1. 11 Mar, 2023 1 commit
    • guybe7's avatar
      Add reply_schema to command json files (internal for now) (#10273) · 4ba47d2d
      guybe7 authored
      Work in progress towards implementing a reply schema as part of COMMAND DOCS, see #9845
      Since ironing the details of the reply schema of each and every command can take a long time, we
      would like to merge this PR when the infrastructure is ready, and let this mature in the unstable branch.
      Meanwhile the changes of this PR are internal, they are part of the repo, but do not affect the produced build.
      
      ### Background
      In #9656 we add a lot of information about Redis commands, but we are missing information about the replies
      
      ### Motivation
      1. Documentation. This is the primary goal.
      2. It should be possible, based on the output of COMMAND, to be able to generate client code in typed
        languages. In order to do that, we need Redis to tell us, in detail, what each reply looks like.
      3. We would like to build a fuzzer that verifies the reply structure (for now we use the existing
        testsuite, see the "Testing" section)
      
      ### Schema
      The idea is to supply some sort of schema for the various replies of each command.
      The schema will describe the conceptual structure of the reply (for generated clients), as defined in RESP3.
      Note that the reply structure itself may change, depending on the arguments (e.g. `XINFO STREAM`, with
      and without the `FULL` modifier)
      We decided to use the standard json-schema (see https://json-schema.org/) as the reply-schema.
      
      Example for `BZPOPMIN`:
      ```
      "reply_schema": {
          "oneOf": [
              {
                  "description": "Timeout reached and no elements were popped.",
                  "type": "null"
              },
              {
                  "description": "The keyname, popped member, and its score.",
                  "type": "array",
                  "minItems": 3,
                  "maxItems": 3,
                  "items": [
                      {
                          "description": "Keyname",
                          "type": "string"
                      },
                      {
                          "description": "Member",
                          "type": "string"
                      },
                      {
                          "description": "Score",
                          "type": "number"
                      }
                  ]
              }
          ]
      }
      ```
      
      #### Notes
      1.  It is ok that some commands' reply structure depends on the arguments and it's the caller's responsibility
        to know which is the relevant one. this comes after looking at other request-reply systems like OpenAPI,
        where the reply schema can also be oneOf and the caller is responsible to know which schema is the relevant one.
      2. The reply schemas will describe RESP3 replies only. even though RESP3 is structured, we want to use reply
        schema for documentation (and possibly to create a fuzzer that validates the replies)
      3. For documentation, the description field will include an explanation of the scenario in which the reply is sent,
        including any relation to arguments. for example, for `ZRANGE`'s two schemas we will need to state that one
        is with `WITHSCORES` and the other is without.
      4. For documentation, there will be another optional field "notes" in which we will add a short description of
        the representation in RESP2, in case it's not trivial (RESP3's `ZRANGE`'s nested array vs. RESP2's flat
        array, for example)
      
      Given the above:
      1. We can generate the "return" section of all commands in [redis-doc](https://redis.io/commands/)
        (given that "description" and "notes" are comprehensive enough)
      2. We can generate a client in a strongly typed language (but the return type could be a conceptual
        `union` and the caller needs to know which schema is relevant). see the section below for RESP2 support.
      3. We can create a fuzzer for RESP3.
      
      ### Limitations (because we are using the standard json-schema)
      The problem is that Redis' replies are more diverse than what the json format allows. This means that,
      when we convert the reply to a json (in order to validate the schema against it), we lose information (see
      the "Testing" section below).
      The other option would have been to extend the standard json-schema (and json format) to include stuff
      like sets, bulk-strings, error-string, etc. but that would mean also extending the schema-validator - and that
      seemed like too much work, so we decided to compromise.
      
      Examples:
      1. We cannot tell the difference between an "array" and a "set"
      2. We cannot tell the difference between simple-string and bulk-string
      3. we cannot verify true uniqueness of items in commands like ZRANGE: json-schema doesn't cover the
        case of two identical members with different scores (e.g. `[["m1",6],["m1",7]]`) because `uniqueItems`
        compares (member,score) tuples and not just the member name. 
      
      ### Testing
      This commit includes some changes inside Redis in order to verify the schemas (existing and future ones)
      are indeed correct (i.e. describe the actual response of Redis).
      To do that, we added a debugging feature to Redis that causes it to produce a log of all the commands
      it executed and their replies.
      For that, Redis needs to be compiled with `-DLOG_REQ_RES` and run with
      `--reg-res-logfile <file> --client-default-resp 3` (the testsuite already does that if you run it with
      `--log-req-res --force-resp3`)
      You should run the testsuite with the above args (and `--dont-clean`) in order to make Redis generate
      `.reqres` files (same dir as the `stdout` files) which contain request-response pairs.
      These files are later on processed by `./utils/req-res-log-validator.py` which does:
      1. Goes over req-res files, generated by redis-servers, spawned by the testsuite (see logreqres.c)
      2. For each request-response pair, it validates the response against the request's reply_schema
        (obtained from the extended COMMAND DOCS)
      5. In order to get good coverage of the Redis commands, and all their different replies, we chose to use
        the existing redis test suite, rather than attempt to write a fuzzer.
      
      #### Notes about RESP2
      1. We will not be able to use the testing tool to verify RESP2 replies (we are ok with that, it's time to
        accept RESP3 as the future RESP)
      2. Since the majority of the test suite is using RESP2, and we want the server to reply with RESP3
        so that we can validate it, we will need to know how to convert the actual reply to the one expected.
         - number and boolean are always strings in RESP2 so the conversion is easy
         - objects (maps) are always a flat array in RESP2
         - others (nested array in RESP3's `ZRANGE` and others) will need some special per-command
           handling (so the client will not be totally auto-generated)
      
      Example for ZRANGE:
      ```
      "reply_schema": {
          "anyOf": [
              {
                  "description": "A list of member elements",
                  "type": "array",
                  "uniqueItems": true,
                  "items": {
                      "type": "string"
                  }
              },
              {
                  "description": "Members and their scores. Returned in case `WITHSCORES` was used.",
                  "notes": "In RESP2 this is returned as a flat array",
                  "type": "array",
                  "uniqueItems": true,
                  "items": {
                      "type": "array",
                      "minItems": 2,
                      "maxItems": 2,
                      "items": [
                          {
                              "description": "Member",
                              "type": "string"
                          },
                          {
                              "description": "Score",
                              "type": "number"
                          }
                      ]
                  }
              }
          ]
      }
      ```
      
      ### Other changes
      1. Some tests that behave differently depending on the RESP are now being tested for both RESP,
        regardless of the special log-req-res mode ("Pub/Sub PING" for example)
      2. Update the history field of CLIENT LIST
      3. Added basic tests for commands that were not covered at all by the testsuite
      
      ### TODO
      
      - [x] (maybe a different PR) add a "condition" field to anyOf/oneOf schemas that refers to args. e.g.
        when `SET` return NULL, the condition is `arguments.get||arguments.condition`, for `OK` the condition
        is `!arguments.get`, and for `string` the condition is `arguments.get` - https://github.com/redis/redis/issues/11896
      - [x] (maybe a different PR) also run `runtest-cluster` in the req-res logging mode
      - [x] add the new tests to GH actions (i.e. compile with `-DLOG_REQ_RES`, run the tests, and run the validator)
      - [x] (maybe a different PR) figure out a way to warn about (sub)schemas that are uncovered by the output
        of the tests - https://github.com/redis/redis/issues/11897
      - [x] (probably a separate PR) add all missing schemas
      - [x] check why "SDOWN is triggered by misconfigured instance replying with errors" fails with --log-req-res
      - [x] move the response transformers to their own file (run both regular, cluster, and sentinel tests - need to
        fight with the tcl including mechanism a bit)
      - [x] issue: module API - https://github.com/redis/redis/issues/11898
      - [x] (probably a separate PR): improve schemas: add `required` to `object`s - https://github.com/redis/redis/issues/11899
      
      Co-authored-by: default avatarOzan Tezcan <ozantezcan@gmail.com>
      Co-authored-by: default avatarHanna Fadida <hanna.fadida@redislabs.com>
      Co-authored-by: default avatarOran Agra <oran@redislabs.com>
      Co-authored-by: default avatarShaya Potter <shaya@redislabs.com>
      4ba47d2d
  2. 28 Feb, 2023 1 commit
    • uriyage's avatar
      Try to trim strings only when applicable (#11817) · 9d336ac3
      uriyage authored
      
      
      As `sdsRemoveFreeSpace` have an impact on performance even if it is a no-op (see details at #11508). 
      Only call the function when there is a possibility that the string contains free space.
      * For strings coming from the network, it's only if they're bigger than PROTO_MBULK_BIG_ARG
      * For strings coming from scripts, it's only if they're smaller than LUA_CMD_OBJCACHE_MAX_LEN
      * For strings coming from modules, it could be anything.
      Co-authored-by: default avatarOran Agra <oran@redislabs.com>
      Co-authored-by: default avatarsundb <sundbcn@gmail.com>
      9d336ac3
  3. 23 Feb, 2023 1 commit
    • Chen Tianjie's avatar
      Add CLIENT NO-TOUCH for clients to run commands without affecting LRU/LFU of keys (#11483) · 897c3d52
      Chen Tianjie authored
      
      
      When no-touch mode is enabled, the client will not touch LRU/LFU of the
      keys it accesses, except when executing command `TOUCH`.
      This allows inspecting or modifying the key-space without affecting their eviction.
      
      Changes:
      - A command `CLIENT NO-TOUCH ON|OFF` to switch on and off this mode.
      - A client flag `#define CLIENT_NOTOUCH (1ULL<<45)`, which can be shown
        with `CLIENT INFO`, by the letter "T" in the "flags" field.
      - Clear `NO-TOUCH` flag in `clearClientConnectionState`, which is used by `RESET`
        command and resetting temp clients used by modules.
      - Also clear `NO-EVICT` flag in `clearClientConnectionState`, this might have been an
        oversight, spotted by @madolson.
      - A test using `DEBUG OBJECT` command to verify that LRU stat is not touched when
        no-touch mode is on.
      Co-authored-by: default avatarchentianjie <chentianjie@alibaba-inc.com>
      Co-authored-by: default avatarMadelyn Olson <34459052+madolson@users.noreply.github.com>
      Co-authored-by: default avatarsundb <sundbcn@gmail.com>
      897c3d52
  4. 16 Feb, 2023 1 commit
    • Oran Agra's avatar
      Cleanup around script_caller, fix tracking of scripts and ACL logging for RM_Call (#11770) · 233abbbe
      Oran Agra authored
      * Make it clear that current_client is the root client that was called by
        external connection
      * add executing_client which is the client that runs the current command
        (can be a module or a script)
      * Remove script_caller that was used for commands that have CLIENT_SCRIPT
        to get the client that called the script. in most cases, that's the current_client,
        and in others (when being called from a module), it could be an intermediate
        client when we actually want the original one used by the external connection.
      
      bugfixes:
      * RM_Call with C flag should log ACL errors with the requested user rather than
        the one used by the original client, this also solves a crash when RM_Call is used
        with C flag from a detached thread safe context.
      * addACLLogEntry would have logged info about the script_caller, but in case the
        script was issued by a module command we actually want the current_client. the
        exception is when RM_Call is called from a timer event, in which case we don't
        have a current_client.
      
      behavior changes:
      * client side tracking for scripts now tracks the keys that are read by the script
        instead of the keys that are declared by the caller for EVAL
      
      other changes:
      * Log both current_client and executing_client in the crash log.
      * remove prepareLuaClient and resetLuaClient, being dead code that was forgotten.
      * remove scriptTimeSnapshot and snapshot_time and instead add cmd_time_snapshot
        that serves all commands and is reset only when execution nesting starts.
      * remove code to propagate CLIENT_FORCE_REPL from the executed command
        to the script caller since scripts aren't propagated anyway these days and anyway
        this flag wouldn't have had an effect since CLIENT_PREVENT_PROP is added by scriptResetRun.
      * fix a module GIL violation issue in afterSleep that was introduced in #10300 (unreleased)
      233abbbe
  5. 14 Feb, 2023 1 commit
    • guybe7's avatar
      SCAN/RANDOMKEY and lazy-expire (#11788) · fd82bccd
      guybe7 authored
      Starting from Redis 7.0 (#9890) we started wrapping everything a command
       propagates with MULTI/EXEC. The problem is that both SCAN and RANDOMKEY can
      lazy-expire arbitrary keys (similar behavior to active-expire), and put DELs in a transaction.
      
      Fix: When these commands are called without a parent exec-unit (e.g. not in EVAL or
      MULTI) we avoid wrapping their DELs in a transaction (for the same reasons active-expire
      and eviction avoids a transaction)
      
      This PR adds a per-command flag that indicates that the command may touch arbitrary
      keys (not the ones in the arguments), and uses that flag to avoid the MULTI-EXEC.
      For now, this flag is internal, since we're considering other solutions for the future.
      
      Note for cluster mode: if SCAN/RANDOMKEY is inside EVAL/MULTI it can still cause the
      same situation (as it always did), but it won't cause a CROSSSLOT because replicas and AOF
      do not perform slot checks.
      The problem with the above is mainly for 3rd party ecosystem tools that propagate commands
      from master to master, or feed an AOF file with redis-cli into a master.
      This PR aims to fix the regression in redis 7.0, and we opened #11792 to try to handle the
      bigger problem with lazy expire better for another release.
      fd82bccd
  6. 09 Feb, 2023 1 commit
    • Meir Shpilraien (Spielrein)'s avatar
      Match REDISMODULE_OPEN_KEY_* flags to LOOKUP_* flags (#11772) · 5c3938d5
      Meir Shpilraien (Spielrein) authored
      The PR adds support for the following flags on RedisModule_OpenKey:
      
      * REDISMODULE_OPEN_KEY_NONOTIFY - Don't trigger keyspace event on key misses.
      * REDISMODULE_OPEN_KEY_NOSTATS - Don't update keyspace hits/misses counters.
      * REDISMODULE_OPEN_KEY_NOEXPIRE - Avoid deleting lazy expired keys.
      * REDISMODULE_OPEN_KEY_NOEFFECTS - Avoid any effects from fetching the key
      
      In addition, added `RM_GetOpenKeyModesAll`, which returns the mask of all
      supported OpenKey modes. This allows the module to check, in runtime, which
      OpenKey modes are supported by the current Redis instance.
      5c3938d5
  7. 11 Jan, 2023 1 commit
  8. 04 Jan, 2023 1 commit
  9. 01 Jan, 2023 1 commit
    • ranshid's avatar
      reprocess command when client is unblocked on keys (#11012) · 383d902c
      ranshid authored
      *TL;DR*
      ---------------------------------------
      Following the discussion over the issue [#7551](https://github.com/redis/redis/issues/7551
      
      )
      We decided to refactor the client blocking code to eliminate some of the code duplications
      and to rebuild the infrastructure better for future key blocking cases.
      
      
      *In this PR*
      ---------------------------------------
      1. reprocess the command once a client becomes unblocked on key (instead of running
         custom code for the unblocked path that's different than the one that would have run if
         blocking wasn't needed)
      2. eliminate some (now) irrelevant code for handling unblocking lists/zsets/streams etc...
      3. modify some tests to intercept the error in cases of error on reprocess after unblock (see
         details in the notes section below)
      4. replace '$' on the client argv with current stream id. Since once we reprocess the stream
         XREAD we need to read from the last msg and not wait for new msg  in order to prevent
         endless block loop. 
      5. Added statistics to the info "Clients" section to report the:
         * `total_blocking_keys` - number of blocking keys
         * `total_blocking_keys_on_nokey` - number of blocking keys which have at least 1 client
            which would like
         to be unblocked on when the key is deleted.
      6. Avoid expiring unblocked key during unblock. Previously we used to lookup the unblocked key
         which might have been expired during the lookup. Now we lookup the key using NOTOUCH and
         NOEXPIRE to avoid deleting it at this point, so propagating commands in blocked.c is no longer needed.
      7. deprecated command flags. We decided to remove the CMD_CALL_STATS and CMD_CALL_SLOWLOG
         and make an explicit verification in the call() function in order to decide if stats update should take place.
         This should simplify the logic and also mitigate existing issues: for example module calls which are
         triggered as part of AOF loading might still report stats even though they are called during AOF loading.
      
      *Behavior changes*
      ---------------------------------------------------
      
      1. As this implementation prevents writing dedicated code handling unblocked streams/lists/zsets,
      since we now re-process the command once the client is unblocked some errors will be reported differently.
      The old implementation used to issue
      ``UNBLOCKED the stream key no longer exists``
      in the following cases:
         - The stream key has been deleted (ie. calling DEL)
         - The stream and group existed but the key type was changed by overriding it (ie. with set command)
         - The key not longer exists after we swapdb with a db which does not contains this key
         - After swapdb when the new db has this key but with different type.
         
      In the new implementation the reported errors will be the same as if the command was processed after effect:
      **NOGROUP** - in case key no longer exists, or **WRONGTYPE** in case the key was overridden with a different type.
      
      2. Reprocessing the command means that some checks will be reevaluated once the
      client is unblocked.
      For example, ACL rules might change since the command originally was executed and
      will fail once the client is unblocked.
      Another example is OOM condition checks which might enable the command to run and
      block but fail the command reprocess once the client is unblocked.
      
      3. One of the changes in this PR is that no command stats are being updated once the
      command is blocked (all stats will be updated once the client is unblocked). This implies
      that when we have many clients blocked, users will no longer be able to get that information
      from the command stats. However the information can still be gathered from the client list.
      
      **Client blocking**
      ---------------------------------------------------
      
      the blocking on key will still be triggered the same way as it is done today.
      in order to block the current client on list of keys, the call to
      blockForKeys will still need to be made which will perform the same as it is today:
      
      *  add the client to the list of blocked clients on each key
      *  keep the key with a matching list node (position in the global blocking clients list for that key)
         in the client private blocking key dict.
      *  flag the client with CLIENT_BLOCKED
      *  update blocking statistics
      *  register the client on the timeout table
      
      **Key Unblock**
      ---------------------------------------------------
      
      Unblocking a specific key will be triggered (same as today) by calling signalKeyAsReady.
      the implementation in that part will stay the same as today - adding the key to the global readyList.
      The reason to maintain the readyList (as apposed to iterating over all clients blocked on the specific key)
      is in order to keep the signal operation as short as possible, since it is called during the command processing.
      The main change is that instead of going through a dedicated code path that operates the blocked command
      we will just call processPendingCommandsAndResetClient.
      
      **ClientUnblock (keys)**
      ---------------------------------------------------
      
      1. Unblocking clients on keys will be triggered after command is
         processed and during the beforeSleep
      8. the general schema is:
      9. For each key *k* in the readyList:
      ```            
      For each client *c* which is blocked on *k*:
                  in case either:
      	          1. *k* exists AND the *k* type matches the current client blocking type
      	  	      OR
      	          2. *k* exists and *c* is blocked on module command
      	    	      OR
      	          3. *k* does not exists and *c* was blocked with the flag
      	             unblock_on_deleted_key
                       do:
                                        1. remove the client from the list of clients blocked on this key
                                        2. remove the blocking list node from the client blocking key dict
                                        3. remove the client from the timeout list
                                        10. queue the client on the unblocked_clients list
                                        11. *NEW*: call processCommandAndResetClient(c);
      ```
      *NOTE:* for module blocked clients we will still call the moduleUnblockClientByHandle
                    which will queue the client for processing in moduleUnblockedClients list.
      
      **Process Unblocked clients**
      ---------------------------------------------------
      
      The process of all unblocked clients is done in the beforeSleep and no change is planned
      in that part.
      
      The general schema will be:
      For each client *c* in server.unblocked_clients:
      
              * remove client from the server.unblocked_clients
              * set back the client readHandler
              * continue processing the pending command and input buffer.
      
      *Some notes regarding the new implementation*
      ---------------------------------------------------
      
      1. Although it was proposed, it is currently difficult to remove the
         read handler from the client while it is blocked.
         The reason is that a blocked client should be unblocked when it is
         disconnected, or we might consume data into void.
      
      2. While this PR mainly keep the current blocking logic as-is, there
         might be some future additions to the infrastructure that we would
         like to have:
         - allow non-preemptive blocking of client - sometimes we can think
           that a new kind of blocking can be expected to not be preempt. for
           example lets imagine we hold some keys on disk and when a command
           needs to process them it will block until the keys are uploaded.
           in this case we will want the client to not disconnect or be
           unblocked until the process is completed (remove the client read
           handler, prevent client timeout, disable unblock via debug command etc...).
         - allow generic blocking based on command declared keys - we might
           want to add a hook before command processing to check if any of the
           declared keys require the command to block. this way it would be
           easier to add new kinds of key-based blocking mechanisms.
      Co-authored-by: default avatarOran Agra <oran@redislabs.com>
      Signed-off-by: default avatarRan Shidlansik <ranshid@amazon.com>
      383d902c
  10. 20 Dec, 2022 1 commit
    • guybe7's avatar
      Cleanup: Get rid of server.core_propagates (#11572) · 9c7c6924
      guybe7 authored
      1. Get rid of server.core_propagates - we can just rely on module/call nesting levels
      2. Rename in_nested_call  to execution_nesting and update the comment
      3. Remove module_ctx_nesting (redundant, we can use execution_nesting)
      4. Modify postExecutionUnitOperations according to the comment (The main purpose of this PR)
      5. trackingHandlePendingKeyInvalidations: Check the nesting level inside this function
      9c7c6924
  11. 09 Dec, 2022 1 commit
    • Binbin's avatar
      Fix zuiFind crash / RM_ScanKey hang on SET object listpack encoding (#11581) · 20854cb6
      Binbin authored
      
      
      In #11290, we added listpack encoding for SET object.
      But forgot to support it in zuiFind, causes ZINTER, ZINTERSTORE,
      ZINTERCARD, ZIDFF, ZDIFFSTORE to crash.
      And forgot to support it in RM_ScanKey, causes it hang.
      
      This PR add support SET listpack in zuiFind, and in RM_ScanKey.
      And add tests for related commands to cover this case.
      
      Other changes:
      - There is no reason for zuiFind to go into the internals of the SET.
        It can simply use setTypeIsMember and don't care about encoding.
      - Remove the `#include "intset.h"` from server.h reduce the chance of
        accidental intset API use.
      - Move setTypeAddAux, setTypeRemoveAux and setTypeIsMemberAux
        interfaces to the header.
      - In scanGenericCommand, use setTypeInitIterator and setTypeNext
        to handle OBJ_SET scan.
      - In RM_ScanKey, improve hash scan mode, use lpGetValue like zset,
        they can share code and better performance.
      
      The zuiFind part fixes #11578
      Co-authored-by: default avatarOran Agra <oran@redislabs.com>
      Co-authored-by: default avatarViktor Söderqvist <viktor.soderqvist@est.tech>
      20854cb6
  12. 07 Dec, 2022 1 commit
    • Harkrishn Patro's avatar
      Optimize client memory usage tracking operation while client eviction is disabled (#11348) · c0267b3f
      Harkrishn Patro authored
      
      
      ## Issue
      During the client input/output buffer processing, the memory usage is
      incrementally updated to keep track of clients going beyond a certain
      threshold `maxmemory-clients` to be evicted. However, this additional
      tracking activity leads to unnecessary CPU cycles wasted when no
      client-eviction is required. It is applicable in two cases.
      
      * `maxmemory-clients` is set to `0` which equates to no client eviction
        (applicable to all clients)
      * `CLIENT NO-EVICT` flag is set to `ON` which equates to a particular
        client not applicable for eviction.  
      
      ## Solution
      * Disable client memory usage tracking during the read/write flow when
        `maxmemory-clients` is set to `0` or `client no-evict` is `on`.
        The memory usage is tracked only during the `clientCron` i.e. it gets
        periodically updated.
      * Cleanup the clients from the memory usage bucket when client eviction
        is disabled.
      * When the maxmemory-clients config is enabled or disabled at runtime,
        we immediately update the memory usage buckets for all clients (tested
        scanning 80000 took some 20ms)
      
      Benchmark shown that this can improve performance by about 5% in
      certain situations.
      Co-authored-by: default avatarOran Agra <oran@redislabs.com>
      c0267b3f
  13. 06 Dec, 2022 1 commit
    • Viktor Söderqvist's avatar
      When converting a set to dict, presize for one more element to be added (#11559) · 8a315fc2
      Viktor Söderqvist authored
      
      
      In most cases when a listpack or intset is converted to a dict, the conversion
      is trigged when adding an element. The extra element is added after conversion
      to dict (in all cases except when the conversion is triggered by
      set-max-intset-entries being reached).
      
      If set-max-listpack-entries is set to a power of two, let's say 128, when
      adding the 129th element, the 128 element listpack is first converted to a dict
      with a hashtable presized for 128 elements. After converting to dict, the 129th
      element is added to the dict which immediately triggers incremental rehashing
      to size 256.
      
      This commit instead presizes the dict to one more element, with the assumption
      that conversion to dict is followed by adding another element, so the dict
      doesn't immediately need rehashing.
      Co-authored-by: default avatarsundb <sundbcn@gmail.com>
      Co-authored-by: default avatarOran Agra <oran@redislabs.com>
      8a315fc2
  14. 30 Nov, 2022 2 commits
    • filipe oliveira's avatar
      changing addReplySds and sdscat to addReplyStatusLength() within luaReplyToRedisReply() (#11556) · 68e87eb0
      filipe oliveira authored
      profiling EVALSHA\ we see that luaReplyToRedisReply takes 8.73% out of the
      56.90% of luaCallFunction CPU cycles. 
      
      Using addReplyStatusLength instead of directly composing the protocol to avoid
      sdscatprintf and addReplySds ( which imply multiple sdslen calls ).
      
      The new approach drops
      luaReplyToRedisReply CPU cycles to 3.77%                                                                                                                                           
      68e87eb0
    • Huang Zhw's avatar
      Add a special notification unlink available only for modules (#9406) · c8181314
      Huang Zhw authored
      
      
      Add a new module event `RedisModule_Event_Key`, this event is fired
      when a key is removed from the keyspace.
      The event includes an open key that can be used for reading the key before
      it is removed. Modules can also extract the key-name, and use RM_Open
      or RM_Call to access key from within that event, but shouldn't modify anything
      from within this event.
      
      The following sub events are available:
        - `REDISMODULE_SUBEVENT_KEY_DELETED`
        - `REDISMODULE_SUBEVENT_KEY_EXPIRED`
        - `REDISMODULE_SUBEVENT_KEY_EVICTED`
        - `REDISMODULE_SUBEVENT_KEY_OVERWRITE`
      
      The data pointer can be casted to a RedisModuleKeyInfo structure
      with the following fields:
      ```
           RedisModuleKey *key;    // Opened Key
       ```
      
      ### internals
      
      * We also add two dict functions:
        `dictTwoPhaseUnlinkFind` finds an element from the table, also get the plink of the entry.
        The entry is returned if the element is found. The user should later call `dictTwoPhaseUnlinkFree`
        with it in order to unlink and release it. Otherwise if the key is not found, NULL is returned.
        These two functions should be used in pair. `dictTwoPhaseUnlinkFind` pauses rehash and
        `dictTwoPhaseUnlinkFree` resumes rehash.
      * We change `dbOverwrite` to `dbReplaceValue` which just replaces the value of the key and
        doesn't fire any events. The "overwrite" part (which emits events) is just when called from `setKey`,
        the other places that called dbOverwrite were ones that just update the value in-place (INCR*, SPOP,
        and dbUnshareStringValue). This should not have any real impact since `moduleNotifyKeyUnlink` and
        `signalDeletedKeyAsReady` wouldn't have mattered in these cases anyway (i.e. module keys and
        stream keys didn't have direct calls to dbOverwrite)
      * since we allow doing RM_OpenKey from withing these callbacks, we temporarily disable lazy expiry.
      * We also temporarily disable lazy expiry when we are in unlink/unlink2 callback and keyspace 
        notification callback.
      * Move special definitions to the top of redismodule.h
        This is needed to resolve compilation errors with RedisModuleKeyInfoV1
        that carries a RedisModuleKey member.
      Co-authored-by: default avatarOran Agra <oran@redislabs.com>
      c8181314
  15. 29 Nov, 2022 1 commit
    • filipe oliveira's avatar
      Reduce eval related overhead introduced in v7.0 by evalCalcFunctionName (#11521) · 7dfd7b91
      filipe oliveira authored
      
      
      As being discussed in #10981 we see a degradation in performance
      between v6.2 and v7.0 of Redis on the EVAL command. 
      
      After profiling the current unstable branch we can see that we call the
      expensive function evalCalcFunctionName twice. 
      
      The current "fix" is to basically avoid calling evalCalcFunctionName and
      even dictFind(lua_scripts) twice for the same command.
      Instead we cache the current script's dictEntry (for both Eval and Functions)
      in the current client so we don't have to repeat these calls.
      The exception would be when doing an EVAL on a new script that's not yet
      in the script cache. in that case we will call evalCalcFunctionName (and even
      evalExtractShebangFlags) twice.
      Co-authored-by: default avatarOran Agra <oran@redislabs.com>
      7dfd7b91
  16. 28 Nov, 2022 1 commit
  17. 27 Nov, 2022 1 commit
    • Binbin's avatar
      Add redis_ prefix for member2struct, avoid redefined warning in FreeBSD (#11549) · a7cecf37
      Binbin authored
      It look like it will generate a warning in FreeBSD:
      ```
        ./server.h:105:9: warning: 'member2struct' macro redefined [-Wmacro-redefined]
        #define member2struct(struct_name, member_name, member_addr) \
                ^
        /usr/include/sys/param.h:365:9: note: previous definition is here
        #define member2struct(s, m, x)                                          \
                ^
      ```
      
      Add a `redis_` prefix to it, avoid the warning, introduced in #11511
      a7cecf37
  18. 24 Nov, 2022 2 commits
    • Meir Shpilraien (Spielrein)'s avatar
      Module API to allow writes after key space notification hooks (#11199) · abc345ad
      Meir Shpilraien (Spielrein) authored
      ### Summary of API additions
      
      * `RedisModule_AddPostNotificationJob` - new API to call inside a key space
        notification (and on more locations in the future) and allow to add a post job as describe above.
      * New module option, `REDISMODULE_OPTIONS_ALLOW_NESTED_KEYSPACE_NOTIFICATIONS`,
        allows to disable Redis protection of nested key-space notifications.
      * `RedisModule_GetModuleOptionsAll` - gets the mask of all supported module options so a module
        will be able to check if a given option is supported by the current running Redis instance.
      
      ### Background
      
      The following PR is a proposal of handling write operations inside module key space notifications.
      After a lot of discussions we came to a conclusion that module should not perform any write
      operations on key space notification.
      
      Some examples of issues that such write operation can cause are describe on the following links:
      
      * Bad replication oreder - https://github.com/redis/redis/pull/10969
      * Used after free - https://github.com/redis/redis/pull/10969#issuecomment-1223771006
      * Used after free - https://github.com/redis/redis/pull/9406#issuecomment-1221684054
      
      
      
      There are probably more issues that are yet to be discovered. The underline problem with writing
      inside key space notification is that the notification runs synchronously, this means that the notification
      code will be executed in the middle on Redis logic (commands logic, eviction, expire).
      Redis **do not assume** that the data might change while running the logic and such changes
      can crash Redis or cause unexpected behaviour.
      
      The solution is to state that modules **should not** perform any write command inside key space
      notification (we can chose whether or not we want to force it). To still cover the use-case where
      module wants to perform a write operation as a reaction to key space notifications, we introduce
      a new API , `RedisModule_AddPostNotificationJob`, that allows to register a callback that will be
      called by Redis when the following conditions hold:
      
      * It is safe to perform any write operation.
      * The job will be called atomically along side the operation that triggers it (in our case, key
        space notification).
      
      Module can use this new API to safely perform any write operation and still achieve atomicity
      between the notification and the write.
      
      Although currently the API is supported on key space notifications, the API is written in a generic
      way so that in the future we will be able to use it on other places (server events for example).
      
      ### Technical Details
      
      Whenever a module uses `RedisModule_AddPostNotificationJob` the callback is added to a list
      of callbacks (called `modulePostExecUnitJobs`) that need to be invoke after the current execution
      unit ends (whether its a command, eviction, or active expire). In order to trigger those callback
      atomically with the notification effect, we call those callbacks on `postExecutionUnitOperations`
      (which was `propagatePendingCommands` before this PR). The new function fires the post jobs
      and then calls `propagatePendingCommands`.
      
      If the callback perform more operations that triggers more key space notifications. Those keys
      space notifications might register more callbacks. Those callbacks will be added to the end
      of `modulePostExecUnitJobs` list and will be invoke atomically after the current callback ends.
      This raises a concerns of entering an infinite loops, we consider infinite loops as a logical bug
      that need to be fixed in the module, an attempt to protect against infinite loops by halting the
      execution could result in violation of the feature correctness and so **Redis will make no attempt
      to protect the module from infinite loops**
      
      In addition, currently key space notifications are not nested. Some modules might want to allow
      nesting key-space notifications. To allow that and keep backward compatibility, we introduce a
      new module option called `REDISMODULE_OPTIONS_ALLOW_NESTED_KEYSPACE_NOTIFICATIONS`.
      Setting this option will disable the Redis key-space notifications nesting protection and will
      pass this responsibility to the module.
      
      ### Redis infrastructure
      
      This PR promotes the existing `propagatePendingCommands` to an "Execution Unit" concept,
      which is called after each atomic unit of execution,
      Co-authored-by: default avatarOran Agra <oran@redislabs.com>
      Co-authored-by: default avatarYossi Gottlieb <yossigo@gmail.com>
      Co-authored-by: default avatarMadelyn Olson <34459052+madolson@users.noreply.github.com>
      abc345ad
    • Binbin's avatar
      Fix sanitizer warning, use offsetof instread of member_offset (#11539) · ca174e1d
      Binbin authored
      
      
      In #11511 we introduced member_offset which has a sanitizer warning:
      ```
      multi.c:390:26: runtime error: member access within null pointer of type 'watchedKey' (aka 'struct watchedKey')
      SUMMARY: UndefinedBehaviorSanitizer: undefined-behavior multi.c:390:26
      ```
      
      We can use offsetof() from stddef.h. This is part of the standard lib
      just to avoid this UB :) Sanitizer should not complain after we change
      this.
      
      1. Use offsetof instead of member_offset, so we can delete this now
      2. Changed (uint8_t*) cast to (char*).
      
      This does not matter much but according to standard, we are only allowed
      to cast pointers to its own type, char* and void*. Let's try to follow
      the rules.
      
      This change was suggested by tezc and the comments is also from him.
      Co-authored-by: default avatarOzan Tezcan <ozantezcan@gmail.com>
      ca174e1d
  19. 23 Nov, 2022 1 commit
    • Mingyi Kang's avatar
      optimize unwatchAllKeys() (#11511) · 3b462ce5
      Mingyi Kang authored
      In unwatchAllKeys() function, we traverse all the keys watched by the client,
      and for each key we need to remove the client from the list of clients watching that key.
      This is implemented by listSearchKey which traverses the list of clients.
      
      If we can reach the node of the list of clients from watchedKey in O(1) time,
      then we do not need to call listSearchKey anymore.
      
      Changes in this PR: put the node of the list of clients of each watched key in the
      db inside the watchedKey structure. In this way, for every key watched by the client,
      we can get the watchedKey structure and then reach the node in the list of clients in
      db->watched_keys to remove it from that list.
      From the perspective of the list of clients watching the key, the list node is inside a
      watchedKey structure, so we can get to the watchedKey struct from the listnode by
      struct member offset math. And because of this, node->value is not used, we can point
      node->value to the list itself, so that we don't need to fetch the list of clients from the dict.
      3b462ce5
  20. 17 Nov, 2022 1 commit
    • Ping Xie's avatar
      Introduce Shard IDs to logically group nodes in cluster mode (#10536) · 203b12e4
      Ping Xie authored
      Introduce Shard IDs to logically group nodes in cluster mode.
      1. Added a new "shard_id" field to "cluster nodes" output and nodes.conf after "hostname"
      2. Added a new PING extension to propagate "shard_id"
      3. Handled upgrade from pre-7.2 releases automatically
      4. Refactored PING extension assembling/parsing logic
      
      Behavior of Shard IDs:
      
      Replicas will always follow the shards of their reported primaries. If a primary updates its shard ID, the replica will follow. (This need not follow for cluster v2) This is not an expected use case.
      203b12e4
  21. 16 Nov, 2022 1 commit
    • sundb's avatar
      Add listpack encoding for list (#11303) · 2168ccc6
      sundb authored
      Improve memory efficiency of list keys
      
      ## Description of the feature
      The new listpack encoding uses the old `list-max-listpack-size` config
      to perform the conversion, which we can think it of as a node inside a
      quicklist, but without 80 bytes overhead (internal fragmentation included)
      of quicklist and quicklistNode structs.
      For example, a list key with 5 items of 10 chars each, now takes 128 bytes
      instead of 208 it used to take.
      
      ## Conversion rules
      * Convert listpack to quicklist
        When the listpack length or size reaches the `list-max-listpack-size` limit,
        it will be converted to a quicklist.
      * Convert quicklist to listpack
        When a quicklist has only one node, and its length or size is reduced to half
        of the `list-max-listpack-size` limit, it will be converted to a listpack.
        This is done to avoid frequent conversions when we add or remove at the bounding size or length.
          
      ## Interface changes
      1. add list entry param to listTypeSetIteratorDirection
          When list encoding is listpack, `listTypeIterator->lpi` points to the next entry of current entry,
          so when changing the direction, we need to use the current node (listTypeEntry->p) to 
          update `listTypeIterator->lpi` to the next node in the reverse direction.
      
      ## Benchmark
      ### Listpack VS Quicklist with one node
      * LPUSH - roughly 0.3% improvement
      * LRANGE - roughly 13% improvement
      
      ### Both are quicklist
      * LRANGE - roughly 3% improvement
      * LRANGE without pipeline - roughly 3% improvement
      
      From the benchmark, as we can see from the results
      1. When list is quicklist encoding, LRANGE improves performance by <5%.
      2. When list is listpack encoding, LRANGE improves performance by ~13%,
         the main enhancement is brought by `addListListpackRangeReply()`.
      
      ## Memory usage
      1M lists(key:0~key:1000000) with 5 items of 10 chars ("hellohello") each.
      shows memory usage down by 35.49%, from 214MB to 138MB.
      
      ## Note
      1. Add conversion callback to support doing some work before conversion
          Since the quicklist iterator decompresses the current node when it is released, we can 
          no longer decompress the quicklist after we convert the list.
      2168ccc6
  22. 09 Nov, 2022 1 commit
    • Viktor Söderqvist's avatar
      Listpack encoding for sets (#11290) · 4e472a1a
      Viktor Söderqvist authored
      Small sets with not only integer elements are listpack encoded, by default
      up to 128 elements, max 64 bytes per element, new config `set-max-listpack-entries`
      and `set-max-listpack-value`. This saves memory for small sets compared to using a hashtable.
      
      Sets with only integers, even very small sets, are still intset encoded (up to 1G
      limit, etc.). Larger sets are hashtable encoded.
      
      This PR increments the RDB version, and has an effect on OBJECT ENCODING
      
      Possible conversions when elements are added:
      
          intset -> listpack
          listpack -> hashtable
          intset -> hashtable
      
      Note: No conversion happens when elements are deleted. If all elements are
      deleted and then added again, the set is deleted and recreated, thus implicitly
      converted to a smaller encoding.
      4e472a1a
  23. 02 Nov, 2022 1 commit
  24. 27 Oct, 2022 2 commits
    • Moti Cohen's avatar
      Refactor and (internally) rebrand from pause-clients to pause-actions (#11098) · c0d72262
      Moti Cohen authored
      Renamed from "Pause Clients" to "Pause Actions" since the mechanism can pause
      several actions in redis, not just clients (e.g. eviction, expiration).
      
      Previously each pause purpose (which has a timeout that's tracked separately from others purposes),
      also implicitly dictated what it pauses (reads, writes, eviction, etc). Now it is explicit, and
      the actions that are paused (bit flags) are defined separately from the purpose.
      
      - Previously, when using feature pause-client it also implicitly means to make the server static:
        - Pause replica traffic
        - Pauses eviction processing
        - Pauses expire processing
      
      Making the server static is used also for failover and shutdown. This PR internally rebrand
      pause-client API to become pause-action API. It also Simplifies pauseClients structure
      by replacing pointers array with static array.
      
      The context of this PR is to add another trigger to pause-client which will activated in case
      of OOM as throttling mechanism ([see here](https://github.com/redis/redis/issues/10907)).
      In this case we want only to pause client, and eviction actions.
      c0d72262
    • Shaya Potter's avatar
      RM_Call - only enforce OOM on scripts if 'M' flag is sent (#11425) · 38028dab
      Shaya Potter authored
      
      
      RM_Call is designed to let modules call redis commands disregarding the
      OOM state (the module is responsible to declare its command flags to redis,
      or perform the necessary checks).
      The other (new) alternative is to pass the "M" flag to RM_Call so that redis can
      OOM reject commands implicitly.
      
      However, Currently, RM_Call enforces OOM on scripts (excluding scripts that
      declared `allow-oom`) in all cases, regardless of the RM_Call "M" flag being present.
      
      This PR fixes scripts to be consistent with other commands being executed by RM_Call.
      It modifies the flow in effect treats scripts as if they if they have the ALLOW_OOM script
      flag, if the "M" flag is not passed (i.e. no OOM checking is being performed by RM_Call,
      so no OOM checking should be done on script).
      Co-authored-by: default avatarOran Agra <oran@redislabs.com>
      38028dab
  25. 18 Oct, 2022 2 commits
    • guybe7's avatar
      Blocked module clients should be aware when a key is deleted (#11310) · b57fd010
      guybe7 authored
      The use case is a module that wants to implement a blocking command on a key that
      necessarily exists and wants to unblock the client in case the key is deleted (much like
      what we implemented for XREADGROUP in #10306)
      
      New module API:
      * RedisModule_BlockClientOnKeysWithFlags
      
      Flags:
      * REDISMODULE_BLOCK_UNBLOCK_NONE
      * REDISMODULE_BLOCK_UNBLOCK_DELETED
      
      ### Detailed description of code changes
      
      blocked.c:
      1. Both module and stream functions are called whether the key exists or not, regardless of
        its type. We do that in order to allow modules/stream to unblock the client in case the key
        is no longer present or has changed type (the behavior for streams didn't change, just code
        that moved into serveClientsBlockedOnStreamKey)
      2. Make sure afterCommand is called in serveClientsBlockedOnKeyByModule, in order to propagate
        actions from moduleTryServeClientBlockedOnKey.
      3. handleClientsBlockedOnKeys: call propagatePendingCommands directly after lookupKeyReadWithFlags
        to prevent a possible lazy-expire DEL from being mixed with any command propagated by the
        preceding functions.
      4. blockForKeys: Caller can specifiy that it wants to be awakened if key is deleted.
         Minor optimizations (use dictAddRaw).
      5. signalKeyAsReady became signalKeyAsReadyLogic which can take a boolean in case the key is deleted.
        It will only signal if there's at least one client that awaits key deletion (to save calls to
        handleClientsBlockedOnKeys).
        Minor optimizations (use dictAddRaw)
      
      db.c:
      1. scanDatabaseForDeletedStreams is now scanDatabaseForDeletedKeys and will signalKeyAsReady
        for any key that was removed from the database or changed type. It is the responsibility of the code
        in blocked.c to ignore or act on deleted/type-changed keys.
      2. Use the new signalDeletedKeyAsReady where needed
      
      blockedonkey.c + tcl:
      1. Added test of new capabilities (FSL.BPOPGT now requires the key to exist in order to work)
      b57fd010
    • Meir Shpilraien (Spielrein)'s avatar
      Avoid saving module aux on RDB if no aux data was saved by the module. (#11374) · b43f2548
      Meir Shpilraien (Spielrein) authored
      ### Background
      
      The issue is that when saving an RDB with module AUX data, the module AUX metadata
      (moduleid, when, ...) is saved to the RDB even though the module did not saved any actual data.
      This prevent loading the RDB in the absence of the module (although there is no actual data in
      the RDB that requires the module to be loaded).
      
      ### Solution
      
      The solution suggested in this PR is that module AUX will be saved on the RDB only if the module
      actually saved something during `aux_save` function.
      
      To support backward compatibility, we introduce `aux_save2` callback that acts the same as
      `aux_save` with the tiny change of avoid saving the aux field if no data was actually saved by
      the module. Modules can use the new API to make sure that if they have no data to save,
      then it will be possible to load the created RDB even without the module.
      
      ### Concerns
      
      A module may register for the aux load and save hooks just in order to be notified when
      saving or loading starts or completed (there are better ways to do that, but it still possible
      that someone used it).
      
      However, if a module didn't save a single field in the save callback, it means it's not allowed
      to read in the read callback, since it has no way to distinguish between empty and non-empty
      payloads. furthermore, it means that if the module did that, it must never change it, since it'll
      break compatibility with it's old RDB files, so this is really not a valid use case.
      
      Since some modules (ones who currently save one field indicating an empty payload), need
      to know if saving an empty payload is valid, and if Redis is gonna ignore an empty payload
      or store it, we opted to add a new API (rather than change behavior of an existing API and
      expect modules to check the redis version)
      
      ### Technical Details
      
      To avoid saving AUX data on RDB, we change the code to first save the AUX metadata
      (moduleid, when, ...) into a temporary buffer. The buffer is then flushed to the rio at the first
      time the module makes a write operation inside the `aux_save` function. If the module saves
      nothing (and `aux_save2` was used), the entire temporary buffer is simply dropped and no
      data about this AUX field is saved to the RDB. This make it possible to load the RDB even in
      the absence of the module.
      
      Test was added to verify the fix.
      b43f2548
  26. 16 Oct, 2022 1 commit
    • Shaya Potter's avatar
      Unify ACL failure error messaging. (#11160) · 3193f086
      Shaya Potter authored
      Motivation: for applications that use RM ACL verification functions, they would
      want to return errors back to the user, in ways that are consistent with Redis.
      While investigating how we should return ACL errors to the user, we realized that
      Redis isn't consistent, and currently returns ACL error strings in 3 primary ways.
      
      [For the actual implications of this change, see the "Impact" section at the bottom]
      
      1. how it returns an error when calling a command normally
         ACL_DENIED_CMD -> "this user has no permissions to run the '%s' command"
         ACL_DENIED_KEY -> "this user has no permissions to access one of the keys used as arguments"
         ACL_DENIED_CHANNEL -> "this user has no permissions to access one of the channels used as arguments"
      
      2. how it returns an error when calling via 'acl dryrun' command
         ACL_DENIED_CMD ->  "This user has no permissions to run the '%s' command"
         ACL_DENIED_KEY -> "This user has no permissions to access the '%s' key"
         ACL_DENIED_CHANNEL -> "This user has no permissions to access the '%s' channel"
      
      3. how it returns an error via RM_Call (and scripting is similar).
         ACL_DENIED_CMD -> "can't run this command or subcommand";
         ACL_DENIED_KEY -> "can't access at least one of the keys mentioned in the command arguments";
         ACL_DENIED_CHANNEL -> "can't publish to the channel mentioned in the command";
         
         In addition, if one wants to use RM_Call's "dry run" capability instead of the RM ACL
         functions directly, one also sees a different problem than it returns ACL errors with a -ERR,
         not a -PERM, so it can't be returned directly to the caller.
      
      This PR modifies the code to generate a base message in a common manner with the ability
      to set verbose flag for acl dry run errors, and keep it unset for normal/rm_call/script cases
      
      ```c
      sds getAclErrorMessage(int acl_res, user *user, struct redisCommand *cmd, sds errored_val, int verbose) {
          switch (acl_res) {
          case ACL_DENIED_CMD:
              return sdscatfmt(sdsempty(), "User %S has no permissions to run "
                                           "the '%S' command", user->name, cmd->fullname);
          case ACL_DENIED_KEY:
              if (verbose) {
                  return sdscatfmt(sdsempty(), "User %S has no permissions to access "
                                               "the '%S' key", user->name, errored_val);
              } else {
                  return sdsnew("No permissions to access a key");
              }
          case ACL_DENIED_CHANNEL:
              if (verbose) {
                  return sdscatfmt(sdsempty(), "User %S has no permissions to access "
                                               "the '%S' channel", user->name, errored_val);
              } else {
                  return sdsnew("No permissions to access a channel");
              }
          }
      ```
      
      The caller can append/prepend the message (adding NOPERM for normal/RM_Call or indicating it's within a script).
      
      Impact:
      - Plain commands, as well as scripts and RM_Call now include the user name.
      - ACL DRYRUN remains the only one that's verbose (mentions the offending channel or key name)
      - Changes RM_Call ACL errors from being a `-ERR` to being `-NOPERM` (besides for textual changes)
        **This somewhat a breaking change, but it only affects the RM_Call with both `C` and `E`, or `D`**
      - Changes ACL errors in scripts textually from being
        `The user executing the script <old non unified text>`
        to
        `ACL failure in script: <new unified text>`
      3193f086
  27. 09 Oct, 2022 1 commit
    • Binbin's avatar
      Freeze time sampling during command execution, and scripts (#10300) · 35b3fbd9
      Binbin authored
      Freeze time during execution of scripts and all other commands.
      This means that a key is either expired or not, and doesn't change
      state during a script execution. resolves #10182
      
      This PR try to add a new `commandTimeSnapshot` function.
      The function logic is extracted from `keyIsExpired`, but the related
      calls to `fixed_time_expire` and `mstime()` are removed, see below.
      
      In commands, we will avoid calling `mstime()` multiple times
      and just use the one that sampled in call. The background is,
      e.g. using `PEXPIRE 1` with valgrind sometimes result in the key
      being deleted rather than expired. The reason is that both `PEXPIRE`
      command and `checkAlreadyExpired` call `mstime()` separately.
      
      There are other more important changes in this PR:
      1. Eliminate `fixed_time_expire`, it is no longer needed. 
         When we want to sample time we should always use a time snapshot. 
         We will use `in_nested_call` instead to update the cached time in `call`.
      2. Move the call for `updateCachedTime` from `serverCron` to `afterSleep`.
          Now `commandTimeSnapshot` will always return the sample time, the
          `lookupKeyReadWithFlags` call in `getNodeByQuery` will get a outdated
          cached time (because `processCommand` is out of the `call` context).
          We put the call to `updateCachedTime` in `aftersleep`.
      3. Cache the time each time the module lock Redis.
          Call `updateCachedTime` in `moduleGILAfterLock`, affecting `RM_ThreadSafeContextLock`
          and `RM_ThreadSafeContextTryLock`
      
      Currently the commandTimeSnapshot change affects the following TTL commands:
      - SET EX / SET PX
      - EXPIRE / PEXPIRE
      - SETEX / PSETEX
      - GETEX EX / GETEX PX
      - TTL / PTTL
      - EXPIRETIME / PEXPIRETIME
      - RESTORE key TTL
      
      And other commands just use the cached mstime (including TIME).
      
      This is considered to be a breaking change since it can break a script
      that uses a loop to wait for a key to expire.
      35b3fbd9
  28. 07 Oct, 2022 1 commit
  29. 03 Oct, 2022 1 commit
    • Madelyn Olson's avatar
      Stabilize cluster hostnames tests (#11307) · 663fbd34
      Madelyn Olson authored
      This PR introduces a couple of changes to improve cluster test stability:
      1. Increase the cluster node timeout to 3 seconds, which is similar to the
         normal cluster tests, but introduce a new mechanism to increase the ping
         period so that the tests are still fast. This new config is a debug config.
      2. Set `cluster-replica-no-failover yes` on a wider array of tests which are
         sensitive to failovers. This was occurring on the ARM CI.
      663fbd34
  30. 02 Oct, 2022 1 commit
    • Binbin's avatar
      code, typo and comment cleanups (#11280) · 3c02d1ac
      Binbin authored
      - fix `the the` typo
      - `LPOPRPUSH` does not exist, should be `RPOPLPUSH`
      - `CLUSTER GETKEYINSLOT` 's time complexity should be O(N)
      - `there bytes` should be `three bytes`, this closes #11266
      - `slave` word to `replica` in log, modified the front and missed the back
      - remove useless aofReadDiffFromParent in server.h
      - `trackingHandlePendingKeyInvalidations` method adds a void parameter
      3c02d1ac
  31. 28 Sep, 2022 1 commit
    • sundb's avatar
      Fix the missing server.dirty increment and redundant signalModifiedKey in... · f106beeb
      sundb authored
      Fix the missing server.dirty increment and redundant signalModifiedKey in serveClientBlockedOnList (#11326)
      
      Mainly fix two minor bug
      1. When handle BL*POP/BLMOVE commands with blocked clients, we should increment server.dirty.
      2.  `listPopRangeAndReplyWithKey()` in `serveClientBlockedOnList()` should not repeat calling
         `signalModifiedKey()` which has been called when an element was pushed on the list.
         (was skipped in all bpop commands, other than blmpop) 
      
      Other optimization
      add `signal` param for `listElementsRemoved` to skip `signalModifiedKey()` to unify all pop operation.
      
      Unifying all pop operations also prepares us for #11303, so that we can avoid having to deal with the
      conversion from quicklist to listpack() in various places when the list shrinks.
      f106beeb
  32. 22 Sep, 2022 2 commits
    • Shaya Potter's avatar
      Add RM_SetContextUser to support acl validation in RM_Call (and scripts) (#10966) · 6e993a5d
      Shaya Potter authored
      Adds a number of user management/ACL validaiton/command execution functions to improve a
      Redis module's ability to enforce ACLs correctly and easily.
      
      * RM_SetContextUser - sets a RedisModuleUser on the context, which RM_Call will use to both
        validate ACLs (if requested and set) as well as assign to the client so that scripts executed via
        RM_Call will have proper ACL validation.
      * RM_SetModuleUserACLString - Enables one to pass an entire ACL string, not just a single OP
        and have it applied to the user
      * RM_GetModuleUserACLString - returns a stringified version of the user's ACL (same format as dump
        and list).  Contains an optimization to cache the stringified version until the underlying ACL is modified.
      * Slightly re-purpose the "C" flag to RM_Call from just being about ACL check before calling the
        command, to actually running the command with the right user, so that it also affects commands
        inside EVAL scripts. see #11231
      6e993a5d
    • Valentino Geron's avatar
      Replica that asks for rdb only should be closed right after the rdb part (#11296) · e53bf652
      Valentino Geron authored
      The bug is that the the server keeps on sending newlines to the client.
      As a result, the receiver might not find the EOF marker since it searches
      for it only on the end of each payload it reads from the socket.
      The but only affects `CLIENT_REPL_RDBONLY`.
      This affects `redis-cli --rdb` (depending on timing)
      
      The fixed consist of two steps:
      1. The `CLIENT_REPL_RDBONLY` should be closed ASAP (we cannot
         always call to `freeClient` so we use `freeClientAsync`)
      2. Add new replication state `SLAVE_STATE_RDB_TRANSMITTED`
      e53bf652
  33. 15 Sep, 2022 1 commit
  34. 28 Aug, 2022 1 commit
    • Shaya Potter's avatar
      Improve cmd_flags for script/functions in RM_Call (#11159) · bed6d759
      Shaya Potter authored
      When RM_Call was used with `M` (reject OOM), `W` (reject writes),
      as well as `S` (rejecting stale or write commands in "Script mode"),
      it would have only checked the command flags, but not the declared
      script flag in case it's a command that runs a script.
      
      Refactoring: extracts out similar code in server.c's processCommand
      to be usable in RM_Call as well.
      bed6d759
  35. 24 Aug, 2022 1 commit
    • Oran Agra's avatar
      Fix assertion when a key is lazy expired during cluster key migration (#11176) · c789fb0a
      Oran Agra authored
      Redis 7.0 has #9890 which added an assertion when the propagation queue
      was not flushed and we got to beforeSleep.
      But it turns out that when processCommands calls getNodeByQuery and
      decides to reject the command, it can lead to a key that was lazy
      expired and is deleted without later flushing the propagation queue.
      
      This change prevents lazy expiry from deleting the key at this stage
      (not as part of a command being processed in `call`)
      c789fb0a