- 04 Aug, 2015 2 commits
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antirez authored
This commit attempts to fix a bug involving PSYNC and diskless replication (currently experimental) found by Yuval Inbar from Redis Labs and that was later found to have even more far reaching effects (the bug also exists when diskstore is off). The gist of the bug is that, a Redis master replies with +FULLRESYNC to a PSYNC attempt that fails and requires a full resynchronization. However, the baseline offset sent along with FULLRESYNC was always the current master replication offset. This is not ok, because there are many reasosn that may delay the RDB file creation. And... guess what, the master offset we communicate must be the one of the time the RDB was created. So for example: 1) When the BGSAVE for replication is delayed since there is one already but is not good for replication. 2) When the BGSAVE is not needed as we attach one currently ongoing. 3) When because of diskless replication the BGSAVE is delayed. In all the above cases the PSYNC reply is wrong and the slave may reconnect later claiming to need a wrong offset: this may cause data curruption later.
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antirez authored
Thanks to Oran Agra from Redis Labs for providing this patch.
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- 29 Jul, 2015 2 commits
- 28 Jul, 2015 8 commits
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antirez authored
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antirez authored
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antirez authored
Using chained replication where C is slave of B which is in turn slave of A, if B reconnects the replication link with A but discovers it is no longer possible to PSYNC, slaves of B must be disconnected and PSYNC not allowed, since the new B dataset may be completely different after the synchronization with the master. Note that there are varius semantical differences in the way this is handled now compared to the past. In the past the semantics was: 1. When a slave lost connection with its master, disconnected the chained slaves ASAP. Which is not needed since after a successful PSYNC with the master, the slaves can continue and don't need to resync in turn. 2. However after a failed PSYNC the replication backlog was not reset, so a slave was able to PSYNC successfully even if the instance did a full sync with its master, containing now an entirely different data set. Now instead chained slaves are not disconnected when the slave lose the connection with its master, but only when it is forced to full SYNC with its master. This means that if the slave having chained slaves does a successful PSYNC all its slaves can continue without troubles. See issue #2694 for more details.
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antirez authored
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antirez authored
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antirez authored
Backported from Disque.
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antirez authored
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antirez authored
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- 27 Jul, 2015 3 commits
- 26 Jul, 2015 6 commits
- 25 Jul, 2015 5 commits
- 24 Jul, 2015 3 commits
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antirez authored
This gives us a 24 bytes size class which is dict.c dictEntry size, thus improving the memory efficiency of Redis significantly. Moreover other non 16 bytes aligned tiny classes are added that further reduce the fragmentation of the allocator. Technically speaking LG_QUANTUM should be 4 on i386 / AMD64 because of SSE types and other 16 bytes types, however we don't use those, and our jemalloc only targets Redis. New versions of Jemalloc will have an explicit configure switch in order to specify the quantum value for a platform without requiring any change to the Jemalloc source code: we'll switch to this system when available. This change was originally proposed by Oran Agra (@oranagra) as a change to the Jemalloc script to generate the size classes define. We ended doing it differently by changing LG_QUANTUM since it is apparently the supported Jemalloc method to obtain a 24 bytes size class, moreover it also provides us other potentially useful size classes. Related to issue #2510.
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antirez authored
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antirez authored
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- 23 Jul, 2015 1 commit
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antirez authored
When empty strings are created, or when sdsMakeRoomFor() is called, we are likely into an appending pattern. Use at least type 8 SDS strings since TYPE 5 does not remember the free allocation size and requires to call sdsMakeRoomFor() at every new piece appended.
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- 20 Jul, 2015 1 commit
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antirez authored
Thanks to @oranagra for spotting this error.
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- 17 Jul, 2015 5 commits
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Salvatore Sanfilippo authored
Cluster lock fix
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Salvatore Sanfilippo authored
pfcount support multi keys
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Yongyue Sun authored
Signed-off-by:
Yongyue Sun <abioy.sun@gmail.com>
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Tom Kiemes authored
aof_delayed_fsync was not set to 0 when calling CONFIG RESETSTAT
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Salvatore Sanfilippo authored
config tcp-keepalive should be numerical field not bool
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- 16 Jul, 2015 4 commits
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antirez authored
The previos attempt to process each client at least once every ten seconds was not a good idea, because: 1. Usually because of the past min iterations set to 50, you get much better processing period most of the times. 2. However when there are many clients and a normal setting for server.hz, the edge case is triggered, and waiting 10 seconds for a BLPOP that asked for 1 second is not ok. 3. Moreover, because of the high min-itereations limit of 50, when HZ was set to an high value, the actual behavior was to process a lot of clients per second. Also the function checking for timeouts called gettimeofday() at each iteration which can be costly. The new implementation will try to process each client once per second, gets the current time as argument, and does not attempt to process more than 5 clients per iteration if not needed. So now: 1. The CPU usage of an idle Redis process is the same or better. 2. The CPU usage of a busy Redis process is the same or better. 3. However a non trivial amount of work may be performed per iteration when there are many many clients. In this particular case the user may want to raise the "HZ" value if needed. Btw with 4000 clients it was still not possible to noticy any actual latency created by processing 400 clients per second, since the work performed for each client is pretty small.
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Jiahao Huang authored
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antirez authored
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antirez authored
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