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Itamar Haber authored
Implementation notes: as INFO is "already broken", I didn't want to break it further. Instead of computing the server.lua_script dict size on every call, I'm keeping a running sum of the body's length and dict overheads. This implementation is naive as it **does not** take into consideration dict rehashing, but that inaccuracy pays off in speed ;) Demo time: ```bash $ redis-cli info memory | grep "script" used_memory_scripts:96 used_memory_scripts_human:96B number_of_cached_scripts:0 $ redis-cli eval "" 0 ; redis-cli info memory | grep "script" (nil) used_memory_scripts:120 used_memory_scripts_human:120B number_of_cached_scripts:1 $ redis-cli script flush ; redis-cli info memory | grep "script" OK used_memory_scripts:96 used_memory_scripts_human:96B number_of_cached_scripts:0 $ redis-cli eval "return('Hello, Script Cache :)')" 0 ; redis-cli info memory | grep "script" "Hello, Script Cache :)" used_memory_scripts:152 used_memory_scripts_human:152B number_of_cached_scripts:1 $ redis-cli eval "return redis.sha1hex(\"return('Hello, Script Cache :)')\")" 0 ; redis-cli info memory | grep "script" "1be72729d43da5114929c1260a749073732dc822" used_memory_scripts:232 used_memory_scripts_human:232B number_of_cached_scripts:2
✔ 19:03:54 redis [lua_scripts-in-info-memory L ✚…⚑] $ redis-cli evalsha 1be72729d43da5114929c1260a749073732dc822 0 "Hello, Script Cache :)" ```49890c8e