Commit d0e3bbdf authored by Vinicius Jarina's avatar Vinicius Jarina
Browse files

Update gitmodules/README.md

parent 941e59f5
[submodule "Core/KopiLua"]
path = Core/KopiLua
url = git://github.com/codefoco/KopiLua.git
url = git://github.com/NLua/KopiLua.git
[submodule "Core/KeraLua"]
path = Core/KeraLua
url = git://github.com/codefoco/KeraLua.git
url = git://github.com/NLua/KeraLua.git
......@@ -20,12 +20,12 @@ script:
# Only watch the master branch
branches:
only:
- master_nlua
- master
# Notify if needed
notifications:
recipients:
- codefoco@gmail.com
- viniciusjarina@gmail.com
email:
on_success: change
on_failure: always
\ No newline at end of file
LuaInterface 2.0.4
------------------
NLua
====
[![Logo](https://secure.gravatar.com/avatar/77ecf0fb9d8419be7715c6e822e66562?s=150)]()
NLua is a fork of project LuaInterface (from Fábio Mascarenhas/Craig Presti).
NLua allow use Lua from C#, using Windows, Linux, Mac, iOS , Android, Windows Phone 7 and Windows Phone 8.
Linux: [![Build Status](https://travis-ci.org/codefoco/LuaInterface.png?branch=master_nlua)](https://travis-ci.org/codefoco/LuaInterface)
OSX : [![Build Status](http://codefoco.zapto.org:8080/job/NLua/badge/icon)](http://codefoco.zapto.org:8080/job/NLua/)
OSX : [![Build Status](http://jenkins-nlua.sytes.net:8080/job/NLua/badge/icon)](http://jenkins-nlua.sytes.net:8080/job/NLua/)
iOS: [![Build Status](http://jenkins-nlua.sytes.net:8080/job/NLua_iOS/badge/icon)](http://jenkins-nlua.sytes.net:8080/job/NLua_iOS/)
iOS: [![Build Status](http://codefoco.zapto.org:8080/job/NLua%20(iOS)/badge/icon)](http://codefoco.zapto.org:8080/job/NLua%20(iOS)/)
```csharp
using (Lua lua = new Lua ()) {
object[] res = lua.DoString ("a=2\nreturn a,3");
//Console.WriteLine("a="+res[0]+", b="+res[1]);
Assert.AreEqual (res [0], 2d);
Assert.AreEqual (res [1], 3d);
}
LuaInterface 2.0.4
------------------
Copyright 2003-2006 Fabio Mascarenhas de Queiroz
......
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment