- 03 Oct, 2011 8 commits
-
-
Salvatore Sanfilippo authored
Use rank information to compute ZCOUNT
-
Pieter Noordhuis authored
-
Pieter Noordhuis authored
-
antirez authored
Use the new install script as make install target. Message about install script requiring root changed a bit to make it more evident.
-
dvir volk authored
-
dvir volk authored
-
dvir volk authored
-
dvir volk authored
-
- 02 Oct, 2011 1 commit
-
-
antirez authored
-
- 01 Oct, 2011 1 commit
-
-
antirez authored
when processing gossip packets make sure to also update the node bitmap when associating slots to nodes. Fixed simply using the appropriate helper function to add a slot.
-
- 30 Sep, 2011 7 commits
-
-
antirez authored
-
antirez authored
redis-trib: initial working implementation of cluster rehashing, more work needed to make it more correct, more reliable.
-
antirez authored
-
antirez authored
-
antirez authored
Clear the importing status from the slot if a CLUSTER SETSLOT command permanently assigns the slot to the importing node.
-
antirez authored
-
antirez authored
redis-trib: initial slots allocation strategy, still to improve for better balancing when there are just a few slots to move.
-
- 29 Sep, 2011 10 commits
-
-
antirez authored
-
antirez authored
redis-trib: minor refactoring creating a method to load the cluster information starting from a single node
-
antirez authored
-
antirez authored
-
antirez authored
Fixed command table for RESTORE to make it accepting keys only for the right slots when cluster is enabled.
-
antirez authored
-
antirez authored
-
antirez authored
-
antirez authored
-
antirez authored
-
- 28 Sep, 2011 3 commits
- 27 Sep, 2011 6 commits
- 26 Sep, 2011 1 commit
-
-
antirez authored
-
- 23 Sep, 2011 3 commits
-
-
antirez authored
Lua math.random and math.randomseed replaced with our own version based on redisSrand48(). Seed initialized to the same value at every EVAL/EVALSHA call.
-
antirez authored
-
antirez authored
libc neutral random function derived from a drand48() implementation added. Will be used to replace Lua's math.random implementation.
-