1. 22 Dec, 2021 1 commit
    • guybe7's avatar
      Sort out mess around propagation and MULTI/EXEC (#9890) · 7ac21307
      guybe7 authored
      The mess:
      Some parts use alsoPropagate for late propagation, others using an immediate one (propagate()),
      causing edge cases, ugly/hacky code, and the tendency for bugs
      
      The basic idea is that all commands are propagated via alsoPropagate (i.e. added to a list) and the
      top-most call() is responsible for going over that list and actually propagating them (and wrapping
      them in MULTI/EXEC if there's more than one command). This is done in the new function,
      propagatePendingCommands.
      
      Callers to propagatePendingCommands:
      1. top-most call() (we want all nested call()s to add to the also_propagate array and just the top-most
         one to propagate them) - via `afterCommand`
      2. handleClientsBlockedOnKeys: it is out of call() context and it may propagate stuff - via `afterCommand`. 
      3. handleClientsBlockedOnKeys edge case: if the looked-up key is already expired, we will propagate the
         expire but will not unblock any client so `afterCommand` isn't called. in that case, we have to propagate
         the deletion explicitly.
      4. cron stuff: active-expire and eviction may also propagate stuff
      5. modules: the module API allows to propagate stuff from just about anywhere (timers, keyspace notifications,
         threads). I could have tried to catch all the out-of-call-context places but it seemed easier to handle it in one
         place: when we free the context. in the spirit of what was done in call(), only the top-most freeing of a module
         context may cause propagation.
      6. modules: when using a thread-safe ctx it's not clear when/if the ctx will be freed. we do know that the module
         must lock the GIL before calling RM_Replicate/RM_Call so we propagate the pending commands when
         releasing the GIL.
      
      A "known limitation", which were actually a bug, was fixed because of this commit (see propagate.tcl):
         When using a mix of RM_Call with `!` and RM_Replicate, the command would propagate out-of-order:
         first all the commands from RM_Call, and then the ones from RM_Replicate
      
      Another thing worth mentioning is that if, in the past, a client would issue a MULTI/EXEC with just one
      write command the server would blindly propagate the MULTI/EXEC too, even though it's redundant.
      not anymore.
      
      This commit renames propagate() to propagateNow() in order to cause conflicts in pending PRs.
      propagatePendingCommands is the only caller of propagateNow, which is now a static, internal helper function.
      
      Optimizations:
      1. alsoPropagate will not add stuff to also_propagate if there's no AOF and replicas
      2. alsoPropagate reallocs also_propagagte exponentially, to save calls to memmove
      
      Bugfixes:
      1. CONFIG SET can create evictions, sending notifications which can cause to dirty++ with modules.
         we need to prevent it from propagating to AOF/replicas
      2. We need to set current_client in RM_Call. buggy scenario:
         - CONFIG SET maxmemory, eviction notifications, module hook calls RM_Call
         - assertion in lookupKey crashes, because current_client has CONFIG SET, which isn't CMD_WRITE
      3. minor: in eviction, call propagateDeletion after notification, like active-expire and all commands
         (we always send a notification before propagating the command)
      7ac21307
  2. 21 Dec, 2021 1 commit
    • zhugezy's avatar
      Remove EVAL script verbatim replication, propagation, and deterministic execution logic (#9812) · 1b0968df
      zhugezy authored
      
      
      # Background
      
      The main goal of this PR is to remove relevant logics on Lua script verbatim replication,
      only keeping effects replication logic, which has been set as default since Redis 5.0.
      As a result, Lua in Redis 7.0 would be acting the same as Redis 6.0 with default
      configuration from users' point of view.
      
      There are lots of reasons to remove verbatim replication.
      Antirez has listed some of the benefits in Issue #5292:
      
      >1. No longer need to explain to users side effects into scripts.
          They can do whatever they want.
      >2. No need for a cache about scripts that we sent or not to the slaves.
      >3. No need to sort the output of certain commands inside scripts
          (SMEMBERS and others): this both simplifies and gains speed.
      >4. No need to store scripts inside the RDB file in order to startup correctly.
      >5. No problems about evicting keys during the script execution.
      
      When looking back at Redis 5.0, antirez and core team decided to set the config
      `lua-replicate-commands yes` by default instead of removing verbatim replication
      directly, in case some bad situations happened. 3 years later now before Redis 7.0,
      it's time to remove it formally.
      
      # Changes
      
      - configuration for lua-replicate-commands removed
        - created config file stub for backward compatibility
      - Replication script cache removed
        - this is useless under script effects replication
        - relevant statistics also removed
      - script persistence in RDB files is also removed
      - Propagation of SCRIPT LOAD and SCRIPT FLUSH to replica / AOF removed
      - Deterministic execution logic in scripts removed (i.e. don't run write commands
        after random ones, and sorting output of commands with random order)
        - the flags indicating which commands have non-deterministic results are kept as hints to clients.
      - `redis.replicate_commands()` & `redis.set_repl()` changed
        - now `redis.replicate_commands()` does nothing and return an 1
        - ...and then `redis.set_repl()` can be issued before `redis.replicate_commands()` now
      - Relevant TCL cases adjusted
      - DEBUG lua-always-replicate-commands removed
      
      # Other changes
      - Fix a recent bug comparing CLIENT_ID_AOF to original_client->flags instead of id. (introduced in #9780)
      Co-authored-by: default avatarOran Agra <oran@redislabs.com>
      1b0968df
  3. 02 Dec, 2021 1 commit
    • meir@redislabs.com's avatar
      Redis Functions - Added redis function unit and Lua engine · cbd46317
      meir@redislabs.com authored
      Redis function unit is located inside functions.c
      and contains Redis Function implementation:
      1. FUNCTION commands:
        * FUNCTION CREATE
        * FCALL
        * FCALL_RO
        * FUNCTION DELETE
        * FUNCTION KILL
        * FUNCTION INFO
      2. Register engine
      
      In addition, this commit introduce the first engine
      that uses the Redis Function capabilities, the
      Lua engine.
      cbd46317
  4. 01 Dec, 2021 1 commit
    • meir@redislabs.com's avatar
      Redis Functions - Introduce script unit. · fc731bc6
      meir@redislabs.com authored
      Script unit is a new unit located on script.c.
      Its purpose is to provides an API for functions (and eval)
      to interact with Redis. Interaction includes mostly
      executing commands, but also functionalities like calling
      Redis back on long scripts or check if the script was killed.
      
      The interaction is done using a scriptRunCtx object that
      need to be created by the user and initialized using scriptPrepareForRun.
      
      Detailed list of functionalities expose by the unit:
      1. Calling commands (including all the validation checks such as
         acl, cluster, read only run, ...)
      2. Set Resp
      3. Set Replication method (AOF/REPLICATION/NONE)
      4. Call Redis back to on long running scripts to allow Redis reply
         to clients and perform script kill
      
      The commit introduce the new unit and uses it on eval commands to
      interact with Redis.
      fc731bc6