); /* save current 'func' */
if (isLua(ci)) { /* inside a hook? */
api_check(L, k == NULL, "hooks cannot continue after yielding");
}
else {
if ((ci->u.c.k = k) != NULL) /* is there a continuation? */
ci->u.c.ctx = ctx; /* save context */
ci->func = L->top - nresults - 1; /* protect stack below results */
luaD_throw(L, LUA_YIELD);
}
lua_assert(ci->callstatus & CIST_HOOKED); /* must be inside a hook */
lua_unlock(L);
return 0; /* return to 'luaD_hook' */
}
int luaD_pcall (lua_State *L, Pfunc func, void *u,
ptrdiff_t old_top, ptrdiff_t ef) {
int status;
CallInfo *old_ci = L->ci;
lu_byte old_allowhooks = L->allowhook;
unsigned short old_nny = L->nny;
ptrdiff_t old_errfunc = L->errfunc;
L->errfunc = ef;
status = luaD_rawrunprotected(L, func, u);
if (status != LUA_OK) { /* an error occurred? */
StkId oldtop = restorestack(L, old_top);
luaF_close(L, oldtop); /* close possible pending closures */
seterrorobj(L, status, oldtop);
L->ci = old_ci;
L->allowhook = old_allowhooks;
L->nny = old_nny;
luaD_shrinkstack(L);
}
L->errfunc = old_errfunc;
return status;
}
/*
** Execute a protected parser.
*/
struct SParser { /* data to 'f_parser' */
ZIO *z;
Mbuffer buff; /* dynamic structure used by the scanner */
Dyndata dyd; /* dynamic structures used by the parser */
const char *mode;
const char *name;
};
static void checkmode (lua_State *L, const char *mode, const char *x) {
if (mode && strchr(mode, x[0]) == NULL) {
luaO_pushfstring(L,
"attempt to load a %s chunk (mode is '%s')", x, mode);
luaD_throw(L, LUA_ERRSYNTAX);
}
}
static void f_parser (lua_State *L, void *ud) {
LClosure *cl;
struct SParser *p = cast(struct SParser *, ud);
int c = zgetc(p->z); /* read first character */
if (c == LUA_SIGNATURE[0]) {
checkmode(L, p->mode, "binary");
cl = luaU_undump(L, p->z, p->name);
}
else {
checkmode(L, p->mode, "text");
cl = luaY_parser(L, p->z, &p->buff, &p->dyd, p->name, c);
}
lua_assert(cl->nupvalues == cl->p->sizeupvalues);
luaF_initupvals(L, cl);
}
int luaD_protectedparser (lua_State *L, ZIO *z, const char *name,
const char *mode) {
struct SParser p;
int status;
L->nny++; /* cannot yield during parsing */
p.z = z; p.name = name; p.mode = mode;
p.dyd.actvar.arr = NULL; p.dyd.actvar.size = 0;
p.dyd.gt.arr = NULL; p.dyd.gt.size = 0;
p.dyd.label.arr = NULL; p.dyd.label.size = 0;
luaZ_initbuffer(L, &p.buff);
status = luaD_pcall(L, f_parser, &p, savestack(L, L->top), L->errfunc);
luaZ_freebuffer(L, &p.buff);
luaM_freearray(L, p.dyd.actvar.arr, p.dyd.actvar.size);
luaM_freearray(L, p.dyd.gt.arr, p.dyd.gt.size);
luaM_freearray(L, p.dyd.label.arr, p.dyd.label.size);
L->nny--;
return status;
}
/*
** $Id: ldo.h,v 2.29.1.1 2017/04/19 17:20:42 roberto Exp $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
#ifndef ldo_h
#define ldo_h
#include "lobject.h"
#include "lstate.h"
#include "lzio.h"
/*
** Macro to check stack size and grow stack if needed. Parameters
** 'pre'/'pos' allow the macro to preserve a pointer into the
** stack across reallocations, doing the work only when needed.
** 'condmovestack' is used in heavy tests to force a stack reallocation
** at every check.
*/
#define luaD_checkstackaux(L,n,pre,pos) \
if (L->stack_last - L->top <= (n)) \
{ pre; luaD_growstack(L, n); pos; } else { condmovestack(L,pre,pos); }
/* In general, 'pre'/'pos' are empty (nothing to save) */
#define luaD_checkstack(L,n) luaD_checkstackaux(L,n,(void)0,(void)0)
#define savestack(L,p) ((char *)(p) - (char *)L->stack)
#define restorestack(L,n) ((TValue *)((char *)L->stack + (n)))
/* type of protected functions, to be ran by 'runprotected' */
typedef void (*Pfunc) (lua_State *L, void *ud);
LUAI_FUNC int luaD_protectedparser (lua_State *L, ZIO *z, const char *name,
const char *mode);
LUAI_FUNC void luaD_hook (lua_State *L, int event, int line);
LUAI_FUNC int luaD_precall (lua_State *L, StkId func, int nresults);
LUAI_FUNC void luaD_call (lua_State *L, StkId func, int nResults);
LUAI_FUNC void luaD_callnoyield (lua_State *L, StkId func, int nResults);
LUAI_FUNC int luaD_pcall (lua_State *L, Pfunc func, void *u,
ptrdiff_t oldtop, ptrdiff_t ef);
LUAI_FUNC int luaD_poscall (lua_State *L, CallInfo *ci, StkId firstResult,
int nres);
LUAI_FUNC void luaD_reallocstack (lua_State *L, int newsize);
LUAI_FUNC void luaD_growstack (lua_State *L, int n);
LUAI_FUNC void luaD_shrinkstack (lua_State *L);
LUAI_FUNC void luaD_inctop (lua_State *L);
LUAI_FUNC l_noret luaD_throw (lua_State *L, int errcode);
LUAI_FUNC int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud);
#endif
/*
** $Id: ldump.c,v 2.37.1.1 2017/04/19 17:20:42 roberto Exp $
** save precompiled Lua chunks
** See Copyright Notice in lua.h
*/
#define ldump_c
#define LUA_CORE
#include "lprefix.h"
#include <stddef.h>
#include "lua.h"
#include "lapi.h"
#include "lauxlib.h"
#include "llex.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "lundump.h"
typedef struct {
lua_State *L;
lua_Writer writer;
void *data;
int strip;
int status;
#ifdef LUA_USE_HOST
int useStrRefs;
Table *stringIndex;
int sTScnt;
int lTScnt;
int nFixed;
#endif
} DumpState;
/*
** To ensure that dump files are loadable onto the ESP architectures:
** 1. Integers are in the range -2^31 .. 2^31-1 (sint32_t)
** 2. Floats are the IEEE 4 or 8 byte format, with a 4 byte default.
**
** The file formats are also different to standard because of two add
** additional goals:
** 3. The file must be serially loadable into a programmable flash
** memory through a file-write like API call.
** 4. Compactness of dump files is a key design goal.
*/
#define DumpVector(v,n,D) DumpBlock(v,(n)*sizeof((v)[0]),D)
#define DumpLiteral(s,D) DumpBlock(s, sizeof(s) - sizeof(char), D)
static void DumpBlock (const void *b, size_t size, DumpState *D) {
if (D->status == 0 && size > 0) {
lua_unlock(D->L);
D->status = (*D->writer)(D->L, b, size, D->data);
lua_lock(D->L);
}
}
#define DumpVar(x,D) DumpVector(&x,1,D)
static void DumpByte (lu_byte x, DumpState *D) {
DumpVar(x, D);
}
/*
** Dump (unsigned) int 0..MAXINT using multibyte encoding (MBE). DumpInt
** is used for context dependent counts and sizes; no type information
** is embedded.
*/
static void DumpInt (lua_Integer x, DumpState *D) {
lu_byte buf[sizeof(lua_Integer) + 2];
lu_byte *b = buf + sizeof(buf) - 1;
lua_assert(x>=0);
*b-- = x & 0x7f; x >>= 7;
while(x) { *b-- = 0x80 + (x & 0x7f); x >>= 7; }
b++;
lua_assert (b >= buf);
DumpVector(b, (buf - b) + sizeof(buf), D);
}
static void DumpNumber (lua_Number x, DumpState *D) {
DumpByte(LUAU_TNUMFLT, D);
DumpVar(x, D);
}
/*
** DumpIntTT is MBE and embeds a type encoding for string length and integers.
** It also handles negative integers by forcing the type to LUAU_TNUMNINT.
** 0TTTNNNN or 1TTTNNNN (1NNNNNNN)* 0NNNNNNN
*/
static void DumpIntTT (lu_byte tt, lua_Integer y, DumpState *D) {
lua_Integer x = y < 0 ? -(y + 1) : y;
lu_byte buf[sizeof(lua_Integer) + 3];
lu_byte *b = buf + sizeof(buf) - 1;
*b-- = x & 0x7f; x >>= 7;
while(x) { *b-- = 0x80 + (x & 0x7f); x >>= 7; }
b++;
if (*b & cast(lu_byte, LUAU_TMASK) )/* Need an extra byte for the type bits? */
*--b = 0x80;
*b |= (y >= 0) ? tt: LUAU_TNUMNINT;
lua_assert (b >= buf);
DumpVector(b, (buf - b) + sizeof(buf), D);
}
#define DumpInteger(i, D) DumpIntTT(LUAU_TNUMPINT, i, D);
/*
** Strings are stored in LFS uniquely, any string references use this index.
** The table at D->stringIndex is used to lookup this unique index.
*/
static void DumpString (const TString *s, DumpState *D) {
if (s == NULL) {
DumpByte(LUAU_TSSTRING + 0, D);
} else {
lu_byte tt = (gettt(s) == LUA_TSHRSTR) ? LUAU_TSSTRING : LUAU_TLSTRING;
size_t l = tsslen(s);
const char *str = getstr(s);
#ifdef LUA_USE_HOST
if (D->useStrRefs) {
const TValue *o = luaH_getstr(D->stringIndex, cast(TString *,s));
DumpIntTT(tt, ivalue(o), D);
return;
}
#endif
DumpIntTT(tt, l + 1, D); /* include trailing '\0' */
DumpVector(str, l, D); /* no need to save '\0' */
}
}
static void DumpCode (const Proto *f, DumpState *D) {
DumpInt(f->sizecode, D);
DumpVector(f->code, f->sizecode, D);
}
static void DumpFunction(const Proto *f, TString *psource, DumpState *D);
static void DumpConstants (const Proto *f, DumpState *D) {
int i;
int n = f->sizek;
DumpInt(n, D);
for (i = 0; i < n; i++) {
const TValue *o = &f->k[i];
switch (ttype(o)) {
case LUA_TNIL:
DumpByte(LUAU_TNIL, D);
break;
case LUA_TBOOLEAN:
DumpByte(LUAU_TBOOLEAN + bvalue(o), D);
break;
case LUA_TNUMFLT :
DumpNumber(fltvalue(o), D);
break;
case LUA_TNUMINT:
DumpInteger(ivalue(o), D);
break;
case LUA_TSHRSTR:
case LUA_TLNGSTR:
DumpString(tsvalue(o), D);
break;
default:
lua_assert(0);
}
}
}
static void DumpProtos (const Proto *f, DumpState *D) {
int i;
int n = f->sizep;
DumpInt(n, D);
for (i = 0; i < n; i++)
DumpFunction(f->p[i], f->source, D);
}
static void DumpUpvalues (const Proto *f, DumpState *D) {
int i, n = f->sizeupvalues, nostrip = (D->strip == 0);
DumpByte(nostrip, D);
DumpInt(n, D);
for (i = 0; i < n; i++) {
if (nostrip)
DumpString(f->upvalues[i].name, D);
DumpByte(f->upvalues[i].instack, D);
DumpByte(f->upvalues[i].idx, D);
}
}
static void DumpDebug (const Proto *f, DumpState *D) {
int i, keepli = (D->strip <= 1), keeplv = (D->strip == 0);
int n = keepli ? f->sizelineinfo : 0;
DumpInt(n, D);
DumpVector(f->lineinfo, n, D);
n = keeplv ? f->sizelocvars : 0;
DumpInt(n, D);
for (i = 0; i < n; i++) {
DumpString(f->locvars[i].varname, D);
DumpInt(f->locvars[i].startpc, D);
DumpInt(f->locvars[i].endpc, D);
}
}
static void DumpFunction (const Proto *f, TString *psource, DumpState *D) {
if (f->source == psource)
DumpString(NULL, D); /* same source as its parent */
else
DumpString(f->source, D);
DumpInt(f->linedefined, D);
DumpInt(f->lastlinedefined, D);
DumpByte(getnumparams(f), D);
DumpByte(getis_vararg(f), D);
DumpByte(getmaxstacksize(f), D);
DumpProtos(f, D);
DumpCode(f, D);
DumpConstants(f, D);
DumpUpvalues(f, D);
DumpDebug(f, D);
}
static void DumpHeader (DumpState *D, int format) {
DumpLiteral(LUA_SIGNATURE, D);
DumpByte(LUAC_VERSION, D);
DumpByte(format, D);
DumpLiteral(LUAC_DATA, D);
DumpByte(sizeof(int), D);
DumpByte(sizeof(Instruction), D);
DumpByte(sizeof(lua_Integer), D);
DumpByte(sizeof(lua_Number), D);
/* Note that we multi-byte encoded integers so need to check size_t or endian */
DumpNumber(LUAC_NUM, D);
}
/*
** Dump Lua function as precompiled chunk
*/
int luaU_dump (lua_State *L, const Proto *f, lua_Writer w, void *data,
int strip) {
DumpState D = {0};
D.L = L;
D.writer = w;
D.data = data;
D.strip = strip;
DumpHeader(&D, LUAC_FORMAT);
DumpByte(f->sizeupvalues, &D);
DumpFunction(f, NULL, &D);
return D.status;
}
static int stripdebug (lua_State *L, Proto *f, int level) {
int i, len = 0;
switch (level) {
case 2:
if (f->lineinfo) {
f->lineinfo = luaM_freearray(L, f->lineinfo, f->sizelineinfo);
len += f->sizelineinfo;
}
// fall-through
case 1:
for (i=0; i<f->sizeupvalues; i++)
f->upvalues[i].name = NULL;
f->locvars = luaM_freearray(L, f->locvars, f->sizelocvars);
len += f->sizelocvars * sizeof(LocVar);
f->sizelocvars = 0;
}
return len;
}
/* This is a recursive function so it's stack size has been kept to a minimum! */
int luaU_stripdebug (lua_State *L, Proto *f, int level, int recv){
int len = 0, i;
if (recv != 0 && f->sizep != 0) {
for(i=0;i<f->sizep;i++) len += luaU_stripdebug(L, f->p[i], level, recv);
}
len += stripdebug (L, f, level);
return len;
}
/*============================================================================**
**
** NodeMCU extensions for LFS support and dumping. Note that to keep lua_lock
** pairing for testing, this dump/unload functionality works within a locked
** window and therefore has to use the core luaH, ..., APIs rather than the
** public Lua and lauxlib APIs.
**
**============================================================================*/
#ifdef LUA_USE_HOST
/*
** Add a TS found in the Proto Load to the table at the ToS. Note that this is
** a unified table of {string = index} for both short and long TStrings.
*/
static void addTS (TString *ts, DumpState *D) {
lua_State *L = D->L;
if (!ts)
return;
if (ttisnil(luaH_getstr(D->stringIndex, ts))) {
TValue k, v, *slot;
gettt(ts)<=LUA_TSHRSTR ? D->sTScnt++ : D->lTScnt++;
setsvalue(L, &k, ts);
setivalue(&v, D->sTScnt + D->lTScnt);
slot = luaH_set(L, D->stringIndex, &k);
setobj2t(L, slot, &v);
luaC_barrierback(L, D->stringIndex, &v);
}
}
/*
** Add the fixed TS that are created by the luaX and LuaT initialisation
** and fixed so not collectable. This are always loaded into LFS to save
** RAM and can be implicitly referenced in any Proto.
*/
static void addFixedStrings (DumpState *D) {
int i;
const char *p;
for (i = 0; (p = luaX_getstr(i, 0))!=NULL; i++)
addTS(luaS_new(D->L, p), D);
addTS(G(D->L)->memerrmsg, D);
addTS(luaS_new(D->L, LUA_ENV), D);
for (i = 0; (p = luaT_getstr(i))!=NULL; i++)
addTS(luaS_new(D->L, p), D);
lua_assert(D->lTScnt == 0); /* all of these fixed strings should be short */
D->nFixed = D->sTScnt; /* book mark for later skipping */
}
/*
** Dump all LFS strings. If there are 71 fixed and 17 LFS strings, say, in
** the stringIndex, then these fixed and LFS strings are numbered 1..71 and
** 72..88 respectively; this numbering is swapped to 18..88 and 1..17. The
** fixed strings are fixed and can be omitted from the LFS image.
*/
static void DumpLFSstrings(DumpState *D) {
lua_State *L = D->L;
int n = D->sTScnt + D->lTScnt;
int i, maxlen = 0, nStrings = n - D->nFixed;
Table *revT = luaH_new(L);
sethvalue(L, L->top++, revT); /* Put on stack to prevent GC */
luaH_resize(L, revT, n, 0);
luaC_checkGC(L);
/* luaH_next scan of stringIndex table using two top of stack entries */
setnilvalue(L->top++);
api_incr_top(L);
while (luaH_next(L, D->stringIndex, L->top-2)) {
/*
* Update the value to swap fix and LFS order, then insert (v, k) into
* the reverse index table. Note that luaC_barrier checks not required
* for overwrites and non-collectable values.
*/
int len = tsslen(tsvalue(L->top-2));
lua_Integer *i = &L->top[-1].value_.i;
*i += *i > D->nFixed ? -D->nFixed : nStrings; /* recalc index and */
luaH_set(L, D->stringIndex, L->top-2)->value_.i = *i; /* update table value */
luaH_setint(L, revT, ivalue(L->top-1), L->top-2); /* Add str to reverse T */
if (len > maxlen) maxlen = len; /* roll up maximum string size */
}
L->top -= 2; /* discard key and value stack slots */
DumpInt(maxlen, D);
DumpInt(D->sTScnt, D);
DumpInt(D->lTScnt, D);
DumpInt(nStrings, D);
for (i = 1; i <= nStrings; i++) { /* dump out non-fixed strings in order */
const TValue *o = luaH_getint(revT, i);
DumpString(tsvalue(o), D);
}
L->top--; /* pop revT stack entry */
luaC_checkGC(L);
}
/*
** Recursive scan all of the Protos in the Proto hierarchy
** to collect all referenced strings in 2 Lua Arrays at ToS.
*/
#define OVER(n) for (i = 0; i < (n); i++)
static void scanProtoStrings(const Proto *f, DumpState *D) {
int i;
addTS(f->source, D);
OVER(f->sizek) if (ttisstring(f->k + i))
addTS(tsvalue(f->k + i), D);
OVER(f->sizeupvalues) addTS(f->upvalues[i].name, D);
OVER(f->sizelocvars) addTS(f->locvars[i].varname, D);
OVER(f->sizep) scanProtoStrings(f->p[i], D);
}
/*
** An LFS image comprises a prologue segment of all of the strings used in
** the image, followed by a set of Proto dumps. Each of these is essentially
** the same as standard lua_dump format, except that string constants don't
** contain the string inline, but are instead an index into the prologue.
** Separating out the strings in this way simplifies loading the image
** content into an LFS region.
**
** A dummy container Proto, main, is used to hold all of the Protos to go
** into the image. The Proto main itself is not callable; it is used as the
** image Proto index and only contains a Proto vector and a constant vector
** where each constant in the string names the corresponding Proto.
*/
int luaU_DumpAllProtos(lua_State *L, const Proto *m, lua_Writer w,
void *data, int strip) {
DumpState D = {0};
D.L = L;
D.writer = w;
D.data = data;
D.strip = strip;
lua_assert(L->stack_last - L->top > 5); /* This dump uses 5 stack slots */
DumpHeader(&D, LUAC_LFS_IMAGE_FORMAT);
DumpInteger(G(L)->seed, &D);
D.stringIndex = luaH_new(L);
sethvalue(L, L->top++, D.stringIndex); /* Put on stack to prevent GC */
/* Add fixed strings + strings used in the Protos, then swap fixed/added blocks */
addFixedStrings(&D);
scanProtoStrings(m, &D);
/* Dump out all non-fixed strings */
DumpLiteral(LUA_STRING_SIG, &D);
DumpLFSstrings(&D);
/* Switch to string reference mode and add the Protos themselves */
D.useStrRefs = 1;
DumpLiteral(LUA_PROTO_SIG, &D);
DumpProtos(m, &D);
DumpConstants(m, &D); /* Dump Function name vector */
L->top--;
return D.status;
}
#endif
/*
** $Id: lfunc.c,v 2.45.1.1 2017/04/19 17:39:34 roberto Exp $
** Auxiliary functions to manipulate prototypes and closures
** See Copyright Notice in lua.h
*/
#define lfunc_c
#define LUA_CORE
#include "lprefix.h"
#include <stddef.h>
#include "lua.h"
#include "lfunc.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
CClosure *luaF_newCclosure (lua_State *L, int n) {
GCObject *o = luaC_newobj(L, LUA_TCCL, sizeCclosure(n));
CClosure *c = gco2ccl(o);
c->nupvalues = cast_byte(n);
return c;
}
LClosure *luaF_newLclosure (lua_State *L, int n) {
GCObject *o = luaC_newobj(L, LUA_TLCL, sizeLclosure(n));
LClosure *c = gco2lcl(o);
c->p = NULL;
c->nupvalues = cast_byte(n);
while (n--) c->upvals[n] = NULL;
return c;
}
/*
** fill a closure with new closed upvalues
*/
void luaF_initupvals (lua_State *L, LClosure *cl) {
int i;
for (i = 0; i < cl->nupvalues; i++) {
UpVal *uv = luaM_new(L, UpVal);
uv->refcount = 1;
uv->v = &uv->u.value; /* make it closed */
setnilvalue(uv->v);
cl->upvals[i] = uv;
}
}
UpVal *luaF_findupval (lua_State *L, StkId level) {
UpVal **pp = &L->openupval;
UpVal *p;
UpVal *uv;
lua_assert(isintwups(L) || L->openupval == NULL);
while (*pp != NULL && (p = *pp)->v >= level) {
lua_assert(upisopen(p));
if (p->v == level) /* found a corresponding upvalue? */
return p; /* return it */
pp = &p->u.open.next;
}
/* not found: create a new upvalue */
uv = luaM_new(L, UpVal);
uv->refcount = 0;
uv->u.open.next = *pp; /* link it to list of open upvalues */
uv->u.open.touched = 1;
*pp = uv;
uv->v = level; /* current value lives in the stack */
if (!isintwups(L)) { /* thread not in list of threads with upvalues? */
L->twups = G(L)->twups; /* link it to the list */
G(L)->twups = L;
}
return uv;
}
void luaF_close (lua_State *L, StkId level) {
UpVal *uv;
while (L->openupval != NULL && (uv = L->openupval)->v >= level) {
lua_assert(upisopen(uv));
L->openupval = uv->u.open.next; /* remove from 'open' list */
if (uv->refcount == 0) /* no references? */
luaM_free(L, uv); /* free upvalue */
else {
setobj(L, &uv->u.value, uv->v); /* move value to upvalue slot */
uv->v = &uv->u.value; /* now current value lives here */
luaC_upvalbarrier(L, uv);
}
}
}
Proto *luaF_newproto (lua_State *L) {
GCObject *o = luaC_newobj(L, LUA_TPROTO, sizeof(Proto));
Proto *f = gco2p(o);
f->k = NULL;
f->sizek = 0;
f->p = NULL;
f->sizep = 0;
f->code = NULL;
f->sizecode = 0;
f->lineinfo = NULL;
f->upvalues = NULL;
f->sizelineinfo = 0;
f->sizeupvalues = 0;
f->numparams = 0;
f->is_vararg = 0;
f->maxstacksize = 0;
f->locvars = NULL;
f->sizelocvars = 0;
f->linedefined = 0;
f->lastlinedefined = 0;
f->source = NULL;
f->gclist = NULL;
return f;
}
void luaF_freeproto (lua_State *L, Proto *f) {
luaM_freearray(L, f->code, f->sizecode);
luaM_freearray(L, f->p, f->sizep);
luaM_freearray(L, f->k, f->sizek);
luaM_freearray(L, cast(char *,f->lineinfo), f->sizelineinfo);
luaM_freearray(L, f->locvars, f->sizelocvars);
luaM_freearray(L, f->upvalues, f->sizeupvalues);
luaM_free(L, f);
}
/*
** Look for n-th local variable at line 'line' in function 'func'.
** Returns NULL if not found.
*/
const char *luaF_getlocalname (const Proto *f, int local_number, int pc) {
int i;
for (i = 0; i<f->sizelocvars && f->locvars[i].startpc <= pc; i++) {
if (pc < f->locvars[i].endpc) { /* is variable active? */
local_number--;
if (local_number == 0)
return getstr(f->locvars[i].varname);
}
}
return NULL; /* not found */
}
/*
** $Id: lfunc.h,v 2.15.1.1 2017/04/19 17:39:34 roberto Exp $
** Auxiliary functions to manipulate prototypes and closures
** See Copyright Notice in lua.h
*/
#ifndef lfunc_h
#define lfunc_h
#include "lobject.h"
#define sizeCclosure(n) (cast(int, sizeof(CClosure)) + \
cast(int, sizeof(TValue)*((n)-1)))
#define sizeLclosure(n) (cast(int, sizeof(LClosure)) + \
cast(int, sizeof(TValue *)*((n)-1)))
/* test whether thread is in 'twups' list */
#define isintwups(L) (L->twups != L)
/*
** maximum number of upvalues in a closure (both C and Lua). (Value
** must fit in a VM register.)
*/
#define MAXUPVAL 255
/*
** Upvalues for Lua closures
*/
struct UpVal {
TValue *v; /* points to stack or to its own value */
lu_mem refcount; /* reference counter */
union {
struct { /* (when open) */
UpVal *next; /* linked list */
int touched; /* mark to avoid cycles with dead threads */
} open;
TValue value; /* the value (when closed) */
} u;
};
#define upisopen(up) ((up)->v != &(up)->u.value)
LUAI_FUNC Proto *luaF_newproto (lua_State *L);
LUAI_FUNC CClosure *luaF_newCclosure (lua_State *L, int nelems);
LUAI_FUNC LClosure *luaF_newLclosure (lua_State *L, int nelems);
LUAI_FUNC void luaF_initupvals (lua_State *L, LClosure *cl);
LUAI_FUNC UpVal *luaF_findupval (lua_State *L, StkId level);
LUAI_FUNC void luaF_close (lua_State *L, StkId level);
LUAI_FUNC void luaF_freeproto (lua_State *L, Proto *f);
LUAI_FUNC const char *luaF_getlocalname (const Proto *func, int local_number,
int pc);
#endif
/*
** $Id: lgc.c,v 2.215.1.2 2017/08/31 16:15:27 roberto Exp $
** Garbage Collector
** See Copyright Notice in lua.h
*/
#define lgc_c
#define LUA_CORE
#include "lprefix.h"
#include <string.h>
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
/*
** internal state for collector while inside the atomic phase. The
** collector should never be in this state while running regular code.
*/
#define GCSinsideatomic (GCSpause + 1)
/*
** cost of sweeping one element (the size of a small object divided
** by some adjust for the sweep speed)
*/
#define GCSWEEPCOST ((sizeof(TString) + 4) / 4)
/* maximum number of elements to sweep in each single step */
#define GCSWEEPMAX (cast_int((GCSTEPSIZE / GCSWEEPCOST) / 4))
/* cost of calling one finalizer */
#define GCFINALIZECOST GCSWEEPCOST
/*
** macro to adjust 'stepmul': 'stepmul' is actually used like
** 'stepmul / STEPMULADJ' (value chosen by tests)
*/
#define STEPMULADJ 200
/*
** macro to adjust 'pause': 'pause' is actually used like
** 'pause / PAUSEADJ' (value chosen by tests)
*/
#define PAUSEADJ 100
/*
** 'makewhite' erases all color bits then sets only the current white
** bit
*/
#define maskcolors (~(bitmask(BLACKBIT) | WHITEBITS))
#define makewhite(g,x) \
(x->marked = cast_byte((x->marked & maskcolors) | luaC_white(g)))
#define white2gray(x) resetbits(x->marked, WHITEBITS)
#define black2gray(x) resetbit(x->marked, BLACKBIT)
#define valiswhite(x) (iscollectable(x) && iswhite(gcvalue(x)))
#define checkdeadkey(n) lua_assert(!ttisdeadkey(gkey(n)) || ttisnil(gval(n)))
#define checkconsistency(obj) \
lua_longassert(!iscollectable(obj) || righttt(obj))
#define markvalue(g,o) { checkconsistency(o); \
if (valiswhite(o)) reallymarkobject(g,gcvalue(o)); }
#define markobject(g,t) { if (iswhite(t)) reallymarkobject(g, obj2gco(t)); }
/*
** mark an object that can be NULL (either because it is really optional,
** or it was stripped as debug info, or inside an uncompleted structure)
*/
#define markobjectN(g,t) { if (t) markobject(g,t); }
static void reallymarkobject (global_State *g, GCObject *o);
/*
** {======================================================
** Generic functions
** =======================================================
*/
/*
** one after last element in a hash array
*/
#define gnodelast(h) gnode(h, cast(size_t, sizenode(h)))
/*
** link collectable object 'o' into list pointed by 'p'
*/
#define linkgclist(o,p) ((o)->gclist = (p), (p) = obj2gco(o))
/*
** If key is not marked, mark its entry as dead. This allows key to be
** collected, but keeps its entry in the table. A dead node is needed
** when Lua looks up for a key (it may be part of a chain) and when
** traversing a weak table (key might be removed from the table during
** traversal). Other places never manipulate dead keys, because its
** associated nil value is enough to signal that the entry is logically
** empty.
*/
static void removeentry (Node *n) {
lua_assert(ttisnil(gval(n)));
if (valiswhite(gkey(n)))
setdeadvalue(wgkey(n)); /* unused and unmarked key; remove it */
}
/*
** tells whether a key or value can be cleared from a weak
** table. Non-collectable objects are never removed from weak
** tables. Strings behave as 'values', so are never removed too. for
** other objects: if really collected, cannot keep them; for objects
** being finalized, keep them in keys, but not in values
*/
static int iscleared (global_State *g, const TValue *o) {
if (!iscollectable(o)) return 0;
else if (ttisstring(o)) {
markobject(g, tsvalue(o)); /* strings are 'values', so are never weak */
return 0;
}
else return iswhite(gcvalue(o));
}
/*
** barrier that moves collector forward, that is, mark the white object
** being pointed by a black object. (If in sweep phase, clear the black
** object to white [sweep it] to avoid other barrier calls for this
** same object.)
*/
void luaC_barrier_ (lua_State *L, GCObject *o, GCObject *v) {
global_State *g = G(L);
lua_assert(isblack(o) && iswhite(v) && !isdead(g, v) && !isdead(g, o));
if (keepinvariant(g)) /* must keep invariant? */
reallymarkobject(g, v); /* restore invariant */
else { /* sweep phase */
lua_assert(issweepphase(g));
makewhite(g, o); /* mark main obj. as white to avoid other barriers */
}
}
/*
** barrier that moves collector backward, that is, mark the black object
** pointing to a white object as gray again.
*/
void luaC_barrierback_ (lua_State *L, Table *t) {
global_State *g = G(L);
lua_assert(isblack(t) && !isdead(g, t));
black2gray(t); /* make table gray (again) */
linkgclist(t, g->grayagain);
}
/*
** barrier for assignments to closed upvalues. Because upvalues are
** shared among closures, it is impossible to know the color of all
** closures pointing to it. So, we assume that the object being assigned
** must be marked.
*/
void luaC_upvalbarrier_ (lua_State *L, UpVal *uv) {
global_State *g = G(L);
GCObject *o = gcvalue(uv->v);
lua_assert(!upisopen(uv)); /* ensured by macro luaC_upvalbarrier */
if (keepinvariant(g))
markobject(g, o);
}
void luaC_fix (lua_State *L, GCObject *o) {
global_State *g = G(L);
lu_byte marked = getmarked(o);
if((marked & WHITEBITS)==0 || (marked & bitmask(LFSBIT)))
return; /* no point in trying to fix an object in LFS */
lua_assert(g->allgc == o); /* object must be 1st in 'allgc' list! */
white2gray(o); /* they will be gray forever */
g->allgc = o->next; /* remove object from 'allgc' list */
o->next = g->fixedgc; /* link it to 'fixedgc' list */
g->fixedgc = o;
}
/*
** create a new collectable object (with given type and size) and link
** it to 'allgc' list.
*/
GCObject *luaC_newobj (lua_State *L, int tt, size_t sz) {
global_State *g = G(L);
GCObject *o = cast(GCObject *, luaM_newobject(L, novariant(tt), sz));
o->marked = luaC_white(g);
o->tt = tt;
o->next = g->allgc;
g->allgc = o;
return o;
}
/* }====================================================== */
/*
** {======================================================
** Mark functions
** =======================================================
*/
/*
** mark an object. Userdata, strings, and closed upvalues are visited
** and turned black here. Other objects are marked gray and added
** to appropriate list to be visited (and turned black) later. (Open
** upvalues are already linked in 'headuv' list.)
*/
static void reallymarkobject (global_State *g, GCObject *o) {
reentry:
if (isLFSobj(o))
return;
/* DEBUG: Catch any attempt to mark an unmarked LFS object */
lua_assert((unsigned)(((char *) o)-((char *) g->l_LFS)) > g->LFSsize);
white2gray(o);
switch (gettt(o)) {
case LUA_TSHRSTR: {
gray2black(o);
g->GCmemtrav += sizelstring(gco2ts(o)->shrlen);
break;
}
case LUA_TLNGSTR: {
gray2black(o);
g->GCmemtrav += sizelstring(gco2ts(o)->u.lnglen);
break;
}
case LUA_TUSERDATA: {
TValue uvalue;
markobjectN(g, gco2u(o)->metatable); /* mark its metatable */
gray2black(o);
g->GCmemtrav += sizeudata(gco2u(o));
getuservalue(g->mainthread, gco2u(o), &uvalue);
if (valiswhite(&uvalue)) { /* markvalue(g, &uvalue); */
o = gcvalue(&uvalue);
goto reentry;
}
break;
}
case LUA_TLCL: {
linkgclist(gco2lcl(o), g->gray);
break;
}
case LUA_TCCL: {
linkgclist(gco2ccl(o), g->gray);
break;
}
case LUA_TTABLE: {
linkgclist(gco2t(o), g->gray);
break;
}
case LUA_TTHREAD: {
linkgclist(gco2th(o), g->gray);
break;
}
case LUA_TPROTO: {
linkgclist(gco2p(o), g->gray);
break;
}
default: lua_assert(0); break;
}
}
/*
** mark metamethods for basic types
*/
static void markmt (global_State *g) {
int i;
for (i=0; i < LUA_NUMTAGS; i++)
markobjectN(g, g->mt[i]);
}
/*
** mark all objects in list of being-finalized
*/
static void markbeingfnz (global_State *g) {
GCObject *o;
for (o = g->tobefnz; o != NULL; o = o->next)
markobject(g, o);
}
/*
** Mark all values stored in marked open upvalues from non-marked threads.
** (Values from marked threads were already marked when traversing the
** thread.) Remove from the list threads that no longer have upvalues and
** not-marked threads.
*/
static void remarkupvals (global_State *g) {
lua_State *thread;
lua_State **p = &g->twups;
while ((thread = *p) != NULL) {
lua_assert(!isblack(thread)); /* threads are never black */
if (isgray(thread) && thread->openupval != NULL)
p = &thread->twups; /* keep marked thread with upvalues in the list */
else { /* thread is not marked or without upvalues */
UpVal *uv;
*p = thread->twups; /* remove thread from the list */
thread->twups = thread; /* mark that it is out of list */
for (uv = thread->openupval; uv != NULL; uv = uv->u.open.next) {
if (uv->u.open.touched) {
markvalue(g, uv->v); /* remark upvalue's value */
uv->u.open.touched = 0;
}
}
}
}
}
/*
** mark root set and reset all gray lists, to start a new collection
*/
static void restartcollection (global_State *g) {
g->gray = g->grayagain = NULL;
g->weak = g->allweak = g->ephemeron = NULL;
markobject(g, g->mainthread);
markvalue(g, &g->l_registry);
markmt(g);
markbeingfnz(g); /* mark any finalizing object left from previous cycle */
}
/* }====================================================== */
/*
** {======================================================
** Traverse functions
** =======================================================
*/
/*
** Traverse a table with weak values and link it to proper list. During
** propagate phase, keep it in 'grayagain' list, to be revisited in the
** atomic phase. In the atomic phase, if table has any white value,
** put it in 'weak' list, to be cleared.
*/
static void traverseweakvalue (global_State *g, Table *h) {
Node *n, *limit = gnodelast(h);
/* if there is array part, assume it may have white values (it is not
worth traversing it now just to check) */
int hasclears = (h->sizearray > 0);
for (n = gnode(h, 0); n < limit; n++) { /* traverse hash part */
checkdeadkey(n);
if (ttisnil(gval(n))) /* entry is empty? */
removeentry(n); /* remove it */
else {
lua_assert(!ttisnil(gkey(n)));
markvalue(g, gkey(n)); /* mark key */
if (!hasclears && iscleared(g, gval(n))) /* is there a white value? */
hasclears = 1; /* table will have to be cleared */
}
}
if (g->gcstate == GCSpropagate)
linkgclist(h, g->grayagain); /* must retraverse it in atomic phase */
else if (hasclears)
linkgclist(h, g->weak); /* has to be cleared later */
}
/*
** Traverse an ephemeron table and link it to proper list. Returns true
** iff any object was marked during this traversal (which implies that
** convergence has to continue). During propagation phase, keep table
** in 'grayagain' list, to be visited again in the atomic phase. In
** the atomic phase, if table has any white->white entry, it has to
** be revisited during ephemeron convergence (as that key may turn
** black). Otherwise, if it has any white key, table has to be cleared
** (in the atomic phase).
*/
static int traverseephemeron (global_State *g, Table *h) {
int marked = 0; /* true if an object is marked in this traversal */
int hasclears = 0; /* true if table has white keys */
int hasww = 0; /* true if table has entry "white-key -> white-value" */
Node *n, *limit = gnodelast(h);
unsigned int i;
/* traverse array part */
for (i = 0; i < h->sizearray; i++) {
if (valiswhite(&h->array[i])) {
marked = 1;
reallymarkobject(g, gcvalue(&h->array[i]));
}
}
/* traverse hash part */
for (n = gnode(h, 0); n < limit; n++) {
checkdeadkey(n);
if (ttisnil(gval(n))) /* entry is empty? */
removeentry(n); /* remove it */
else if (iscleared(g, gkey(n))) { /* key is not marked (yet)? */
hasclears = 1; /* table must be cleared */
if (valiswhite(gval(n))) /* value not marked yet? */
hasww = 1; /* white-white entry */
}
else if (valiswhite(gval(n))) { /* value not marked yet? */
marked = 1;
reallymarkobject(g, gcvalue(gval(n))); /* mark it now */
}
}
/* link table into proper list */
if (g->gcstate == GCSpropagate)
linkgclist(h, g->grayagain); /* must retraverse it in atomic phase */
else if (hasww) /* table has white->white entries? */
linkgclist(h, g->ephemeron); /* have to propagate again */
else if (hasclears) /* table has white keys? */
linkgclist(h, g->allweak); /* may have to clean white keys */
return marked;
}
static void traversestrongtable (global_State *g, Table *h) {
Node *n, *limit = gnodelast(h);
unsigned int i;
for (i = 0; i < h->sizearray; i++) /* traverse array part */
markvalue(g, &h->array[i]);
for (n = gnode(h, 0); n < limit; n++) { /* traverse hash part */
checkdeadkey(n);
if (ttisnil(gval(n))) /* entry is empty? */
removeentry(n); /* remove it */
else {
lua_assert(!ttisnil(gkey(n)));
markvalue(g, gkey(n)); /* mark key */
markvalue(g, gval(n)); /* mark value */
}
}
}
static lu_mem traversetable (global_State *g, Table *h) {
const char *weakkey, *weakvalue;
const TValue *mode = gfasttm(g, h->metatable, TM_MODE);
markobjectN(g, h->metatable);
if (mode && ttisstring(mode) && /* is there a weak mode? */
((weakkey = strchr(svalue(mode), 'k')),
(weakvalue = strchr(svalue(mode), 'v')),
(weakkey || weakvalue))) { /* is really weak? */
black2gray(h); /* keep table gray */
if (!weakkey) /* strong keys? */
traverseweakvalue(g, h);
else if (!weakvalue) /* strong values? */
traverseephemeron(g, h);
else /* all weak */
linkgclist(h, g->allweak); /* nothing to traverse now */
}
else /* not weak */
traversestrongtable(g, h);
return sizeof(Table) + sizeof(TValue) * h->sizearray +
sizeof(Node) * cast(size_t, allocsizenode(h));
}
/*
** Traverse a prototype. (While a prototype is being build, its
** arrays can be larger than needed; the extra slots are filled with
** NULL, so the use of 'markobjectN')
*/
static int traverseproto (global_State *g, Proto *f) {
int i;
markobjectN(g, f->source);
for (i = 0; i < f->sizek; i++) /* mark literals */
markvalue(g, &f->k[i]);
for (i = 0; i < f->sizeupvalues; i++) /* mark upvalue names */
markobjectN(g, f->upvalues[i].name);
for (i = 0; i < f->sizep; i++) /* mark nested protos */
markobjectN(g, f->p[i]);
for (i = 0; i < f->sizelocvars; i++) /* mark local-variable names */
markobjectN(g, f->locvars[i].varname);
return sizeof(Proto) + sizeof(Instruction) * f->sizecode +
sizeof(Proto *) * f->sizep +
sizeof(TValue) * f->sizek +
sizeof(char) * f->sizelineinfo +
sizeof(LocVar) * f->sizelocvars +
sizeof(Upvaldesc) * f->sizeupvalues;
}
static lu_mem traverseCclosure (global_State *g, CClosure *cl) {
int i;
for (i = 0; i < cl->nupvalues; i++) /* mark its upvalues */
markvalue(g, &cl->upvalue[i]);
return sizeCclosure(cl->nupvalues);
}
/*
** open upvalues point to values in a thread, so those values should
** be marked when the thread is traversed except in the atomic phase
** (because then the value cannot be changed by the thread and the
** thread may not be traversed again)
*/
static lu_mem traverseLclosure (global_State *g, LClosure *cl) {
int i;
if (!isLFSobj(cl->p))
markobjectN(g, cl->p); /* mark its prototype */
for (i = 0; i < cl->nupvalues; i++) { /* mark its upvalues */
UpVal *uv = cl->upvals[i];
if (uv != NULL) {
if (upisopen(uv) && g->gcstate != GCSinsideatomic)
uv->u.open.touched = 1; /* can be marked in 'remarkupvals' */
else
markvalue(g, uv->v);
}
}
return sizeLclosure(cl->nupvalues);
}
static lu_mem traversethread (global_State *g, lua_State *th) {
StkId o = th->stack;
if (o == NULL)
return 1; /* stack not completely built yet */
lua_assert(g->gcstate == GCSinsideatomic ||
th->openupval == NULL || isintwups(th));
for (; o < th->top; o++) /* mark live elements in the stack */
markvalue(g, o);
if (g->gcstate == GCSinsideatomic) { /* final traversal? */
StkId lim = th->stack + th->stacksize; /* real end of stack */
for (; o < lim; o++) /* clear not-marked stack slice */
setnilvalue(o);
/* 'remarkupvals' may have removed thread from 'twups' list */
if (!isintwups(th) && th->openupval != NULL) {
th->twups = g->twups; /* link it back to the list */
g->twups = th;
}
}
else if (g->gckind != KGC_EMERGENCY)
luaD_shrinkstack(th); /* do not change stack in emergency cycle */
return (sizeof(lua_State) + sizeof(TValue) * th->stacksize +
sizeof(CallInfo) * th->nci);
}
/*
** traverse one gray object, turning it to black (except for threads,
** which are always gray).
*/
static void propagatemark (global_State *g) {
lu_mem size;
GCObject *o = g->gray;
lua_assert(isgray(o));
gray2black(o);
switch (gettt(o)) {
case LUA_TTABLE: {
Table *h = gco2t(o);
g->gray = h->gclist; /* remove from 'gray' list */
size = traversetable(g, h);
break;
}
case LUA_TLCL: {
LClosure *cl = gco2lcl(o);
g->gray = cl->gclist; /* remove from 'gray' list */
size = traverseLclosure(g, cl);
break;
}
case LUA_TCCL: {
CClosure *cl = gco2ccl(o);
g->gray = cl->gclist; /* remove from 'gray' list */
size = traverseCclosure(g, cl);
break;
}
case LUA_TTHREAD: {
lua_State *th = gco2th(o);
g->gray = th->gclist; /* remove from 'gray' list */
linkgclist(th, g->grayagain); /* insert into 'grayagain' list */
black2gray(o);
size = traversethread(g, th);
break;
}
case LUA_TPROTO: {
Proto *p = gco2p(o);
g->gray = p->gclist; /* remove from 'gray' list */
size = traverseproto(g, p);
break;
}
default: lua_assert(0); return;
}
g->GCmemtrav += size;
}
static void propagateall (global_State *g) {
while (g->gray) propagatemark(g);
}
static void convergeephemerons (global_State *g) {
int changed;
do {
GCObject *w;
GCObject *next = g->ephemeron; /* get ephemeron list */
g->ephemeron = NULL; /* tables may return to this list when traversed */
changed = 0;
while ((w = next) != NULL) {
next = gco2t(w)->gclist;
if (traverseephemeron(g, gco2t(w))) { /* traverse marked some value? */
propagateall(g); /* propagate changes */
changed = 1; /* will have to revisit all ephemeron tables */
}
}
} while (changed);
}
/* }====================================================== */
/*
** {======================================================
** Sweep Functions
** =======================================================
*/
/*
** clear entries with unmarked keys from all weaktables in list 'l' up
** to element 'f'
*/
static void clearkeys (global_State *g, GCObject *l, GCObject *f) {
for (; l != f; l = gco2t(l)->gclist) {
Table *h = gco2t(l);
Node *n, *limit = gnodelast(h);
for (n = gnode(h, 0); n < limit; n++) {
if (!ttisnil(gval(n)) && (iscleared(g, gkey(n)))) {
setnilvalue(gval(n)); /* remove value ... */
}
if (ttisnil(gval(n))) /* is entry empty? */
removeentry(n); /* remove entry from table */
}
}
}
/*
** clear entries with unmarked values from all weaktables in list 'l' up
** to element 'f'
*/
static void clearvalues (global_State *g, GCObject *l, GCObject *f) {
for (; l != f; l = gco2t(l)->gclist) {
Table *h = gco2t(l);
Node *n, *limit = gnodelast(h);
unsigned int i;
for (i = 0; i < h->sizearray; i++) {
TValue *o = &h->array[i];
if (iscleared(g, o)) /* value was collected? */
setnilvalue(o); /* remove value */
}
for (n = gnode(h, 0); n < limit; n++) {
if (!ttisnil(gval(n)) && iscleared(g, gval(n))) {
setnilvalue(gval(n)); /* remove value ... */
removeentry(n); /* and remove entry from table */
}
}
}
}
void luaC_upvdeccount (lua_State *L, UpVal *uv) {
lua_assert(uv->refcount > 0);
uv->refcount--;
if (uv->refcount == 0 && !upisopen(uv))
luaM_free(L, uv);
}
static void freeLclosure (lua_State *L, LClosure *cl) {
int i;
for (i = 0; i < cl->nupvalues; i++) {
UpVal *uv = cl->upvals[i];
if (uv)
luaC_upvdeccount(L, uv);
}
luaM_freemem(L, cl, sizeLclosure(cl->nupvalues));
}
static void freeobj (lua_State *L, GCObject *o) {
switch (gettt(o)) {
case LUA_TPROTO: luaF_freeproto(L, gco2p(o)); break;
case LUA_TLCL: {
freeLclosure(L, gco2lcl(o));
break;
}
case LUA_TCCL: {
luaM_freemem(L, o, sizeCclosure(gco2ccl(o)->nupvalues));
break;
}
case LUA_TTABLE: luaH_free(L, gco2t(o)); break;
case LUA_TTHREAD: luaE_freethread(L, gco2th(o)); break;
case LUA_TUSERDATA: luaM_freemem(L, o, sizeudata(gco2u(o))); break;
case LUA_TSHRSTR:
luaS_remove(L, gco2ts(o)); /* remove it from hash table */
luaM_freemem(L, o, sizelstring(gco2ts(o)->shrlen));
break;
case LUA_TLNGSTR: {
luaM_freemem(L, o, sizelstring(gco2ts(o)->u.lnglen));
break;
}
default: lua_assert(0);
}
}
#define sweepwholelist(L,p) sweeplist(L,p,MAX_LUMEM)
static GCObject **sweeplist (lua_State *L, GCObject **p, lu_mem count);
/*
** sweep at most 'count' elements from a list of GCObjects erasing dead
** objects, where a dead object is one marked with the old (non current)
** white; change all non-dead objects back to white, preparing for next
** collection cycle. Return where to continue the traversal or NULL if
** list is finished.
*/
static GCObject **sweeplist (lua_State *L, GCObject **p, lu_mem count) {
global_State *g = G(L);
int ow = otherwhite(g);
int white = luaC_white(g); /* current white */
while (*p != NULL && count-- > 0) {
GCObject *curr = *p;
int marked = curr->marked;
if (isdeadm(ow, marked)) { /* is 'curr' dead? */
*p = curr->next; /* remove 'curr' from list */
freeobj(L, curr); /* erase 'curr' */
}
else { /* change mark to 'white' */
curr->marked = cast_byte((marked & maskcolors) | white);
p = &curr->next; /* go to next element */
}
}
return (*p == NULL) ? NULL : p;
}
/*
** sweep a list until a live object (or end of list)
*/
static GCObject **sweeptolive (lua_State *L, GCObject **p) {
GCObject **old = p;
do {
p = sweeplist(L, p, 1);
} while (p == old);
return p;
}
/* }====================================================== */
/*
** {======================================================
** Finalization
** =======================================================
*/
/*
** If possible, shrink string table
*/
static void checkSizes (lua_State *L, global_State *g) {
if (g->gckind != KGC_EMERGENCY) {
l_mem olddebt = g->GCdebt;
if (g->strt.nuse < g->strt.size / 4) /* string table too big? */
luaS_resize(L, g->strt.size / 2); /* shrink it a little */
g->GCestimate += g->GCdebt - olddebt; /* update estimate */
}
}
static GCObject *udata2finalize (global_State *g) {
GCObject *o = g->tobefnz; /* get first element */
lua_assert(tofinalize(o));
g->tobefnz = o->next; /* remove it from 'tobefnz' list */
o->next = g->allgc; /* return it to 'allgc' list */
g->allgc = o;
resetbit(o->marked, FINALIZEDBIT); /* object is "normal" again */
if (issweepphase(g))
makewhite(g, o); /* "sweep" object */
return o;
}
static void dothecall (lua_State *L, void *ud) {
UNUSED(ud);
luaD_callnoyield(L, L->top - 2, 0);
}
static void GCTM (lua_State *L, int propagateerrors) {
global_State *g = G(L);
const TValue *tm;
TValue v;
setgcovalue(L, &v, udata2finalize(g));
tm = luaT_gettmbyobj(L, &v, TM_GC);
if (tm != NULL && ttisfunction(tm)) { /* is there a finalizer? */
int status;
lu_byte oldah = L->allowhook;
int running = g->gcrunning;
L->allowhook = 0; /* stop debug hooks during GC metamethod */
g->gcrunning = 0; /* avoid GC steps */
setobj2s(L, L->top, tm); /* push finalizer... */
setobj2s(L, L->top + 1, &v); /* ... and its argument */
L->top += 2; /* and (next line) call the finalizer */
L->ci->callstatus |= CIST_FIN; /* will run a finalizer */
status = luaD_pcall(L, dothecall, NULL, savestack(L, L->top - 2), 0);
L->ci->callstatus &= ~CIST_FIN; /* not running a finalizer anymore */
L->allowhook = oldah; /* restore hooks */
g->gcrunning = running; /* restore state */
if (status != LUA_OK && propagateerrors) { /* error while running __gc? */
if (status == LUA_ERRRUN) { /* is there an error object? */
const char *msg = (ttisstring(L->top - 1))
? svalue(L->top - 1)
: "no message";
luaO_pushfstring(L, "error in __gc metamethod (%s)", msg);
status = LUA_ERRGCMM; /* error in __gc metamethod */
}
luaD_throw(L, status); /* re-throw error */
}
}
}
/*
** call a few (up to 'g->gcfinnum') finalizers
*/
static int runafewfinalizers (lua_State *L) {
global_State *g = G(L);
unsigned int i;
lua_assert(!g->tobefnz || g->gcfinnum > 0);
for (i = 0; g->tobefnz && i < g->gcfinnum; i++)
GCTM(L, 1); /* call one finalizer */
g->gcfinnum = (!g->tobefnz) ? 0 /* nothing more to finalize? */
: g->gcfinnum * 2; /* else call a few more next time */
return i;
}
/*
** call all pending finalizers
*/
static void callallpendingfinalizers (lua_State *L) {
global_State *g = G(L);
while (g->tobefnz)
GCTM(L, 0);
}
/*
** find last 'next' field in list 'p' list (to add elements in its end)
*/
static GCObject **findlast (GCObject **p) {
while (*p != NULL)
p = &(*p)->next;
return p;
}
/*
** move all unreachable objects (or 'all' objects) that need
** finalization from list 'finobj' to list 'tobefnz' (to be finalized)
*/
static void separatetobefnz (global_State *g, int all) {
GCObject *curr;
GCObject **p = &g->finobj;
GCObject **lastnext = findlast(&g->tobefnz);
while ((curr = *p) != NULL) { /* traverse all finalizable objects */
lua_assert(tofinalize(curr));
if (!(iswhite(curr) || all)) /* not being collected? */
p = &curr->next; /* don't bother with it */
else {
*p = curr->next; /* remove 'curr' from 'finobj' list */
curr->next = *lastnext; /* link at the end of 'tobefnz' list */
*lastnext = curr;
lastnext = &curr->next;
}
}
}
/*
** if object 'o' has a finalizer, remove it from 'allgc' list (must
** search the list to find it) and link it in 'finobj' list.
*/
void luaC_checkfinalizer (lua_State *L, GCObject *o, Table *mt) {
global_State *g = G(L);
if (tofinalize(o) || /* obj. is already marked... */
gfasttm(g, mt, TM_GC) == NULL) /* or has no finalizer? */
return; /* nothing to be done */
else { /* move 'o' to 'finobj' list */
GCObject **p;
if (issweepphase(g)) {
makewhite(g, o); /* "sweep" object 'o' */
if (g->sweepgc == &o->next) /* should not remove 'sweepgc' object */
g->sweepgc = sweeptolive(L, g->sweepgc); /* change 'sweepgc' */
}
/* search for pointer pointing to 'o' */
for (p = &g->allgc; *p != o; p = &(*p)->next) { /* empty */ }
*p = o->next; /* remove 'o' from 'allgc' list */
o->next = g->finobj; /* link it in 'finobj' list */
g->finobj = o;
l_setbit(o->marked, FINALIZEDBIT); /* mark it as such */
}
}
/* }====================================================== */
/*
** {======================================================
** GC control
** =======================================================
*/
/*
** Set a reasonable "time" to wait before starting a new GC cycle; cycle
** will start when memory use hits threshold. (Division by 'estimate'
** should be OK: it cannot be zero (because Lua cannot even start with
** less than PAUSEADJ bytes).
*/
static void setpause (global_State *g) {
l_mem threshold, debt;
l_mem estimate = g->GCestimate / PAUSEADJ; /* adjust 'estimate' */
lua_assert(estimate > 0);
threshold = (g->gcpause < MAX_LMEM / estimate) /* overflow? */
? estimate * g->gcpause /* no overflow */
: MAX_LMEM; /* overflow; truncate to maximum */
debt = gettotalbytes(g) - threshold;
luaE_setdebt(g, debt);
}
/*
** Enter first sweep phase.
** The call to 'sweeplist' tries to make pointer point to an object
** inside the list (instead of to the header), so that the real sweep do
** not need to skip objects created between "now" and the start of the
** real sweep.
*/
static void entersweep (lua_State *L) {
global_State *g = G(L);
g->gcstate = GCSswpallgc;
lua_assert(g->sweepgc == NULL);
g->sweepgc = sweeplist(L, &g->allgc, 1);
}
void luaC_freeallobjects (lua_State *L) {
global_State *g = G(L);
separatetobefnz(g, 1); /* separate all objects with finalizers */
lua_assert(g->finobj == NULL);
callallpendingfinalizers(L);
lua_assert(g->tobefnz == NULL);
g->currentwhite = WHITEBITS; /* this "white" makes all objects look dead */
g->gckind = KGC_NORMAL;
sweepwholelist(L, &g->finobj);
sweepwholelist(L, &g->allgc);
sweepwholelist(L, &g->fixedgc); /* collect fixed objects */
lua_assert(g->strt.nuse == 0);
}
static l_mem atomic (lua_State *L) {
global_State *g = G(L);
l_mem work;
GCObject *origweak, *origall;
GCObject *grayagain = g->grayagain; /* save original list */
lua_assert(g->ephemeron == NULL && g->weak == NULL);
lua_assert(!iswhite(g->mainthread));
g->gcstate = GCSinsideatomic;
g->GCmemtrav = 0; /* start counting work */
markobject(g, L); /* mark running thread */
/* registry and global metatables may be changed by API */
markvalue(g, &g->l_registry);
markmt(g); /* mark global metatables */
/* remark occasional upvalues of (maybe) dead threads */
remarkupvals(g);
propagateall(g); /* propagate changes */
work = g->GCmemtrav; /* stop counting (do not recount 'grayagain') */
g->gray = grayagain;
propagateall(g); /* traverse 'grayagain' list */
g->GCmemtrav = 0; /* restart counting */
convergeephemerons(g);
/* at this point, all strongly accessible objects are marked. */
/* Clear values from weak tables, before checking finalizers */
clearvalues(g, g->weak, NULL);
clearvalues(g, g->allweak, NULL);
origweak = g->weak; origall = g->allweak;
work += g->GCmemtrav; /* stop counting (objects being finalized) */
separatetobefnz(g, 0); /* separate objects to be finalized */
g->gcfinnum = 1; /* there may be objects to be finalized */
markbeingfnz(g); /* mark objects that will be finalized */
propagateall(g); /* remark, to propagate 'resurrection' */
g->GCmemtrav = 0; /* restart counting */
convergeephemerons(g);
/* at this point, all resurrected objects are marked. */
/* remove dead objects from weak tables */
clearkeys(g, g->ephemeron, NULL); /* clear keys from all ephemeron tables */
clearkeys(g, g->allweak, NULL); /* clear keys from all 'allweak' tables */
/* clear values from resurrected weak tables */
clearvalues(g, g->weak, origweak);
clearvalues(g, g->allweak, origall);
luaS_clearcache(g);
g->currentwhite = cast_byte(otherwhite(g)); /* flip current white */
work += g->GCmemtrav; /* complete counting */
return work; /* estimate of memory marked by 'atomic' */
}
static lu_mem sweepstep (lua_State *L, global_State *g,
int nextstate, GCObject **nextlist) {
if (g->sweepgc) {
l_mem olddebt = g->GCdebt;
g->sweepgc = sweeplist(L, g->sweepgc, GCSWEEPMAX);
g->GCestimate += g->GCdebt - olddebt; /* update estimate */
if (g->sweepgc) /* is there still something to sweep? */
return (GCSWEEPMAX * GCSWEEPCOST);
}
/* else enter next state */
g->gcstate = nextstate;
g->sweepgc = nextlist;
return 0;
}
static lu_mem singlestep (lua_State *L) {
global_State *g = G(L);
switch (g->gcstate) {
case GCSpause: {
g->GCmemtrav = g->strt.size * sizeof(GCObject*);
restartcollection(g);
g->gcstate = GCSpropagate;
return g->GCmemtrav;
}
case GCSpropagate: {
g->GCmemtrav = 0;
lua_assert(g->gray);
propagatemark(g);
if (g->gray == NULL) /* no more gray objects? */
g->gcstate = GCSatomic; /* finish propagate phase */
return g->GCmemtrav; /* memory traversed in this step */
}
case GCSatomic: {
lu_mem work;
propagateall(g); /* make sure gray list is empty */
work = atomic(L); /* work is what was traversed by 'atomic' */
entersweep(L);
g->GCestimate = gettotalbytes(g); /* first estimate */;
return work;
}
case GCSswpallgc: { /* sweep "regular" objects */
return sweepstep(L, g, GCSswpfinobj, &g->finobj);
}
case GCSswpfinobj: { /* sweep objects with finalizers */
return sweepstep(L, g, GCSswptobefnz, &g->tobefnz);
}
case GCSswptobefnz: { /* sweep objects to be finalized */
return sweepstep(L, g, GCSswpend, NULL);
}
case GCSswpend: { /* finish sweeps */
makewhite(g, g->mainthread); /* sweep main thread */
checkSizes(L, g);
g->gcstate = GCScallfin;
return 0;
}
case GCScallfin: { /* call remaining finalizers */
if (g->tobefnz && g->gckind != KGC_EMERGENCY) {
int n = runafewfinalizers(L);
return (n * GCFINALIZECOST);
}
else { /* emergency mode or no more finalizers */
g->gcstate = GCSpause; /* finish collection */
return 0;
}
}
default: lua_assert(0); return 0;
}
}
/*
** advances the garbage collector until it reaches a state allowed
** by 'statemask'
*/
void luaC_runtilstate (lua_State *L, int statesmask) {
global_State *g = G(L);
while (!testbit(statesmask, g->gcstate))
singlestep(L);
}
/*
** get GC debt and convert it from Kb to 'work units' (avoid zero debt
** and overflows)
*/
static l_mem getdebt (global_State *g) {
l_mem debt = g->GCdebt;
int stepmul = g->gcstepmul;
if (debt <= 0) return 0; /* minimal debt */
else {
debt = (debt / STEPMULADJ) + 1;
debt = (debt < MAX_LMEM / stepmul) ? debt * stepmul : MAX_LMEM;
return debt;
}
}
/*
** performs a basic GC step when collector is running
*/
#ifdef LUA_USE_ESP8266 /*DEBUG*/
extern void dbg_printf(const char *fmt, ...);
#define CCOUNT_REG ({ int32_t r; asm volatile("rsr %0, ccount" : "=r"(r)); r;})
#else /*DEBUG*/
#define dbg_printf(...)
#define CCOUNT_REG 0
#endif /*DEBUG*/
void luaC_step (lua_State *L) {
global_State *g = G(L);
l_mem debt = getdebt(g); /* GC deficit (be paid now) */
if (!g->gcrunning) { /* not running? */
luaE_setdebt(g, -GCSTEPSIZE * 10); /* avoid being called too often */
return;
}
do { /* repeat until pause or enough "credit" (negative debt) */
/*DEBUG int32_t start = CCOUNT_REG; */
lu_mem work = singlestep(L); /* perform one single step */
debt -= work;
/*DEBUG dbg_printf("singlestep - %d, %d, %u \n", debt, lua_freeheap(), CCOUNT_REG-start); */
} while (debt > -GCSTEPSIZE && g->gcstate != GCSpause);
if (g->gcstate == GCSpause)
setpause(g); /* pause until next cycle */
else {
/*DEBUG int32_t start = CCOUNT_REG; */
debt = (debt / g->gcstepmul) * STEPMULADJ; /* convert 'work units' to Kb */
luaE_setdebt(g, debt);
runafewfinalizers(L);
/*DEBUG dbg_printf("new debt - %d, %d, %u \n", debt, lua_freeheap(), CCOUNT_REG-start); */
}
}
/*
** Performs a full GC cycle; if 'isemergency', set a flag to avoid
** some operations which could change the interpreter state in some
** unexpected ways (running finalizers and shrinking some structures).
** Before running the collection, check 'keepinvariant'; if it is true,
** there may be some objects marked as black, so the collector has
** to sweep all objects to turn them back to white (as white has not
** changed, nothing will be collected).
*/
void luaC_fullgc (lua_State *L, int isemergency) {
global_State *g = G(L);
lua_assert(g->gckind == KGC_NORMAL);
if (isemergency) g->gckind = KGC_EMERGENCY; /* set flag */
if (keepinvariant(g)) { /* black objects? */
entersweep(L); /* sweep everything to turn them back to white */
}
/* finish any pending sweep phase to start a new cycle */
luaC_runtilstate(L, bitmask(GCSpause));
luaC_runtilstate(L, ~bitmask(GCSpause)); /* start new collection */
luaC_runtilstate(L, bitmask(GCScallfin)); /* run up to finalizers */
/* estimate must be correct after a full GC cycle */
lua_assert(g->GCestimate == gettotalbytes(g));
luaC_runtilstate(L, bitmask(GCSpause)); /* finish collection */
g->gckind = KGC_NORMAL;
setpause(g);
}
/* }====================================================== */
/*
** $Id: lgc.h,v 2.91.1.1 2017/04/19 17:39:34 roberto Exp $
** Garbage Collector
** See Copyright Notice in lua.h
*/
#ifndef lgc_h
#define lgc_h
#include "lobject.h"
#include "lstate.h"
/*
** Collectable objects may have one of three colors: white, which
** means the object is not marked; gray, which means the
** object is marked, but its references may be not marked; and
** black, which means that the object and all its references are marked.
** The main invariant of the garbage collector, while marking objects,
** is that a black object can never point to a white one. Moreover,
** any gray object must be in a "gray list" (gray, grayagain, weak,
** allweak, ephemeron) so that it can be visited again before finishing
** the collection cycle. These lists have no meaning when the invariant
** is not being enforced (e.g., sweep phase).
*/
/* how much to allocate before next GC step */
#if !defined(GCSTEPSIZE)
/* ~100 small strings */
#define GCSTEPSIZE (cast_int(100 * sizeof(TString)))
#endif
/*
** Possible states of the Garbage Collector
*/
#define GCSpropagate 0
#define GCSatomic 1
#define GCSswpallgc 2
#define GCSswpfinobj 3
#define GCSswptobefnz 4
#define GCSswpend 5
#define GCScallfin 6
#define GCSpause 7
#define issweepphase(g) \
(GCSswpallgc <= (g)->gcstate && (g)->gcstate <= GCSswpend)
/*
** macro to tell when main invariant (white objects cannot point to black
** ones) must be kept. During a collection, the sweep
** phase may break the invariant, as objects turned white may point to
** still-black objects. The invariant is restored when sweep ends and
** all objects are white again.
*/
#define keepinvariant(g) ((g)->gcstate <= GCSatomic)
/*
** some useful bit tricks
*/
#define resetbits(x,m) ((x) &= cast(lu_byte, ~(m)))
#define setbits(x,m) ((x) |= (m))
#define testbits(x,m) ((x) & (m))
#define bitmask(b) (1<<(b))
#define bit2mask(b1,b2) (bitmask(b1) | bitmask(b2))
#define l_setbit(x,b) setbits(x, bitmask(b))
#define resetbit(x,b) resetbits(x, bitmask(b))
#define testbit(x,b) testbits(x, bitmask(b))
/* Layout for bit use in 'marked' field: */
#define WHITE0BIT 0 /* object is white (type 0) */
#define WHITE1BIT 1 /* object is white (type 1) */
#define BLACKBIT 2 /* object is black */
#define FINALIZEDBIT 3 /* object has been marked for finalization */
#define LFSBIT 5 /* object is in LFS and is skipped in marking */
/* bit 7 is currently used by tests (luaL_checkmemory) */
#define WHITEBITS bit2mask(WHITE0BIT, WHITE1BIT)
#define iswhite(x) testbits(getmarked(x), WHITEBITS)
#define isblack(x) testbit(getmarked(x), BLACKBIT)
#define isgray(x) /* neither white nor black */ \
(!testbits(getmarked(x), WHITEBITS | bitmask(BLACKBIT)))
#define tofinalize(x) testbit(getmarked(x), FINALIZEDBIT)
#define otherwhite(g) ((g)->currentwhite ^ WHITEBITS)
#define isdeadm(ow,m) (!(((m) ^ WHITEBITS) & (ow)))
#define isdead(g,v) isdeadm(otherwhite(g), getmarked(v))
#define changewhite(x) ((x)->marked ^= WHITEBITS)
#define gray2black(x) l_setbit((x)->marked, BLACKBIT)
#define luaC_white(g) cast(lu_byte, (g)->currentwhite & WHITEBITS)
#define isLFSobj(x) testbit(getmarked(x), LFSBIT)
#define setLFSbit(x) l_setbit((x)->marked, LFSBIT)
/*
** Does one step of collection when debt becomes positive. 'pre'/'pos'
** allows some adjustments to be done only when needed. macro
** 'condchangemem' is used only for heavy tests (forcing a full
** GC cycle on every opportunity)
*/
#define luaC_condGC(L,pre,pos) \
{ if (G(L)->GCdebt > 0) { pre; luaC_step(L); pos;}; \
condchangemem(L,pre,pos); }
/* more often than not, 'pre'/'pos' are empty */
#define luaC_checkGC(L) luaC_condGC(L,(void)0,(void)0)
#define luaC_barrier(L,p,v) ( \
(iscollectable(v) && isblack(p) && iswhite(gcvalue(v))) ? \
luaC_barrier_(L,obj2gco(p),gcvalue(v)) : cast_void(0))
#define luaC_barrierback(L,p,v) ( \
(iscollectable(v) && isblack(p) && iswhite(gcvalue(v))) ? \
luaC_barrierback_(L,p) : cast_void(0))
#define luaC_objbarrier(L,p,o) ( \
(isblack(p) && iswhite(o)) ? \
luaC_barrier_(L,obj2gco(p),obj2gco(o)) : cast_void(0))
#define luaC_upvalbarrier(L,uv) ( \
(iscollectable((uv)->v) && !upisopen(uv)) ? \
luaC_upvalbarrier_(L,uv) : cast_void(0))
LUAI_FUNC void luaC_fix (lua_State *L, GCObject *o);
LUAI_FUNC void luaC_freeallobjects (lua_State *L);
LUAI_FUNC void luaC_step (lua_State *L);
LUAI_FUNC void luaC_runtilstate (lua_State *L, int statesmask);
LUAI_FUNC void luaC_fullgc (lua_State *L, int isemergency);
LUAI_FUNC GCObject *luaC_newobj (lua_State *L, int tt, size_t sz);
LUAI_FUNC void luaC_barrier_ (lua_State *L, GCObject *o, GCObject *v);
LUAI_FUNC void luaC_barrierback_ (lua_State *L, Table *o);
LUAI_FUNC void luaC_upvalbarrier_ (lua_State *L, UpVal *uv);
LUAI_FUNC void luaC_checkfinalizer (lua_State *L, GCObject *o, Table *mt);
LUAI_FUNC void luaC_upvdeccount (lua_State *L, UpVal *uv);
#endif
/*
** $Id: llex.c,v 2.96.1.1 2017/04/19 17:20:42 roberto Exp $
** Lexical Analyzer
** See Copyright Notice in lua.h
*/
#define llex_c
#define LUA_CORE
#include "lprefix.h"
#include <locale.h>
#include <string.h>
#include "lua.h"
#include "lctype.h"
#include "ldebug.h"
#include "ldo.h"
#include "lgc.h"
#include "llex.h"
#include "lobject.h"
#include "lparser.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "lzio.h"
#define next(ls) (ls->current = zgetc(ls->z))
#define currIsNewline(ls) (ls->current == '\n' || ls->current == '\r')
/* ORDER RESERVED */
static const char *const luaX_tokens [] = {
"and", "break", "do", "else", "elseif",
"end", "false", "for", "function", "goto", "if",
"in", "local", "nil", "not", "or", "repeat",
"return", "then", "true", "until", "while",
"//", "..", "...", "==", ">=", "<=", "~=",
"<<", ">>", "::", "<eof>",
"<number>", "<integer>", "<name>", "<string>"
};
#define save_and_next(ls) (save(ls, ls->current), next(ls))
static l_noret lexerror (LexState *ls, const char *msg, int token);
static void save (LexState *ls, int c) {
Mbuffer *b = ls->buff;
if (luaZ_bufflen(b) + 1 > luaZ_sizebuffer(b)) {
size_t newsize;
if (luaZ_sizebuffer(b) >= MAX_SIZE/2)
lexerror(ls, "lexical element too long", 0);
newsize = luaZ_sizebuffer(b) * 2;
luaZ_resizebuffer(ls->L, b, newsize);
}
b->buffer[luaZ_bufflen(b)++] = cast(char, c);
}
void luaX_init (lua_State *L) {
int i;
TString *e = luaS_newliteral(L, LUA_ENV); /* create env name */
luaC_fix(L, obj2gco(e)); /* never collect this name */
for (i=0; i<NUM_RESERVED; i++) {
TString *ts = luaS_new(L, luaX_tokens[i]);
luaC_fix(L, obj2gco(ts)); /* reserved words are never collected */
if (!isLFSobj(ts)) /* if in LFS then this has been done already */
ts->extra = cast_byte(i+1); /* reserved word */
else
lua_assert(ts->extra == cast_byte(i+1)); /* LFS version should match */
}
}
/* Access method to expose luaX_fixed strings */
const char *luaX_getstr (unsigned int i, int *extra) {
if (i == sizeof(luaX_tokens)/sizeof(*luaX_tokens))
return NULL;
if (extra)
*extra = (i<NUM_RESERVED) ? i+1 : 0;
return luaX_tokens[i];
}
const char *luaX_token2str (LexState *ls, int token) {
if (token < FIRST_RESERVED) { /* single-byte symbols? */
lua_assert(token == cast_uchar(token));
return luaO_pushfstring(ls->L, "'%c'", token);
}
else {
const char *s = luaX_tokens[token - FIRST_RESERVED];
if (token < TK_EOS) /* fixed format (symbols and reserved words)? */
return luaO_pushfstring(ls->L, "'%s'", s);
else /* names, strings, and numerals */
return s;
}
}
static const char *txtToken (LexState *ls, int token) {
switch (token) {
case TK_NAME: case TK_STRING:
case TK_FLT: case TK_INT:
save(ls, '\0');
return luaO_pushfstring(ls->L, "'%s'", luaZ_buffer(ls->buff));
default:
return luaX_token2str(ls, token);
}
}
static l_noret lexerror (LexState *ls, const char *msg, int token) {
msg = luaG_addinfo(ls->L, msg, ls->source, ls->linenumber);
if (token)
luaO_pushfstring(ls->L, "%s near %s", msg, txtToken(ls, token));
luaD_throw(ls->L, LUA_ERRSYNTAX);
}
l_noret luaX_syntaxerror (LexState *ls, const char *msg) {
lexerror(ls, msg, ls->t.token);
}
/*
** creates a new string and anchors it in scanner's table so that
** it will not be collected until the end of the compilation
** (by that time it should be anchored somewhere)
*/
TString *luaX_newstring (LexState *ls, const char *str, size_t l) {
lua_State *L = ls->L;
TValue *o; /* entry for 'str' */
TString *ts = luaS_newlstr(L, str, l); /* create new string */
setsvalue2s(L, L->top++, ts); /* temporarily anchor it in stack */
o = luaH_set(L, ls->h, L->top - 1);
if (ttisnil(o)) { /* not in use yet? */
/* boolean value does not need GC barrier;
table has no metatable, so it does not need to invalidate cache */
setbvalue(o, 1); /* t[string] = true */
luaC_checkGC(L);
}
else { /* string already present */
ts = tsvalue(keyfromval(o)); /* re-use value previously stored */
}
L->top--; /* remove string from stack */
return ts;
}
/*
** increment line number and skips newline sequence (any of
** \n, \r, \n\r, or \r\n)
*/
static void inclinenumber (LexState *ls) {
int old = ls->current;
lua_assert(currIsNewline(ls));
next(ls); /* skip '\n' or '\r' */
if (currIsNewline(ls) && ls->current != old)
next(ls); /* skip '\n\r' or '\r\n' */
if (++ls->linenumber >= MAX_INT)
lexerror(ls, "chunk has too many lines", 0);
}
void luaX_setinput (lua_State *L, LexState *ls, ZIO *z, TString *source,
int firstchar) {
ls->t.token = 0;
ls->L = L;
ls->current = firstchar;
ls->lookahead.token = TK_EOS; /* no look-ahead token */
ls->z = z;
ls->fs = NULL;
ls->linenumber = 1;
ls->lastline = 1;
ls->source = source;
ls->envn = luaS_newliteral(L, LUA_ENV); /* get env name */
luaZ_resizebuffer(ls->L, ls->buff, LUA_MINBUFFER); /* initialize buffer */
}
/*
** =======================================================
** LEXICAL ANALYZER
** =======================================================
*/
static int check_next1 (LexState *ls, int c) {
if (ls->current == c) {
next(ls);
return 1;
}
else return 0;
}
/*
** Check whether current char is in set 'set' (with two chars) and
** saves it
*/
static int check_next2 (LexState *ls, const char *set) {
lua_assert(set[2] == '\0');
if (ls->current == set[0] || ls->current == set[1]) {
save_and_next(ls);
return 1;
}
else return 0;
}
/* LUA_NUMBER */
/*
** this function is quite liberal in what it accepts, as 'luaO_str2num'
** will reject ill-formed numerals.
*/
static int read_numeral (LexState *ls, SemInfo *seminfo) {
TValue obj;
const char *expo = "Ee";
int first = ls->current;
lua_assert(lisdigit(ls->current));
save_and_next(ls);
if (first == '0' && check_next2(ls, "xX")) /* hexadecimal? */
expo = "Pp";
for (;;) {
if (check_next2(ls, expo)) /* exponent part? */
check_next2(ls, "-+"); /* optional exponent sign */
if (lisxdigit(ls->current))
save_and_next(ls);
else if (ls->current == '.')
save_and_next(ls);
else break;
}
save(ls, '\0');
if (luaO_str2num(luaZ_buffer(ls->buff), &obj) == 0) /* format error? */
lexerror(ls, "malformed number", TK_FLT);
if (ttisinteger(&obj)) {
seminfo->i = ivalue(&obj);
return TK_INT;
}
else {
lua_assert(ttisfloat(&obj));
seminfo->r = fltvalue(&obj);
return TK_FLT;
}
}
/*
** skip a sequence '[=*[' or ']=*]'; if sequence is well formed, return
** its number of '='s; otherwise, return a negative number (-1 iff there
** are no '='s after initial bracket)
*/
static int skip_sep (LexState *ls) {
int count = 0;
int s = ls->current;
lua_assert(s == '[' || s == ']');
save_and_next(ls);
while (ls->current == '=') {
save_and_next(ls);
count++;
}
return (ls->current == s) ? count : (-count) - 1;
}
static void read_long_string (LexState *ls, SemInfo *seminfo, int sep) {
int line = ls->linenumber; /* initial line (for error message) */
save_and_next(ls); /* skip 2nd '[' */
if (currIsNewline(ls)) /* string starts with a newline? */
inclinenumber(ls); /* skip it */
for (;;) {
switch (ls->current) {
case EOZ: { /* error */
const char *what = (seminfo ? "string" : "comment");
const char *msg = luaO_pushfstring(ls->L,
"unfinished long %s (starting at line %d)", what, line);
lexerror(ls, msg, TK_EOS);
break; /* to avoid warnings */
}
case ']': {
if (skip_sep(ls) == sep) {
save_and_next(ls); /* skip 2nd ']' */
goto endloop;
}
break;
}
case '\n': case '\r': {
save(ls, '\n');
inclinenumber(ls);
if (!seminfo) luaZ_resetbuffer(ls->buff); /* avoid wasting space */
break;
}
default: {
if (seminfo) save_and_next(ls);
else next(ls);
}
}
} endloop:
if (seminfo)
seminfo->ts = luaX_newstring(ls, luaZ_buffer(ls->buff) + (2 + sep),
luaZ_bufflen(ls->buff) - 2*(2 + sep));
}
static void esccheck (LexState *ls, int c, const char *msg) {
if (!c) {
if (ls->current != EOZ)
save_and_next(ls); /* add current to buffer for error message */
lexerror(ls, msg, TK_STRING);
}
}
static int gethexa (LexState *ls) {
save_and_next(ls);
esccheck (ls, lisxdigit(ls->current), "hexadecimal digit expected");
return luaO_hexavalue(ls->current);
}
static int readhexaesc (LexState *ls) {
int r = gethexa(ls);
r = (r << 4) + gethexa(ls);
luaZ_buffremove(ls->buff, 2); /* remove saved chars from buffer */
return r;
}
static unsigned long readutf8esc (LexState *ls) {
unsigned long r;
int i = 4; /* chars to be removed: '\', 'u', '{', and first digit */
save_and_next(ls); /* skip 'u' */
esccheck(ls, ls->current == '{', "missing '{'");
r = gethexa(ls); /* must have at least one digit */
while ((save_and_next(ls), lisxdigit(ls->current))) {
i++;
r = (r << 4) + luaO_hexavalue(ls->current);
esccheck(ls, r <= 0x10FFFF, "UTF-8 value too large");
}
esccheck(ls, ls->current == '}', "missing '}'");
next(ls); /* skip '}' */
luaZ_buffremove(ls->buff, i); /* remove saved chars from buffer */
return r;
}
static void utf8esc (LexState *ls) {
char buff[UTF8BUFFSZ];
int n = luaO_utf8esc(buff, readutf8esc(ls));
for (; n > 0; n--) /* add 'buff' to string */
save(ls, buff[UTF8BUFFSZ - n]);
}
static int readdecesc (LexState *ls) {
int i;
int r = 0; /* result accumulator */
for (i = 0; i < 3 && lisdigit(ls->current); i++) { /* read up to 3 digits */
r = 10*r + ls->current - '0';
save_and_next(ls);
}
esccheck(ls, r <= UCHAR_MAX, "decimal escape too large");
luaZ_buffremove(ls->buff, i); /* remove read digits from buffer */
return r;
}
static void read_string (LexState *ls, int del, SemInfo *seminfo) {
save_and_next(ls); /* keep delimiter (for error messages) */
while (ls->current != del) {
switch (ls->current) {
case EOZ:
lexerror(ls, "unfinished string", TK_EOS);
break; /* to avoid warnings */
case '\n':
case '\r':
lexerror(ls, "unfinished string", TK_STRING);
break; /* to avoid warnings */
case '\\': { /* escape sequences */
int c; /* final character to be saved */
save_and_next(ls); /* keep '\\' for error messages */
switch (ls->current) {
case 'a': c = '\a'; goto read_save;
case 'b': c = '\b'; goto read_save;
case 'f': c = '\f'; goto read_save;
case 'n': c = '\n'; goto read_save;
case 'r': c = '\r'; goto read_save;
case 't': c = '\t'; goto read_save;
case 'v': c = '\v'; goto read_save;
case 'x': c = readhexaesc(ls); goto read_save;
case 'u': utf8esc(ls); goto no_save;
case '\n': case '\r':
inclinenumber(ls); c = '\n'; goto only_save;
case '\\': case '\"': case '\'':
c = ls->current; goto read_save;
case EOZ: goto no_save; /* will raise an error next loop */
case 'z': { /* zap following span of spaces */
luaZ_buffremove(ls->buff, 1); /* remove '\\' */
next(ls); /* skip the 'z' */
while (lisspace(ls->current)) {
if (currIsNewline(ls)) inclinenumber(ls);
else next(ls);
}
goto no_save;
}
default: {
esccheck(ls, lisdigit(ls->current), "invalid escape sequence");
c = readdecesc(ls); /* digital escape '\ddd' */
goto only_save;
}
}
read_save:
next(ls);
/* go through */
only_save:
luaZ_buffremove(ls->buff, 1); /* remove '\\' */
save(ls, c);
/* go through */
no_save: break;
}
default:
save_and_next(ls);
}
}
save_and_next(ls); /* skip delimiter */
seminfo->ts = luaX_newstring(ls, luaZ_buffer(ls->buff) + 1,
luaZ_bufflen(ls->buff) - 2);
}
static int llex (LexState *ls, SemInfo *seminfo) {
luaZ_resetbuffer(ls->buff);
for (;;) {
switch (ls->current) {
case '\n': case '\r': { /* line breaks */
inclinenumber(ls);
break;
}
case ' ': case '\f': case '\t': case '\v': { /* spaces */
next(ls);
break;
}
case '-': { /* '-' or '--' (comment) */
next(ls);
if (ls->current != '-') return '-';
/* else is a comment */
next(ls);
if (ls->current == '[') { /* long comment? */
int sep = skip_sep(ls);
luaZ_resetbuffer(ls->buff); /* 'skip_sep' may dirty the buffer */
if (sep >= 0) {
read_long_string(ls, NULL, sep); /* skip long comment */
luaZ_resetbuffer(ls->buff); /* previous call may dirty the buff. */
break;
}
}
/* else short comment */
while (!currIsNewline(ls) && ls->current != EOZ)
next(ls); /* skip until end of line (or end of file) */
break;
}
case '[': { /* long string or simply '[' */
int sep = skip_sep(ls);
if (sep >= 0) {
read_long_string(ls, seminfo, sep);
return TK_STRING;
}
else if (sep != -1) /* '[=...' missing second bracket */
lexerror(ls, "invalid long string delimiter", TK_STRING);
return '[';
}
case '=': {
next(ls);
if (check_next1(ls, '=')) return TK_EQ;
else return '=';
}
case '<': {
next(ls);
if (check_next1(ls, '=')) return TK_LE;
else if (check_next1(ls, '<')) return TK_SHL;
else return '<';
}
case '>': {
next(ls);
if (check_next1(ls, '=')) return TK_GE;
else if (check_next1(ls, '>')) return TK_SHR;
else return '>';
}
case '/': {
next(ls);
if (check_next1(ls, '/')) return TK_IDIV;
else return '/';
}
case '~': {
next(ls);
if (check_next1(ls, '=')) return TK_NE;
else return '~';
}
case ':': {
next(ls);
if (check_next1(ls, ':')) return TK_DBCOLON;
else return ':';
}
case '"': case '\'': { /* short literal strings */
read_string(ls, ls->current, seminfo);
return TK_STRING;
}
case '.': { /* '.', '..', '...', or number */
save_and_next(ls);
if (check_next1(ls, '.')) {
if (check_next1(ls, '.'))
return TK_DOTS; /* '...' */
else return TK_CONCAT; /* '..' */
}
else if (!lisdigit(ls->current)) return '.';
else return read_numeral(ls, seminfo);
}
case '0': case '1': case '2': case '3': case '4':
case '5': case '6': case '7': case '8': case '9': {
return read_numeral(ls, seminfo);
}
case EOZ: {
return TK_EOS;
}
default: {
if (lislalpha(ls->current)) { /* identifier or reserved word? */
TString *ts;
do {
save_and_next(ls);
} while (lislalnum(ls->current));
ts = luaX_newstring(ls, luaZ_buffer(ls->buff),
luaZ_bufflen(ls->buff));
seminfo->ts = ts;
if (isreserved(ts)) /* reserved word? */
return ts->extra - 1 + FIRST_RESERVED;
else {
return TK_NAME;
}
}
else { /* single-char tokens (+ - / ...) */
int c = ls->current;
next(ls);
return c;
}
}
}
}
}
void luaX_next (LexState *ls) {
ls->lastline = ls->linenumber;
if (ls->lookahead.token != TK_EOS) { /* is there a look-ahead token? */
ls->t = ls->lookahead; /* use this one */
ls->lookahead.token = TK_EOS; /* and discharge it */
}
else
ls->t.token = llex(ls, &ls->t.seminfo); /* read next token */
}
int luaX_lookahead (LexState *ls) {
lua_assert(ls->lookahead.token == TK_EOS);
ls->lookahead.token = llex(ls, &ls->lookahead.seminfo);
return ls->lookahead.token;
}
/*
** $Id: llex.h,v 1.79.1.1 2017/04/19 17:20:42 roberto Exp $
** Lexical Analyzer
** See Copyright Notice in lua.h
*/
#ifndef llex_h
#define llex_h
#include "lobject.h"
#include "lzio.h"
#define FIRST_RESERVED 257
#if !defined(LUA_ENV)
#define LUA_ENV "_ENV"
#endif
/*
* WARNING: if you change the order of this enumeration,
* grep "ORDER RESERVED"
*/
enum RESERVED {
/* terminal symbols denoted by reserved words */
TK_AND = FIRST_RESERVED, TK_BREAK,
TK_DO, TK_ELSE, TK_ELSEIF, TK_END, TK_FALSE, TK_FOR, TK_FUNCTION,
TK_GOTO, TK_IF, TK_IN, TK_LOCAL, TK_NIL, TK_NOT, TK_OR, TK_REPEAT,
TK_RETURN, TK_THEN, TK_TRUE, TK_UNTIL, TK_WHILE,
/* other terminal symbols */
TK_IDIV, TK_CONCAT, TK_DOTS, TK_EQ, TK_GE, TK_LE, TK_NE,
TK_SHL, TK_SHR,
TK_DBCOLON, TK_EOS,
TK_FLT, TK_INT, TK_NAME, TK_STRING
};
/* number of reserved words */
#define NUM_RESERVED (cast(int, TK_WHILE-FIRST_RESERVED+1))
typedef union {
lua_Number r;
lua_Integer i;
TString *ts;
} SemInfo; /* semantics information */
typedef struct Token {
int token;
SemInfo seminfo;
} Token;
/* state of the lexer plus state of the parser when shared by all
functions */
typedef struct LexState {
int current; /* current character (charint) */
int linenumber; /* input line counter */
int lastline; /* line of last token 'consumed' */
Token t; /* current token */
Token lookahead; /* look ahead token */
struct FuncState *fs; /* current function (parser) */
struct lua_State *L;
ZIO *z; /* input stream */
Mbuffer *buff; /* buffer for tokens */
Table *h; /* to avoid collection/reuse strings */
struct Dyndata *dyd; /* dynamic structures used by the parser */
TString *source; /* current source name */
TString *envn; /* environment variable name */
} LexState;
LUAI_FUNC void luaX_init (lua_State *L);
LUAI_FUNC const char *luaX_getstr (unsigned int i, int *extra);
LUAI_FUNC void luaX_setinput (lua_State *L, LexState *ls, ZIO *z,
TString *source, int firstchar);
LUAI_FUNC TString *luaX_newstring (LexState *ls, const char *str, size_t l);
LUAI_FUNC void luaX_next (LexState *ls);
LUAI_FUNC int luaX_lookahead (LexState *ls);
LUAI_FUNC l_noret luaX_syntaxerror (LexState *ls, const char *s);
LUAI_FUNC const char *luaX_token2str (LexState *ls, int token);
#endif
/*
** $Id: llimits.h,v 1.141.1.1 2017/04/19 17:20:42 roberto Exp $
** Limits, basic types, and some other 'installation-dependent' definitions
** See Copyright Notice in lua.h
*/
#ifndef llimits_h
#define llimits_h
#include <limits.h>
#include <stddef.h>
#include <stdint.h>
#include "lua.h"
/*
** 'lu_mem' and 'l_mem' are unsigned/signed integers big enough to count
** the total memory used by Lua (in bytes). Usually, 'size_t' and
** 'ptrdiff_t' should work, but we use 'long' for 16-bit machines.
*/
#if defined(LUAI_MEM) /* { external definitions? */
typedef LUAI_UMEM lu_mem;
typedef LUAI_MEM l_mem;
#elif LUAI_BITSINT >= 32 /* }{ */
typedef size_t lu_mem;
typedef ptrdiff_t l_mem;
#else /* 16-bit ints */ /* }{ */
typedef unsigned long lu_mem;
typedef long l_mem;
#endif /* } */
/* chars used as small naturals (so that 'char' is reserved for characters) */
typedef unsigned char lu_byte;
/* unsigned 32 bit integers are core the the ESP architectures so we have a type specficially addressing this */
typedef uint32_t lu_int32;
/* maximum value for size_t */
#define MAX_SIZET ((size_t)(~(size_t)0))
/* maximum size visible for Lua (must be representable in a lua_Integer */
#define MAX_SIZE (sizeof(size_t) < sizeof(lua_Integer) ? MAX_SIZET \
: (size_t)(LUA_MAXINTEGER))
#define MAX_LUMEM ((lu_mem)(~(lu_mem)0))
#define MAX_LMEM ((l_mem)(MAX_LUMEM >> 1))
#define MAX_INT INT_MAX /* maximum value of an int */
/*
** conversion of pointer to unsigned integer:
** this is for hashing only; there is no problem if the integer
** cannot hold the whole pointer value
*/
#define point2uint(p) ((unsigned int)((size_t)(p) & UINT_MAX))
/* type to ensure maximum alignment */
#if defined(LUAI_USER_ALIGNMENT_T)
typedef LUAI_USER_ALIGNMENT_T L_Umaxalign;
#else
typedef union {
lua_Number n;
double u;
void *s;
lua_Integer i;
long l;
} L_Umaxalign;
#endif
/* types of 'usual argument conversions' for lua_Number and lua_Integer */
typedef LUAI_UACNUMBER l_uacNumber;
typedef LUAI_UACINT l_uacInt;
#if defined(DEVELOPMENT_USE_GDB) && !defined(lua_assert)
# define lua_assert(c) ((c) ? (void) 0 : lua_debugbreak())
#endif
/* internal assertions for in-house debugging */
#if defined(lua_assert)
#define check_exp(c,e) (lua_assert(c), (e))
/* to avoid problems with conditions too long */
#define lua_longassert(c) ((c) ? (void)0 : lua_assert(0))
#else
#define lua_assert(c) ((void)0)
#define check_exp(c,e) (e)
#define lua_longassert(c) ((void)0)
#endif
/*
** assertion for checking API calls
*/
#if !defined(luai_apicheck)
#define luai_apicheck(l,e) lua_assert(e)
#endif
#define api_check(l,e,msg) luai_apicheck(l,(e) && msg)
/* macro to avoid warnings about unused variables */
#if !defined(UNUSED)
#define UNUSED(x) ((void)(x))
#endif
/* type casts (a macro highlights casts in the code) */
#define cast(t, exp) ((t)(exp))
#define cast_void(i) cast(void, (i))
#define cast_byte(i) cast(lu_byte, (i))
#define cast_num(i) cast(lua_Number, (i))
#define cast_int(i) cast(int, (i))
#define cast_uchar(i) cast(unsigned char, (i))
/* cast a signed lua_Integer to lua_Unsigned */
#if !defined(l_castS2U)
#define l_castS2U(i) ((lua_Unsigned)(i))
#endif
/*
** cast a lua_Unsigned to a signed lua_Integer; this cast is
** not strict ISO C, but two-complement architectures should
** work fine.
*/
#if !defined(l_castU2S)
#define l_castU2S(i) ((lua_Integer)(i))
#endif
/*
** non-return type
*/
#if defined(__GNUC__)
#define l_noret void __attribute__((noreturn))
#elif defined(_MSC_VER) && _MSC_VER >= 1200
#define l_noret void __declspec(noreturn)
#else
#define l_noret void
#endif
/*
** maximum depth for nested C calls and syntactical nested non-terminals
** in a program. (Value must fit in an unsigned short int.)
*/
#if !defined(LUAI_MAXCCALLS)
#define LUAI_MAXCCALLS 200
#endif
/*
** type for virtual-machine instructions;
** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h)
*/
#if LUAI_BITSINT >= 32
typedef unsigned int Instruction;
#else
typedef unsigned long Instruction;
#endif
/*
** Maximum length for short strings, that is, strings that are
** internalized. (Cannot be smaller than reserved words or tags for
** metamethods, as these strings must be internalized;
** #("function") = 8, #("__newindex") = 10.)
*/
#if !defined(LUAI_MAXSHORTLEN)
#define LUAI_MAXSHORTLEN 40
#endif
/*
** Initial size for the string table (must be power of 2).
** The Lua core alone registers ~50 strings (reserved words +
** metaevent keys + a few others). Libraries would typically add
** a few dozens more.
*/
#if !defined(MINSTRTABSIZE)
#define MINSTRTABSIZE 128
#endif
/*
** Size of cache for strings in the API. 'N' is the number of
** sets (better be a prime) and "M" is the size of each set (M == 1
** makes a direct cache.)
*/
#if !defined(KEYCACHE_N)
#define KEYCACHE_N 32
#define KEYCACHE_M 4
#endif
/* minimum size for string buffer */
#if !defined(LUA_MINBUFFER)
#define LUA_MINBUFFER 32
#endif
/*
** macros that are executed whenever program enters the Lua core
** ('lua_lock') and leaves the core ('lua_unlock')
*/
#if !defined(lua_lock)
#define lua_lock(L) ((void) 0)
#define lua_unlock(L) ((void) 0)
#endif
/*
** macro executed during Lua functions at points where the
** function can yield.
*/
#if !defined(luai_threadyield)
#define luai_threadyield(L) {lua_unlock(L); lua_lock(L);}
#endif
/*
** these macros allow user-specific actions on threads when you defined
** LUAI_EXTRASPACE and need to do something extra when a thread is
** created/deleted/resumed/yielded.
*/
#if !defined(luai_userstateopen)
#define luai_userstateopen(L) ((void)L)
#endif
#if !defined(luai_userstateclose)
#define luai_userstateclose(L) ((void)L)
#endif
#if !defined(luai_userstatethread)
#define luai_userstatethread(L,L1) ((void)L)
#endif
#if !defined(luai_userstatefree)
#define luai_userstatefree(L,L1) ((void)L)
#endif
#if !defined(luai_userstateresume)
#define luai_userstateresume(L,n) ((void)L)
#endif
#if !defined(luai_userstateyield)
#define luai_userstateyield(L,n) ((void)L)
#endif
/*
** The luai_num* macros define the primitive operations over numbers.
*/
/* floor division (defined as 'floor(a/b)') */
#if !defined(luai_numidiv)
#define luai_numidiv(L,a,b) ((void)L, l_floor(luai_numdiv(L,a,b)))
#endif
/* float division */
#if !defined(luai_numdiv)
#define luai_numdiv(L,a,b) ((a)/(b))
#endif
/*
** modulo: defined as 'a - floor(a/b)*b'; this definition gives NaN when
** 'b' is huge, but the result should be 'a'. 'fmod' gives the result of
** 'a - trunc(a/b)*b', and therefore must be corrected when 'trunc(a/b)
** ~= floor(a/b)'. That happens when the division has a non-integer
** negative result, which is equivalent to the test below.
*/
#ifdef LUA_USE_ESP8266
#define luai_nummod(L,a,b,m) do { \
if (b==0) luaG_runerror(L,"modulo by zero"); \
(m) = (a) - floor((a)/(b))*(b); \
if ((m)*(b) < 0) (m) += (b); \
} while (0)
#endif
#if !defined(luai_nummod)
#define luai_nummod(L,a,b,m) \
{ (m) = l_mathop(fmod)(a,b); if ((m)*(b) < 0) (m) += (b); }
#endif
/* exponentiation */
#if !defined(luai_numpow)
#define luai_numpow(L,a,b) ((void)L, l_mathop(pow)(a,b))
#endif
/* the others are quite standard operations */
#if !defined(luai_numadd)
#define luai_numadd(L,a,b) ((a)+(b))
#define luai_numsub(L,a,b) ((a)-(b))
#define luai_nummul(L,a,b) ((a)*(b))
#define luai_numunm(L,a) (-(a))
#define luai_numeq(a,b) ((a)==(b))
#define luai_numlt(a,b) ((a)<(b))
#define luai_numle(a,b) ((a)<=(b))
#define luai_numisnan(a) (!luai_numeq((a), (a)))
#endif
/*
** macro to control inclusion of some hard tests on stack reallocation
*/
#if !defined(HARDSTACKTESTS)
#define condmovestack(L,pre,pos) ((void)0)
#else
/* realloc stack keeping its size */
#define condmovestack(L,pre,pos) \
{ int sz_ = (L)->stacksize; pre; luaD_reallocstack((L), sz_); pos; }
#endif
#if !defined(HARDMEMTESTS)
#define condchangemem(L,pre,pos) ((void)0)
#else
#define condchangemem(L,pre,pos) \
{ if (G(L)->gcrunning) { pre; luaC_fullgc(L, 0); pos; } }
#endif
#endif
/*
** $Id: lmathlib.c,v 1.119.1.1 2017/04/19 17:20:42 roberto Exp $
** Standard mathematical library
** See Copyright Notice in lua.h
*/
#define lmathlib_c
#define LUA_LIB
#include "lprefix.h"
#include <stdlib.h>
#include <math.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#undef PI
#define PI (l_mathop(3.141592653589793238462643383279502884))
#if !defined(l_rand) /* { */
#if defined(LUA_USE_POSIX)
#define l_rand() random()
#define l_srand(x) srandom(x)
#define L_RANDMAX 2147483647 /* (2^31 - 1), following POSIX */
#else
#define l_rand() rand()
#define l_srand(x) srand(x)
#define L_RANDMAX RAND_MAX
#endif
#endif /* } */
static int math_abs (lua_State *L) {
if (lua_isinteger(L, 1)) {
lua_Integer n = lua_tointeger(L, 1);
if (n < 0) n = (lua_Integer)(0u - (lua_Unsigned)n);
lua_pushinteger(L, n);
}
else
lua_pushnumber(L, l_mathop(fabs)(luaL_checknumber(L, 1)));
return 1;
}
static int math_sin (lua_State *L) {
lua_pushnumber(L, l_mathop(sin)(luaL_checknumber(L, 1)));
return 1;
}
static int math_cos (lua_State *L) {
lua_pushnumber(L, l_mathop(cos)(luaL_checknumber(L, 1)));
return 1;
}
static int math_tan (lua_State *L) {
lua_pushnumber(L, l_mathop(tan)(luaL_checknumber(L, 1)));
return 1;
}
static int math_asin (lua_State *L) {
lua_pushnumber(L, l_mathop(asin)(luaL_checknumber(L, 1)));
return 1;
}
static int math_acos (lua_State *L) {
lua_pushnumber(L, l_mathop(acos)(luaL_checknumber(L, 1)));
return 1;
}
static int math_atan (lua_State *L) {
lua_Number y = luaL_checknumber(L, 1);
lua_Number x = luaL_optnumber(L, 2, 1);
lua_pushnumber(L, l_mathop(atan2)(y, x));
return 1;
}
static int math_toint (lua_State *L) {
int valid;
lua_Integer n = lua_tointegerx(L, 1, &valid);
if (valid)
lua_pushinteger(L, n);
else {
luaL_checkany(L, 1);
lua_pushnil(L); /* value is not convertible to integer */
}
return 1;
}
static void pushnumint (lua_State *L, lua_Number d) {
lua_Integer n;
if (lua_numbertointeger(d, &n)) /* does 'd' fit in an integer? */
lua_pushinteger(L, n); /* result is integer */
else
lua_pushnumber(L, d); /* result is float */
}
static int math_floor (lua_State *L) {
if (lua_isinteger(L, 1))
lua_settop(L, 1); /* integer is its own floor */
else {
lua_Number d = l_mathop(floor)(luaL_checknumber(L, 1));
pushnumint(L, d);
}
return 1;
}
static int math_ceil (lua_State *L) {
if (lua_isinteger(L, 1))
lua_settop(L, 1); /* integer is its own ceil */
else {
lua_Number d = l_mathop(ceil)(luaL_checknumber(L, 1));
pushnumint(L, d);
}
return 1;
}
static int math_fmod (lua_State *L) {
if (lua_isinteger(L, 1) && lua_isinteger(L, 2)) {
lua_Integer d = lua_tointeger(L, 2);
if ((lua_Unsigned)d + 1u <= 1u) { /* special cases: -1 or 0 */
luaL_argcheck(L, d != 0, 2, "zero");
lua_pushinteger(L, 0); /* avoid overflow with 0x80000... / -1 */
}
else
lua_pushinteger(L, lua_tointeger(L, 1) % d);
} else {
lua_Number m, a=luaL_checknumber(L, 1), b=luaL_checknumber(L, 2);
if (b==0) luaL_error(L,"modulo by zero");
m = a/b;
lua_pushnumber(L, a - b*(m > 0.0 ? floor(m) : ceil(m)));
}
return 1;
}
/*
** next function does not use 'modf', avoiding problems with 'double*'
** (which is not compatible with 'float*') when lua_Number is not
** 'double'.
*/
static int math_modf (lua_State *L) {
if (lua_isinteger(L ,1)) {
lua_settop(L, 1); /* number is its own integer part */
lua_pushnumber(L, 0); /* no fractional part */
}
else {
lua_Number n = luaL_checknumber(L, 1);
/* integer part (rounds toward zero) */
lua_Number ip = (n < 0) ? l_mathop(ceil)(n) : l_mathop(floor)(n);
pushnumint(L, ip);
/* fractional part (test needed for inf/-inf) */
lua_pushnumber(L, (n == ip) ? l_mathop(0.0) : (n - ip));
}
return 2;
}
static int math_sqrt (lua_State *L) {
lua_pushnumber(L, l_mathop(sqrt)(luaL_checknumber(L, 1)));
return 1;
}
static int math_ult (lua_State *L) {
lua_Integer a = luaL_checkinteger(L, 1);
lua_Integer b = luaL_checkinteger(L, 2);
lua_pushboolean(L, (lua_Unsigned)a < (lua_Unsigned)b);
return 1;
}
static int math_log (lua_State *L) {
lua_Number x = luaL_checknumber(L, 1);
lua_Number res;
if (lua_isnoneornil(L, 2))
res = l_mathop(log)(x);
else {
lua_Number base = luaL_checknumber(L, 2);
#if !defined(LUA_USE_C89)
if (base == l_mathop(2.0))
res = l_mathop(log2)(x); else
#endif
if (base == l_mathop(10.0))
res = l_mathop(log10)(x);
else
res = l_mathop(log)(x)/l_mathop(log)(base);
}
lua_pushnumber(L, res);
return 1;
}
static int math_exp (lua_State *L) {
lua_pushnumber(L, l_mathop(exp)(luaL_checknumber(L, 1)));
return 1;
}
static int math_deg (lua_State *L) {
lua_pushnumber(L, luaL_checknumber(L, 1) * (l_mathop(180.0) / PI));
return 1;
}
static int math_rad (lua_State *L) {
lua_pushnumber(L, luaL_checknumber(L, 1) * (PI / l_mathop(180.0)));
return 1;
}
static int math_min (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
int imin = 1; /* index of current minimum value */
int i;
luaL_argcheck(L, n >= 1, 1, "value expected");
for (i = 2; i <= n; i++) {
if (lua_compare(L, i, imin, LUA_OPLT))
imin = i;
}
lua_pushvalue(L, imin);
return 1;
}
static int math_max (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
int imax = 1; /* index of current maximum value */
int i;
luaL_argcheck(L, n >= 1, 1, "value expected");
for (i = 2; i <= n; i++) {
if (lua_compare(L, imax, i, LUA_OPLT))
imax = i;
}
lua_pushvalue(L, imax);
return 1;
}
/*
** This function uses 'double' (instead of 'lua_Number') to ensure that
** all bits from 'l_rand' can be represented, and that 'RANDMAX + 1.0'
** will keep full precision (ensuring that 'r' is always less than 1.0.)
*/
static int math_random (lua_State *L) {
lua_Integer low, up;
double r = (double)l_rand() * (1.0 / ((double)L_RANDMAX + 1.0));
switch (lua_gettop(L)) { /* check number of arguments */
case 0: { /* no arguments */
lua_pushnumber(L, (lua_Number)r); /* Number between 0 and 1 */
return 1;
}
case 1: { /* only upper limit */
low = 1;
up = luaL_checkinteger(L, 1);
break;
}
case 2: { /* lower and upper limits */
low = luaL_checkinteger(L, 1);
up = luaL_checkinteger(L, 2);
break;
}
default: return luaL_error(L, "wrong number of arguments");
}
/* random integer in the interval [low, up] */
luaL_argcheck(L, low <= up, 1, "interval is empty");
luaL_argcheck(L, low >= 0 || up <= LUA_MAXINTEGER + low, 1,
"interval too large");
r *= (double)(up - low) + 1.0;
lua_pushinteger(L, (lua_Integer)r + low);
return 1;
}
static int math_randomseed (lua_State *L) {
l_srand((unsigned int)(lua_Integer)luaL_checknumber(L, 1));
(void)l_rand(); /* discard first value to avoid undesirable correlations */
return 0;
}
static int math_type (lua_State *L) {
if (lua_type(L, 1) == LUA_TNUMBER) {
if (lua_isinteger(L, 1))
lua_pushliteral(L, "integer");
else
lua_pushliteral(L, "float");
}
else {
luaL_checkany(L, 1);
lua_pushnil(L);
}
return 1;
}
/*
** {==================================================================
** Deprecated functions (for compatibility only)
** ===================================================================
*/
#if defined(LUA_COMPAT_MATHLIB)
static int math_cosh (lua_State *L) {
lua_pushnumber(L, l_mathop(cosh)(luaL_checknumber(L, 1)));
return 1;
}
static int math_sinh (lua_State *L) {
lua_pushnumber(L, l_mathop(sinh)(luaL_checknumber(L, 1)));
return 1;
}
static int math_tanh (lua_State *L) {
lua_pushnumber(L, l_mathop(tanh)(luaL_checknumber(L, 1)));
return 1;
}
static int math_pow (lua_State *L) {
lua_Number x = luaL_checknumber(L, 1);
lua_Number y = luaL_checknumber(L, 2);
lua_pushnumber(L, l_mathop(pow)(x, y));
return 1;
}
static int math_frexp (lua_State *L) {
int e;
lua_pushnumber(L, l_mathop(frexp)(luaL_checknumber(L, 1), &e));
lua_pushinteger(L, e);
return 2;
}
static int math_ldexp (lua_State *L) {
lua_Number x = luaL_checknumber(L, 1);
int ep = (int)luaL_checkinteger(L, 2);
lua_pushnumber(L, l_mathop(ldexp)(x, ep));
return 1;
}
static int math_log10 (lua_State *L) {
lua_pushnumber(L, l_mathop(log10)(luaL_checknumber(L, 1)));
return 1;
}
#endif
/* }================================================================== */
LROT_BEGIN(mathlib, NULL, 0)
LROT_FUNCENTRY( abs, math_abs)
LROT_FUNCENTRY( acos, math_acos)
LROT_FUNCENTRY( asin, math_asin)
LROT_FUNCENTRY( atan, math_atan)
LROT_FUNCENTRY( ceil, math_ceil)
LROT_FUNCENTRY( cos, math_cos)
LROT_FUNCENTRY( deg, math_deg)
LROT_FUNCENTRY( exp, math_exp)
LROT_FUNCENTRY( tointeger, math_toint)
LROT_FUNCENTRY( floor, math_floor)
LROT_FUNCENTRY( fmod, math_fmod)
LROT_FUNCENTRY( ult, math_ult)
LROT_FUNCENTRY( log, math_log)
LROT_FUNCENTRY( max, math_max)
LROT_FUNCENTRY( min, math_min)
LROT_FUNCENTRY( modf, math_modf)
LROT_FUNCENTRY( rad, math_rad)
LROT_FUNCENTRY( random, math_random)
LROT_FUNCENTRY( randomseed, math_randomseed)
LROT_FUNCENTRY( sin, math_sin)
LROT_FUNCENTRY( sqrt, math_sqrt)
LROT_FUNCENTRY( tan, math_tan)
LROT_FUNCENTRY( type, math_type)
#if defined(LUA_COMPAT_MATHLIB)
LROT_FUNCENTRY( atan2, math_atan)
LROT_FUNCENTRY( cosh, math_cosh)
LROT_FUNCENTRY( sinh, math_sinh)
LROT_FUNCENTRY( tanh, math_tanh)
LROT_FUNCENTRY( pow, math_pow)
LROT_FUNCENTRY( frexp, math_frexp)
LROT_FUNCENTRY( ldexp, math_ldexp)
LROT_FUNCENTRY( log10, math_log10)
#endif
LROT_FLOATENTRY( pi, PI)
LROT_FLOATENTRY( huge,(lua_Number)HUGE_VAL)
LROT_INTENTRY( maxinteger, LUA_MAXINTEGER)
LROT_INTENTRY( mininteger, LUA_MININTEGER)
LROT_END(mathlib, NULL, 0)
/*
** Open math library
*/
LUAMOD_API int luaopen_math (lua_State *L) {
(void)L;
return 0;
}
/*
** $Id: lmem.c,v 1.91.1.1 2017/04/19 17:20:42 roberto Exp $
** Interface to Memory Manager
** See Copyright Notice in lua.h
*/
#define lmem_c
#define LUA_CORE
#include "lprefix.h"
#include <stddef.h>
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
/*
** About the realloc function:
** void * frealloc (void *ud, void *ptr, size_t osize, size_t nsize);
** ('osize' is the old size, 'nsize' is the new size)
**
** * frealloc(ud, NULL, x, s) creates a new block of size 's' (no
** matter 'x').
**
** * frealloc(ud, p, x, 0) frees the block 'p'
** (in this specific case, frealloc must return NULL);
** particularly, frealloc(ud, NULL, 0, 0) does nothing
** (which is equivalent to free(NULL) in ISO C)
**
** frealloc returns NULL if it cannot create or reallocate the area
** (any reallocation to an equal or smaller size cannot fail!)
*/
#define MINSIZEARRAY 4
void *luaM_growaux_ (lua_State *L, void *block, int *size, size_t size_elems,
int limit, const char *what) {
void *newblock;
int newsize;
if (*size >= limit/2) { /* cannot double it? */
if (*size >= limit) /* cannot grow even a little? */
luaG_runerror(L, "too many %s (limit is %d)", what, limit);
newsize = limit; /* still have at least one free place */
}
else {
newsize = (*size)*2;
if (newsize < MINSIZEARRAY)
newsize = MINSIZEARRAY; /* minimum size */
}
newblock = luaM_reallocv(L, block, *size, newsize, size_elems);
*size = newsize; /* update only when everything else is OK */
return newblock;
}
l_noret luaM_toobig (lua_State *L) {
luaG_runerror(L, "memory allocation error: block too big");
}
/*
** generic allocation routine.
*/
void *luaM_realloc_ (lua_State *L, void *block, size_t osize, size_t nsize) {
void *newblock;
global_State *g = G(L);
size_t realosize = (block) ? osize : 0;
lua_assert((realosize == 0) == (block == NULL));
#if defined(HARDMEMTESTS)
if (nsize > realosize && g->gcrunning)
luaC_fullgc(L, 1); /* force a GC whenever possible */
#endif
newblock = (*g->frealloc)(g->ud, block, osize, nsize);
if (newblock == NULL && nsize > 0) {
lua_assert(nsize > realosize); /* cannot fail when shrinking a block */
if (g->version) { /* is state fully built? */
luaC_fullgc(L, 1); /* try to free some memory... */
newblock = (*g->frealloc)(g->ud, block, osize, nsize); /* try again */
}
if (newblock == NULL)
luaD_throw(L, LUA_ERRMEM);
}
lua_assert((nsize == 0) == (newblock == NULL));
g->GCdebt = (g->GCdebt + nsize) - realosize;
return newblock;
}
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