- 26 Apr, 2024 1 commit
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Jade Mattsson authored
* Proof-of-concept multi-type console support via stdio * Address crashes on linput's use of printf. On an empty line input, a C3 with UART console would panic while attempting to output the new Lua prompt. The backtrace shows a xQueueSemaphoreTake with uxItemSize==0 as the panic cause, deep inside the uart driver, invoked via vfs_uart and vfs_console layers, from printf. Similarly, the printf for outputting a backspace/erase sequence would also trigger a panic. This workaround (of not mixing fflush() with printf) is likely merely hiding a deeper issue, but it appears to be consistent. Plus, printf with no args and a user-supplied format string is a no-no and should be fixed anyway. * Work around IDF inconsistency with stdout buffering. * Increase console task stack size. Seems on Xtensa it ended up not being enough. * Switch to single-byte console reads. * Stop cheating and feed Lua from t...
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- 11 Aug, 2021 1 commit
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Johny Mattsson authored
The uzlib and parts of Lua had to be switched over to use the C standard int types, as their custom typedefs conflicted with RISC-V toolchain provided typedefs. UART console driver updated to do less direct register meddling and use the IDF uart driver interface for setup. Still using our own ISR rather than the default driver ISR. Down the line we might want to investigate whether the IDF ISR would be a better fit. Lua C modules have been split into common and ESP32/ESP32-S specific ones. In the future there might also be ESP32-C3 specific modules, which would go into components/modules-esp32c3 at that point. Our old automatic fixup of flash size has been discarded as it interferes with the checksumming done by the ROM loader and results in unbootable systems. The IDF has already taken on this work via the ESPTOOL_FLASHSIZE_DETECT option, which handles this situation properly.
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- 22 Jul, 2019 1 commit
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Johny Mattsson authored
* Port LFS from ESP8266 to ESP32
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