1. 08 Aug, 2020 5 commits
  2. 07 Aug, 2020 2 commits
  3. 06 Aug, 2020 3 commits
    • Oran Agra's avatar
      Accelerate diskless master connections, and general re-connections (#6271) · c17e597d
      Oran Agra authored
      Diskless master has some inherent latencies.
      1) fork starts with delay from cron rather than immediately
      2) replica is put online only after an ACK. but the ACK
         was sent only once a second.
      3) but even if it would arrive immediately, it will not
         register in case cron didn't yet detect that the fork is done.
      
      Besides that, when a replica disconnects, it doesn't immediately
      attempts to re-connect, it waits for replication cron (one per second).
      in case it was already online, it may be important to try to re-connect
      as soon as possible, so that the backlog at the master doesn't vanish.
      
      In case it disconnected during rdb transfer, one can argue that it's
      not very important to re-connect immediately, but this is needed for the
      "diskless loading short read" test to be able to run 100 iterations in 5
      seconds, rather than 3 (waiting for replication cron re-connection)
      
      changes in this commit:
      1) sync command starts a fork immediately if no sync_delay is configured
      2) replica sends REPLCONF ACK when done reading the rdb (rather than on 1s cron)
      3) when a replica unexpectedly disconnets, it immediately tries to
         re-connect rather than waiting 1s
      4) when when a child exits, if there is another replica waiting, we spawn a new
         one right away, instead of waiting for 1s replicationCron.
      5) added a call to connectWithMaster from replicationSetMaster. which is called
         from the REPLICAOF command but also in 3 places in cluster.c, in all of
         these the connection attempt will now be immediate instead of delayed by 1
         second.
      
      side note:
      we can add a call to rdbPipeReadHandler in replconfCommand when getting
      a REPLCONF ACK from the replica to solve a race where the replica got
      the entire rdb and EOF marker before we detected that the pipe was
      closed.
      in the test i did see this race happens in one about of some 300 runs,
      but i concluded that this race is unlikely in real life (where the
      replica is on another host and we're more likely to first detect the
      pipe was closed.
      the test runs 100 iterations in 3 seconds, so in some cases it'll take 4
      seconds instead (waiting for another REPLCONF ACK).
      
      Removing unneeded startBgsaveForReplication from updateSlavesWaitingForBgsave
      Now that CheckChildrenDone is calling the new replicationStartPendingFork
      (extracted from serverCron) there's actually no need to call
      startBgsaveForReplication from updateSlavesWaitingForBgsave anymore,
      since as soon as updateSlavesWaitingForBgsave returns, CheckChildrenDone is
      calling replicationStartPendingFork that handles that anyway.
      The code in updateSlavesWaitingForBgsave had a bug in which it ignored
      repl-diskless-sync-delay, but removing that code shows that this bug was
      hiding another bug, which is that the max_idle should have used >= and
      not >, this one second delay has a big impact on my new test.
      c17e597d
    • Oran Agra's avatar
      Fix potential race in bugReportStart · 81f8524a
      Oran Agra authored
      this race would only happen when two threads paniced at the same time,
      and even then the only consequence is some extra log lines.
      
      race reported in #7391
      81f8524a
    • Oran Agra's avatar
      Assertion and panic, print crash log without generating SIGSEGV · 90b717e7
      Oran Agra authored
      This makes it possible to add tests that generate assertions, and run
      them with valgrind, making sure that there are no memory violations
      prior to the assertion.
      
      New config options:
      - crash-log-enabled - can be disabled for cleaner core dumps
      - crash-memcheck-enabled - useful for faster termination after a crash
      - use-exit-on-panic - to be used by the test suite so that valgrind can
        detect leaks and memory corruptions
      
      Other changes:
      - Crash log is printed even on system that dont HAVE_BACKTRACE, i.e. in
        both SIGSEGV and assert / panic
      - Assertion and panic won't print registers and code around EIP (which
        was useless), but will do fast memory test (which may still indicate
        that the assertion was due to memory corrpution)
      
      I had to reshuffle code in order to re-use it, so i extracted come code
      into function without actually doing any changes to the code:
      - logServerInfo
      - logModulesInfo
      - doFastMemoryTest (with the exception of it being conditional)
      - dumpCodeAroundEIP
      
      changes to the crash report on segfault:
      - logRegisters is called right after the stack trace (before info) done
        just in order to have more re-usable code
      - stack trace skips the first two items on the stack (the crash log and
        signal handler functions)
      90b717e7
  4. 05 Aug, 2020 4 commits
  5. 04 Aug, 2020 3 commits
    • WuYunlong's avatar
    • Tyson Andre's avatar
      Add a ZMSCORE command returning an array of scores. (#7593) · f11f26cc
      Tyson Andre authored
      
      
      Syntax: `ZMSCORE KEY MEMBER [MEMBER ...]`
      
      This is an extension of #2359
      amended by Tyson Andre to work with the changed unstable API,
      add more tests, and consistently return an array.
      
      - It seemed as if it would be more likely to get reviewed
        after updating the implementation.
      
      Currently, multi commands or lua scripting to call zscore multiple times
      would almost definitely be less efficient than a native ZMSCORE
      for the following reasons:
      
      - Need to fetch the set from the string every time instead of reusing the C
        pointer.
      - Using pipelining or multi-commands would result in more bytes sent by
        the client for the repeated `ZMSCORE KEY` sections.
      - Need to specially encode the data and decode it from the client
        for lua-based solutions.
      - The fastest solution I've seen for large sets(thousands or millions)
        involves lua and a variadic ZADD, then a ZINTERSECT, then a ZRANGE 0 -1,
        then UNLINK of a temporary set (or lua). This is still inefficient.
      Co-authored-by: default avatarTyson Andre <tysonandre775@hotmail.com>
      f11f26cc
    • Oran Agra's avatar
      fix new rdb test failing on timing issues (#7604) · 824bd2ac
      Oran Agra authored
      apparenlty on github actions sometimes 500ms is not enough
      824bd2ac
  6. 02 Aug, 2020 1 commit
  7. 31 Jul, 2020 3 commits
  8. 30 Jul, 2020 4 commits
  9. 29 Jul, 2020 4 commits
  10. 28 Jul, 2020 5 commits
  11. 27 Jul, 2020 3 commits
  12. 26 Jul, 2020 1 commit
  13. 24 Jul, 2020 1 commit
  14. 23 Jul, 2020 1 commit
    • Oran Agra's avatar
      Stabilize bgsave test that sometimes fails with valgrind (#7559) · 8a57969f
      Oran Agra authored
      on ci.redis.io the test fails a lot, reporting that bgsave didn't end.
      increaseing the timeout we wait for that bgsave to get aborted.
      in addition to that, i also verify that it indeed got aborted by
      checking that the save counter wasn't reset.
      
      add another test to verify that a successful bgsave indeed resets the
      change counter.
      8a57969f