Commit cce28468 authored by Vinicius Jarina's avatar Vinicius Jarina
Browse files

Bumped KeraLua - Fixed x64 build

parent 77c0416c
Subproject commit cba84e46f7868813665886ed40268f6179acd733 Subproject commit 0a329ac81cac05510600a8f8e3a03f32bab9eb0d
...@@ -33,7 +33,6 @@ namespace NLua.Event ...@@ -33,7 +33,6 @@ namespace NLua.Event
/// <remarks> /// <remarks>
/// Do not change any of the values because they must match the lua values /// Do not change any of the values because they must match the lua values
/// </remarks> /// </remarks>
/// <author>Reinhard Ostermeier</author>
public enum EventCodes public enum EventCodes
{ {
LUA_HOOKCALL = 0, LUA_HOOKCALL = 0,
......
...@@ -33,7 +33,6 @@ namespace NLua.Event ...@@ -33,7 +33,6 @@ namespace NLua.Event
/// <remarks> /// <remarks>
/// Do not change any of the values because they must match the lua values /// Do not change any of the values because they must match the lua values
/// </remarks> /// </remarks>
/// <author>Reinhard Ostermeier</author>
[Flags] [Flags]
public enum EventMasks public enum EventMasks
{ {
......
...@@ -70,7 +70,6 @@ namespace NLua ...@@ -70,7 +70,6 @@ namespace NLua
/// <summary> /// <summary>
/// Event that is raised when an exception occures during a hook call. /// Event that is raised when an exception occures during a hook call.
/// </summary> /// </summary>
/// <author>Reinhard Ostermeier</author>
public event EventHandler<HookExceptionEventArgs> HookException; public event EventHandler<HookExceptionEventArgs> HookException;
/// <summary> /// <summary>
/// Event when lua hook callback is called /// Event when lua hook callback is called
...@@ -78,12 +77,10 @@ namespace NLua ...@@ -78,12 +77,10 @@ namespace NLua
/// <remarks> /// <remarks>
/// Is only raised if SetDebugHook is called before. /// Is only raised if SetDebugHook is called before.
/// </remarks> /// </remarks>
/// <author>Reinhard Ostermeier</author>
public event EventHandler<DebugHookEventArgs> DebugHook; public event EventHandler<DebugHookEventArgs> DebugHook;
/// <summary> /// <summary>
/// lua hook calback delegate /// lua hook calback delegate
/// </summary> /// </summary>
/// <author>Reinhard Ostermeier</author>
private LuaHook hookCallback = null; private LuaHook hookCallback = null;
#endregion #endregion
#region Globals auto-complete #region Globals auto-complete
...@@ -903,50 +900,7 @@ end ...@@ -903,50 +900,7 @@ end
return LuaCore.LuaGetHookCount (luaState); return LuaCore.LuaGetHookCount (luaState);
} }
/// <summary>
/// Gets the stack entry on a given level
/// </summary>
/// <param name = "level">level</param>
/// <param name = "luaDebug">lua debug structure</param>
/// <returns>Returns true if level was allowed, false if level was invalid.</returns>
/*public bool GetStack(int level, out LuaCore.lua_Debug luaDebug)
{
luaDebug = new LuaDebug();
LuaState ld = System.Runtime.InteropServices.Marshal.AllocHGlobal(System.Runtime.InteropServices.Marshal.SizeOf(luaDebug));
System.Runtime.InteropServices.Marshal.StructureToPtr(luaDebug, ld, false);
try
{
return LuaLib.lua_getstack(luaState, level, luaDebug) != 0;
}
finally
{
luaDebug = (LuaDebug)System.Runtime.InteropServices.Marshal.PtrToStructure(ld, typeof(LuaDebug));
System.Runtime.InteropServices.Marshal.FreeHGlobal(ld);
}
}*/
/// <summary>
/// Gets info (see lua docs)
/// </summary>
/// <param name = "what">what (see lua docs)</param>
/// <param name = "luaDebug">lua debug structure</param>
/// <returns>see lua docs</returns>
/// <author>Reinhard Ostermeier</author>
/*public int GetInfo(String what, ref LuaCore.lua_Debug luaDebug)
{
LuaState ld = System.Runtime.InteropServices.Marshal.AllocHGlobal(System.Runtime.InteropServices.Marshal.SizeOf(luaDebug));
System.Runtime.InteropServices.Marshal.StructureToPtr(luaDebug, ld, false);
try
{
return LuaLib.lua_getinfo(luaState, what, ld);
}
finally
{
luaDebug = (LuaDebug)System.Runtime.InteropServices.Marshal.PtrToStructure(ld, typeof(LuaDebug));
System.Runtime.InteropServices.Marshal.FreeHGlobal(ld);
}
}*/
/// <summary> /// <summary>
/// Gets local (see lua docs) /// Gets local (see lua docs)
/// </summary> /// </summary>
...@@ -1047,7 +1001,6 @@ end ...@@ -1047,7 +1001,6 @@ end
/// Pops a value from the lua stack. /// Pops a value from the lua stack.
/// </summary> /// </summary>
/// <returns>Returns the top value from the lua stack.</returns> /// <returns>Returns the top value from the lua stack.</returns>
/// <author>Reinhard Ostermeier</author>
public object Pop () public object Pop ()
{ {
int top = LuaLib.LuaGetTop (luaState); int top = LuaLib.LuaGetTop (luaState);
......
...@@ -93,7 +93,7 @@ namespace NLuaTest ...@@ -93,7 +93,7 @@ namespace NLuaTest
[Test] [Test]
public void Life () public void Life ()
{ {
//TestLuaFile ("life"); TestLuaFile ("life");
} }
[Test] [Test]
......
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