/* blocked.c - generic support for blocking operations like BLPOP & WAIT.
 *
 * Copyright (c) 2009-2012, Salvatore Sanfilippo <antirez at gmail dot com>
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 *   * Redistributions of source code must retain the above copyright notice,
 *     this list of conditions and the following disclaimer.
 *   * Redistributions in binary form must reproduce the above copyright
 *     notice, this list of conditions and the following disclaimer in the
 *     documentation and/or other materials provided with the distribution.
 *   * Neither the name of Redis nor the names of its contributors may be used
 *     to endorse or promote products derived from this software without
 *     specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 *
 * ---------------------------------------------------------------------------
 *
 * API:
 *
 * getTimeoutFromObjectOrReply() is just an utility function to parse a
 * timeout argument since blocking operations usually require a timeout.
 *
 * blockClient() set the CLIENT_BLOCKED flag in the client, and set the
 * specified block type 'btype' filed to one of BLOCKED_* macros.
 *
 * unblockClient() unblocks the client doing the following:
 * 1) It calls the btype-specific function to cleanup the state.
 * 2) It unblocks the client by unsetting the CLIENT_BLOCKED flag.
 * 3) It puts the client into a list of just unblocked clients that are
 *    processed ASAP in the beforeSleep() event loop callback, so that
 *    if there is some query buffer to process, we do it. This is also
 *    required because otherwise there is no 'readable' event fired, we
 *    already read the pending commands. We also set the CLIENT_UNBLOCKED
 *    flag to remember the client is in the unblocked_clients list.
 *
 * processUnblockedClients() is called inside the beforeSleep() function
 * to process the query buffer from unblocked clients and remove the clients
 * from the blocked_clients queue.
 *
 * replyToBlockedClientTimedOut() is called by the cron function when
 * a client blocked reaches the specified timeout (if the timeout is set
 * to 0, no timeout is processed).
 * It usually just needs to send a reply to the client.
 *
 * When implementing a new type of blocking opeation, the implementation
 * should modify unblockClient() and replyToBlockedClientTimedOut() in order
 * to handle the btype-specific behavior of this two functions.
 * If the blocking operation waits for certain keys to change state, the
 * clusterRedirectBlockedClientIfNeeded() function should also be updated.
 */

#include "server.h"

int serveClientBlockedOnList(client *receiver, robj *key, robj *dstkey, redisDb *db, robj *value, int where);

/* Get a timeout value from an object and store it into 'timeout'.
 * The final timeout is always stored as milliseconds as a time where the
 * timeout will expire, however the parsing is performed according to
 * the 'unit' that can be seconds or milliseconds.
 *
 * Note that if the timeout is zero (usually from the point of view of
 * commands API this means no timeout) the value stored into 'timeout'
 * is zero. */
int getTimeoutFromObjectOrReply(client *c, robj *object, mstime_t *timeout, int unit) {
    long long tval;

    if (getLongLongFromObjectOrReply(c,object,&tval,
        "timeout is not an integer or out of range") != C_OK)
        return C_ERR;

    if (tval < 0) {
        addReplyError(c,"timeout is negative");
        return C_ERR;
    }

    if (tval > 0) {
        if (unit == UNIT_SECONDS) tval *= 1000;
        tval += mstime();
    }
    *timeout = tval;

    return C_OK;
}

/* Block a client for the specific operation type. Once the CLIENT_BLOCKED
 * flag is set client query buffer is not longer processed, but accumulated,
 * and will be processed when the client is unblocked. */
void blockClient(client *c, int btype) {
    c->flags |= CLIENT_BLOCKED;
    c->btype = btype;
    server.blocked_clients++;
    server.blocked_clients_by_type[btype]++;
}

/* This function is called in the beforeSleep() function of the event loop
 * in order to process the pending input buffer of clients that were
 * unblocked after a blocking operation. */
void processUnblockedClients(void) {
    listNode *ln;
    client *c;

    while (listLength(server.unblocked_clients)) {
        ln = listFirst(server.unblocked_clients);
        serverAssert(ln != NULL);
        c = ln->value;
        listDelNode(server.unblocked_clients,ln);
        c->flags &= ~CLIENT_UNBLOCKED;

        /* Process remaining data in the input buffer, unless the client
         * is blocked again. Actually processInputBuffer() checks that the
         * client is not blocked before to proceed, but things may change and
         * the code is conceptually more correct this way. */
        if (!(c->flags & CLIENT_BLOCKED)) {
            if (c->querybuf && sdslen(c->querybuf) > 0) {
                processInputBuffer(c);
            }
        }
    }
}

/* Unblock a client calling the right function depending on the kind
 * of operation the client is blocking for. */
void unblockClient(client *c) {
    if (c->btype == BLOCKED_LIST || c->btype == BLOCKED_STREAM) {
        unblockClientWaitingData(c);
    } else if (c->btype == BLOCKED_WAIT) {
        unblockClientWaitingReplicas(c);
    } else if (c->btype == BLOCKED_MODULE) {
        unblockClientFromModule(c);
    } else {
        serverPanic("Unknown btype in unblockClient().");
    }
    /* Clear the flags, and put the client in the unblocked list so that
     * we'll process new commands in its query buffer ASAP. */
    server.blocked_clients--;
    server.blocked_clients_by_type[c->btype]--;
    c->flags &= ~CLIENT_BLOCKED;
    c->btype = BLOCKED_NONE;
    /* The client may already be into the unblocked list because of a previous
     * blocking operation, don't add back it into the list multiple times. */
    if (!(c->flags & CLIENT_UNBLOCKED)) {
        c->flags |= CLIENT_UNBLOCKED;
        listAddNodeTail(server.unblocked_clients,c);
    }
}

/* This function gets called when a blocked client timed out in order to
 * send it a reply of some kind. After this function is called,
 * unblockClient() will be called with the same client as argument. */
void replyToBlockedClientTimedOut(client *c) {
    if (c->btype == BLOCKED_LIST || c->btype == BLOCKED_STREAM) {
        addReply(c,shared.nullmultibulk);
    } else if (c->btype == BLOCKED_WAIT) {
        addReplyLongLong(c,replicationCountAcksByOffset(c->bpop.reploffset));
    } else if (c->btype == BLOCKED_MODULE) {
        moduleBlockedClientTimedOut(c);
    } else {
        serverPanic("Unknown btype in replyToBlockedClientTimedOut().");
    }
}

/* Mass-unblock clients because something changed in the instance that makes
 * blocking no longer safe. For example clients blocked in list operations
 * in an instance which turns from master to slave is unsafe, so this function
 * is called when a master turns into a slave.
 *
 * The semantics is to send an -UNBLOCKED error to the client, disconnecting
 * it at the same time. */
void disconnectAllBlockedClients(void) {
    listNode *ln;
    listIter li;

    listRewind(server.clients,&li);
    while((ln = listNext(&li))) {
        client *c = listNodeValue(ln);

        if (c->flags & CLIENT_BLOCKED) {
            addReplySds(c,sdsnew(
                "-UNBLOCKED force unblock from blocking operation, "
                "instance state changed (master -> slave?)\r\n"));
            unblockClient(c);
            c->flags |= CLIENT_CLOSE_AFTER_REPLY;
        }
    }
}

/* This function should be called by Redis every time a single command,
 * a MULTI/EXEC block, or a Lua script, terminated its execution after
 * being called by a client.
 *
 * All the keys with at least one client blocked that received at least
 * one new element via some PUSH/XADD operation are accumulated into
 * the server.ready_keys list. This function will run the list and will
 * serve clients accordingly. Note that the function will iterate again and
 * again as a result of serving BRPOPLPUSH we can have new blocking clients
 * to serve because of the PUSH side of BRPOPLPUSH. */
void handleClientsBlockedOnKeys(void) {
    while(listLength(server.ready_keys) != 0) {
        list *l;

        /* Point server.ready_keys to a fresh list and save the current one
         * locally. This way as we run the old list we are free to call
         * signalKeyAsReady() that may push new elements in server.ready_keys
         * when handling clients blocked into BRPOPLPUSH. */
        l = server.ready_keys;
        server.ready_keys = listCreate();

        while(listLength(l) != 0) {
            listNode *ln = listFirst(l);
            readyList *rl = ln->value;

            /* First of all remove this key from db->ready_keys so that
             * we can safely call signalKeyAsReady() against this key. */
            dictDelete(rl->db->ready_keys,rl->key);

            /* Serve clients blocked on list key. */
            robj *o = lookupKeyWrite(rl->db,rl->key);
            if (o != NULL && o->type == OBJ_LIST) {
                dictEntry *de;

                /* We serve clients in the same order they blocked for
                 * this key, from the first blocked to the last. */
                de = dictFind(rl->db->blocking_keys,rl->key);
                if (de) {
                    list *clients = dictGetVal(de);
                    int numclients = listLength(clients);

                    while(numclients--) {
                        listNode *clientnode = listFirst(clients);
                        client *receiver = clientnode->value;

                        if (receiver->btype != BLOCKED_LIST) {
                            /* Put on the tail, so that at the next call
                             * we'll not run into it again. */
                            listDelNode(clients,clientnode);
                            listAddNodeTail(clients,receiver);
                            continue;
                        }

                        robj *dstkey = receiver->bpop.target;
                        int where = (receiver->lastcmd &&
                                     receiver->lastcmd->proc == blpopCommand) ?
                                    LIST_HEAD : LIST_TAIL;
                        robj *value = listTypePop(o,where);

                        if (value) {
                            /* Protect receiver->bpop.target, that will be
                             * freed by the next unblockClient()
                             * call. */
                            if (dstkey) incrRefCount(dstkey);
                            unblockClient(receiver);

                            if (serveClientBlockedOnList(receiver,
                                rl->key,dstkey,rl->db,value,
                                where) == C_ERR)
                            {
                                /* If we failed serving the client we need
                                 * to also undo the POP operation. */
                                    listTypePush(o,value,where);
                            }

                            if (dstkey) decrRefCount(dstkey);
                            decrRefCount(value);
                        } else {
                            break;
                        }
                    }
                }

                if (listTypeLength(o) == 0) {
                    dbDelete(rl->db,rl->key);
                }
                /* We don't call signalModifiedKey() as it was already called
                 * when an element was pushed on the list. */
            }

            /* Serve clients blocked on stream key. */
            else if (o != NULL && o->type == OBJ_STREAM) {
                dictEntry *de = dictFind(rl->db->blocking_keys,rl->key);
                stream *s = o->ptr;

                /* We need to provide the new data arrived on the stream
                 * to all the clients that are waiting for an offset smaller
                 * than the current top item. */
                if (de) {
                    list *clients = dictGetVal(de);
                    listNode *ln;
                    listIter li;
                    listRewind(clients,&li);

                    while((ln = listNext(&li))) {
                        client *receiver = listNodeValue(ln);
                        if (receiver->btype != BLOCKED_STREAM) continue;
                        streamID *gt = dictFetchValue(receiver->bpop.keys,
                                                      rl->key);
                        if (s->last_id.ms > gt->ms ||
                            (s->last_id.ms == gt->ms &&
                             s->last_id.seq > gt->seq))
                        {
                            streamID start = *gt;
                            start.seq++; /* Can't overflow, it's an uint64_t */
                            /* Note that after we unblock the client, 'gt'
                             * is no longer valid, so we must do it after
                             * we copied the ID into the 'start' variable. */
                            unblockClient(receiver);

                            /* Emit the two elements sub-array consisting of
                             * the name of the stream and the data we
                             * extracted from it. Wrapped in a single-item
                             * array, since we have just one key. */
                            addReplyMultiBulkLen(receiver,1);
                            addReplyMultiBulkLen(receiver,2);
                            addReplyBulk(receiver,rl->key);
                            streamReplyWithRange(receiver,s,&start,NULL,
                                                 receiver->bpop.xread_count);
                        }
                    }
                }
            }

            /* Free this item. */
            decrRefCount(rl->key);
            zfree(rl);
            listDelNode(l,ln);
        }
        listRelease(l); /* We have the new list on place at this point. */
    }
}

/* This is how the current blocking lists/streams work, we use BLPOP as
 * example, but the concept is the same for other list ops and XREAD.
 * - If the user calls BLPOP and the key exists and contains a non empty list
 *   then LPOP is called instead. So BLPOP is semantically the same as LPOP
 *   if blocking is not required.
 * - If instead BLPOP is called and the key does not exists or the list is
 *   empty we need to block. In order to do so we remove the notification for
 *   new data to read in the client socket (so that we'll not serve new
 *   requests if the blocking request is not served). Also we put the client
 *   in a dictionary (db->blocking_keys) mapping keys to a list of clients
 *   blocking for this keys.
 * - If a PUSH operation against a key with blocked clients waiting is
 *   performed, we mark this key as "ready", and after the current command,
 *   MULTI/EXEC block, or script, is executed, we serve all the clients waiting
 *   for this list, from the one that blocked first, to the last, accordingly
 *   to the number of elements we have in the ready list.
 */

/* Set a client in blocking mode for the specified key (list or stream), with
 * the specified timeout. The 'type' argument is BLOCKED_LIST or BLOCKED_STREAM
 * depending on the kind of operation we are waiting for an empty key in
 * order to awake the client. The client is blocked for all the 'numkeys'
 * keys as in the 'keys' argument. When we block for stream keys, we also
 * provide an array of streamID structures: clients will be unblocked only
 * when items with an ID greater or equal to the specified one is appended
 * to the stream. */
void blockForKeys(client *c, int btype, robj **keys, int numkeys, mstime_t timeout, robj *target, streamID *ids) {
    dictEntry *de;
    list *l;
    int j;

    c->bpop.timeout = timeout;
    c->bpop.target = target;

    if (target != NULL) incrRefCount(target);

    for (j = 0; j < numkeys; j++) {
        /* The value associated with the key name in the bpop.keys dictionary
         * is NULL for lists, or the stream ID for streams. */
        void *key_data = NULL;
        if (btype == BLOCKED_STREAM) {
            key_data = zmalloc(sizeof(streamID));
            memcpy(key_data,ids+j,sizeof(streamID));
        }

        /* If the key already exists in the dictionary ignore it. */
        if (dictAdd(c->bpop.keys,keys[j],key_data) != DICT_OK) continue;
        incrRefCount(keys[j]);

        /* And in the other "side", to map keys -> clients */
        de = dictFind(c->db->blocking_keys,keys[j]);
        if (de == NULL) {
            int retval;

            /* For every key we take a list of clients blocked for it */
            l = listCreate();
            retval = dictAdd(c->db->blocking_keys,keys[j],l);
            incrRefCount(keys[j]);
            serverAssertWithInfo(c,keys[j],retval == DICT_OK);
        } else {
            l = dictGetVal(de);
        }
        listAddNodeTail(l,c);
    }
    blockClient(c,btype);
}

/* Unblock a client that's waiting in a blocking operation such as BLPOP.
 * You should never call this function directly, but unblockClient() instead. */
void unblockClientWaitingData(client *c) {
    dictEntry *de;
    dictIterator *di;
    list *l;

    serverAssertWithInfo(c,NULL,dictSize(c->bpop.keys) != 0);
    di = dictGetIterator(c->bpop.keys);
    /* The client may wait for multiple keys, so unblock it for every key. */
    while((de = dictNext(di)) != NULL) {
        robj *key = dictGetKey(de);

        /* Remove this client from the list of clients waiting for this key. */
        l = dictFetchValue(c->db->blocking_keys,key);
        serverAssertWithInfo(c,key,l != NULL);
        listDelNode(l,listSearchKey(l,c));
        /* If the list is empty we need to remove it to avoid wasting memory */
        if (listLength(l) == 0)
            dictDelete(c->db->blocking_keys,key);
    }
    dictReleaseIterator(di);

    /* Cleanup the client structure */
    dictEmpty(c->bpop.keys,NULL);
    if (c->bpop.target) {
        decrRefCount(c->bpop.target);
        c->bpop.target = NULL;
    }
    if (c->bpop.xread_group) {
        decrRefCount(c->bpop.xread_group);
        c->bpop.xread_group = NULL;
    }
}

/* If the specified key has clients blocked waiting for list pushes, this
 * function will put the key reference into the server.ready_keys list.
 * Note that db->ready_keys is a hash table that allows us to avoid putting
 * the same key again and again in the list in case of multiple pushes
 * made by a script or in the context of MULTI/EXEC.
 *
 * The list will be finally processed by handleClientsBlockedOnLists() */
void signalKeyAsReady(redisDb *db, robj *key) {
    readyList *rl;

    /* No clients blocking for this key? No need to queue it. */
    if (dictFind(db->blocking_keys,key) == NULL) return;

    /* Key was already signaled? No need to queue it again. */
    if (dictFind(db->ready_keys,key) != NULL) return;

    /* Ok, we need to queue this key into server.ready_keys. */
    rl = zmalloc(sizeof(*rl));
    rl->key = key;
    rl->db = db;
    incrRefCount(key);
    listAddNodeTail(server.ready_keys,rl);

    /* We also add the key in the db->ready_keys dictionary in order
     * to avoid adding it multiple times into a list with a simple O(1)
     * check. */
    incrRefCount(key);
    serverAssert(dictAdd(db->ready_keys,key,NULL) == DICT_OK);
}


