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ruanhaishen
NLua
Commits
ab44601e
Commit
ab44601e
authored
Jul 23, 2014
by
Vinicius Jarina
Browse files
Merge pull request #97 from gportela85/fix-readme
Updating Readme.md
parents
5ce70d75
9e8a1198
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1
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README.md
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ab44601e
...
...
@@ -5,13 +5,13 @@ NLua
[

]()
NLua is a fork
of
project LuaInterface (from Fábio Mascarenhas/Craig Presti).
NLua is a fork project
of
LuaInterface (from Fábio Mascarenhas/Craig Presti).
[

]()
Example: using NLua from command line.
NLua allow
use
Lua from C#,
using
Windows, Linux, Mac, iOS , Android, Windows Phone 7 and
Windows Phone
8.
NLua allow
s the usage of
Lua from C#,
on
Windows, Linux, Mac, iOS , Android, Windows Phone 7 and 8.
Linux:
[

](https://travis-ci.org/NLua/NLua)
...
...
@@ -51,10 +51,10 @@ Windows Phone 8: **Download** [![dwn_wp8][14]][13]
[
13
]:
https://www.dropbox.com/s/47qqimfnux104a7/NLua.WP8.zip?
[
14
]:
http://nvlabs.github.com/cub/download-icon.png
(Download for Windows Phone 8 (ARM+x86)
)
Unity3D support
on
branch
[
unity3d
](
https://github.com/NLua/NLua/tree/unity3d
)
by
[
miaodadao
](
https://github.com/miaodadao
)
.
Unity3D support branch
:
[
unity3d
](
https://github.com/NLua/NLua/tree/unity3d
)
by
[
miaodadao
](
https://github.com/miaodadao
)
.
Windows: We don't have a CI Server for Windows.
You can
build NLua
,
you will need
(
msysgit, CMake
,
NUnit
)
http://screencast.com/t/rYuDtCdFG7
Windows: We don't have a CI Server for Windows
yet
.
To
build NLua you will need msysgit, CMake
and
NUnit http://screencast.com/t/rYuDtCdFG7
```
csharp
string
script
=
@"
...
...
@@ -124,7 +124,7 @@ NLua 1.0.0
>###Help NLua###
> If you are using NLua consider
to
help with some easy todo items.
> If you are using NLua
,
consider help
ing
with some easy todo items.
>
>### TODO: ###
> * Windows CI server.
...
...
@@ -137,10 +137,10 @@ NLua 1.0.0
> * Fix warnings/Gendarme/FxCop issues.
>* Contributing
> --------------
> * NLua
is using
the Mono Code-Style http://www.mono-project.com/Coding_Guidelines .
> * NLua
uses
the Mono Code-Style http://www.mono-project.com/Coding_Guidelines .
> * Please, do not change the line-end or re-indent the code.
> * Run the tests before push.
> * Avoid
to
push
unneeded
style changes (unless
is
really needed) renaming
,
move code.
> * Run the tests before
you
push.
> * Avoid push
ing
style changes (unless
they are
really needed)
,
renaming
and
move code.
...
...
@@ -159,13 +159,15 @@ lua51.dll and lua51.exe are Copyright (c) 2005 Tecgraf, PUC-Rio
Getting started with NLua:
-------------------------
*
Look at src/TestNLua/TestLua to see example usage from C#
(optionally run this from inside of the NLua solution in
the debugger). Also provides a good example of how to override .net
methods from Lua and use NLua from within your .NET application.
*
Look at src/TestNLua/TestLua to see an example of usage from C#
(optionally you can run this from inside the NLua solution using the debugger).
Also provides a good example of how to override .NET methods of Lua and usage of NLua
from within your .NET application.
*
Look at samples/testluaform.lua to see examples of how to use
.NET from inside Lua
*
More instructions for installing and using in the doc/guide.pdf file.
.NET inside Lua
*
More installation and usage instructions in the doc/guide.pdf file.
What's new in LuaInterface 2.0.3
------------------------------
...
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