- 22 Sep, 2016 1 commit
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Johny Mattsson authored
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- 20 Sep, 2016 1 commit
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Johny Mattsson authored
RTOS driver evicted as it did not play nice with stdio etc. Implemented a minimal driver to fully support Lua console on UART0. Output on UART0 done via stdout (provided by the IDF). Input and setup handled via driver_console/console.c. In addition to the direct input function console_getc(), the driver also registers in the syscall tables to enable regular stdio input functions to work (yay!). The Lua VM is still using the direct interface since it's less overhead, but does also work when going through stdin/fd 0. Auto-bauding on the console is not yet functional; revisit when the UART docs are available. Module registration/linking/enabling moved over to be Kconfig based. See updates to base_nodemcu/include/module.h and base_nodemcu/Kconfig for details. The sdk-overrides directory/approach is no longer used. The IDF is simply too different to the old RTOS SDK - we need to adapt our code directly instead. Everything in app/ is now unused, and will need to be gradually migrated into components/ though it is probably better to migrate straight from the latest dev branch.
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- 16 Sep, 2016 1 commit
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Johny Mattsson authored
Currently the UART driver break boot (or at least output).
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- 26 May, 2016 1 commit
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Johny Mattsson authored
c_strtod and c_getenv are kept since strtod doesn't appear in the SDK's libc, and we want our own c_getenv to initialize the Lua main anyway.
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- 03 Nov, 2015 1 commit
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TerryE authored
plus Add extra logic to handle different loci path in luac.cross for handling 32 bit or great hex integers Also add a helpfull hint in the build tool to point out the Lua and lfs depencencies.
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- 11 Feb, 2015 2 commits
- 25 Jan, 2015 1 commit
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HuangRui authored
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- 24 Jan, 2015 1 commit
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funshine authored
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- 05 Jan, 2015 1 commit
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HuangRui authored
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- 22 Dec, 2014 1 commit
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funshine authored
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