- 22 Aug, 2022 3 commits
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zhenwei pi authored
Introduce listen method into connection type, this allows no hard code of listen logic. Originally, we initialize server during startup like this: if (server.port) listenToPort(server.port,&server.ipfd); if (server.tls_port) listenToPort(server.port,&server.tlsfd); if (server.unixsocket) anetUnixServer(...server.unixsocket...); ... if (createSocketAcceptHandler(&server.ipfd, acceptTcpHandler) != C_OK) if (createSocketAcceptHandler(&server.tlsfd, acceptTcpHandler) != C_OK) if (createSocketAcceptHandler(&server.sofd, acceptTcpHandler) != C_OK) ... If a new connection type gets supported, we have to add more hard code to setup listener. Introduce .listen and refactor listener, and Unix socket supports this. this allows to setup listener arguments and create listener in a loop. What's more, '.listen' is defined in connection.h, so we should include server.h to import 'struct socketFds', but server.h has already include 'connection.h'. To avoid including loop(also to make code reasonable), define 'struct connListener' in connection.h instead of 'struct socketFds' in server.h. This leads this commit to get more changes. There are more fields in 'struct connListener', hence it's possible to simplify changeBindAddr & applyTLSPort() & updatePort() into a single logic: update the listener config from the server.xxx, and re-create the listener. Because of the new field 'priv' in struct connListener, we expect to pass this to the accept handler(even it's not used currently), this may be used in the future. Signed-off-by:
zhenwei pi <pizhenwei@bytedance.com>
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zhenwei pi authored
Suggested by Oran, use an array to store all the connection types instead of a linked list, and use connection name of string. The index of a connection is dynamically allocated. Currently we support max 8 connection types, include: - tcp - unix socket - tls and RDMA is in the plan, then we have another 4 types to support, it should be enough in a long time. Introduce 3 functions to get connection type by a fast path: - connectionTypeTcp() - connectionTypeTls() - connectionTypeUnix() Note that connectionByType() is designed to use only in unlikely code path. Signed-off-by:
zhenwei pi <pizhenwei@bytedance.com>
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zhenwei pi authored
Unix socket uses different accept handler/create listener from TCP, to hide these difference to avoid hard code, use a new unix socket connection type. Also move 'acceptUnixHandler' into unix.c. Currently, the connection framework becomes like following: uplayer | connection layer / | \ TCP Unix TLS It's possible to build Unix socket support as a shared library, and load it dynamically. Because TCP and Unix socket don't require any heavy dependencies or overheads, we build them into Redis statically. Signed-off-by:
zhenwei pi <pizhenwei@bytedance.com>
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