- 11 Aug, 2021 1 commit
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Johny Mattsson authored
The uzlib and parts of Lua had to be switched over to use the C standard int types, as their custom typedefs conflicted with RISC-V toolchain provided typedefs. UART console driver updated to do less direct register meddling and use the IDF uart driver interface for setup. Still using our own ISR rather than the default driver ISR. Down the line we might want to investigate whether the IDF ISR would be a better fit. Lua C modules have been split into common and ESP32/ESP32-S specific ones. In the future there might also be ESP32-C3 specific modules, which would go into components/modules-esp32c3 at that point. Our old automatic fixup of flash size has been discarded as it interferes with the checksumming done by the ROM loader and results in unbootable systems. The IDF has already taken on this work via the ESPTOOL_FLASHSIZE_DETECT option, which handles this situation properly.
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- 22 Jul, 2019 1 commit
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Johny Mattsson authored
* Port LFS from ESP8266 to ESP32
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- 04 Nov, 2018 1 commit
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devsaurus authored
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- 04 Oct, 2016 2 commits
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Johny Mattsson authored
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Johny Mattsson authored
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- 16 Sep, 2016 1 commit
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Johny Mattsson authored
Currently the UART driver break boot (or at least output).
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- 26 May, 2016 1 commit
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Johny Mattsson authored
c_strtod and c_getenv are kept since strtod doesn't appear in the SDK's libc, and we want our own c_getenv to initialize the Lua main anyway.
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- 12 Dec, 2015 1 commit
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Johny Mattsson authored
As per #810 & #796, only LUA_OPTIMIZE_MEMORY=2 & MIN_OPT_LEVEL=2 are supported when building. This commit effects that limitation. With this change modules/auxmods.h no longer needs to be updated for every new module, nor do module writers need to cater for a hypothetical LUA_OPTIMIZE_MEMORY < 2 scenario.
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- 03 Nov, 2015 2 commits
- 05 Jan, 2015 1 commit
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HuangRui authored
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- 22 Dec, 2014 1 commit
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funshine authored
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