Added the SRANDMEMBER key <count> variant.
SRANDMEMBER called with just the key argument can just return a single random element from a Redis Set. However many users need to return multiple unique elements from a Set, this is not a trivial problem to handle in the client side, and for truly good performance a C implementation was required. After many requests for this feature it was finally implemented. The problem implementing this command is the strategy to follow when the number of elements the user asks for is near to the number of elements that are already inside the set. In this case asking random elements to the dictionary API, and trying to add it to a temporary set, may result into an extremely poor performance, as most add operations will be wasted on duplicated elements. For this reason this implementation uses a different strategy in this case: the Set is copied, and random elements are returned to reach the specified count. The code actually uses 4 different algorithms optimized for the different cases. If the count is negative, the command changes behavior and allows for duplicated elements in the returned subset.
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